BsScriptGUIProgressBar.cpp 2.3 KB

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  1. #include "BsScriptGUIProgressBar.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoMethod.h"
  7. #include "BsSpriteTexture.h"
  8. #include "BsMonoUtil.h"
  9. #include "BsGUILayout.h"
  10. #include "BsGUIProgressBar.h"
  11. #include "BsGUIOptions.h"
  12. #include "BsScriptGUIElementStyle.h"
  13. #include "BsScriptGUILayout.h"
  14. #include "BsScriptHString.h"
  15. #include "BsScriptGUIContent.h"
  16. using namespace std::placeholders;
  17. namespace BansheeEngine
  18. {
  19. ScriptGUIProgressBar::ScriptGUIProgressBar(MonoObject* instance, GUIProgressBar* progressBar)
  20. :TScriptGUIElement(instance, progressBar)
  21. {
  22. }
  23. void ScriptGUIProgressBar::initRuntimeData()
  24. {
  25. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIProgressBar::internal_createInstance);
  26. metaData.scriptClass->addInternalCall("Internal_SetPercent", &ScriptGUIProgressBar::internal_setPercent);
  27. metaData.scriptClass->addInternalCall("Internal_GetPercent", &ScriptGUIProgressBar::internal_getPercent);
  28. metaData.scriptClass->addInternalCall("Internal_SetTint", &ScriptGUIProgressBar::internal_setTint);
  29. }
  30. void ScriptGUIProgressBar::internal_createInstance(MonoObject* instance, MonoString* style, MonoArray* guiOptions)
  31. {
  32. GUIOptions options;
  33. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  34. for (UINT32 i = 0; i < arrayLen; i++)
  35. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  36. GUIProgressBar* progressBar = GUIProgressBar::create(options, toString(MonoUtil::monoToWString(style)));
  37. ScriptGUIProgressBar* nativeInstance = new (bs_alloc<ScriptGUIProgressBar>()) ScriptGUIProgressBar(instance, progressBar);
  38. }
  39. void ScriptGUIProgressBar::internal_setPercent(ScriptGUIProgressBar* nativeInstance, float percent)
  40. {
  41. GUIProgressBar* progressBar = (GUIProgressBar*)nativeInstance->getGUIElement();
  42. progressBar->setPercent(percent);
  43. }
  44. float ScriptGUIProgressBar::internal_getPercent(ScriptGUIProgressBar* nativeInstance)
  45. {
  46. GUIProgressBar* progressBar = (GUIProgressBar*)nativeInstance->getGUIElement();
  47. return progressBar->getPercent();
  48. }
  49. void ScriptGUIProgressBar::internal_setTint(ScriptGUIProgressBar* nativeInstance, Color color)
  50. {
  51. GUIProgressBar* progressBar = (GUIProgressBar*)nativeInstance->getGUIElement();
  52. progressBar->setTint(color);
  53. }
  54. }