glew.cpp 738 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623262426252626262726282629263026312632263326342635263626372638263926402641264226432644264526462647264826492650265126522653265426552656265726582659266026612662266326642665266626672668266926702671267226732674267526762677267826792680268126822683268426852686268726882689269026912692269326942695269626972698269927002701270227032704270527062707270827092710271127122713271427152716271727182719272027212722272327242725272627272728272927302731273227332734273527362737273827392740274127422743274427452746274727482749275027512752275327542755275627572758275927602761276227632764276527662767276827692770277127722773277427752776277727782779278027812782278327842785278627872788278927902791279227932794279527962797279827992800280128022803280428052806280728082809281028112812281328142815281628172818281928202821282228232824282528262827282828292830283128322833283428352836283728382839284028412842284328442845284628472848284928502851285228532854285528562857285828592860286128622863286428652866286728682869287028712872287328742875287628772878287928802881288228832884288528862887288828892890289128922893289428952896289728982899290029012902290329042905290629072908290929102911291229132914291529162917291829192920292129222923292429252926292729282929293029312932293329342935293629372938293929402941294229432944294529462947294829492950295129522953295429552956295729582959296029612962296329642965296629672968296929702971297229732974297529762977297829792980298129822983298429852986298729882989299029912992299329942995299629972998299930003001300230033004300530063007300830093010301130123013301430153016301730183019302030213022302330243025302630273028302930303031303230333034303530363037303830393040304130423043304430453046304730483049305030513052305330543055305630573058305930603061306230633064306530663067306830693070307130723073307430753076307730783079308030813082308330843085308630873088308930903091309230933094309530963097309830993100310131023103310431053106310731083109311031113112311331143115311631173118311931203121312231233124312531263127312831293130313131323133313431353136313731383139314031413142314331443145314631473148314931503151315231533154315531563157315831593160316131623163316431653166316731683169317031713172317331743175317631773178317931803181318231833184318531863187318831893190319131923193319431953196319731983199320032013202320332043205320632073208320932103211321232133214321532163217321832193220322132223223322432253226322732283229323032313232323332343235323632373238323932403241324232433244324532463247324832493250325132523253325432553256325732583259326032613262326332643265326632673268326932703271327232733274327532763277327832793280328132823283328432853286328732883289329032913292329332943295329632973298329933003301330233033304330533063307330833093310331133123313331433153316331733183319332033213322332333243325332633273328332933303331333233333334333533363337333833393340334133423343334433453346334733483349335033513352335333543355335633573358335933603361336233633364336533663367336833693370337133723373337433753376337733783379338033813382338333843385338633873388338933903391339233933394339533963397339833993400340134023403340434053406340734083409341034113412341334143415341634173418341934203421342234233424342534263427342834293430343134323433343434353436343734383439344034413442344334443445344634473448344934503451345234533454345534563457345834593460346134623463346434653466346734683469347034713472347334743475347634773478347934803481348234833484348534863487348834893490349134923493349434953496349734983499350035013502350335043505350635073508350935103511351235133514351535163517351835193520352135223523352435253526352735283529353035313532353335343535353635373538353935403541354235433544354535463547354835493550355135523553355435553556355735583559356035613562356335643565356635673568356935703571357235733574357535763577357835793580358135823583358435853586358735883589359035913592359335943595359635973598359936003601360236033604360536063607360836093610361136123613361436153616361736183619362036213622362336243625362636273628362936303631363236333634363536363637363836393640364136423643364436453646364736483649365036513652365336543655365636573658365936603661366236633664366536663667366836693670367136723673367436753676367736783679368036813682368336843685368636873688368936903691369236933694369536963697369836993700370137023703370437053706370737083709371037113712371337143715371637173718371937203721372237233724372537263727372837293730373137323733373437353736373737383739374037413742374337443745374637473748374937503751375237533754375537563757375837593760376137623763376437653766376737683769377037713772377337743775377637773778377937803781378237833784378537863787378837893790379137923793379437953796379737983799380038013802380338043805380638073808380938103811381238133814381538163817381838193820382138223823382438253826382738283829383038313832383338343835383638373838383938403841384238433844384538463847384838493850385138523853385438553856385738583859386038613862386338643865386638673868386938703871387238733874387538763877387838793880388138823883388438853886388738883889389038913892389338943895389638973898389939003901390239033904390539063907390839093910391139123913391439153916391739183919392039213922392339243925392639273928392939303931393239333934393539363937393839393940394139423943394439453946394739483949395039513952395339543955395639573958395939603961396239633964396539663967396839693970397139723973397439753976397739783979398039813982398339843985398639873988398939903991399239933994399539963997399839994000400140024003400440054006400740084009401040114012401340144015401640174018401940204021402240234024402540264027402840294030403140324033403