CmGpuParams.cpp 11 KB

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  1. #include "CmGpuParams.h"
  2. #include "CmGpuParamDesc.h"
  3. #include "CmGpuParamBlock.h"
  4. #include "CmGpuParamBlockBuffer.h"
  5. #include "CmBindableGpuParamBlock.h"
  6. #include "CmVector2.h"
  7. #include "CmDebug.h"
  8. #include "CmException.h"
  9. namespace CamelotFramework
  10. {
  11. GpuParams::GpuParams(GpuParamDesc& paramDesc)
  12. :mParamDesc(paramDesc), mTransposeMatrices(false), mData(nullptr), mNumParamBlocks(0), mNumTextures(0), mNumSamplerStates(0),
  13. mParamBlocks(nullptr), mParamBlockBuffers(nullptr), mTextures(nullptr), mSamplerStates(nullptr)
  14. {
  15. for(auto iter = mParamDesc.paramBlocks.begin(); iter != mParamDesc.paramBlocks.end(); ++iter)
  16. {
  17. if((iter->second.slot + 1) > mNumParamBlocks)
  18. mNumParamBlocks = iter->second.slot + 1;
  19. }
  20. for(auto iter = mParamDesc.textures.begin(); iter != mParamDesc.textures.end(); ++iter)
  21. {
  22. if((iter->second.slot + 1) > mNumTextures)
  23. mNumTextures = iter->second.slot + 1;
  24. }
  25. for(auto iter = mParamDesc.samplers.begin(); iter != mParamDesc.samplers.end(); ++iter)
  26. {
  27. if((iter->second.slot + 1) > mNumSamplerStates)
  28. mNumSamplerStates = iter->second.slot + 1;
  29. }
  30. // Allocate everything in a single block of memory to get rid of extra memory allocations
  31. UINT32 paramBlockBufferSize = mNumParamBlocks * sizeof(GpuParamBlock*);
  32. UINT32 paramBlockBuffersBufferSize = mNumParamBlocks * sizeof(GpuParamBlockBufferPtr);
  33. UINT32 textureBufferSize = mNumTextures * sizeof(HTexture);
  34. UINT32 samplerStateBufferSize = mNumSamplerStates * sizeof(HSamplerState);
  35. UINT32 bufferSize = paramBlockBufferSize + paramBlockBuffersBufferSize + textureBufferSize + samplerStateBufferSize;
  36. mData = (UINT8*)cm_alloc(bufferSize);
  37. UINT8* dataIter = mData;
  38. mParamBlocks = (GpuParamBlock**)dataIter;
  39. dataIter += paramBlockBufferSize;
  40. mParamBlockBuffers = (GpuParamBlockBufferPtr*)dataIter;
  41. dataIter += paramBlockBuffersBufferSize;
  42. mTextures = (HTexture*)dataIter;
  43. dataIter += textureBufferSize;
  44. mSamplerStates = (HSamplerState*)dataIter;
  45. // Ensure everything is constructed
  46. for(UINT32 i = 0; i < mNumParamBlocks; i++)
  47. {
  48. mParamBlocks[i] = nullptr;
  49. GpuParamBlockBufferPtr* ptrToIdx = (&mParamBlockBuffers[i]);
  50. ptrToIdx = new (&mParamBlockBuffers[i]) GpuParamBlockBufferPtr(nullptr);
  51. }
  52. for(UINT32 i = 0; i < mNumTextures; i++)
  53. {
  54. HTexture* ptrToIdx = (&mTextures[i]);
  55. ptrToIdx = new (&mTextures[i]) HTexture();
  56. }
  57. for(UINT32 i = 0; i < mNumSamplerStates; i++)
  58. {
  59. HSamplerState* ptrToIdx = (&mSamplerStates[i]);
  60. ptrToIdx = new (&mSamplerStates[i]) HSamplerState();
  61. }
  62. }
  63. GpuParams::~GpuParams()
  64. {
  65. // Ensure everything is destructed
  66. for(UINT32 i = 0; i < mNumParamBlocks; i++)
  67. {
  68. if(mParamBlocks[i] != nullptr)
  69. cm_delete<PoolAlloc>(mParamBlocks[i]);
  70. mParamBlockBuffers[i].~shared_ptr();
  71. }
  72. for(UINT32 i = 0; i < mNumTextures; i++)
