Marko Pintera 59628fa944 Renamed IDestroyable to CoreGpuObject and added more features to it 13 лет назад
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GLSL 59628fa944 Renamed IDestroyable to CoreGpuObject and added more features to it 13 лет назад
GLX 1e81bf9e05 13 лет назад
OSX 1e81bf9e05 13 лет назад
SDL 1e81bf9e05 13 лет назад
gtk 1e81bf9e05 13 лет назад
win32 dfb8b81ded Removed remainining referenced to RenderSystemManager 13 лет назад
CmGLContext.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmGLFrameBufferObject.cpp f31858229c GL with new depth stencil works 13 лет назад
CmGLGpuBuffer.cpp 8c9ac4d5ce RenderTarget derived classes now have destroy() 13 лет назад
CmGLGpuParamBlock.cpp 388e570f24 Fixed shader parameter checking 13 лет назад
CmGLGpuProgramManager.cpp 284bb02672 Removed most of the old parameter system 13 лет назад
CmGLHardwareBufferManager.cpp 4ec92954ca Added shader params 13 лет назад
CmGLIndexBuffer.cpp 25fcacb372 added destroy() for vertex/index/vertex declarations 13 лет назад
CmGLMultiRenderTexture.cpp 8c9ac4d5ce RenderTarget derived classes now have destroy() 13 лет назад
CmGLOcclusionQuery.cpp 656d3e7b07 Renamed all of the hardware buffers 13 лет назад
CmGLPixelBuffer.cpp f31858229c GL with new depth stencil works 13 лет назад
CmGLPixelFormat.cpp f31858229c GL with new depth stencil works 13 лет назад
CmGLRenderSystem.cpp fda3ca2150 Fixed multiple exceptions and deadlocks that were happening when attempting to exit the application 13 лет назад
CmGLRenderSystemFactory.cpp e94ca6b9d6 RenderSystem is now a module 13 лет назад
CmGLRenderTexture.cpp 8c9ac4d5ce RenderTarget derived classes now have destroy() 13 лет назад
CmGLRenderWindowManager.cpp afc811967c Modified window creation parameters so they're more intuitive 13 лет назад
CmGLSupport.cpp 0b7ea14ec7 Removed unused methods from DX9 and GL render system 13 лет назад
CmGLTexture.cpp 59628fa944 Renamed IDestroyable to CoreGpuObject and added more features to it 13 лет назад
CmGLTextureManager.cpp f31858229c GL with new depth stencil works 13 лет назад
CmGLVertexBuffer.cpp 25fcacb372 added destroy() for vertex/index/vertex declarations 13 лет назад
CmWin32GLSupport.cpp 6d8e1b9520 Uniform buffer actually work 13 лет назад
CmWin32Window.cpp 59628fa944 Renamed IDestroyable to CoreGpuObject and added more features to it 13 лет назад
glew.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад