BearishSun 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 年之前
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BansheeCore 52970a388f Minor tweaks to follow engine guidelines 9 年之前
BansheeD3D11RenderAPI 49729fede9 Made timer query messages fall under the verbose category so they don't spam the normal log 9 年之前
BansheeD3D9RenderAPI 49729fede9 Made timer query messages fall under the verbose category so they don't spam the normal log 9 年之前
BansheeEditor 026e008256 Better way of handling ticks in curve and timeline drawing for the animation editor 9 年之前
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 年之前
BansheeEngine 3d275b8564 Keyframes can now be added or removed in animation editor 9 年之前
BansheeFBXImporter 27b6f848f2 Added animation editor window icons 9 年之前
BansheeFMOD cde0fbf269 Fixing documentation errors 9 年之前
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年之前
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年之前
BansheeGLRenderAPI cde0fbf269 Fixing documentation errors 9 年之前
BansheeMono ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 年之前
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年之前
BansheeOpenAudio cde0fbf269 Fixing documentation errors 9 年之前
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年之前
BansheeSL 996963f172 Fixing "release" builds 9 年之前
BansheeUtility c8f410651d Skeletal animation up and running 9 年之前
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 年之前
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 年之前
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 年之前
MBansheeEditor 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 年之前
MBansheeEngine 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 年之前
RenderBeast 472f4c82b3 Properly render skinned mesh even when no animation is running 9 年之前
SBansheeEditor 64335d3c29 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git 9 年之前
SBansheeEngine 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 年之前
CMakeLists.txt 996963f172 Fixing "release" builds 9 年之前