BearishSun 6befb8663f Objects with no material can now be picked in scene %!s(int64=10) %!d(string=hai) anos
..
Win32 95b85ee642 Documentation %!s(int64=10) %!d(string=hai) anos
BsBuildDataRTTI.h 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
BsBuildManager.h fb10aa71f2 Project Load/Unload (not tested) %!s(int64=10) %!d(string=hai) anos
BsBuiltinEditorResources.h 6befb8663f Objects with no material can now be picked in scene %!s(int64=10) %!d(string=hai) anos
BsCmdCloneSO.h 1c1c6aeba0 Documentation %!s(int64=10) %!d(string=hai) anos
BsCmdCreateSO.h 09bbc8848d Added C# Undo/redo (untested) %!s(int64=10) %!d(string=hai) anos
BsCmdDeleteSO.h 09bbc8848d Added C# Undo/redo (untested) %!s(int64=10) %!d(string=hai) anos
BsCmdInputFieldValueChange.h 09bbc8848d Added C# Undo/redo (untested) %!s(int64=10) %!d(string=hai) anos
BsCmdInstantiateSO.h 09bbc8848d Added C# Undo/redo (untested) %!s(int64=10) %!d(string=hai) anos
BsCmdRecordSO.h 09bbc8848d Added C# Undo/redo (untested) %!s(int64=10) %!d(string=hai) anos
BsCmdReparentSO.h 09bbc8848d Added C# Undo/redo (untested) %!s(int64=10) %!d(string=hai) anos
BsCmdUtility.h 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test %!s(int64=10) %!d(string=hai) anos
BsCodeEditor.h 95b85ee642 Documentation %!s(int64=10) %!d(string=hai) anos
BsDockManager.h 05bcc32e89 EditorWindow maximize/restore works %!s(int64=10) %!d(string=hai) anos
BsDockManagerLayout.h 05bcc32e89 EditorWindow maximize/restore works %!s(int64=10) %!d(string=hai) anos
BsDockManagerLayoutRTTI.h 05bcc32e89 EditorWindow maximize/restore works %!s(int64=10) %!d(string=hai) anos
BsDropDownWindow.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore %!s(int64=10) %!d(string=hai) anos
BsDropDownWindowManager.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore %!s(int64=10) %!d(string=hai) anos
BsEditorApplication.h c89c1b6107 Fixed GUITextureField so its value change is properly triggered %!s(int64=10) %!d(string=hai) anos
BsEditorCommand.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor %!s(int64=10) %!d(string=hai) anos
BsEditorPrerequisites.h bf16de13f1 Added a GUISliderField and extended normal sliders with a range and step increment %!s(int64=10) %!d(string=hai) anos
BsEditorSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings %!s(int64=10) %!d(string=hai) anos
BsEditorSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings %!s(int64=10) %!d(string=hai) anos
BsEditorTestSuite.h 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test %!s(int64=10) %!d(string=hai) anos
BsEditorUtility.h baa64d1449 Documentation %!s(int64=10) %!d(string=hai) anos
BsEditorWidget.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore %!s(int64=10) %!d(string=hai) anos
BsEditorWidgetContainer.h 05bcc32e89 EditorWindow maximize/restore works %!s(int64=10) %!d(string=hai) anos
BsEditorWidgetLayout.h fedd162d57 Various bug fixes relating to new project loading system: %!s(int64=10) %!d(string=hai) anos
BsEditorWidgetLayoutRTTI.h 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
BsEditorWidgetManager.h fedd162d57 Various bug fixes relating to new project loading system: %!s(int64=10) %!d(string=hai) anos
BsEditorWindow.h 05bcc32e89 EditorWindow maximize/restore works %!s(int64=10) %!d(string=hai) anos
BsEditorWindowBase.h 4704613fa4 Modified profiler overlay so it doesn't render under the geometry %!s(int64=10) %!d(string=hai) anos
BsEditorWindowManager.h 7ff9dee1ec Documentation %!s(int64=10) %!d(string=hai) anos
BsGUIColor.h a393b43fc3 Hooked up color picker to the color field %!s(int64=10) %!d(string=hai) anos
BsGUIColorField.h a393b43fc3 Hooked up color picker to the color field %!s(int64=10) %!d(string=hai) anos
BsGUIDockSlider.h 060f7589a4 Documentation %!s(int64=10) %!d(string=hai) anos
BsGUIDropButton.h 060f7589a4 Documentation %!s(int64=10) %!d(string=hai) anos
BsGUIFieldBase.h 060f7589a4 Documentation %!s(int64=10) %!d(string=hai) anos
BsGUIFloatField.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
BsGUIHoverHitBox.h d1c685013d Fixed an issue with non-client mouse events not having proper coordinates %!s(int64=10) %!d(string=hai) anos
BsGUIIntField.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
BsGUIListBoxField.h e99b926919 Added multi-select list boxes (untested) %!s(int64=10) %!d(string=hai) anos
BsGUIMenuBar.h 6aef09fdde Added toolbar management code to C# %!s(int64=10) %!d(string=hai) anos
