#3d #game-engine #engine #gamedev

Marko Pintera 5f479b63eb Used #defines to split different parts of the CamelotClient more easily há 13 anos atrás
CamelotClient 5f479b63eb Used #defines to split different parts of the CamelotClient more easily há 13 anos atrás
CamelotD3D11RenderSystem 01defbfd9d DX11 arrays work há 13 anos atrás
CamelotD3D9Renderer 01defbfd9d DX11 arrays work há 13 anos atrás
CamelotFBXImporter ba5f1c9453 Added GpuProgram importer há 13 anos atrás
CamelotForwardRenderer 5700fec8d0 Removed mActiveViewport from render system há 13 anos atrás
CamelotFreeImgImporter ba5f1c9453 Added GpuProgram importer há 13 anos atrás
CamelotGLRenderer 01defbfd9d DX11 arrays work há 13 anos atrás
CamelotOISInput 19e874a87d Material serialization (untested) há 13 anos atrás
CamelotRenderer 5f479b63eb Used #defines to split different parts of the CamelotClient more easily há 13 anos atrás
CamelotUtility ba5f1c9453 Added GpuProgram importer há 13 anos atrás
CamelotRenderer.sln 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released há 13 anos atrás
Dependencies.txt d71ac4d2a8 OIS works há 13 anos atrás
TODODoc.txt d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms há 13 anos atrás