BearishSun 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state %!s(int64=8) %!d(string=hai) anos
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GL 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
GLSL ea824d8abe WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
Linux 78f89c68ac WIP: Linux port %!s(int64=8) %!d(string=hai) anos
Win32 a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLBuffer.cpp 79b973bc30 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLBuffer.h 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsGLCommandBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsGLCommandBuffer.h 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsGLCommandBufferManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsGLCommandBufferManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsGLContext.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation %!s(int64=8) %!d(string=hai) anos
BsGLContext.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLEventQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLEventQuery.h 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsGLFrameBufferObject.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLFrameBufferObject.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsGLGpuBuffer.cpp 79b973bc30 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLGpuBuffer.h 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsGLGpuParamBlockBuffer.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLGpuParamBlockBuffer.h 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsGLHardwareBufferManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLHardwareBufferManager.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLIndexBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsGLIndexBuffer.h 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsGLOcclusionQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLOcclusionQuery.h 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsGLPixelBuffer.cpp 141bb63ce6 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLPixelBuffer.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLPixelFormat.cpp 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsGLPixelFormat.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLPlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsGLPrerequisites.h 67eaa119fc WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLQueryManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsGLQueryManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsGLRenderAPI.cpp 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state %!s(int64=8) %!d(string=hai) anos
BsGLRenderAPI.h 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state %!s(int64=8) %!d(string=hai) anos
BsGLRenderAPIFactory.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsGLRenderAPIFactory.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsGLRenderTexture.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLRenderTexture.h a799813ebc WIP: Getting OpenGL up to date %!s(int64=8) %!d(string=hai) anos
BsGLRenderWindowManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsGLRenderWindowManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsGLSupport.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLSupport.h 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsGLTexture.cpp 2b0584450f WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLTexture.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLTextureManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLTextureManager.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLTextureView.cpp 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state %!s(int64=8) %!d(string=hai) anos
BsGLTextureView.h 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsGLTimerQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLTimerQuery.h 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsGLUtil.h dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsGLVertexArrayObjectManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLVertexArrayObjectManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsGLVertexBuffer.cpp d9a0c06295 Bugfix: OpenGL buffer copies are now performed correctly %!s(int64=8) %!d(string=hai) anos
BsGLVertexBuffer.h 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
CMakeLists.txt 58ef9682bd WIP: Linux port %!s(int64=8) %!d(string=hai) anos
CMakeSources.cmake dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
glew.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos