BearishSun 5ff53e8f72 Refactor: Cleaner handling for NativeWrapper, PassByCopy and ApplyOnDirty attributes 7 years ago
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GUI bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 years ago
General a080346994 Feature: Resource import now happens in the background 7 years ago
Generated e8f7d823d8 Feature: Improved distribution inspectors 7 years ago
Input d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 years ago
Inspectors b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access 7 years ago
Properties d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 years ago
Script d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 years ago
Tests 9797b82b6a Refactor: Cleaned up the prefab diff unit test 7 years ago
Utility d695caa35c Add scene camera icon for scene window 7 years ago
Window b976c681c3 Refactor: Fix export for some particle system methods, add export for particle system component, add particle system/decal component menu entries 7 years ago
Windows 5ff53e8f72 Refactor: Cleaner handling for NativeWrapper, PassByCopy and ApplyOnDirty attributes 7 years ago
MBansheeEditor.csproj 936f1334a2 Refactor: Updated script binding generator to properly handle derived types 7 years ago