440354036403740384039404040414042404340444045404640474048404940504051405240534054405540564057405840594060406140624063406440654066406740684069407040714072407340744075407640774078407940804081408240834084408540864087408840894090409140924093409440954096409740984099410041014102410341044105410641074108410941104111411241134114411541164117411841194120412141224123412441254126412741284129413041314132413341344135413641374138413941404141414241434144414541464147414841494150415141524153415441554156415741584159416041614162416341644165416641674168416941704171417241734174417541764177417841794180418141824183418441854186418741884189419041914192419341944195419641974198419942004201420242034204420542064207420842094210421142124213421442154216421742184219422042214222422342244225422642274228422942304231423242334234423542364237423842394240424142424243424442454246424742484249425042514252425342544255425642574258425942604261426242634264426542664267426842694270427142724273427442754276427742784279428042814282428342844285428642874288428942904291429242934294429542964297429842994300430143024303430443054306430743084309431043114312431343144315431643174318431943204321432243234324432543264327432843294330433143324333433443354336433743384339434043414342434343444345434643474348434943504351435243534354435543564357435843594360436143624363436443654366436743684369437043714372437343744375437643774378437943804381438243834384438543864387438843894390439143924393439443954396439743984399440044014402440344044405440644074408440944104411441244134414441544164417441844194420442144224423442444254426442744284429443044314432443344344435443644374438443944404441444244434444444544464447444844494450445144524453445444554456445744584459446044614462446344644465446644674468446944704471447244734474447544764477447844794480448144824483448444854486448744884489449044914492449344944495449644974498449945004501450245034504450545064507450845094510451145124513451445154516451745184519452045214522452345244525452645274528452945304531453245334534453545364537453845394540454145424543454445454546454745484549455045514552455345544555455645574558455945604561456245634564456545664567456845694570457145724573457445754576457745784579458045814582458345844585458645874588458945904591459245934594459545964597459845994600460146024603460446054606460746084609461046114612461346144615461646174618461946204621462246234624462546264627462846294630463146324633463446354636463746384639464046414642464346444645464646474648464946504651465246534654465546564657465846594660466146624663466446654666466746684669467046714672467346744675467646774678467946804681468246834684468546864687468846894690469146924693469446954696469746984699470047014702470347044705470647074708470947104711471247134714471547164717471847194720472147224723472447254726472747284729473047314732473347344735473647374738473947404741474247434744474547464747474847494750475147524753475447554756475747584759476047614762476347644765476647674768476947704771477247734774477547764777477847794780478147824783478447854786478747884789479047914792479347944795479647974798479948004801480248034804480548064807480848094810481148124813481448154816481748184819482048214822482348244825482648274828482948304831483248334834483548364837483848394840484148424843484448454846484748484849485048514852485348544855485648574858485948604861486248634864486548664867486848694870487148724873487448754876487748784879488048814882488348844885488648874888488948904891489248934894489548964897489848994900490149024903490449054906490749084909491049114912491349144915491649174918491949204921492249234924492549264927492849294930493149324933493449354936493749384939494049414942494349444945494649474948494949504951495249534954495549564957495849594960496149624963496449654966496749684969497049714972497349744975497649774978497949804981498249834984498549864987498849894990499149924993499449954996499749984999500050015002500350045005500650075008500950105011501250135014501550165017501850195020502150225023502450255026502750285029503050315032503350345035503650375038503950405041504250435044504550465047504850495050505150525053505450555056505750585059506050615062506350645065506650675068506950705071507250735074507550765077507850795080508150825083508450855086508750885089509050915092509350945095509650975098509951005101510251035104510551065107510851095110511151125113511451155116511751185119512051215122512351245125512651275128512951305131513251335134513551365137513851395140514151425143514451455146514751485149515051515152515351545155515651575158515951605161516251635164516551665167516851695170517151725173517451755176517751785179518051815182518351845185518651875188518951905191519251935194519551965197519851995200520152025203520452055206520752085209521052115212521352145215521652175218521952205221522252235224522552265227522852295230523152325233523452355236523752385239524052415242524352445245524652475248524952505251525252535254525552565257525852595260526152625263526452655266526752685269527052715272527352745275527652775278527952805281528252835284528552865287528852895290529152925293529452955296529752985299530053015302530353045305530653075308530953105311531253135314531553165317531853195320532153225323532453255326532753285329533053315332533353345335533653375338533953405341534253435344534553465347534853495350535153525353535453555356535753585359536053615362536353645365536653675368536953705371537253735374537553765377537853795380538153825383538453855386538753885389539053915392539353945395539653975398539954005401540254035404540554065407540854095410541154125413541454155416541754185419542054215422542354245425542654275428542954305431543254335434543554365437543854395440544154425443544454455446544754485449545054515452545354545455545654575458545954605461546