BsScriptParticleEmitter.generated.cpp 17 KB

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  1. #include "BsScriptParticleEmitter.generated.h"
  2. #include "BsMonoMethod.h"
  3. #include "BsMonoClass.h"
  4. #include "BsMonoUtil.h"
  5. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  6. #include "Reflection/BsRTTIType.h"
  7. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  8. #include "BsScriptParticleEmitterHemisphereShape.generated.h"
  9. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  10. #include "BsScriptParticleEmitterCircleShape.generated.h"
  11. #include "BsScriptParticleEmitterShape.generated.h"
  12. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  13. #include "BsScriptParticleEmitterSphereShape.generated.h"
  14. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  15. #include "BsScriptParticleEmitterStaticMeshShape.generated.h"
  16. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  17. #include "BsScriptParticleEmitterSkinnedMeshShape.generated.h"
  18. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  19. #include "BsScriptParticleEmitterBoxShape.generated.h"
  20. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  21. #include "BsScriptParticleEmitterConeShape.generated.h"
  22. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  23. #include "BsScriptParticleEmitterLineShape.generated.h"
  24. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  25. #include "BsScriptParticleEmitterRectShape.generated.h"
  26. #include "BsScriptTDistribution.generated.h"
  27. #include "BsScriptParticleBurst.generated.h"
  28. #include "BsScriptTDistribution.generated.h"
  29. #include "BsScriptColorDistribution.generated.h"
  30. #include "BsScriptParticleEmitter.generated.h"
  31. namespace bs
  32. {
  33. ScriptParticleEmitter::ScriptParticleEmitter(MonoObject* managedInstance, const SPtr<ParticleEmitter>& value)
  34. :ScriptObject(managedInstance), mInternal(value)
  35. {
  36. }
  37. void ScriptParticleEmitter::initRuntimeData()
  38. {
  39. metaData.scriptClass->addInternalCall("Internal_setShape", (void*)&ScriptParticleEmitter::Internal_setShape);
  40. metaData.scriptClass->addInternalCall("Internal_getShape", (void*)&ScriptParticleEmitter::Internal_getShape);
  41. metaData.scriptClass->addInternalCall("Internal_setEmissionRate", (void*)&ScriptParticleEmitter::Internal_setEmissionRate);
  42. metaData.scriptClass->addInternalCall("Internal_getEmissionRate", (void*)&ScriptParticleEmitter::Internal_getEmissionRate);
  43. metaData.scriptClass->addInternalCall("Internal_setEmissionBursts", (void*)&ScriptParticleEmitter::Internal_setEmissionBursts);
  44. metaData.scriptClass->addInternalCall("Internal_getEmissionBursts", (void*)&ScriptParticleEmitter::Internal_getEmissionBursts);
  45. metaData.scriptClass->addInternalCall("Internal_setInitialLifetime", (void*)&ScriptParticleEmitter::Internal_setInitialLifetime);
  46. metaData.scriptClass->addInternalCall("Internal_getInitialLifetime", (void*)&ScriptParticleEmitter::Internal_getInitialLifetime);
  47. metaData.scriptClass->addInternalCall("Internal_setInitialSpeed", (void*)&ScriptParticleEmitter::Internal_setInitialSpeed);
  48. metaData.scriptClass->addInternalCall("Internal_getInitialSpeed", (void*)&ScriptParticleEmitter::Internal_getInitialSpeed);
  49. metaData.scriptClass->addInternalCall("Internal_setInitialSize", (void*)&ScriptParticleEmitter::Internal_setInitialSize);
  50. metaData.scriptClass->addInternalCall("Internal_getInitialSize", (void*)&ScriptParticleEmitter::Internal_getInitialSize);
  51. metaData.scriptClass->addInternalCall("Internal_setInitialSize3D", (void*)&ScriptParticleEmitter::Internal_setInitialSize3D);
  52. metaData.scriptClass->addInternalCall("Internal_getInitialSize3D", (void*)&ScriptParticleEmitter::Internal_getInitialSize3D);
