2
0

CmMeshData.cpp 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526
  1. #include "CmMeshData.h"
  2. #include "CmVector2.h"
  3. #include "CmVector3.h"
  4. #include "CmHardwareBufferManager.h"
  5. #include "CmMeshDataRTTI.h"
  6. #include "CmVertexDeclaration.h"
  7. #include "CmException.h"
  8. namespace CamelotFramework
  9. {
  10. MeshData::MeshData(UINT32 numVertices, IndexBuffer::IndexType indexType)
  11. :mNumVertices(numVertices), mIndexType(indexType), mData(nullptr), mDescBuilding(false)
  12. {
  13. }
  14. MeshData::~MeshData()
  15. {
  16. }
  17. void MeshData::beginDesc()
  18. {
  19. if(mDescBuilding)
  20. CM_EXCEPT(InternalErrorException, "beginDesc() but description building has already began.");
  21. mVertexElements.clear();
  22. mSubMeshes.clear();
  23. mDescBuilding = true;
  24. }
  25. void MeshData::endDesc()
  26. {
  27. if(!mDescBuilding)
  28. CM_EXCEPT(InternalErrorException, "endDesc() called without beginDesc().");
  29. allocateInternalBuffer();
  30. mDescBuilding = false;
  31. }
  32. void MeshData::addVertElem(VertexElementType type, VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  33. {
  34. if(!mDescBuilding)
  35. CM_EXCEPT(InternalErrorException, "Cannot add vertex element when not building description. Call beginDesc() first.");
  36. clearIfItExists(type, semantic, semanticIdx, streamIdx);
  37. VertexElement newElement(streamIdx, 0, type, semantic, semanticIdx);
  38. // Insert it so it is sorted by stream
  39. UINT32 insertToIndex = (UINT32)mVertexElements.size();
  40. UINT32 idx = 0;
  41. for(auto& elem : mVertexElements)
  42. {
  43. if(elem.getStreamIdx() > streamIdx)
  44. {
  45. insertToIndex = idx;
  46. break;
  47. }
  48. idx++;
  49. }
  50. mVertexElements.insert(mVertexElements.begin() + insertToIndex, newElement);
  51. }
  52. void MeshData::addSubMesh(UINT32 numIndices, UINT32 subMesh)
  53. {
  54. if(!mDescBuilding)
  55. CM_EXCEPT(InternalErrorException, "Cannot add indices when not building description. Call beginDesc() first.");
  56. if(subMesh >= mSubMeshes.size())
  57. mSubMeshes.resize(subMesh + 1);
  58. IndexElementData indexData = mSubMeshes[subMesh];
  59. indexData.numIndices = numIndices;
  60. indexData.elementSize = getIndexElementSize();
  61. indexData.subMesh = subMesh;
  62. mSubMeshes[subMesh] = indexData;
  63. }
  64. VertexDeclarationPtr MeshData::createDeclaration() const
  65. {
  66. VertexDeclarationPtr declaration = HardwareBufferManager::instance().createVertexDeclaration();
  67. UINT32 maxStreamIdx = getMaxStreamIdx();
  68. UINT32 numStreams = maxStreamIdx + 1;
  69. UINT32* streamOffsets = CM_NEW_ARRAY(UINT32, numStreams, ScratchAlloc);
  70. for(UINT32 i = 0; i < numStreams; i++)
  71. streamOffsets[i] = 0;
  72. for(auto& vertElem : mVertexElements)
  73. {
  74. UINT32 streamIdx = vertElem.getStreamIdx();
  75. declaration->addElement(streamIdx, streamOffsets[streamIdx], vertElem.getType(), vertElem.getSemantic(), vertElem.getSemanticIdx());
  76. streamOffsets[streamIdx] += vertElem.getSize();
  77. }
  78. CM_DELETE_ARRAY(streamOffsets, UINT32, numStreams,ScratchAlloc);
  79. return declaration;
  80. }
  81. UINT32 MeshData::getNumIndices(UINT32 subMesh) const
  82. {
  83. return mSubMeshes.at(subMesh).numIndices;
  84. }
  85. UINT32 MeshData::getNumIndices() const
  86. {
  87. UINT32 count = 0;
  88. for(UINT32 i = 0; i < getNumSubmeshes(); i++)
  89. {
  90. count += mSubMeshes[i].numIndices;
  91. }
  92. return count;
  93. }
  94. UINT16* MeshData::getIndices16(UINT32 subMesh) const
  95. {
  96. if(mIndexType != IndexBuffer::IT_16BIT)
  97. CM_EXCEPT(InternalErrorException, "Attempting to get 16bit index buffer, but internally allocated buffer is 32 bit.");
  98. UINT32 indexBufferOffset = getIndexBufferOffset(subMesh);
  99. return (UINT16*)(getData() + indexBufferOffset);
  100. }
  101. UINT32* MeshData::getIndices32(UINT32 subMesh) const
  102. {
