BearishSun 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly há 10 anos atrás
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GUI e9f413f71b Added various missing menu bar items há 10 anos atrás
Inspector 87a15985b5 Added toggle for scene object active/inactive state há 10 anos atrás
Inspectors 92f409a13d Fixed a crash when reading non-top mip level from a texture há 10 anos atrás
Library d13799bfd9 Current library folder now persists assembly refresh há 10 anos atrás
Properties e51cbce52c Started work on scripting há 12 anos atrás
Scene 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly há 10 anos atrás
AboutBox.cs 0ab825051b Added render target for game view há 10 anos atrás
BrowseDialog.cs d8d5034b30 Added a way to add basic 3D primitives to the scene há 10 anos atrás
BuildManager.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful há 10 anos atrás
BuildWindow.cs f0a0e1d9dd Fixing managed slerp code, and reordered some menu items há 10 anos atrás
CodeEditor.cs b7e345e7a0 ConsoleWindow: há 10 anos atrás
ColorPicker.cs a393b43fc3 Hooked up color picker to the color field há 10 anos atrás
ConsoleWindow.cs d70d5aa4cf Added negative handles to scene axes handle há 10 anos atrás
DefaultSize.cs c9a85f77da Added a (working) way to specify default size for editor windows há 10 anos atrás
DialogBox.cs f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps há 10 anos atrás
DragDrop.cs cd6d63da7d Documentation há 10 anos atrás
DropDownWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects há 10 anos atrás
EditorApplication.cs 3effe98d8b Fixed transparency for handle/gizmos rendering há 10 anos atrás
EditorBuiltin.cs 839ae0f784 Better icons for the console window há 10 anos atrás
EditorInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state há 10 anos atrás
EditorSettings.cs 6248cf4f7f Documentation há 10 anos atrás
EditorStyles.cs 56f5d5db86 About box há 10 anos atrás
EditorUtility.cs 4d598f3d9e Added a way to retrieve resource dependencies from managed code há 10 anos atrás
EditorVirtualInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state há 10 anos atrás
EditorWindow.cs 3effe98d8b Fixed transparency for handle/gizmos rendering há 10 anos atrás
FolderMonitor.cs 4f0d194556 Documentation há 10 anos atrás
GameWindow.cs d13799bfd9 Current library folder now persists assembly refresh há 10 anos atrás
HierarchyWindow.cs e9f413f71b Added various missing menu bar items há 10 anos atrás
ImportOptions.cs e3f01f3c80 Font importing supports multiple render styles há 10 anos atrás
LocEdString.cs 4f0d194556 Documentation há 10 anos atrás
MBansheeEditor.csproj e81f552e28 Added gizmos for the Light component há 10 anos atrás
MenuItem.cs 4f0d194556 Documentation há 10 anos atrás
MenuItems.cs d13799bfd9 Current library folder now persists assembly refresh há 10 anos atrás
ModalWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects há 10 anos atrás
OSDropTarget.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects há 10 anos atrás
PrefabUtility.cs b270993395 Light inspector há 10 anos atrás
Program.cs 3209476868 Save project on editor exit há 10 anos atrás
ProgressBar.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save há 10 anos atrás
ProjectLibrary.cs e60129bba4 When opening windows don't activate them (helps when app is in background and progress bar opens) há 10 anos atrás
ProjectSettings.cs 6248cf4f7f Documentation há 10 anos atrás
ProjectWindow.cs 8f27ad6744 Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync há 10 anos atrás
ScriptCodeManager.cs 36d1080271 Delay compilation until editor window is in focus há 10 anos atrás
ScriptCompiler.cs ab1231720c Use separate debug and release assemblies when building há 10 anos atrás
Selection.cs 26ee02017f Added C# MeshImportOptions and extended TextureImportOptions with new properties há 10 anos atrás
SettingsWindow.cs 2ef50fe6ee VS2015 available as external code editor há 10 anos atrás
ToolbarItem.cs 1fd09a0d22 Fixed a crash due to a localized string finalizer being called twice há 10 anos atrás
UndoRedo.cs e9f413f71b Added various missing menu bar items há 10 anos atrás
UnitTestTypes.cs 059d757ac5 Added a way to find scene objects by name há 10 anos atrás
UnitTests.cs a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows há 10 anos atrás