BearishSun 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly il y a 10 ans
..
GUI e9f413f71b Added various missing menu bar items il y a 10 ans
Inspector 87a15985b5 Added toggle for scene object active/inactive state il y a 10 ans
Inspectors 92f409a13d Fixed a crash when reading non-top mip level from a texture il y a 10 ans
Library d13799bfd9 Current library folder now persists assembly refresh il y a 10 ans
Properties e51cbce52c Started work on scripting il y a 12 ans
Scene 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly il y a 10 ans
AboutBox.cs 0ab825051b Added render target for game view il y a 10 ans
BrowseDialog.cs d8d5034b30 Added a way to add basic 3D primitives to the scene il y a 10 ans
BuildManager.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful il y a 10 ans
BuildWindow.cs f0a0e1d9dd Fixing managed slerp code, and reordered some menu items il y a 10 ans
CodeEditor.cs b7e345e7a0 ConsoleWindow: il y a 10 ans
ColorPicker.cs a393b43fc3 Hooked up color picker to the color field il y a 10 ans
ConsoleWindow.cs d70d5aa4cf Added negative handles to scene axes handle il y a 10 ans
DefaultSize.cs c9a85f77da Added a (working) way to specify default size for editor windows il y a 10 ans
DialogBox.cs f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps il y a 10 ans
DragDrop.cs cd6d63da7d Documentation il y a 10 ans
DropDownWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
EditorApplication.cs 3effe98d8b Fixed transparency for handle/gizmos rendering il y a 10 ans
EditorBuiltin.cs 839ae0f784 Better icons for the console window il y a 10 ans
EditorInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state il y a 10 ans
EditorSettings.cs 6248cf4f7f Documentation il y a 10 ans
EditorStyles.cs 56f5d5db86 About box il y a 10 ans
EditorUtility.cs 4d598f3d9e Added a way to retrieve resource dependencies from managed code il y a 10 ans
EditorVirtualInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state il y a 10 ans
EditorWindow.cs 3effe98d8b Fixed transparency for handle/gizmos rendering il y a 10 ans
FolderMonitor.cs 4f0d194556 Documentation il y a 10 ans
GameWindow.cs d13799bfd9 Current library folder now persists assembly refresh il y a 10 ans
HierarchyWindow.cs e9f413f71b Added various missing menu bar items il y a 10 ans
ImportOptions.cs e3f01f3c80 Font importing supports multiple render styles il y a 10 ans
LocEdString.cs 4f0d194556 Documentation il y a 10 ans
MBansheeEditor.csproj e81f552e28 Added gizmos for the Light component il y a 10 ans
MenuItem.cs 4f0d194556 Documentation il y a 10 ans
MenuItems.cs d13799bfd9 Current library folder now persists assembly refresh il y a 10 ans
ModalWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
OSDropTarget.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
PrefabUtility.cs b270993395 Light inspector il y a 10 ans
Program.cs 3209476868 Save project on editor exit il y a 10 ans
ProgressBar.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save il y a 10 ans
ProjectLibrary.cs e60129bba4 When opening windows don't activate them (helps when app is in background and progress bar opens) il y a 10 ans
ProjectSettings.cs 6248cf4f7f Documentation il y a 10 ans
ProjectWindow.cs 8f27ad6744 Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync il y a 10 ans
ScriptCodeManager.cs 36d1080271 Delay compilation until editor window is in focus il y a 10 ans
ScriptCompiler.cs ab1231720c Use separate debug and release assemblies when building il y a 10 ans
Selection.cs 26ee02017f Added C# MeshImportOptions and extended TextureImportOptions with new properties il y a 10 ans
SettingsWindow.cs 2ef50fe6ee VS2015 available as external code editor il y a 10 ans
ToolbarItem.cs 1fd09a0d22 Fixed a crash due to a localized string finalizer being called twice il y a 10 ans
UndoRedo.cs e9f413f71b Added various missing menu bar items il y a 10 ans
UnitTestTypes.cs 059d757ac5 Added a way to find scene objects by name il y a 10 ans
UnitTests.cs a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows il y a 10 ans