  53. metaData.scriptClass->addInternalCall("Internal_setUse3DSize", (void*)&ScriptParticleEmitter::Internal_setUse3DSize);
  54. metaData.scriptClass->addInternalCall("Internal_getUse3DSize", (void*)&ScriptParticleEmitter::Internal_getUse3DSize);
  55. metaData.scriptClass->addInternalCall("Internal_setInitialRotation", (void*)&ScriptParticleEmitter::Internal_setInitialRotation);
  56. metaData.scriptClass->addInternalCall("Internal_getInitialRotation", (void*)&ScriptParticleEmitter::Internal_getInitialRotation);
  57. metaData.scriptClass->addInternalCall("Internal_setInitialRotation3D", (void*)&ScriptParticleEmitter::Internal_setInitialRotation3D);
  58. metaData.scriptClass->addInternalCall("Internal_getInitialRotation3D", (void*)&ScriptParticleEmitter::Internal_getInitialRotation3D);
  59. metaData.scriptClass->addInternalCall("Internal_setUse3DRotation", (void*)&ScriptParticleEmitter::Internal_setUse3DRotation);
  60. metaData.scriptClass->addInternalCall("Internal_getUse3DRotation", (void*)&ScriptParticleEmitter::Internal_getUse3DRotation);
  61. metaData.scriptClass->addInternalCall("Internal_setInitialColor", (void*)&ScriptParticleEmitter::Internal_setInitialColor);
  62. metaData.scriptClass->addInternalCall("Internal_getInitialColor", (void*)&ScriptParticleEmitter::Internal_getInitialColor);
  63. metaData.scriptClass->addInternalCall("Internal_setRandomOffset", (void*)&ScriptParticleEmitter::Internal_setRandomOffset);
  64. metaData.scriptClass->addInternalCall("Internal_getRandomOffset", (void*)&ScriptParticleEmitter::Internal_getRandomOffset);
  65. metaData.scriptClass->addInternalCall("Internal_setFlipU", (void*)&ScriptParticleEmitter::Internal_setFlipU);
  66. metaData.scriptClass->addInternalCall("Internal_getFlipU", (void*)&ScriptParticleEmitter::Internal_getFlipU);
  67. metaData.scriptClass->addInternalCall("Internal_setFlipV", (void*)&ScriptParticleEmitter::Internal_setFlipV);
  68. metaData.scriptClass->addInternalCall("Internal_getFlipV", (void*)&ScriptParticleEmitter::Internal_getFlipV);
  69. metaData.scriptClass->addInternalCall("Internal_create", (void*)&ScriptParticleEmitter::Internal_create);
  70. }
  71. MonoObject* ScriptParticleEmitter::create(const SPtr<ParticleEmitter>& value)
  72. {
  73. if(value == nullptr) return nullptr;
  74. bool dummy = false;
  75. void* ctorParams[1] = { &dummy };
  76. MonoObject* managedInstance = metaData.scriptClass->createInstance("bool", ctorParams);
  77. new (bs_alloc<ScriptParticleEmitter>()) ScriptParticleEmitter(managedInstance, value);
  78. return managedInstance;
  79. }
  80. void ScriptParticleEmitter::Internal_setShape(ScriptParticleEmitter* thisPtr, MonoObject* shape)
  81. {
  82. SPtr<ParticleEmitterShape> tmpshape;
  83. ScriptParticleEmitterShapeBase* scriptshape;
  84. scriptshape = (ScriptParticleEmitterShapeBase*)ScriptParticleEmitterShape::toNative(shape);
  85. if(scriptshape != nullptr)
  86. tmpshape = scriptshape->getInternal();
  87. thisPtr->getInternal()->setShape(tmpshape);
  88. }
  89. MonoObject* ScriptParticleEmitter::Internal_getShape(ScriptParticleEmitter* thisPtr)
  90. {
  91. SPtr<ParticleEmitterShape> tmp__output;
  92. tmp__output = thisPtr->getInternal()->getShape();
  93. MonoObject* __output;
  94. if(tmp__output)
  95. {
  96. if(rtti_is_of_type<ParticleEmitterSphereShape>(tmp__output))
  97. __output = ScriptParticleEmitterSphereShape::create(std::static_pointer_cast<ParticleEmitterSphereShape>(tmp__output));
  98. else if(rtti_is_of_type<ParticleEmitterCircleShape>(tmp__output))
  99. __output = ScriptParticleEmitterCircleShape::create(std::static_pointer_cast<ParticleEmitterCircleShape>(tmp__output));
  100. else if(rtti_is_of_type<ParticleEmitterStaticMeshShape>(tmp__output))
  101. __output = ScriptParticleEmitterStaticMeshShape::create(std::static_pointer_cast<ParticleEmitterStaticMeshShape>(tmp__output));
