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BearishSun 58027f255c Vulkan: Delay binding GPU parameters to ensure we get the latest version of the resources (e.g. resource writes can internally create new images/buffers, which would then incorrectly not be bound to the descriptor set, if that write was executed after a GPU param bind) 9 жил өмнө
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Win32 95d84ddf01 Vulkan: Properly wait until back buffer is acquired before presenting 9 жил өмнө
BsVulkanCommandBuffer.h 58027f255c Vulkan: Delay binding GPU parameters to ensure we get the latest version of the resources (e.g. resource writes can internally create new images/buffers, which would then incorrectly not be bound to the descriptor set, if that write was executed after a GPU param bind) 9 жил өмнө
BsVulkanCommandBufferManager.h b58a3fd3ad Refactored Vulkan semaphores, so that a command buffers generates a new semaphore on each submission 9 жил өмнө
BsVulkanDescriptorLayout.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanDescriptorManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanDescriptorPool.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanDescriptorSet.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanDevice.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanEventQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanFramebuffer.h b18bb2adc2 Vulkan: Use a render-pass with clear ops, when a clear is issued before any draw calls 9 жил өмнө
BsVulkanGLSLProgramFactory.h d083b0c77b Vulkan: Significant speedup to GLSL parsing 9 жил өмнө
BsVulkanGpuBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanGpuParamBlockBuffer.h 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 жил өмнө
BsVulkanGpuParams.h 27533beff9 Vulkan: When internal image/buffer objects change (e.g. due to a discard caused by a write, or otherwise), properly update the descriptor sets the original buffers were bound to, so they instead use the new versions 9 жил өмнө
BsVulkanGpuPipelineParamInfo.h 63c3eeff6c Vulkan: Fixing mem. corrupting in VulkanGpuParams 9 жил өмнө
BsVulkanGpuPipelineState.h b18bb2adc2 Vulkan: Use a render-pass with clear ops, when a clear is issued before any draw calls 9 жил өмнө
BsVulkanGpuProgram.h bd78968698 Added Vulkan gpu program initialization and reflection 9 жил өмнө
BsVulkanHardwareBuffer.h 8fb4b163d0 Vulkan buffer updates: 9 жил өмнө
BsVulkanHardwareBufferManager.h 3f6cdb3db7 Vulkan: More fixes, all crashes so far resolved, moving toward fixing non-catastrophic issues 9 жил өмнө
BsVulkanIndexBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanMappings.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanOcclusionQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanPrerequisites.h b18bb2adc2 Vulkan: Use a render-pass with clear ops, when a clear is issued before any draw calls 9 жил өмнө
BsVulkanQueryManager.h 442b8af92b Vulkan: Handle query resets when issued within render-pass 9 жил өмнө
BsVulkanQueue.h 8356f1e8cf Vulkan: Changing how command buffer resets work, so they handle the new multi-CB submit more gracefully 9 жил өмнө
BsVulkanRenderAPI.h d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 жил өмнө
BsVulkanRenderAPIFactory.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanRenderStateManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanRenderTexture.h 81c38aea72 Vulkan render texture implementation 9 жил өмнө
BsVulkanRenderWindowManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanResource.h 8fb4b163d0 Vulkan buffer updates: 9 жил өмнө
BsVulkanSamplerState.h 3f6cdb3db7 Vulkan: More fixes, all crashes so far resolved, moving toward fixing non-catastrophic issues 9 жил өмнө
BsVulkanSwapChain.h d2cf185bb4 Vulkan: Don't attempt to present the back buffer if it was never even acquired 9 жил өмнө
BsVulkanTexture.h 27533beff9 Vulkan: When internal image/buffer objects change (e.g. due to a discard caused by a write, or otherwise), properly update the descriptor sets the original buffers were bound to, so they instead use the new versions 9 жил өмнө
BsVulkanTextureManager.h 3f6cdb3db7 Vulkan: More fixes, all crashes so far resolved, moving toward fixing non-catastrophic issues 9 жил өмнө
BsVulkanTimerQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanUtility.h 5dc78284b8 More Various Vulkan fixes 9 жил өмнө
BsVulkanVertexBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVulkanVertexInputManager.h 903f96c9b7 Added a Group memory allocator 9 жил өмнө