254635464546554665467546854695470547154725473547454755476547754785479548054815482548354845485548654875488548954905491549254935494549554965497549854995500550155025503550455055506550755085509551055115512551355145515551655175518551955205521552255235524552555265527552855295530553155325533553455355536553755385539554055415542554355445545554655475548554955505551555255535554555555565557555855595560556155625563556455655566556755685569557055715572557355745575557655775578557955805581558255835584558555865587558855895590559155925593559455955596559755985599560056015602560356045605560656075608560956105611561256135614561556165617561856195620562156225623562456255626562756285629563056315632563356345635563656375638563956405641564256435644564556465647564856495650565156525653565456555656565756585659566056615662566356645665566656675668566956705671567256735674567556765677567856795680568156825683568456855686568756885689569056915692569356945695569656975698569957005701570257035704570557065707570857095710571157125713571457155716571757185719572057215722572357245725572657275728572957305731573257335734573557365737573857395740574157425743574457455746574757485749575057515752575357545755575657575758575957605761576257635764576557665767576857695770577157725773577457755776577757785779578057815782578357845785578657875788578957905791579257935794579557965797579857995800580158025803580458055806580758085809581058115812581358145815581658175818581958205821582258235824582558265827582858295830583158325833583458355836583758385839584058415842584358445845584658475848584958505851585258535854585558565857585858595860586158625863586458655866586758685869587058715872587358745875587658775878587958805881588258835884588558865887588858895890589158925893589458955896589758985899590059015902590359045905590659075908590959105911591259135914591559165917591859195920592159225923592459255926592759285929593059315932593359345935593659375938593959405941594259435944594559465947594859495950595159525953595459555956595759585959596059615962596359645965596659675968596959705971597259735974597559765977597859795980598159825983598459855986598759885989599059915992599359945995599659975998599960006001600260036004600560066007600860096010601160126013601460156016601760186019602060216022602360246025602660276028602960306031603260336034603560366037603860396040604160426043604460456046604760486049605060516052605360546055605660576058605960606061606260636064606560666067606860696070607160726073607460756076607760786079608060816082608360846085608660876088608960906091609260936094609560966097609860996100610161026103610461056106610761086109611061116112611361146115611661176118611961206121612261236124612561266127612861296130613161326133613461356136613761386139614061416142614361446145614661476148614961506151615261536154615561566157615861596160616161626163616461656166616761686169617061716172617361746175617661776178617961806181618261836184618561866187618861896190619161926193619461956196619761986199620062016202620362046205620662076208620962106211621262136214621562166217621862196220622162226223622462256226622762286229623062316232623362346235623662376238623962406241624262436244624562466247624862496250625162526253625462556256625762586259626062616262626362646265626662676268626962706271627262736274627562766277627862796280628162826283628462856286628762886289629062916292629362946295629662976298629963006301630263036304630563066307630863096310631163126313631463156316631763186319632063216322632363246325632663276328632963306331633263336334633563366337633863396340634163426343634463456346634763486349635063516352635363546355635663576358635963606361636263636364636563666367636863696370637163726373637463756376637763786379638063816382638363846385638663876388638963906391639263936394639563966397639863996400640164026403640464056406640764086409641064116412641364146415641664176418641964206421642264236424642564266427642864296430643164326433643464356436643764386439644064416442644364446445644664476448644964506451645264536454645564566457645864596460646164626463646464656466646764686469647064716472647364746475647664776478647964806481648264836484648564866487648864896490649164926493649464956496649764986499650065016502650365046505650665076508650965106511651265136514651565166517651865196520652165226523652465256526652765286529653065316532653365346535653665376538653965406541654265436544654565466547654865496550655165526553655465556556655765586559656065616562656365646565656665676568656965706571657265736574657565766577657865796580658165826583658465856586658765886589659065916592659365946595659665976598659966006601660266036604660566066607660866096610661166126613661466156616661766186619662066216622662366246625662666276628662966306631663266336634663566366637663866396640664166426643664466456646664766486649665066516652665366546655665666576658665966606661666266636664666566666667666866696670667166726673667466756676667766786679668066816682668366846685668666876688668966906691669266936694669566966697669866996700670167026703670467056706670767086709671067116712671367146715671667176718671967206721672267236724672567266727672867296730673167326733673467356736673767386739674067416742674367446745674667476748674967506751675267536754675567566757675867596760676167626763676467656766676767686769677067716772677367746775677667776778677967806781678267836784678567866787678867896790679167926793679467956796679767986799680068016802680368046805680668076808680968106811681268136814681568166817681868196820682168226823682468256826682768286829683068316832683368346835683668376838683968406841684268436844684568466847684868496850685168526853685468556856685768586859686068616862686368646865686668676868686968706871687268736874687568766877687868796880688168826883688468856886688768886889689