Marko Pintera 4ddd9e2995 Added separate clear methods for clearing active render target and active viewport 12 år sedan
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GLSL b19b034abb Added DebugRelease build 12 år sedan
GLX 1e81bf9e05 13 år sedan
OSX 1e81bf9e05 13 år sedan
SDL 1e81bf9e05 13 år sedan
gtk 1e81bf9e05 13 år sedan
win32 c5f46545e8 A bunch more code ported to new alloc system 12 år sedan
CmGLContext.cpp c5f46545e8 A bunch more code ported to new alloc system 12 år sedan
CmGLFrameBufferObject.cpp cb10df23fe Getting render target bindings to work so it shows up in GUI 12 år sedan
CmGLGpuBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 år sedan
CmGLGpuParamBlockBuffer.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 13 år sedan
CmGLGpuProgramManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 år sedan
CmGLHardwareBufferManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 år sedan
CmGLIndexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 år sedan
CmGLMultiRenderTexture.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 år sedan
CmGLOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 år sedan
CmGLPixelBuffer.cpp 71002238ae Added default internal buffer alloc for PixelData 13 år sedan
CmGLPixelFormat.cpp bfef9f98a0 Fix for invalid operation errors: 13 år sedan
CmGLRenderSystem.cpp 4ddd9e2995 Added separate clear methods for clearing active render target and active viewport 12 år sedan
CmGLRenderSystemFactory.cpp c5f46545e8 A bunch more code ported to new alloc system 12 år sedan
CmGLRenderTexture.cpp c5f46545e8 A bunch more code ported to new alloc system 12 år sedan
CmGLRenderWindowManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 år sedan
CmGLSupport.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 år sedan
CmGLTexture.cpp cb10df23fe Getting render target bindings to work so it shows up in GUI 12 år sedan
CmGLTextureManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 år sedan
CmGLVertexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 år sedan
CmWin32GLSupport.cpp aaa7d3e3d6 Refactored DX11 windows as well 12 år sedan
CmWin32Window.cpp 6b1dfdc6be Refactored RenderTarget a bit to make is prettier (no real funcionality added) 12 år sedan
glew.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 år sedan