#3d #game-engine #engine #gamedev

Marko Pintera 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 years ago
BansheeCore 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 years ago
BansheeD3D11RenderSystem 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 years ago
BansheeD3D9RenderSystem 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 years ago
BansheeEditor 4101088f37 Massive refactor due to work on Renderer 11 years ago
BansheeEditorExec 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 years ago
BansheeEngine 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 years ago
BansheeFBXImporter 4101088f37 Massive refactor due to work on Renderer 11 years ago
BansheeFontImporter 17afc600a7 Massive Cm->Bs file rename 11 years ago
BansheeFreeImgImporter 17afc600a7 Massive Cm->Bs file rename 11 years ago
BansheeGLRenderSystem 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 years ago
BansheeMono 17afc600a7 Massive Cm->Bs file rename 11 years ago
BansheeOISInput 17afc600a7 Massive Cm->Bs file rename 11 years ago
BansheeRenderer 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 years ago
BansheeSceneManager 97744d0baf A lot more renderer and proxy refactoring 11 years ago
BansheeUtility 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 years ago
ExampleProject 17afc600a7 Massive Cm->Bs file rename 11 years ago
MBansheeEditor ae856ed0f4 WIP UndoRedo group system 11 years ago
MBansheeEngine 27d6c98bb2 Fixed various issues with Inspector element areas 11 years ago
SBansheeEditor 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
SBansheeEngine 17afc600a7 Massive Cm->Bs file rename 11 years ago
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned 11 years ago
BansheeEngine.sln 4101088f37 Massive refactor due to work on Renderer 11 years ago
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout 12 years ago
Dependencies.txt c454e2d14f VS 2013 port stage 1 11 years ago
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 years ago
EditorWindowDock.txt 053df91815 Better modal window test case 11 years ago
GameGUI.txt a0160383af More documentation 11 years ago
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 11 years ago
Inspector.txt 927fb6c3e5 More documentation 11 years ago
MonoIntegrationGuide.txt 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
Notes.txt 87c63a50e6 Added Occlusion queries 11 years ago
Opts.txt 99f545b06f Added frame allocator 12 years ago
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 years ago
Polish.txt 3cac336f4d More documentation 11 years ago
ProjectLibrary.txt 942eb008db EditorWidgetManager 11 years ago
Renderer.txt 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 years ago
ResourceBundles.txt e51cbce52c Started work on scripting 12 years ago
SpriteTexture.txt c58b45571a Added managed HString 12 years ago
TODO.txt 87c63a50e6 Added Occlusion queries 11 years ago
TODODoc.txt cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode 11 years ago
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly 11 years ago
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) 12 years ago
UndoRedo.txt 88c83017de Started work on undo/redo system 12 years ago