Marko Pintera 46094b3bfa Fixed some issues with RTTI plain value setter/getters (any_cast wasn't able to cast to base types, so I had to encapsulate things a bit further) 12 سال پیش
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 سال پیش
Win32 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 سال پیش
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 سال پیش
CmApplication.h 3e75d9cf94 Added WIP OS drag and drop functionality 12 سال پیش
CmBindableGpuParamBlock.h b0b11a73da Allocating GpuParams and especially bindable copy of GpuParams will now cause much less alocations 12 سال پیش
CmBindableGpuParams.h 99f545b06f Added frame allocator 12 سال پیش
CmBlendState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmBlendStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmCPUProfiler.h 6ad504f1b3 Profiler containers now use ProfilerAlloc so their allocations arent counted by the profiler 12 سال پیش
CmCgProgram.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmCgProgramFactory.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmCgProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmCommandQueue.h bbded86fda Added gpu params for basic data types 12 سال پیش
CmCommonEnums.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 سال پیش
CmComponent.h a3d90405e7 Closing an editor window no longer causes an exception in GUIManager 12 سال پیش
CmComponentRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmCoreObject.h 5d165cbee2 Renamed waitUntilLoaded and waitUntilInitialized to "synchonize()" 12 سال پیش
CmCoreObjectManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmCoreThread.h 99f545b06f Added frame allocator 12 سال پیش
CmCoreThreadAccessor.h 99f545b06f Added frame allocator 12 سال پیش
CmDefaultRenderQueue.h 8ae8dc6752 RenderQueue and improved RenderOperation design and handling 12 سال پیش
CmDeferredCallManager.h a8ba9930af Fixed initialization issues due to caret 12 سال پیش
CmDepthStencilState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmDepthStencilStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmDrawOps.h 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 سال پیش
CmEventQuery.h 7214304ace Added Timer queries 12 سال پیش
CmFont.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmFontDesc.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmFontImportOptions.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmFontImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 سال پیش
CmFontManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmFontRTTI.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmGameObject.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 12 سال پیش
CmGameObjectHandle.h 46094b3bfa Fixed some issues with RTTI plain value setter/getters (any_cast wasn't able to cast to base types, so I had to encapsulate things a bit further) 12 سال پیش
CmGameObjectRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmGpuBuffer.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 سال پیش
CmGpuBufferView.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmGpuParam.h 564bb9b499 GUI and debug draw now use parameter handles for faster way of setting material parameters 12 سال پیش
CmGpuParamBlock.h bbded86fda Added gpu params for basic data types 12 سال پیش
CmGpuParamBlockBuffer.h 9205a99b69 Gpu param block is now tied to param block buffer 12 سال پیش
CmGpuParamDesc.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmGpuParams.h 99f545b06f Added frame allocator 12 سال پیش
CmGpuProgInclude.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmGpuProgIncludeImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmGpuProgram.h 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 سال پیش
CmGpuProgramImportOptions.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmGpuProgramImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 سال پیش
CmGpuProgramImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmGpuProgramManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmGpuProgramParams.h 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 سال پیش
CmGpuProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmGpuResource.h a1f31053f5 Add an option to discard buffer contents upon writing 12 سال پیش
CmGpuResourceData.h 8384594143 Renamed all instances of render thread to core thread 12 سال پیش
CmGpuResourceDataRTTI.h 470c1c979b PixelData inherits from GpuResourceData 12 سال پیش
CmGpuResourceRTTI.h d0301de9c9 Starting work on better gpu resource updates 12 سال پیش
CmHardwareBuffer.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 سال پیش
CmHardwareBufferManager.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 سال پیش
CmHighLevelGpuProgram.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmHighLevelGpuProgramManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmImportOptions.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 سال پیش
CmImporter.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmIndexBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmIndexData.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmInput.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 سال پیش
CmInputFwd.h 571341f9e5 Started work on rename functionality of TreeView 12 سال پیش
CmMaterial.h 9205a99b69 Gpu param block is now tied to param block buffer 12 سال پیش
CmMaterialManager.cpp 1eafbaa11b More new alloc system porting 12 سال پیش
CmMaterialManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmMaterialRTTI.h 404bcd6671 Better way of initializing MeshData 12 سال پیش
CmMemAllocCategories.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmMesh.h d7cf519627 Started work on MeshHeap and transient meshes 12 سال پیش
CmMeshBase.h 4a861a2399 Fixed OpenGL queries as they were being incorrectly created 12 سال پیش
