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GLSL
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b19b034abb
Added DebugRelease build
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12 лет назад |
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GLX
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1e81bf9e05
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13 лет назад |
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OSX
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1e81bf9e05
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13 лет назад |
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SDL
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1e81bf9e05
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13 лет назад |
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gtk
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1e81bf9e05
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13 лет назад |
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win32
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c5f46545e8
A bunch more code ported to new alloc system
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12 лет назад |
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CmGLContext.cpp
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c5f46545e8
A bunch more code ported to new alloc system
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12 лет назад |
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CmGLFrameBufferObject.cpp
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cb10df23fe
Getting render target bindings to work so it shows up in GUI
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12 лет назад |
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CmGLGpuBuffer.cpp
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 лет назад |
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CmGLGpuParamBlockBuffer.cpp
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b0f44650c9
Param buffer updates are now queued on the proper deferred context and are in general handled better
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12 лет назад |
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CmGLGpuProgramManager.cpp
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df225bbba5
Ported remaining new/delete calls to the new system
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12 лет назад |
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CmGLHardwareBufferManager.cpp
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df225bbba5
Ported remaining new/delete calls to the new system
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12 лет назад |
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CmGLIndexBuffer.cpp
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 лет назад |
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CmGLMultiRenderTexture.cpp
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df225bbba5
Ported remaining new/delete calls to the new system
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12 лет назад |
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CmGLOcclusionQuery.cpp
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 лет назад |
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CmGLPixelBuffer.cpp
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71002238ae
Added default internal buffer alloc for PixelData
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12 лет назад |
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CmGLPixelFormat.cpp
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bfef9f98a0
Fix for invalid operation errors:
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12 лет назад |
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CmGLRenderSystem.cpp
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4ddd9e2995
Added separate clear methods for clearing active render target and active viewport
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12 лет назад |
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CmGLRenderSystemFactory.cpp
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c5f46545e8
A bunch more code ported to new alloc system
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12 лет назад |
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CmGLRenderTexture.cpp
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c5f46545e8
A bunch more code ported to new alloc system
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12 лет назад |
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CmGLRenderWindowManager.cpp
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 лет назад |
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CmGLSupport.cpp
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 лет назад |
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CmGLTexture.cpp
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cb10df23fe
Getting render target bindings to work so it shows up in GUI
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12 лет назад |
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CmGLTextureManager.cpp
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df225bbba5
Ported remaining new/delete calls to the new system
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12 лет назад |
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CmGLVertexBuffer.cpp
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 лет назад |
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CmWin32GLSupport.cpp
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aaa7d3e3d6
Refactored DX11 windows as well
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12 лет назад |
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CmWin32Window.cpp
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6b1dfdc6be
Refactored RenderTarget a bit to make is prettier (no real funcionality added)
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12 лет назад |
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glew.cpp
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 лет назад |