Marko Pintera 4ddd9e2995 Added separate clear methods for clearing active render target and active viewport 12 лет назад
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GLSL b19b034abb Added DebugRelease build 12 лет назад
GLX 1e81bf9e05 13 лет назад
OSX 1e81bf9e05 13 лет назад
SDL 1e81bf9e05 13 лет назад
gtk 1e81bf9e05 13 лет назад
win32 c5f46545e8 A bunch more code ported to new alloc system 12 лет назад
CmGLContext.cpp c5f46545e8 A bunch more code ported to new alloc system 12 лет назад
CmGLFrameBufferObject.cpp cb10df23fe Getting render target bindings to work so it shows up in GUI 12 лет назад
CmGLGpuBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGLGpuParamBlockBuffer.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 лет назад
CmGLGpuProgramManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmGLHardwareBufferManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmGLIndexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGLMultiRenderTexture.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmGLOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGLPixelBuffer.cpp 71002238ae Added default internal buffer alloc for PixelData 12 лет назад
CmGLPixelFormat.cpp bfef9f98a0 Fix for invalid operation errors: 12 лет назад
CmGLRenderSystem.cpp 4ddd9e2995 Added separate clear methods for clearing active render target and active viewport 12 лет назад
CmGLRenderSystemFactory.cpp c5f46545e8 A bunch more code ported to new alloc system 12 лет назад
CmGLRenderTexture.cpp c5f46545e8 A bunch more code ported to new alloc system 12 лет назад
CmGLRenderWindowManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGLSupport.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGLTexture.cpp cb10df23fe Getting render target bindings to work so it shows up in GUI 12 лет назад
CmGLTextureManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmGLVertexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmWin32GLSupport.cpp aaa7d3e3d6 Refactored DX11 windows as well 12 лет назад
CmWin32Window.cpp 6b1dfdc6be Refactored RenderTarget a bit to make is prettier (no real funcionality added) 12 лет назад
glew.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад