#3d #game-engine #engine #gamedev

Marko Pintera 61fa789c39 Added basic 3D debug draw class 12 лет назад
BansheeEngine 61fa789c39 Added basic 3D debug draw class 12 лет назад
BansheeForwardRenderer 61fa789c39 Added basic 3D debug draw class 12 лет назад
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
CamelotClient fb8295270d Separated DrawHelper into a template so I can more easily make 2D and 3D versions 12 лет назад
CamelotCore a3234b2fed Added automatic conversion of RGBA color to BGRA for DirectX9 vertex color 12 лет назад
CamelotD3D11RenderSystem 9d279ed662 Fixed heap corruption that would happen when a Material was destroyed but GpuParamBlockBuffer was still being used on the core thread. Material was incorrectly force destroying the buffer without regard for its reference count. 12 лет назад
CamelotD3D9Renderer a3234b2fed Added automatic conversion of RGBA color to BGRA for DirectX9 vertex color 12 лет назад
CamelotEditor b19b034abb Added DebugRelease build 12 лет назад
CamelotFBXImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 лет назад
CamelotFontImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 лет назад
CamelotFreeImgImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 лет назад
CamelotGLRenderer 4ddd9e2995 Added separate clear methods for clearing active render target and active viewport 12 лет назад
CamelotOISInput 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 лет назад
CamelotUtility c8d859fa7b Tested and fixed normalized and pixel coordinates 12 лет назад
BansheeEngine.sln 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
CSharpWrap.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 лет назад
Dependencies.txt eecdc1b68e Made all GUI textures relative to the bin folder 12 лет назад
DrawHelper.txt 61fa789c39 Added basic 3D debug draw class 12 лет назад
EditorWindowDock.txt 78d44de269 Started work on DX11 sub-region Clear 12 лет назад
Notes.txt c477bb4e76 Working scroll view (only vertical) 12 лет назад
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
TODO.txt 36d9a44c79 Added basic support for 2D line & aliased polygon drawing 12 лет назад
TODODoc.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 лет назад
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 лет назад
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 лет назад