  73. mTextures[i].~ResourceHandle();
  74. for(UINT32 i = 0; i < mNumSamplerStates; i++)
  75. mSamplerStates[i].~ResourceHandle();
  76. cm_free(mData);
  77. }
  78. void GpuParams::setParamBlockBuffer(UINT32 slot, GpuParamBlockBufferPtr paramBlockBuffer)
  79. {
  80. if(slot < 0 || slot >= mNumParamBlocks)
  81. {
  82. CM_EXCEPT(InvalidParametersException, "Index out of range: Valid range: 0 .. " +
  83. toString(mNumParamBlocks - 1) + ". Requested: " + toString(slot));
  84. }
  85. if(mParamBlocks[slot] != nullptr)
  86. cm_delete<PoolAlloc>(mParamBlocks[slot]);
  87. mParamBlocks[slot] = cm_new<GpuParamBlock, PoolAlloc>(paramBlockBuffer->getSize());
  88. mParamBlockBuffers[slot] = paramBlockBuffer;
  89. }
  90. void GpuParams::setParamBlockBuffer(const String& name, GpuParamBlockBufferPtr paramBlockBuffer)
  91. {
  92. auto iterFind = mParamDesc.paramBlocks.find(name);
  93. if(iterFind == mParamDesc.paramBlocks.end())
  94. {
  95. LOGWRN("Cannot find parameter block with the name: " + name);
  96. return;
  97. }
  98. if(mParamBlocks[iterFind->second.slot] != nullptr)
  99. cm_delete<PoolAlloc>(mParamBlocks[iterFind->second.slot]);
  100. mParamBlocks[iterFind->second.slot] = cm_new<GpuParamBlock, PoolAlloc>(paramBlockBuffer->getSize());
  101. mParamBlockBuffers[iterFind->second.slot] = paramBlockBuffer;
  102. }
  103. UINT32 GpuParams::getDataParamSize(const String& name) const
  104. {
  105. GpuParamDataDesc* desc = getParamDesc(name);
  106. if(desc != nullptr)
  107. return desc->elementSize * 4;
  108. return 0;
  109. }
  110. bool GpuParams::hasParam(const String& name) const
  111. {
  112. return getParamDesc(name) != nullptr;
  113. }
  114. bool GpuParams::hasTexture(const String& name) const
  115. {
  116. auto paramIter = mParamDesc.textures.find(name);
  117. if(paramIter != mParamDesc.textures.end())
  118. return true;
  119. return false;
  120. }
  121. bool GpuParams::hasSamplerState(const String& name) const
  122. {
  123. auto paramIter = mParamDesc.samplers.find(name);
  124. if(paramIter != mParamDesc.samplers.end())
  125. return true;
  126. return false;
  127. }
  128. bool GpuParams::hasParamBlock(const String& name) const
  129. {
  130. auto paramBlockIter = mParamDesc.paramBlocks.find(name);
  131. if(paramBlockIter != mParamDesc.paramBlocks.end())
  132. return true;
  133. return false;
  134. }
  135. void GpuParams::setParam(const String& name, float value, UINT32 arrayIndex)
  136. {
  137. setParam(name, (void*)&value, 1 * sizeof(float), arrayIndex);
  138. }
  139. void GpuParams::setParam(const String& name, int value, UINT32 arrayIndex)
  140. {
  141. setParam(name, (void*)&value, 1 * sizeof(int), arrayIndex);
  142. }
  143. void GpuParams::setParam(const String& name, bool value, UINT32 arrayIndex)
  144. {
  145. setParam(name, (void*)&value, 1 * sizeof(bool), arrayIndex);
  146. }
  147. void GpuParams::setParam(const String& name, const Vector4& vec, UINT32 arrayIndex)
  148. {
  149. setParam(name, (void*)&vec, 4 * sizeof(float), arrayIndex);
  150. }
  151. void GpuParams::setParam(const String& name, const Vector3& vec, UINT32 arrayIndex)
  152. {
