BearishSun 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state 8 лет назад
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BsBlendState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsBlendState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsCommandBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsCommandBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsDepthStencilState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsDepthStencilState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsEventQuery.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsEventQuery.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsGpuBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsGpuBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsGpuParam.cpp 441b7dc7dc WIP: Editor polish and cleanup 8 лет назад
BsGpuParam.h 441b7dc7dc WIP: Editor polish and cleanup 8 лет назад
BsGpuParamBlockBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsGpuParamBlockBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsGpuParamDesc.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsGpuParams.cpp 441b7dc7dc WIP: Editor polish and cleanup 8 лет назад
BsGpuParams.h 441b7dc7dc WIP: Editor polish and cleanup 8 лет назад
BsGpuPipelineParamInfo.cpp 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet 8 лет назад
BsGpuPipelineParamInfo.h 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet 8 лет назад
BsGpuPipelineState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsGpuPipelineState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsGpuProgram.cpp ed9cb44dc2 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 лет назад
BsGpuProgram.h ed9cb44dc2 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 лет назад
BsHardwareBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsIndexBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsIndexBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsOcclusionQuery.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsOcclusionQuery.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsRasterizerState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsRasterizerState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsRenderAPI.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsRenderAPI.h 266484ff97 WIP: Linux port 8 лет назад
BsRenderAPICapabilities.cpp 266484ff97 WIP: Linux port 8 лет назад
BsRenderAPICapabilities.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsRenderTarget.cpp baa1e0d7de WIP: Linux port 8 лет назад
BsRenderTarget.h 90f5f648bf WIP: Script bindings 8 лет назад
BsRenderTexture.cpp baa1e0d7de WIP: Linux port 8 лет назад
BsRenderTexture.h 90f5f648bf WIP: Script bindings 8 лет назад
BsRenderWindow.cpp 07c160bb50 WIP: Linux port 8 лет назад
BsRenderWindow.h 07c160bb50 WIP: Linux port 8 лет назад
BsSamplerState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsSamplerState.h 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state 8 лет назад
BsSubMesh.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsTextureView.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsTextureView.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsTimerQuery.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsTimerQuery.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsVertexBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsVertexBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsVertexData.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsVertexData.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsVertexDataDesc.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsVertexDataDesc.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsVertexDeclaration.cpp 266484ff97 WIP: Linux port 8 лет назад
BsVertexDeclaration.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsVideoModeInfo.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsVideoModeInfo.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsViewport.cpp 90f5f648bf WIP: Script bindings 8 лет назад
BsViewport.h 995485a010 WIP Linux port: 8 лет назад