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- #include "BsRenderTarget.h"
- #include "BsViewport.h"
- #include "BsException.h"
- #include "BsRenderSystem.h"
- namespace BansheeEngine
- {
- RenderTarget::RenderTarget()
- :mActive(true), mHwGamma(false), mVSync(false), mMultisampleCount(0),
- mWidth(0), mHeight(0), mColorDepth(0), mPriority(0)
- {
- }
- RenderTarget::~RenderTarget()
- {
- }
- void RenderTarget::getCustomAttribute(const String& name, void* pData) const
- {
- BS_EXCEPT(InvalidParametersException, "Attribute not found.");
- }
- }
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