marco.bellan 65109bd22e Changed Fields behavior to provide live preview of the input values 9 years ago
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BansheeCore 1013f619e0 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git 9 years ago
BansheeD3D11RenderAPI fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline 9 years ago
BansheeD3D9RenderAPI cde0fbf269 Fixing documentation errors 9 years ago
BansheeEditor 65109bd22e Changed Fields behavior to provide live preview of the input values 9 years ago
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 years ago
BansheeEngine 1013f619e0 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git 9 years ago
BansheeFBXImporter 5045160821 Properly import rotation animation curves 9 years ago
BansheeFMOD cde0fbf269 Fixing documentation errors 9 years ago
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeGLRenderAPI cde0fbf269 Fixing documentation errors 9 years ago
BansheeMono ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 years ago
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeOpenAudio cde0fbf269 Fixing documentation errors 9 years ago
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeSL 996963f172 Fixing "release" builds 9 years ago
BansheeUtility c8f410651d Skeletal animation up and running 9 years ago
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 years ago
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 years ago
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 years ago
MBansheeEditor 52f7046bb3 Adapted inspectables to new styling logic 9 years ago
MBansheeEngine 1013f619e0 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git 9 years ago
RenderBeast 472f4c82b3 Properly render skinned mesh even when no animation is running 9 years ago
SBansheeEditor d0a982313a Implemented stepping logic on GUIFloatField and GUIIntField 9 years ago
SBansheeEngine 1013f619e0 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git 9 years ago
CMakeLists.txt 996963f172 Fixing "release" builds 9 years ago