CmMeshBaseRTTI.h d7cf519627 Started work on MeshHeap and transient meshes 12 سال پیش
CmMeshData.h e7e420a0a6 Almost final version of transient meshes and MeshHeap 12 سال پیش
CmMeshDataRTTI.h 9392e45805 Better sub-mesh handling for Meshes 12 سال پیش
CmMeshHeap.h e7e420a0a6 Almost final version of transient meshes and MeshHeap 12 سال پیش
CmMeshManager.h 9392e45805 Better sub-mesh handling for Meshes 12 سال پیش
CmMultiRenderTexture.h 6b1dfdc6be Refactored RenderTarget a bit to make is prettier (no real funcionality added) 12 سال پیش
CmOSInputHandler.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 سال پیش
CmOcclusionQuery.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmPass.h 538bcedd0c Bit more renames 12 سال پیش
CmPassRTTI.h 1eafbaa11b More new alloc system porting 12 سال پیش
CmPixelBuffer.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 سال پیش
CmPixelData.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 سال پیش
CmPixelDataRTTI.h 1eafbaa11b More new alloc system porting 12 سال پیش
CmPixelUtil.h fde4ac7233 Mono scripting start and first Script class 12 سال پیش
CmPixelVolume.h 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 سال پیش
CmPlatform.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 سال پیش
CmPlatformWndProc.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 سال پیش
CmPrerequisites.h fde4ac7233 Mono scripting start and first Script class 12 سال پیش
CmProfiler.h b2dd1e7508 Profiler now uses a special memory allocator so it doesn't skew memory alloc profiling results 12 سال پیش
CmQueryManager.h 7214304ace Added Timer queries 12 سال پیش
CmRasterizerState.h acc4d601eb Fixed culling so it is consistent across all platforms (counterclockwise by default) 12 سال پیش
CmRasterizerStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmRawInputHandler.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 سال پیش
CmRenderOperation.h 9bb801f889 Bunch of fixes for MeshHeap and related systems 12 سال پیش
CmRenderQueue.h 9bb801f889 Bunch of fixes for MeshHeap and related systems 12 سال پیش
CmRenderStateManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmRenderSystem.h e7e420a0a6 Almost final version of transient meshes and MeshHeap 12 سال پیش
CmRenderSystemCapabilities.h a659b5bac7 Render system now allows you to set multiple vertex buffers at once 12 سال پیش
CmRenderSystemFactory.h ea7362503f Added wide strings 12 سال پیش
CmRenderSystemManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmRenderTarget.h a2b4c80b20 Render textures are now rendered in correct order (scene view before main window) 12 سال پیش
CmRenderTexture.h cb10df23fe Getting render target bindings to work so it shows up in GUI 12 سال پیش
CmRenderWindow.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 سال پیش
CmRenderWindowManager.h 3294c5f20f Ensured that GUIArea and GUIWidget use Viewport for determining size, instead of window (which was only there for input purposes) 12 سال پیش
CmRenderer.h 2b14aca1e0 Added basic drop overlay mesh and material 12 سال پیش
CmRendererFactory.h ea7362503f Added wide strings 12 سال پیش
CmRendererManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmResource.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmResourceHandle.h 32ed0bb976 Refactored ResourceHandle a bit to make it easier to understand and use 12 سال پیش
CmResourceHandleRTTI.h 32ed0bb976 Refactored ResourceHandle a bit to make it easier to understand and use 12 سال پیش
CmResourceRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmResources.h fde4ac7233 Mono scripting start and first Script class 12 سال پیش
CmResourcesRTTI.h 8f95f0a87d More allocation porting 12 سال پیش
CmSamplerState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmSamplerStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmSceneManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmSceneObject.h b5d74cbb33 TreeView expand now works 12 سال پیش
CmSceneObjectRTTI.h 88c83017de Started work on undo/redo system 12 سال پیش
CmShader.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmShaderRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmSpecificImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmSubMesh.h 9392e45805 Better sub-mesh handling for Meshes 12 سال پیش
CmTechnique.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmTechniqueRTTI.h 1eafbaa11b More new alloc system porting 12 سال پیش
CmTextData.h 53af23ab1d Modified how I measure optimal text size - Optimal height now uses line height instead of height of actually visible characters 12 سال پیش
CmTexture.h 8fa8ac5145 Added managed GUIContent 12 سال پیش
CmTextureManager.h 8fa8ac5145 Added managed GUIContent 12 سال پیش
CmTextureRTTI.h 5fa7bee5a7 Refactored Math 12 سال پیش
CmTextureView.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmTimerQuery.h 7214304ace Added Timer queries 12 سال پیش
CmTransientMesh.h 9bb801f889 Bunch of fixes for MeshHeap and related systems 12 سال پیش
CmVertexBuffer.h a3234b2fed Added automatic conversion of RGBA color to BGRA for DirectX9 vertex color 12 سال پیش
CmVertexData.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmVertexDataDesc.h e7e420a0a6 Almost final version of transient meshes and MeshHeap 12 سال پیش
CmVertexDataDescRTTI.h 404bcd6671 Better way of initializing MeshData 12 سال پیش
CmVertexDeclaration.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CmVertexDeclarationRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 سال پیش
CmViewport.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 سال پیش
CmWin32Defs.h 3e75d9cf94 Added WIP OS drag and drop functionality 12 سال پیش
stdafx.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 سال پیش
targetver.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 سال پیش