  153. setParam(name, (void*)&vec, 3 * sizeof(float), arrayIndex);
  154. }
  155. void GpuParams::setParam(const String& name, const Vector2& vec, UINT32 arrayIndex)
  156. {
  157. setParam(name, (void*)&vec, 2 * sizeof(float), arrayIndex);
  158. }
  159. void GpuParams::setParam(const String& name, const Matrix4& mat, UINT32 arrayIndex)
  160. {
  161. if (mTransposeMatrices)
  162. {
  163. Matrix4 transMat = mat.transpose();
  164. setParam(name, (void*)&transMat, 16 * sizeof(float), arrayIndex);
  165. }
  166. else
  167. {
  168. setParam(name, (void*)&mat, 16 * sizeof(float), arrayIndex);
  169. }
  170. }
  171. void GpuParams::setParam(const String& name, const Matrix3& mat, UINT32 arrayIndex)
  172. {
  173. if (mTransposeMatrices)
  174. {
  175. Matrix3 transMat = mat.transpose();
  176. setParam(name, (void*)&transMat, 9 * sizeof(float), arrayIndex);
  177. }
  178. else
  179. {
  180. setParam(name, (void*)&mat, 9 * sizeof(float), arrayIndex);
  181. }
  182. }
  183. void GpuParams::setParam(const String& name, const Color& color, UINT32 arrayIndex)
  184. {
  185. setParam(name, (void*)&color, 4 * sizeof(float), arrayIndex);
  186. }
  187. void GpuParams::setParam(const String& name, const void* value, UINT32 sizeBytes, UINT32 arrayIndex)
  188. {
  189. GpuParamDataDesc* desc = getParamDesc(name);
  190. if(desc == nullptr)
  191. {
  192. LOGWRN("Cannot find parameter with the name '" + name + "'");
  193. return;
  194. }
  195. if(arrayIndex >= desc->arraySize)
  196. {
  197. CM_EXCEPT(InvalidParametersException, "Array index out of range. Array size: " +
  198. toString(desc->arraySize) + ". Requested size: " + toString(arrayIndex));
  199. }
  200. UINT32 elementSizeBytes = desc->elementSize * sizeof(UINT32);
  201. if(sizeBytes > elementSizeBytes)
  202. {
  203. CM_EXCEPT(InvalidParametersException, "Provided element size larger than maximum element size. Maximum size: " +
  204. toString(elementSizeBytes) + ". Supplied size: " + toString(sizeBytes));
  205. }
  206. GpuParamBlock* paramBlock = mParamBlocks[desc->paramBlockSlot];
  207. if(paramBlock == nullptr)
  208. {
  209. LOGWRN("Parameter exists but there is no ParamBlock set.");
  210. return;
  211. }
  212. paramBlock->write((desc->cpuMemOffset + arrayIndex * desc->arrayElementStride) * sizeof(UINT32), value, sizeBytes);
  213. // Set unused bytes to 0
  214. if(sizeBytes < elementSizeBytes)
  215. {
  216. UINT32 diffSize = elementSizeBytes - sizeBytes;
  217. paramBlock->zeroOut((desc->cpuMemOffset + arrayIndex * desc->arrayElementStride) * sizeof(UINT32) + sizeBytes, diffSize);
  218. }
  219. }
  220. void GpuParams::setTexture(const String& name, const HTexture& val)
  221. {
  222. auto paramIter = mParamDesc.textures.find(name);
  223. if(paramIter == mParamDesc.textures.end())
  224. {
  225. LOGWRN("Texture with the name '" + name + "' doesn't exist.");
  226. return;
  227. }
  228. mTextures[paramIter->second.slot] = val;
  229. }
  230. void GpuParams::setSamplerState(const String& name, const HSamplerState& val)
  231. {
  232. auto paramIter = mParamDesc.samplers.find(name);
  233. if(paramIter == mParamDesc.samplers.end())
  234. {