BsGUIResourceTreeView.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore %!s(int64=10) %!d(string=hai) anos
BsGUISceneTreeView.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
BsGUISliderField.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
BsGUIStatusBar.h fcbefc5c89 Added editor's dirty resource management system %!s(int64=10) %!d(string=hai) anos
BsGUITabButton.h 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
BsGUITabbedTitleBar.h 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
BsGUITextField.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
BsGUIToggleField.h ef747c6872 Documentation %!s(int64=10) %!d(string=hai) anos
BsGUITreeView.h 94bd57914c Changing scene object selection no longer triggers the selection change event twice %!s(int64=10) %!d(string=hai) anos
BsGUITreeViewEditBox.h 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects %!s(int64=10) %!d(string=hai) anos
BsGUIVector2Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
BsGUIVector3Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
BsGUIVector4Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
BsGUIWindowFrame.h f12949f26d Documentation %!s(int64=10) %!d(string=hai) anos
BsGUIWindowFrameWidget.h 9d54de245b Fixed a memory corruption issue in GUIManager that happened when a widget was deleted %!s(int64=10) %!d(string=hai) anos
BsGizmoManager.h b8d2d25e1d Properly unregister various core rendering managers when they are destroyed %!s(int64=10) %!d(string=hai) anos
BsHandleDrawManager.h eea035e168 Documentation %!s(int64=10) %!d(string=hai) anos
BsHandleManager.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names %!s(int64=10) %!d(string=hai) anos
BsHandleSlider.h eea035e168 Documentation %!s(int64=10) %!d(string=hai) anos
BsHandleSliderDisc.h eea035e168 Documentation %!s(int64=10) %!d(string=hai) anos
BsHandleSliderLine.h eea035e168 Documentation %!s(int64=10) %!d(string=hai) anos
BsHandleSliderManager.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names %!s(int64=10) %!d(string=hai) anos
BsHandleSliderPlane.h eea035e168 Documentation %!s(int64=10) %!d(string=hai) anos
BsMainEditorWindow.h fcbefc5c89 Added editor's dirty resource management system %!s(int64=10) %!d(string=hai) anos
BsModalWindow.h d123f1b676 Documentation %!s(int64=10) %!d(string=hai) anos
BsPlatformInfo.h d8d5034b30 Added a way to add basic 3D primitives to the scene %!s(int64=10) %!d(string=hai) anos
BsPlatformInfoRTTI.h 7c655205d8 Added icons to windows platform info %!s(int64=10) %!d(string=hai) anos
BsProjectLibrary.h f70ad040e9 Various fixes related to GUI array: %!s(int64=10) %!d(string=hai) anos
BsProjectLibraryEntries.h d123f1b676 Documentation %!s(int64=10) %!d(string=hai) anos
BsProjectLibraryEntriesRTTI.h 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsProjectResourceMeta.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone %!s(int64=10) %!d(string=hai) anos
BsProjectResourceMetaRTTI.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone %!s(int64=10) %!d(string=hai) anos
BsProjectSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings %!s(int64=10) %!d(string=hai) anos
BsProjectSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings %!s(int64=10) %!d(string=hai) anos
BsResourceImporter.h 1fa051f852 Documentation %!s(int64=10) %!d(string=hai) anos
BsSceneCameraController.h b64a0482e7 Various Gizmo rendering fixes %!s(int64=11) %!d(string=hai) anos
BsSceneEditorWidget.h 46eb1edb0f WIP Scene window %!s(int64=11) %!d(string=hai) anos
BsSceneGrid.h 6c9390b79b Dock overlay no longer uses the sim thread rendering callback %!s(int64=10) %!d(string=hai) anos
BsScenePicking.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names %!s(int64=10) %!d(string=hai) anos
BsSceneViewHandler.h d8d5034b30 Added a way to add basic 3D primitives to the scene %!s(int64=10) %!d(string=hai) anos
BsSelection.h 2021c91753 Fixing resource Ping %!s(int64=10) %!d(string=hai) anos
BsSelectionRenderer.h b8d2d25e1d Properly unregister various core rendering managers when they are destroyed %!s(int64=10) %!d(string=hai) anos
BsSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings %!s(int64=10) %!d(string=hai) anos
BsSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings %!s(int64=10) %!d(string=hai) anos
BsShaderIncludeHandler.h ecfe9ff397 Project library dependant resource import (untested) %!s(int64=10) %!d(string=hai) anos
BsUndoRedo.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor %!s(int64=10) %!d(string=hai) anos