| .. |
|
Includes
|
632a87c12c
Bugfix: Internal parameters for the transparent material and now properly marked and parsed as such
|
8 éve |
|
Shaders
|
423adce917
Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers
|
8 éve |
|
.gitkeep
|
1a9565f771
Make sure Data/Engine folder is always available to avoid confusing the resource preprocessing system
|
9 éve |
|
ShaderDependencies.json
|
3d6cceab7d
WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles
|
8 éve |