  103. if(mIndexType != IndexBuffer::IT_32BIT)
  104. CM_EXCEPT(InternalErrorException, "Attempting to get 32bit index buffer, but internally allocated buffer is 16 bit.");
  105. UINT32 indexBufferOffset = getIndexBufferOffset(subMesh);
  106. return (UINT32*)(getData() + indexBufferOffset);
  107. }
  108. vector<VertexElement>::type MeshData::getVertexElements() const
  109. {
  110. return mVertexElements;
  111. }
  112. UINT32 MeshData::getMaxStreamIdx() const
  113. {
  114. UINT32 maxStreamIdx = 0;
  115. for(auto& vertElems : mVertexElements)
  116. {
  117. UINT32 offset = 0;
  118. for(auto& vertElem : mVertexElements)
  119. {
  120. maxStreamIdx = std::max((UINT32)maxStreamIdx, (UINT32)vertElem.getStreamIdx());
  121. }
  122. }
  123. return maxStreamIdx;
  124. }
  125. bool MeshData::hasStream(UINT32 streamIdx) const
  126. {
  127. for(auto& vertElem : mVertexElements)
  128. {
  129. if(vertElem.getStreamIdx() == streamIdx)
  130. return true;
  131. }
  132. return false;
  133. }
  134. UINT32 MeshData::getInternalBufferSize()
  135. {
  136. return getIndexBufferSize() + getStreamSize();
  137. }
  138. MeshDataPtr MeshData::combine(const vector<MeshDataPtr>::type& meshes)
  139. {
  140. UINT32 totalVertexCount = 0;
  141. for(auto& meshData : meshes)
  142. {
  143. UINT32 numVertices = meshData->getNumVertices();
  144. totalVertexCount += numVertices;
  145. }
  146. MeshDataPtr combinedMeshData(CM_NEW(MeshData, PoolAlloc) MeshData(totalVertexCount),
  147. &MemAllocDeleter<MeshData, PoolAlloc>::deleter);
  148. //UINT32 subMeshIndex = 0;
  149. //UINT32 vertexIndexOffset = 0;
  150. //for(auto& meshData : meshes)
  151. //{
  152. // for(UINT32 i = 0; i < meshData->getNumSubmeshes(); i++)
  153. // {
  154. // UINT32 numIndices = meshData->getNumIndices(i);
  155. // UINT32* indices = combinedMeshData->addSubMesh(numIndices, subMeshIndex);
  156. // UINT32* sourceIndices = meshData->getIndices32(i);
  157. // for(UINT32 j = 0; j < numIndices; j++)
  158. // indices[j] = sourceIndices[j] + vertexIndexOffset;
  159. // subMeshIndex++;
  160. // }
  161. // UINT32 numVertices = meshData->getNumVertices();
  162. // vertexIndexOffset += numVertices;
  163. //}
  164. //vector<VertexElement>::type combinedVertexElements;
  165. //for(auto& meshData : meshes)
  166. //{
  167. // vector<VertexElement>::type vertexElements = meshData->getVertexElements();
  168. // UINT32 numVertices = meshData->getNumVertices();
  169. // for(auto& newElement : vertexElements)
  170. // {
  171. // INT32 alreadyExistsIdx = -1;
  172. // UINT32 idx = 0;
  173. // for(auto& existingElement : combinedVertexElements)
  174. // {
  175. // if(newElement == existingElement)
  176. // {
  177. // alreadyExistsIdx = idx;
  178. // break;
  179. // }
  180. // idx++;
  181. // }
  182. // if(alreadyExistsIdx == -1)
  183. // {
  184. // combinedVertexElements.push_back(newElement);
  185. // combinedMeshData->addVertElem(newElement.getType(), newElement.getSemantic(), newElement.getSemanticIdx(), newElement.getStreamIdx());
  186. // }
  187. // }
  188. //}
  189. //combinedMeshData->allocateInternalBuffer();
  190. //UINT32 vertexOffset = 0;
  191. //for(auto& element : combinedVertexElements)
  192. //{
  193. // for(auto& meshData : meshes)
  194. // {
  195. // if(meshData->hasElement(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx()))
  196. // {
  197. // }
  198. // }
  199. // vector<VertexElement>::type vertexElements = meshData->getVertexElements();
  200. // UINT32 numVertices = meshData->getNumVertices();
  201. // for(auto& newElement : vertexElements)
  202. // {
  203. // // TODO
  204. // }
  205. // vertexOffset += meshData->getNumVertices();
  206. //}
  207. return combinedMeshData;
  208. }
  209. bool MeshData::hasElement(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  210. {
  211. auto findIter = std::find_if(mVertexElements.begin(), mVertexElements.end(),
