#3d #game-engine #engine #gamedev

Marko Pintera 5f3bdf33ea Fixed a bug with profiler report generation where nested elements would have wrong parents 12 rokov pred
BansheeEngine 7c0bafc517 Fixed linker issues with command queue 12 rokov pred
BansheeForwardRenderer 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 rokov pred
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 rokov pred
CamelotClient 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 rokov pred
CamelotCore 5f3bdf33ea Fixed a bug with profiler report generation where nested elements would have wrong parents 12 rokov pred
CamelotD3D11RenderSystem 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 rokov pred
CamelotD3D9Renderer 644a56c379 Fixed an issue where OpenGL draw calls would take longer and longer due to a vector that was never cleared 12 rokov pred
CamelotEditor b19b034abb Added DebugRelease build 12 rokov pred
CamelotFBXImporter 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 rokov pred
CamelotFontImporter 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 rokov pred
CamelotFreeImgImporter 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 rokov pred
CamelotGLRenderer 644a56c379 Fixed an issue where OpenGL draw calls would take longer and longer due to a vector that was never cleared 12 rokov pred
CamelotOISInput acac9022f2 Fixed OIS preprocessor defines to get rid of dllexport warnings 12 rokov pred
CamelotUtility 7c0bafc517 Fixed linker issues with command queue 12 rokov pred
BansheeEngine.sln 33e91538e9 Modified some platform and compiler defines (add clang/intel and removed some unused ones), also added thread localstorage 12 rokov pred
CSharpWrap.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 rokov pred
Dependencies.txt eecdc1b68e Made all GUI textures relative to the bin folder 12 rokov pred
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 rokov pred
EditorWindowDock.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 rokov pred
Notes.txt ff64948b20 Profiler Overlay code (untested) 12 rokov pred
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 rokov pred
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 rokov pred
TODO.txt 7c0bafc517 Fixed linker issues with command queue 12 rokov pred
TODODoc.txt 47682e394e Work on GUIMenuBar 12 rokov pred
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 rokov pred