  102. else if(rtti_is_of_type<ParticleEmitterConeShape>(tmp__output))
  103. __output = ScriptParticleEmitterConeShape::create(std::static_pointer_cast<ParticleEmitterConeShape>(tmp__output));
  104. else if(rtti_is_of_type<ParticleEmitterHemisphereShape>(tmp__output))
  105. __output = ScriptParticleEmitterHemisphereShape::create(std::static_pointer_cast<ParticleEmitterHemisphereShape>(tmp__output));
  106. else if(rtti_is_of_type<ParticleEmitterBoxShape>(tmp__output))
  107. __output = ScriptParticleEmitterBoxShape::create(std::static_pointer_cast<ParticleEmitterBoxShape>(tmp__output));
  108. else if(rtti_is_of_type<ParticleEmitterLineShape>(tmp__output))
  109. __output = ScriptParticleEmitterLineShape::create(std::static_pointer_cast<ParticleEmitterLineShape>(tmp__output));
  110. else if(rtti_is_of_type<ParticleEmitterRectShape>(tmp__output))
  111. __output = ScriptParticleEmitterRectShape::create(std::static_pointer_cast<ParticleEmitterRectShape>(tmp__output));
  112. else if(rtti_is_of_type<ParticleEmitterSkinnedMeshShape>(tmp__output))
  113. __output = ScriptParticleEmitterSkinnedMeshShape::create(std::static_pointer_cast<ParticleEmitterSkinnedMeshShape>(tmp__output));
  114. else
  115. __output = ScriptParticleEmitterShape::create(tmp__output);
  116. }
  117. else
  118. __output = ScriptParticleEmitterShape::create(tmp__output);
  119. return __output;
  120. }
  121. void ScriptParticleEmitter::Internal_setEmissionRate(ScriptParticleEmitter* thisPtr, MonoObject* value)
  122. {
  123. SPtr<TDistribution<float>> tmpvalue;
  124. ScriptTDistributionfloat* scriptvalue;
  125. scriptvalue = ScriptTDistributionfloat::toNative(value);
  126. if(scriptvalue != nullptr)
  127. tmpvalue = scriptvalue->getInternal();
  128. thisPtr->getInternal()->setEmissionRate(*tmpvalue);
  129. }
  130. MonoObject* ScriptParticleEmitter::Internal_getEmissionRate(ScriptParticleEmitter* thisPtr)
  131. {
  132. SPtr<TDistribution<float>> tmp__output = bs_shared_ptr_new<TDistribution<float>>();
  133. *tmp__output = thisPtr->getInternal()->getEmissionRate();
  134. MonoObject* __output;
  135. __output = ScriptTDistributionfloat::create(tmp__output);
  136. return __output;
  137. }
  138. void ScriptParticleEmitter::Internal_setEmissionBursts(ScriptParticleEmitter* thisPtr, MonoArray* bursts)
  139. {
  140. Vector<ParticleBurst> vecbursts;
  141. if(bursts != nullptr)
  142. {
  143. ScriptArray arraybursts(bursts);
  144. vecbursts.resize(arraybursts.size());
  145. for(int i = 0; i < (int)arraybursts.size(); i++)
  146. {
  147. vecbursts[i] = ScriptParticleBurst::fromInterop(arraybursts.get<__ParticleBurstInterop>(i));
  148. }
  149. }
  150. thisPtr->getInternal()->setEmissionBursts(vecbursts);
  151. }
  152. MonoArray* ScriptParticleEmitter::Internal_getEmissionBursts(ScriptParticleEmitter* thisPtr)
  153. {
  154. Vector<ParticleBurst> vec__output;
  155. vec__output = thisPtr->getInternal()->getEmissionBursts();
  156. MonoArray* __output;
  157. int arraySize__output = (int)vec__output.size();
  158. ScriptArray array__output = ScriptArray::create<ScriptParticleBurst>(arraySize__output);
  159. for(int i = 0; i < arraySize__output; i++)
  160. {
  161. array__output.set(i, ScriptParticleBurst::toInterop(vec__output[i]));
  162. }
  163. __output = array__output.getInternal();
  164. return __output;
  165. }
  166. void ScriptParticleEmitter::Internal_setInitialLifetime(ScriptParticleEmitter* thisPtr, MonoObject* value)
  167. {
  168. SPtr<TDistribution<float>> tmpvalue;
  169. ScriptTDistributionfloat* scriptvalue;
  170. scriptvalue = ScriptTDistributionfloat::toNative(value);
  171. if(scriptvalue != nullptr)
  172. tmpvalue = scriptvalue->getInternal();
  173. thisPtr->getInternal()->setInitialLifetime(*tmpvalue);
  174. }
  175. MonoObject* ScriptParticleEmitter::Internal_getInitialLifetime(ScriptParticleEmitter* thisPtr)