  212. [semantic, semanticIdx, streamIdx] (const VertexElement& x)
  213. {
  214. return x.getSemantic() == semantic && x.getSemanticIdx() == semanticIdx && x.getStreamIdx() == streamIdx;
  215. });
  216. if(findIter != mVertexElements.end())
  217. {
  218. return true;
  219. }
  220. return false;
  221. }
  222. void MeshData::setVertexData(VertexElementSemantic semantic, UINT8* data, UINT32 size, UINT32 semanticIdx, UINT32 streamIdx)
  223. {
  224. assert(data != nullptr);
  225. if(!hasElement(semantic, semanticIdx, streamIdx))
  226. {
  227. CM_EXCEPT(InvalidParametersException, "MeshData doesn't contain an element of specified type: Semantic: " + toString(semantic) + ", Semantic index: "
  228. + toString(semanticIdx) + ", Stream index: " + toString(streamIdx));
  229. }
  230. UINT32 elementSize = getElementSize(semantic, semanticIdx, streamIdx);
  231. UINT32 totalSize = elementSize * mNumVertices;
  232. if(totalSize != size)
  233. {
  234. CM_EXCEPT(InvalidParametersException, "Buffer sizes don't match. Expected: " + toString(totalSize) + ". Got: " + toString(size));
  235. }
  236. UINT32 indexBufferOffset = getIndexBufferSize();
  237. UINT32 elementOffset = getElementOffset(semantic, semanticIdx, streamIdx);
  238. UINT32 vertexStride = getVertexStride(streamIdx);
  239. UINT8* dst = getData() + indexBufferOffset + elementOffset;
  240. UINT8* src = data;
  241. for(UINT32 i = 0; i < mNumVertices; i++)
  242. {
  243. memcpy(dst, src, elementSize);
  244. dst += vertexStride;
  245. src += elementSize;
  246. }
  247. }
  248. VertexElemIter<Vector2> MeshData::getVec2DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  249. {
  250. UINT8* data;
  251. UINT32 vertexStride;
  252. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  253. return VertexElemIter<Vector2>(data, vertexStride, mNumVertices);
  254. }
  255. VertexElemIter<Vector3> MeshData::getVec3DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  256. {
  257. UINT8* data;
  258. UINT32 vertexStride;
  259. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  260. return VertexElemIter<Vector3>(data, vertexStride, mNumVertices);
  261. }
  262. VertexElemIter<Vector4> MeshData::getVec4DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  263. {
  264. UINT8* data;
  265. UINT32 vertexStride;
  266. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  267. return VertexElemIter<Vector4>(data, vertexStride, mNumVertices);
  268. }
  269. VertexElemIter<Color> MeshData::getColorDataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  270. {
  271. UINT8* data;
  272. UINT32 vertexStride;
  273. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  274. return VertexElemIter<Color>(data, vertexStride, mNumVertices);
  275. }
  276. VertexElemIter<UINT32> MeshData::getDWORDDataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  277. {
  278. UINT8* data;
  279. UINT32 vertexStride;
  280. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  281. return VertexElemIter<UINT32>(data, vertexStride, mNumVertices);
  282. }
  283. void MeshData::getDataForIterator(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx, UINT8*& data, UINT32& stride) const
  284. {
  285. if(!hasElement(semantic, semanticIdx, streamIdx))
  286. {
  287. CM_EXCEPT(InvalidParametersException, "MeshData doesn't contain an element of specified type: Semantic: " + toString(semantic) + ", Semantic index: "
  288. + toString(semanticIdx) + ", Stream index: " + toString(streamIdx));
  289. }
  290. UINT32 indexBufferOffset = getIndexBufferSize();
  291. UINT32 elementOffset = getElementOffset(semantic, semanticIdx, streamIdx);
  292. data = getData() + indexBufferOffset + elementOffset;
  293. stride = getVertexStride(streamIdx);
  294. }
  295. UINT32 MeshData::getIndexBufferOffset(UINT32 subMesh) const
  296. {
  297. if(subMesh < 0 || (subMesh > (UINT32)mSubMeshes.size()))
  298. {
