- #pragma once
- #include "BsCorePrerequisites.h"
- #include "BsGpuParamBlock.h"
- namespace BansheeEngine
- {
- // TODO UNDOCUMENTED
- struct BS_CORE_EXPORT GpuParamBlockBufferProxy
- {
- GpuParamBlockBufferProxy(UINT32 size);
- ~GpuParamBlockBufferProxy();
- GpuParamBlock* block;
- };
- }
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