  176. {
  177. SPtr<TDistribution<float>> tmp__output = bs_shared_ptr_new<TDistribution<float>>();
  178. *tmp__output = thisPtr->getInternal()->getInitialLifetime();
  179. MonoObject* __output;
  180. __output = ScriptTDistributionfloat::create(tmp__output);
  181. return __output;
  182. }
  183. void ScriptParticleEmitter::Internal_setInitialSpeed(ScriptParticleEmitter* thisPtr, MonoObject* value)
  184. {
  185. SPtr<TDistribution<float>> tmpvalue;
  186. ScriptTDistributionfloat* scriptvalue;
  187. scriptvalue = ScriptTDistributionfloat::toNative(value);
  188. if(scriptvalue != nullptr)
  189. tmpvalue = scriptvalue->getInternal();
  190. thisPtr->getInternal()->setInitialSpeed(*tmpvalue);
  191. }
  192. MonoObject* ScriptParticleEmitter::Internal_getInitialSpeed(ScriptParticleEmitter* thisPtr)
  193. {
  194. SPtr<TDistribution<float>> tmp__output = bs_shared_ptr_new<TDistribution<float>>();
  195. *tmp__output = thisPtr->getInternal()->getInitialSpeed();
  196. MonoObject* __output;
  197. __output = ScriptTDistributionfloat::create(tmp__output);
  198. return __output;
  199. }
  200. void ScriptParticleEmitter::Internal_setInitialSize(ScriptParticleEmitter* thisPtr, MonoObject* value)
  201. {
  202. SPtr<TDistribution<float>> tmpvalue;
  203. ScriptTDistributionfloat* scriptvalue;
  204. scriptvalue = ScriptTDistributionfloat::toNative(value);
  205. if(scriptvalue != nullptr)
  206. tmpvalue = scriptvalue->getInternal();
  207. thisPtr->getInternal()->setInitialSize(*tmpvalue);
  208. }
  209. MonoObject* ScriptParticleEmitter::Internal_getInitialSize(ScriptParticleEmitter* thisPtr)
  210. {
  211. SPtr<TDistribution<float>> tmp__output = bs_shared_ptr_new<TDistribution<float>>();
  212. *tmp__output = thisPtr->getInternal()->getInitialSize();
  213. MonoObject* __output;
  214. __output = ScriptTDistributionfloat::create(tmp__output);
  215. return __output;
  216. }
  217. void ScriptParticleEmitter::Internal_setInitialSize3D(ScriptParticleEmitter* thisPtr, MonoObject* value)
  218. {
  219. SPtr<TDistribution<Vector3>> tmpvalue;
  220. ScriptTDistributionVector3* scriptvalue;
  221. scriptvalue = ScriptTDistributionVector3::toNative(value);
  222. if(scriptvalue != nullptr)
  223. tmpvalue = scriptvalue->getInternal();
  224. thisPtr->getInternal()->setInitialSize3D(*tmpvalue);
  225. }
  226. MonoObject* ScriptParticleEmitter::Internal_getInitialSize3D(ScriptParticleEmitter* thisPtr)
  227. {
  228. SPtr<TDistribution<Vector3>> tmp__output = bs_shared_ptr_new<TDistribution<Vector3>>();
  229. *tmp__output = thisPtr->getInternal()->getInitialSize3D();
  230. MonoObject* __output;
  231. __output = ScriptTDistributionVector3::create(tmp__output);
  232. return __output;
  233. }
  234. void ScriptParticleEmitter::Internal_setUse3DSize(ScriptParticleEmitter* thisPtr, bool value)
  235. {
  236. thisPtr->getInternal()->setUse3DSize(value);
  237. }
  238. bool ScriptParticleEmitter::Internal_getUse3DSize(ScriptParticleEmitter* thisPtr)
  239. {
  240. bool tmp__output;
  241. tmp__output = thisPtr->getInternal()->getUse3DSize();
  242. bool __output;
  243. __output = tmp__output;
  244. return __output;
  245. }
  246. void ScriptParticleEmitter::Internal_setInitialRotation(ScriptParticleEmitter* thisPtr, MonoObject* value)
  247. {
  248. SPtr<TDistribution<float>> tmpvalue;
  249. ScriptTDistributionfloat* scriptvalue;
  250. scriptvalue = ScriptTDistributionfloat::toNative(value);
  251. if(scriptvalue != nullptr)
  252. tmpvalue = scriptvalue->getInternal();
  253. thisPtr->getInternal()->setInitialRotation(*tmpvalue);
  254. }
  255. MonoObject* ScriptParticleEmitter::Internal_getInitialRotation(ScriptParticleEmitter* thisPtr)
  256. {
  257. SPtr<TDistribution<float>> tmp__output = bs_shared_ptr_new<TDistribution<float>>();