  299. CM_EXCEPT(InvalidParametersException, "Submesh out of range: " + toString(subMesh) + ". Allowed range: 0 .. " + toString((UINT32)mSubMeshes.size()));
  300. }
  301. UINT32 offset = 0;
  302. for(UINT32 i = 0; i < subMesh; i++)
  303. {
  304. offset += mSubMeshes[i].numIndices * getIndexElementSize();
  305. }
  306. return offset;
  307. }
  308. UINT32 MeshData::getStreamOffset(UINT32 streamIdx) const
  309. {
  310. UINT32 streamOffset = 0;
  311. bool found = false;
  312. for(auto& element : mVertexElements)
  313. {
  314. if(element.getStreamIdx() == streamIdx)
  315. {
  316. found = true;
  317. break;
  318. }
  319. streamOffset += element.getSize();
  320. }
  321. if(!found)
  322. CM_EXCEPT(InternalErrorException, "Cannot find the specified stream: " + toString(streamIdx));
  323. return streamOffset * mNumVertices;
  324. }
  325. UINT32 MeshData::getElementSize(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  326. {
  327. for(auto& element : mVertexElements)
  328. {
  329. if(element.getSemantic() == semantic && element.getSemanticIdx() == semanticIdx && element.getStreamIdx() == streamIdx)
  330. return element.getSize();
  331. }
  332. return -1;
  333. }
  334. UINT8* MeshData::getElementData(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  335. {
  336. return getData() + getIndexBufferSize() + getElementOffset(semantic, semanticIdx, streamIdx);
  337. }
  338. UINT8* MeshData::getStreamData(UINT32 streamIdx) const
  339. {
  340. return getData() + getIndexBufferSize() + getStreamOffset(streamIdx);
  341. }
  342. UINT32 MeshData::getIndexElementSize() const
  343. {
  344. return mIndexType == IndexBuffer::IT_32BIT ? sizeof(UINT32) : sizeof(UINT16);
  345. }
  346. UINT32 MeshData::getElementOffset(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  347. {
  348. UINT32 streamOffset = getStreamOffset(streamIdx);
  349. UINT32 vertexOffset = 0;
  350. for(auto& element : mVertexElements)
  351. {
  352. if(element.getStreamIdx() != streamIdx)
  353. continue;
  354. if(element.getSemantic() == semantic && element.getSemanticIdx() == semanticIdx)
  355. break;
  356. vertexOffset += element.getSize();
  357. }
  358. return streamOffset * mNumVertices + vertexOffset;
  359. }
  360. UINT32 MeshData::getStreamSize(UINT32 streamIdx) const
  361. {
  362. UINT32 vertexStride = 0;
  363. for(auto& element : mVertexElements)
  364. {
  365. if(element.getStreamIdx() == streamIdx)
  366. vertexStride += element.getSize();
  367. }
  368. return vertexStride * mNumVertices;
  369. }
  370. UINT32 MeshData::getStreamSize() const
  371. {
  372. UINT32 vertexStride = 0;
  373. for(auto& element : mVertexElements)
  374. {
  375. vertexStride += element.getSize();
  376. }
  377. return vertexStride * mNumVertices;
  378. }
  379. UINT32 MeshData::getVertexStride(UINT32 streamIdx) const
  380. {
  381. UINT32 vertexStride = 0;
  382. for(auto& element : mVertexElements)
  383. {
  384. if(element.getStreamIdx() == streamIdx)
  385. vertexStride += element.getSize();
  386. }
  387. return vertexStride;
  388. }
  389. void MeshData::clearIfItExists(VertexElementType type, VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  390. {
  391. auto findIter = std::find_if(mVertexElements.begin(), mVertexElements.end(),
  392. [semantic, semanticIdx, streamIdx] (const VertexElement& x)
  393. {
  394. return x.getSemantic() == semantic && x.getSemanticIdx() == semanticIdx && x.getStreamIdx() == streamIdx;
  395. });
  396. if(findIter != mVertexElements.end())
  397. {
  398. mVertexElements.erase(findIter);
  399. }
  400. }
  401. /************************************************************************/
  402. /* SERIALIZATION */
  403. /************************************************************************/
  404. RTTITypeBase* MeshData::getRTTIStatic()
  405. {
  406. return MeshDataRTTI::instance();
  407. }
  408. RTTITypeBase* MeshData::getRTTI() const
  409. {
  410. return MeshData::getRTTIStatic();
  411. }
  412. }