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Win32
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2ef50fe6ee
VS2015 available as external code editor
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10 سال پیش |
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BsBuildManager.cpp
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ab1231720c
Use separate debug and release assemblies when building
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10 سال پیش |
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BsBuiltinEditorResources.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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10 سال پیش |
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BsCmdBreakPrefab.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 سال پیش |
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BsCmdCloneSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 سال پیش |
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BsCmdCreateSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 سال پیش |
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BsCmdDeleteSO.cpp
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1c17be6581
Moved everything to VS 2015
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10 سال پیش |
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BsCmdInstantiateSO.cpp
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1b8b8a2129
GUISceneTreeView fixes:
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10 سال پیش |
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BsCmdRecordSO.cpp
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62f5104652
Undo/redo command for breaking prefabs added
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10 سال پیش |
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BsCmdReparentSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 سال پیش |
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BsCmdUtility.cpp
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 سال پیش |
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BsCodeEditor.cpp
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dab2b32982
Scene view frame object functionality
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10 سال پیش |
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BsDockManager.cpp
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750d34dbe4
Properly close widgets when changing layout
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10 سال پیش |
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BsDockManagerLayout.cpp
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05bcc32e89
EditorWindow maximize/restore works
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10 سال پیش |
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BsDropDownWindow.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 سال پیش |
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BsDropDownWindowManager.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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10 سال پیش |
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BsEditorApplication.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 سال پیش |
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BsEditorCommand.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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10 سال پیش |
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BsEditorSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 سال پیش |
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BsEditorTestSuite.cpp
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9a7c493976
RecordSO command now properly records a single object instead of the entire hierarchy
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10 سال پیش |
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BsEditorUtility.cpp
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c580127a4b
Scene axes handle WIP
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10 سال پیش |
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BsEditorWidget.cpp
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3effe98d8b
Fixed transparency for handle/gizmos rendering
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10 سال پیش |
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BsEditorWidgetContainer.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 سال پیش |
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BsEditorWidgetLayout.cpp
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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11 سال پیش |
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BsEditorWidgetManager.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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10 سال پیش |
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BsEditorWindow.cpp
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05bcc32e89
EditorWindow maximize/restore works
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10 سال پیش |
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BsEditorWindowBase.cpp
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e60129bba4
When opening windows don't activate them (helps when app is in background and progress bar opens)
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10 سال پیش |
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BsEditorWindowManager.cpp
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36d1080271
Delay compilation until editor window is in focus
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10 سال پیش |
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BsGUIColor.cpp
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d8241a1166
Improved performance by simpler and faster GUI element material management
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10 سال پیش |
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BsGUIColorField.cpp
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a393b43fc3
Hooked up color picker to the color field
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10 سال پیش |
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BsGUIDockSlider.cpp
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3494782d81
Disabled GUI elements now ignore input
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10 سال پیش |
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BsGUIDropButton.cpp
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3494782d81
Disabled GUI elements now ignore input
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10 سال پیش |
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BsGUIFieldBase.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 سال پیش |
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BsGUIFloatField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 سال پیش |
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BsGUIHoverHitBox.cpp
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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10 سال پیش |
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BsGUIIntField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 سال پیش |
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BsGUIListBoxField.cpp
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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10 سال پیش |
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BsGUIMenuBar.cpp
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a13e94a825
Added ability to toggle toolbar items on or off
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10 سال پیش |
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BsGUIResourceTreeView.cpp
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4df60970a4
Fixed GUIElement flags so they're set correctly when re-parenting elements
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10 سال پیش |
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BsGUISceneTreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 سال پیش |
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BsGUISliderField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 سال پیش |
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BsGUIStatusBar.cpp
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dd61a6d788
Update status bar when debug log contents are removed
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10 سال پیش |
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BsGUITabButton.cpp
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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10 سال پیش |
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BsGUITabbedTitleBar.cpp
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808233c114
Added modal window title bar and added a slight fix for menu bar
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10 سال پیش |
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BsGUITextField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 سال پیش |
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BsGUIToggleField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 سال پیش |
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BsGUITreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 سال پیش |
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BsGUITreeViewEditBox.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 سال پیش |
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BsGUIVector2Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 سال پیش |
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BsGUIVector3Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 سال پیش |
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BsGUIVector4Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 سال پیش |
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BsGUIWindowFrame.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 سال پیش |
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BsGUIWindowFrameWidget.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 سال پیش |
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BsGizmoManager.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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10 سال پیش |
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BsHandleDrawManager.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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10 سال پیش |
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BsHandleManager.cpp
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0e5e1e9c99
Properly handling input for handle sliders from multiple cameras
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10 سال پیش |
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BsHandleSlider.cpp
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c622d4cbfb
Added a way to disable slider handles
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10 سال پیش |
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BsHandleSliderDisc.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 سال پیش |
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BsHandleSliderLine.cpp
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54c63e0fd5
Fixed scene axes handle offsets so picking is now handled correctly
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10 سال پیش |
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BsHandleSliderManager.cpp
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c622d4cbfb
Added a way to disable slider handles
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10 سال پیش |
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BsHandleSliderPlane.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 سال پیش |
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BsMainEditorWindow.cpp
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0b330761b8
Top level menu items are not properly ordered
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10 سال پیش |
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BsModalWindow.cpp
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8cc7fecd61
Saving a scene properly re-loads the scene
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10 سال پیش |
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BsPlatformInfo.cpp
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97730cb3c5
Added new platform options to the build system
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10 سال پیش |
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BsProjectLibrary.cpp
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b649ca1fae
Reimporting script code as editor-only now works properly
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10 سال پیش |
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BsProjectLibraryEntries.cpp
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2c35a0c825
Removed all the unused allocators
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10 سال پیش |
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BsProjectResourceMeta.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 سال پیش |
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BsProjectSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 سال پیش |
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BsSceneCameraController.cpp
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b64a0482e7
Various Gizmo rendering fixes
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11 سال پیش |
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BsSceneEditorWidget.cpp
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46eb1edb0f
WIP Scene window
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11 سال پیش |
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BsSceneGrid.cpp
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a401ae8851
Grid now renders properly for base axis aligned ortho views
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10 سال پیش |
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BsScenePicking.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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10 سال پیش |
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BsSelection.cpp
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bae75227c1
Project library:
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10 سال پیش |
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BsSelectionRenderer.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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10 سال پیش |
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BsSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 سال پیش |
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BsShaderIncludeHandler.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 سال پیش |
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BsUndoRedo.cpp
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6befb8663f
Objects with no material can now be picked in scene
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10 سال پیش |