BearishSun d323f43bfb Fixing events: 9 rokov pred
..
BsEngineScriptLibrary.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 rokov pred
BsManagedComponent.cpp 469ec40aa4 Animation now properly calls animation event callback methods 9 rokov pred
BsManagedDiff.cpp 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 rokov pred
BsManagedResource.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsManagedResourceManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsManagedResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsManagedSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsManagedSerializableDictionary.cpp 7292bed6b2 C# properties can now be inspected and serialized 9 rokov pred
BsManagedSerializableDiff.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 rokov pred
BsManagedSerializableField.cpp a774a03552 AnimationClip foundation 9 rokov pred
BsManagedSerializableList.cpp 7292bed6b2 C# properties can now be inspected and serialized 9 rokov pred
BsManagedSerializableObject.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 rokov pred
BsManagedSerializableObjectInfo.cpp 65f9081e9c Added Animable flag for serializable fields 9 rokov pred
BsPlayInEditorManager.cpp 6e91706388 Fixing a memory corruption issue with skeletal animation poses 9 rokov pred
BsScriptAnimation.cpp 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 rokov pred
BsScriptAnimationClip.cpp d323f43bfb Fixing events: 9 rokov pred
BsScriptAnimationCurve.cpp b5b2b76c83 Added a way to set and retrieve animation curves to AnimationClip in C# 9 rokov pred
BsScriptAnimationCurves.cpp da2ccca154 Bugfixes for skeletal animation and animation editor 9 rokov pred
BsScriptAssemblyManager.cpp 65f9081e9c Added Animable flag for serializable fields 9 rokov pred
BsScriptAsyncOp.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptAudio.cpp 7b8fc664ea Exposed global Audio manager to managed code 9 rokov pred
BsScriptAudioClip.cpp 32e348ea19 AudioClip exposed to managed code 9 rokov pred
BsScriptAudioListener.cpp 127ba3a962 Added C++ wrappers for AudioSource/AudioListener managed interop 9 rokov pred
BsScriptAudioSource.cpp 98598d5494 OpenAL audio source implementation finished (needs testing) 9 rokov pred
BsScriptBoneWeight.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptBoxCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptBuiltin.cpp f36636b63f Updated material inspector so it shows builtin shaders 9 rokov pred
BsScriptCamera.cpp eb5d33c976 Post processing: 9 rokov pred
BsScriptCapsuleCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptCharacterController.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptCollisionData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptColor.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptComponent.cpp d323f43bfb Fixing events: 9 rokov pred
BsScriptContextMenu.cpp 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 rokov pred
BsScriptControllerCollision.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptCursor.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptD6Joint.cpp 36cb81dc6d All joints tested and working 9 rokov pred
BsScriptD6Joint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 rokov pred
BsScriptDebug.cpp a993962372 More work on improving documentation for doxygen generation 9 rokov pred
BsScriptDistanceJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptEnginePlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 rokov pred
BsScriptFixedJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptFixedJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 rokov pred
BsScriptFont.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptFontBitmap.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptGUI.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptGUIButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUICanvas.cpp 7dd47a2e26 Curve drawing now draws keyframe points 9 rokov pred
BsScriptGUIContent.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptGUIContentImages.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptGUIElement.cpp 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 rokov pred
BsScriptGUIElementStateStyle.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptGUIElementStyle.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptGUIFixedSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptGUIFlexibleSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptGUIInputBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUILabel.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUILayout.cpp e1daf513a5 More work on animation editor, primarily on field display and selection 9 rokov pred
BsScriptGUIListBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUIProgressBar.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUIRenderTexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUIScrollArea.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUIScrollBar.cpp 08ec098f97 Animation curve editor zoom, scroll, drag and resize functionality (WIP) 9 rokov pred
BsScriptGUISkin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptGUISlider.cpp 9b4afd8157 Added sliders on ranged inspector fields with stepping functionality. 9 rokov pred
BsScriptGUITexture.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 rokov pred
BsScriptGUIToggle.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUIToggleGroup.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptGUIUtility.cpp e1daf513a5 More work on animation editor, primarily on field display and selection 9 rokov pred
BsScriptGUIWidget.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptGameObject.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptGameObjectManager.cpp a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 rokov pred
BsScriptHString.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptHingeJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptHingeJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 rokov pred
BsScriptInput.cpp d81c51949e Input events marked as used (i.e. by GUI) can now be detected by C# code 9 rokov pred
BsScriptInputConfiguration.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptJoint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor 9 rokov pred
BsScriptJointCommon.cpp 36cb81dc6d All joints tested and working 9 rokov pred
BsScriptLight.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptLogEntry.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptManagedResource.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptMaterial.cpp f36636b63f Updated material inspector so it shows builtin shaders 9 rokov pred
BsScriptMesh.cpp f7cb54a2ad Exposed Skeleton to C# 9 rokov pred
BsScriptMeshCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptMeshData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptObject.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptObjectImpl.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptObjectManager.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 rokov pred
BsScriptPhysics.cpp 75e2114721 Better way of converting screen position to world ray 9 rokov pred
BsScriptPhysicsMaterial.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptPhysicsQueryHit.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptPixelData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptPixelUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptPlainText.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptPlaneCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptPostProcessSettings.cpp eb5d33c976 Post processing: 9 rokov pred
BsScriptPrefab.cpp 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 rokov pred
BsScriptProfilerOverlayInternal.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptRange.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 rokov pred
BsScriptRenderTarget.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptRenderTexture2D.cpp aa06514ff9 Added support for texture arrays 9 rokov pred
BsScriptRenderable.cpp 25df5b2afa During FBX import account for original units and scale to meters 9 rokov pred
BsScriptResource.cpp a774a03552 AnimationClip foundation 9 rokov pred
BsScriptResourceManager.cpp a774a03552 AnimationClip foundation 9 rokov pred
BsScriptResourceRef.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 rokov pred
BsScriptResources.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 rokov pred
BsScriptRigidbody.cpp f92ea8ea21 Removed unused Physics code 9 rokov pred
BsScriptScene.cpp 4c5c890f60 Fixed generic prefab loading 9 rokov pred
BsScriptSceneObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptScriptCode.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptSerializableField.cpp 65f9081e9c Added Animable flag for serializable fields 9 rokov pred
BsScriptSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptSerializableObject.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 rokov pred
BsScriptSerializableProperty.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptSerializableUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptShader.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptShaderInclude.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptSkeleton.cpp f7cb54a2ad Exposed Skeleton to C# 9 rokov pred
BsScriptSliderJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptSliderJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 rokov pred
BsScriptSphereCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptSphericalJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 rokov pred
BsScriptSpriteTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptStep.cpp 52970a388f Minor tweaks to follow engine guidelines 9 rokov pred
BsScriptStringTable.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptTexture2D.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptTexture3D.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptTextureCube.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptTime.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsScriptVector.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptVector2I.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptVirtualButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptVirtualInput.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred