#3d #game-engine #engine #gamedev

Marko Pintera 6085bed845 Fixed an issue where dragging widgets off the dock manager would cause an exception because the widget container was destroyed before the Drop callback was called vor 12 Jahren
BansheeEngine 6085bed845 Fixed an issue where dragging widgets off the dock manager would cause an exception because the widget container was destroyed before the Drop callback was called vor 12 Jahren
BansheeForwardRenderer 99f545b06f Added frame allocator vor 12 Jahren
BansheeMono 5f3e72c502 C#: Added GUIButton and GUITexture vor 12 Jahren
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) vor 12 Jahren
CamelotClient 6085bed845 Fixed an issue where dragging widgets off the dock manager would cause an exception because the widget container was destroyed before the Drop callback was called vor 12 Jahren
CamelotCore 956b85758d Making sure mouse up event is triggered once mouse leaves the window vor 12 Jahren
CamelotD3D11RenderSystem 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect vor 12 Jahren
CamelotD3D9Renderer 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect vor 12 Jahren
CamelotEditor b19b034abb Added DebugRelease build vor 12 Jahren
CamelotFBXImporter 9392e45805 Better sub-mesh handling for Meshes vor 12 Jahren
CamelotFontImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was vor 12 Jahren
CamelotFreeImgImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was vor 12 Jahren
CamelotGLRenderer c49a862f37 Made SpriteTexture a resource vor 12 Jahren
CamelotOISInput 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect vor 12 Jahren
CamelotUtility 8fa8ac5145 Added managed GUIContent vor 12 Jahren
MBansheeEditor edc54dd4aa C#: .main to .layout vor 12 Jahren
MBansheeEngine cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars vor 12 Jahren
SBansheeEditor ba0da03489 Fixed GUIManager widget grouping because it sometimes didn't merge different depth layers correctly vor 12 Jahren
SBansheeEngine cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars vor 12 Jahren
BansheeEngine.sln c58b45571a Added managed HString vor 12 Jahren
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout vor 12 Jahren
Dependencies.txt e51cbce52c Started work on scripting vor 12 Jahren
DrawHelper.txt 200d516c80 Added AABox debug draw rendering vor 12 Jahren
EditorWindowDock.txt 6085bed845 Fixed an issue where dragging widgets off the dock manager would cause an exception because the widget container was destroyed before the Drop callback was called vor 12 Jahren
MonoIntegrationGuide.txt e51cbce52c Started work on scripting vor 12 Jahren
Notes.txt 5f3e72c502 C#: Added GUIButton and GUITexture vor 12 Jahren
Opts.txt 99f545b06f Added frame allocator vor 12 Jahren
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) vor 12 Jahren
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) vor 12 Jahren
ResourceBundles.txt e51cbce52c Started work on scripting vor 12 Jahren
SpriteTexture.txt c58b45571a Added managed HString vor 12 Jahren
TODO.txt cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars vor 12 Jahren
TODODoc.txt 47682e394e Work on GUIMenuBar vor 12 Jahren
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI vor 12 Jahren