BearishSun 58027f255c Vulkan: Delay binding GPU parameters to ensure we get the latest version of the resources (e.g. resource writes can internally create new images/buffers, which would then incorrectly not be bound to the descriptor set, if that write was executed after a GPU param bind) преди 9 години
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Win32 e376c7b676 Vulkan: Properly hide window on start, if specified преди 9 години
BsVulkanCommandBuffer.cpp 58027f255c Vulkan: Delay binding GPU parameters to ensure we get the latest version of the resources (e.g. resource writes can internally create new images/buffers, which would then incorrectly not be bound to the descriptor set, if that write was executed after a GPU param bind) преди 9 години
BsVulkanCommandBufferManager.cpp e1e7afd433 Vulkan: Refactoring inter-queue dependencies due to new revelation that a semaphore can only be waited on by one queue submit, no more преди 9 години
BsVulkanDescriptorLayout.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BsVulkanDescriptorManager.cpp 828c0e6fdc Vulkan: Fixing remanining issues relating to shutdown преди 9 години
BsVulkanDescriptorPool.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BsVulkanDescriptorSet.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BsVulkanDevice.cpp 85dfe3e9da Vulkan: More fixes преди 9 години
BsVulkanEventQuery.cpp 76cbd8ca92 Vulkan: If render pass is currently executing queue events until it ends преди 9 години
BsVulkanFramebuffer.cpp e9bc1a9167 Vulkan: Fixing incorrect clear flags for the first color attachment преди 9 години
BsVulkanGLSLProgramFactory.cpp d083b0c77b Vulkan: Significant speedup to GLSL parsing преди 9 години
BsVulkanGpuBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BsVulkanGpuParamBlockBuffer.cpp 1a47d80872 Flush GPU param block buffers when GPU params are bound преди 9 години
BsVulkanGpuParams.cpp 585ee02f70 Vulkan: Example project now mostly functional on Vulkan преди 9 години
BsVulkanGpuPipelineParamInfo.cpp 63c3eeff6c Vulkan: Fixing mem. corrupting in VulkanGpuParams преди 9 години
BsVulkanGpuPipelineState.cpp dddcea0a73 Vulkan: Fix an issue where stencil writes were being disabled together with depth writes преди 9 години
BsVulkanGpuProgram.cpp d083b0c77b Vulkan: Significant speedup to GLSL parsing преди 9 години
BsVulkanHardwareBuffer.cpp 9e6bb93b0a Vulkan: Don't crash when mapping a zero sized buffer преди 9 години
BsVulkanHardwareBufferManager.cpp 3f6cdb3db7 Vulkan: More fixes, all crashes so far resolved, moving toward fixing non-catastrophic issues преди 9 години
BsVulkanIndexBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BsVulkanMappings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BsVulkanOcclusionQuery.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BsVulkanPlugin.cpp 21eb8822cf Various Vulkan fixes and tweaks преди 9 години
BsVulkanQueryManager.cpp 442b8af92b Vulkan: Handle query resets when issued within render-pass преди 9 години
BsVulkanQueue.cpp 8356f1e8cf Vulkan: Changing how command buffer resets work, so they handle the new multi-CB submit more gracefully преди 9 години
BsVulkanRenderAPI.cpp 585ee02f70 Vulkan: Example project now mostly functional on Vulkan преди 9 години
BsVulkanRenderAPIFactory.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BsVulkanRenderStateManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BsVulkanRenderTexture.cpp 6312a50d96 Vulkan: Fixed an issue where sRGB textures weren't being enabled when requested преди 9 години
BsVulkanRenderWindowManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BsVulkanResource.cpp 1b4349927e More Vulkan fixes преди 9 години
BsVulkanSamplerState.cpp 3f6cdb3db7 Vulkan: More fixes, all crashes so far resolved, moving toward fixing non-catastrophic issues преди 9 години
BsVulkanSwapChain.cpp d2cf185bb4 Vulkan: Don't attempt to present the back buffer if it was never even acquired преди 9 години
BsVulkanTexture.cpp 5a1370c010 Vulkan: Handling layout transitions a bit better преди 9 години
BsVulkanTextureManager.cpp fa27cbfa05 Vulkan: Depth-stencil image bound in the shader now properly uses the depth aspect only преди 9 години
BsVulkanTimerQuery.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BsVulkanUtility.cpp 85dfe3e9da Vulkan: More fixes преди 9 години
BsVulkanVertexBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BsVulkanVertexInputManager.cpp 585ee02f70 Vulkan: Example project now mostly functional on Vulkan преди 9 години