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GUI
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bc640b9fb1
Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes
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7 years ago |
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General
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a080346994
Feature: Resource import now happens in the background
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7 years ago |
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Generated
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e8f7d823d8
Feature: Improved distribution inspectors
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7 years ago |
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Input
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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Inspectors
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b83d1f3ca1
Refactor: Resource refs are now cached and offer faster resources access
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7 years ago |
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Properties
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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Script
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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Tests
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9797b82b6a
Refactor: Cleaned up the prefab diff unit test
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7 years ago |
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Utility
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d695caa35c
Add scene camera icon for scene window
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7 years ago |
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Window
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b976c681c3
Refactor: Fix export for some particle system methods, add export for particle system component, add particle system/decal component menu entries
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7 years ago |
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Windows
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5ff53e8f72
Refactor: Cleaner handling for NativeWrapper, PassByCopy and ApplyOnDirty attributes
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7 years ago |
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MBansheeEditor.csproj
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936f1334a2
Refactor: Updated script binding generator to properly handle derived types
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7 years ago |