#3d #game-engine #engine #gamedev

Marko Pintera 638ad070a3 More documentation and refactoring преди 11 години
BansheeEditor 96d06586e8 Able to specify VideoMode when creating a new render window and it will respect fullscreen/monitor settings преди 11 години
BansheeEditorExec a95b2215e7 Going back from fullscreen to windowed in DX9 restores the window style properly преди 11 години
BansheeEngine 716de5f09a Reorganized some code in order to delete many small source files преди 11 години
BansheeForwardRenderer 8bfe4ef813 Ported to VS2013 and removed boost completely преди 11 години
BansheeMono 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally преди 11 години
BansheeOctreeSM 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally преди 11 години
CamelotCore 638ad070a3 More documentation and refactoring преди 11 години
CamelotD3D11RenderSystem a05f982776 GPUProfiler implementation преди 11 години
CamelotD3D9Renderer a05f982776 GPUProfiler implementation преди 11 години
CamelotFBXImporter 8bfe4ef813 Ported to VS2013 and removed boost completely преди 11 години
CamelotFontImporter 75b0d168ec OpenGL finally works again преди 11 години
CamelotFreeImgImporter 75b0d168ec OpenGL finally works again преди 11 години
CamelotGLRenderer 638ad070a3 More documentation and refactoring преди 11 години
CamelotOISInput 716de5f09a Reorganized some code in order to delete many small source files преди 11 години
CamelotUtility 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally преди 11 години
ExampleProject 6288a3f0d5 Minor fix to DX11 start-up as it was crashing преди 11 години
MBansheeEditor ae856ed0f4 WIP UndoRedo group system преди 11 години
MBansheeEngine 27d6c98bb2 Fixed various issues with Inspector element areas преди 11 години
SBansheeEditor 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related преди 11 години
SBansheeEngine b349c98754 Work on GPUProfiler преди 11 години
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned преди 12 години
BansheeEngine.sln 57d22576dd More documentation преди 11 години
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout преди 12 години
Dependencies.txt c454e2d14f VS 2013 port stage 1 преди 11 години
DrawHelper.txt 200d516c80 Added AABox debug draw rendering преди 12 години
EditorWindowDock.txt 053df91815 Better modal window test case преди 12 години
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) преди 12 години
Inspector.txt 927fb6c3e5 More documentation преди 11 години
MonoIntegrationGuide.txt 8bfe4ef813 Ported to VS2013 and removed boost completely преди 11 години
Notes.txt 87c63a50e6 Added Occlusion queries преди 11 години
Opts.txt 99f545b06f Added frame allocator преди 12 години
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) преди 12 години
Polish.txt a05f982776 GPUProfiler implementation преди 11 години
ProjectLibrary.txt 942eb008db EditorWidgetManager преди 12 години
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) преди 12 години
ResourceBundles.txt e51cbce52c Started work on scripting преди 12 години
SpriteTexture.txt c58b45571a Added managed HString преди 12 години
TODO.txt 87c63a50e6 Added Occlusion queries преди 11 години
TODODoc.txt cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode преди 11 години
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly преди 12 години
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) преди 12 години
UndoRedo.txt 88c83017de Started work on undo/redo system преди 12 години