  258. *tmp__output = thisPtr->getInternal()->getInitialRotation();
  259. MonoObject* __output;
  260. __output = ScriptTDistributionfloat::create(tmp__output);
  261. return __output;
  262. }
  263. void ScriptParticleEmitter::Internal_setInitialRotation3D(ScriptParticleEmitter* thisPtr, MonoObject* value)
  264. {
  265. SPtr<TDistribution<Vector3>> tmpvalue;
  266. ScriptTDistributionVector3* scriptvalue;
  267. scriptvalue = ScriptTDistributionVector3::toNative(value);
  268. if(scriptvalue != nullptr)
  269. tmpvalue = scriptvalue->getInternal();
  270. thisPtr->getInternal()->setInitialRotation3D(*tmpvalue);
  271. }
  272. MonoObject* ScriptParticleEmitter::Internal_getInitialRotation3D(ScriptParticleEmitter* thisPtr)
  273. {
  274. SPtr<TDistribution<Vector3>> tmp__output = bs_shared_ptr_new<TDistribution<Vector3>>();
  275. *tmp__output = thisPtr->getInternal()->getInitialRotation3D();
  276. MonoObject* __output;
  277. __output = ScriptTDistributionVector3::create(tmp__output);
  278. return __output;
  279. }
  280. void ScriptParticleEmitter::Internal_setUse3DRotation(ScriptParticleEmitter* thisPtr, bool value)
  281. {
  282. thisPtr->getInternal()->setUse3DRotation(value);
  283. }
  284. bool ScriptParticleEmitter::Internal_getUse3DRotation(ScriptParticleEmitter* thisPtr)
  285. {
  286. bool tmp__output;
  287. tmp__output = thisPtr->getInternal()->getUse3DRotation();
  288. bool __output;
  289. __output = tmp__output;
  290. return __output;
  291. }
  292. void ScriptParticleEmitter::Internal_setInitialColor(ScriptParticleEmitter* thisPtr, MonoObject* value)
  293. {
  294. SPtr<ColorDistribution> tmpvalue;
  295. ScriptColorDistribution* scriptvalue;
  296. scriptvalue = ScriptColorDistribution::toNative(value);
  297. if(scriptvalue != nullptr)
  298. tmpvalue = scriptvalue->getInternal();
  299. thisPtr->getInternal()->setInitialColor(*tmpvalue);
  300. }
  301. MonoObject* ScriptParticleEmitter::Internal_getInitialColor(ScriptParticleEmitter* thisPtr)
  302. {
  303. SPtr<ColorDistribution> tmp__output = bs_shared_ptr_new<ColorDistribution>();
  304. *tmp__output = thisPtr->getInternal()->getInitialColor();
  305. MonoObject* __output;
  306. __output = ScriptColorDistribution::create(tmp__output);
  307. return __output;
  308. }
  309. void ScriptParticleEmitter::Internal_setRandomOffset(ScriptParticleEmitter* thisPtr, float value)
  310. {
  311. thisPtr->getInternal()->setRandomOffset(value);
  312. }
  313. float ScriptParticleEmitter::Internal_getRandomOffset(ScriptParticleEmitter* thisPtr)
  314. {
  315. float tmp__output;
  316. tmp__output = thisPtr->getInternal()->getRandomOffset();
  317. float __output;
  318. __output = tmp__output;
  319. return __output;
  320. }
  321. void ScriptParticleEmitter::Internal_setFlipU(ScriptParticleEmitter* thisPtr, float value)
  322. {
  323. thisPtr->getInternal()->setFlipU(value);
  324. }
  325. float ScriptParticleEmitter::Internal_getFlipU(ScriptParticleEmitter* thisPtr)
  326. {
  327. float tmp__output;
  328. tmp__output = thisPtr->getInternal()->getFlipU();
  329. float __output;
  330. __output = tmp__output;
  331. return __output;
  332. }
  333. void ScriptParticleEmitter::Internal_setFlipV(ScriptParticleEmitter* thisPtr, float value)
  334. {
  335. thisPtr->getInternal()->setFlipV(value);
  336. }
  337. float ScriptParticleEmitter::Internal_getFlipV(ScriptParticleEmitter* thisPtr)
  338. {
  339. float tmp__output;
  340. tmp__output = thisPtr->getInternal()->getFlipV();
  341. float __output;
  342. __output = tmp__output;
  343. return __output;
  344. }
  345. void ScriptParticleEmitter::Internal_create(MonoObject* managedInstance)
  346. {
  347. SPtr<ParticleEmitter> instance = ParticleEmitter::create();
  348. new (bs_alloc<ScriptParticleEmitter>())ScriptParticleEmitter(managedInstance, instance);
  349. }
  350. }