Marko Pintera f6a9ae7cf9 Reuse command queues in order to save on allocations 12 年 前
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Include 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 年 前
Source f6a9ae7cf9 Reuse command queues in order to save on allocations 12 年 前
CamelotD3D11RenderSystem.vcxproj 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 年 前
CamelotD3D11RenderSystem.vcxproj.filters 78d44de269 Started work on DX11 sub-region Clear 12 年 前