  235. LOGWRN("Sampler with the name '" + name + "' doesn't exist.");
  236. return;
  237. }
  238. mSamplerStates[paramIter->second.slot] = val;
  239. }
  240. GpuParamDataDesc* GpuParams::getParamDesc(const String& name) const
  241. {
  242. auto paramIter = mParamDesc.params.find(name);
  243. if(paramIter != mParamDesc.params.end())
  244. return &paramIter->second;
  245. return nullptr;
  246. }
  247. BindableGpuParams GpuParams::createBindableCopy(const GpuParamsPtr& params)
  248. {
  249. // Allocate everything in a single block of memory to get rid of extra memory allocations
  250. UINT32 paramBlockBufferSize = params->mNumParamBlocks * sizeof(GpuParamBlock*);
  251. UINT32 paramBlockBuffersBufferSize = params->mNumParamBlocks * sizeof(GpuParamBlockBufferPtr);
  252. UINT32 textureBufferSize = params->mNumTextures * sizeof(HTexture);
  253. UINT32 samplerStateBufferSize = params->mNumSamplerStates * sizeof(HSamplerState);
  254. UINT32 bufferSize = sizeof(BindableGpuParamBlock) + paramBlockBufferSize + paramBlockBuffersBufferSize + textureBufferSize + samplerStateBufferSize;
  255. for(UINT32 i = 0; i < params->mNumParamBlocks; i++)
  256. {
  257. if(params->mParamBlocks[i] != nullptr)
  258. bufferSize += params->mParamBlocks[i]->getSize();
  259. }
  260. // TODO - Alloc using stack
  261. BindableGpuParams bindableParams(params->mParamDesc);
  262. bindableParams.mData = (UINT8*)cm_alloc(bufferSize);
  263. bindableParams.mNumParamBlocks = params->mNumParamBlocks;
  264. bindableParams.mNumTextures = params->mNumTextures;
  265. bindableParams.mNumSamplerStates = params->mNumSamplerStates;
  266. UINT8* dataIter = bindableParams.mData;
  267. bindableParams.mParamBlocks = (BindableGpuParamBlock**)dataIter;
  268. dataIter += paramBlockBufferSize;
  269. bindableParams.mParamBlockBuffers = (GpuParamBlockBufferPtr*)dataIter;
  270. dataIter += paramBlockBuffersBufferSize;
  271. bindableParams.mTextures = (HTexture*)dataIter;
  272. dataIter += textureBufferSize;
  273. bindableParams.mSamplerStates = (HSamplerState*)dataIter;
  274. dataIter += samplerStateBufferSize;
  275. // Copy data
  276. memcpy(bindableParams.mParamBlocks, params->mParamBlocks, paramBlockBufferSize);
  277. memcpy(bindableParams.mParamBlockBuffers, params->mParamBlockBuffers, paramBlockBuffersBufferSize);
  278. memcpy(bindableParams.mTextures, params->mTextures, textureBufferSize);
  279. memcpy(bindableParams.mSamplerStates, params->mSamplerStates, samplerStateBufferSize);
  280. for(UINT32 i = 0; i < params->mNumParamBlocks; i++)
  281. {
  282. if(params->mParamBlocks[i] != nullptr)
  283. {
  284. UINT32 bufferSize = params->mParamBlocks[i]->getSize();
  285. bindableParams.mParamBlocks[i] = (BindableGpuParamBlock*)dataIter;
  286. dataIter += sizeof(BindableGpuParamBlock);
  287. bindableParams.mParamBlocks[i]->mData = dataIter;
  288. dataIter += bufferSize;
  289. memcpy(bindableParams.mParamBlocks[i]->mData, params->mParamBlocks[i]->getData(), bufferSize);
  290. bindableParams.mParamBlocks[i]->mSize = bufferSize;
  291. bindableParams.mParamBlocks[i]->mDirty = params->mParamBlocks[i]->isDirty();
  292. }
  293. }
  294. return bindableParams;
  295. }
  296. }