#3d #game-engine #engine #gamedev

Marko Pintera 588d28952d More work on mouse events 12 years ago
BansheeEngine 588d28952d More work on mouse events 12 years ago
BansheeForwardRenderer 66f2eb6b18 Added a global engine GUI style in EngineGUI 12 years ago
BansheeOctreeSM d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 13 years ago
CamelotClient 588d28952d More work on mouse events 12 years ago
CamelotCore 588d28952d More work on mouse events 12 years ago
CamelotD3D11RenderSystem 1e0c79d624 Made getCustomAttribute const 12 years ago
CamelotD3D9Renderer 1e0c79d624 Made getCustomAttribute const 12 years ago
CamelotEditor 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 years ago
CamelotFBXImporter 606fd3a902 Fully ported Mesh to GpuResource and removed get/setMeshData methods 12 years ago
CamelotFontImporter 71002238ae Added default internal buffer alloc for PixelData 12 years ago
CamelotFreeImgImporter 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 years ago
CamelotGLRenderer 1e0c79d624 Made getCustomAttribute const 12 years ago
CamelotOISInput 638d7bcd6c Removed Point class and replaced it with existing Int2 12 years ago
CamelotUtility 588d28952d More work on mouse events 12 years ago
BansheeEngine.sln 470c1c979b PixelData inherits from GpuResourceData 12 years ago
Dependencies.txt 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 years ago
Notes.txt 3b1f0ad474 Added some WIP DebugDraw code 12 years ago
TODO.txt 588d28952d More work on mouse events 12 years ago
TODODoc.txt 606fd3a902 Fully ported Mesh to GpuResource and removed get/setMeshData methods 12 years ago
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 years ago
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 years ago