068916892689368946895689668976898689969006901690269036904690569066907690869096910691169126913691469156916691769186919692069216922692369246925692669276928692969306931693269336934693569366937693869396940694169426943694469456946694769486949695069516952695369546955695669576958695969606961696269636964696569666967696869696970697169726973697469756976697769786979698069816982698369846985698669876988698969906991699269936994699569966997699869997000700170027003700470057006700770087009701070117012701370147015701670177018701970207021702270237024702570267027702870297030703170327033703470357036703770387039704070417042704370447045704670477048704970507051705270537054705570567057705870597060706170627063706470657066706770687069707070717072707370747075707670777078707970807081708270837084708570867087708870897090709170927093709470957096709770987099710071017102710371047105710671077108710971107111711271137114711571167117711871197120712171227123712471257126712771287129713071317132713371347135713671377138713971407141714271437144714571467147714871497150715171527153715471557156715771587159716071617162716371647165716671677168716971707171717271737174717571767177717871797180718171827183718471857186718771887189719071917192719371947195719671977198719972007201720272037204720572067207720872097210721172127213721472157216721772187219722072217222722372247225722672277228722972307231723272337234723572367237723872397240724172427243724472457246724772487249725072517252725372547255725672577258725972607261726272637264726572667267726872697270727172727273727472757276727772787279728072817282728372847285728672877288728972907291729272937294729572967297729872997300730173027303730473057306730773087309731073117312731373147315731673177318731973207321732273237324732573267327732873297330733173327333733473357336733773387339734073417342734373447345734673477348734973507351735273537354735573567357735873597360736173627363736473657366736773687369737073717372737373747375737673777378737973807381738273837384738573867387738873897390739173927393739473957396739773987399740074017402740374047405740674077408740974107411741274137414741574167417741874197420742174227423742474257426742774287429743074317432743374347435743674377438743974407441744274437444744574467447744874497450745174527453745474557456745774587459746074617462746374647465746674677468746974707471747274737474747574767477747874797480748174827483748474857486748774887489749074917492749374947495749674977498749975007501750275037504750575067507750875097510751175127513751475157516751775187519752075217522752375247525752675277528752975307531753275337534753575367537753875397540754175427543754475457546754775487549755075517552755375547555755675577558755975607561756275637564756575667567756875697570757175727573757475757576757775787579758075817582758375847585758675877588758975907591759275937594759575967597759875997600760176027603760476057606760776087609761076117612761376147615761676177618761976207621762276237624762576267627762876297630763176327633763476357636763776387639764076417642764376447645764676477648764976507651765276537654765576567657765876597660766176627663766476657666766776687669767076717672767376747675767676777678767976807681768276837684768576867687768876897690769176927693769476957696769776987699770077017702770377047705770677077708770977107711771277137714771577167717771877197720772177227723772477257726772777287729773077317732773377347735773677377738773977407741774277437744774577467747774877497750775177527753775477557756775777587759776077617762776377647765776677677768776977707771777277737774777577767777777877797780778177827783778477857786778777887789779077917792779377947795779677977798779978007801780278037804780578067807780878097810781178127813781478157816781778187819782078217822782378247825782678277828782978307831783278337834783578367837783878397840784178427843784478457846784778487849785078517852785378547855785678577858785978607861786278637864786578667867786878697870787178727873787478757876787778787879788078817882788378847885788678877888788978907891789278937894789578967897789878997900790179027903790479057906790779087909791079117912791379147915791679177918791979207921792279237924792579267927792879297930793179327933793479357936793779387939794079417942794379447945794679477948794979507951795279537954795579567957795879597960796179627963796479657966796779687969797079717972797379747975797679777978797979807981798279837984798579867987798879897990799179927993799479957996799779987999800080018002800380048005800680078008800980108011801280138014801580168017801880198020802180228023802480258026802780288029803080318032803380348035803680378038803980408041804280438044804580468047804880498050805180528053805480558056805780588059806080618062806380648065806680678068806980708071807280738074807580768077807880798080808180828083808480858086808780888089809080918092809380948095809680978098809981008101810281038104810581068107810881098110811181128113811481158116811781188119812081218122812381248125812681278128812981308131813281338134813581368137813881398140814181428143814481458146814781488149815081518152815381548155815681578158815981608161816281638164816581668167816881698170817181728173817481758176817781788179818081818182818381848185818681878188818981908191819281938194819581968197819881998200820182028203820482058206820782088209821082118212821382148215821682178218821982208221822282238224822582268227822882298230823182328233823482358236823782388239824082418242824382448245824682478248824982508251825282538254825582568257825882598260826182628263826482658266826782688269827082718272827382748275827682778278827982808281828282838284828582868287828882898290829182928293829482958296829782988299830083018302830383048305830683078308830983108311831283138314831583168317831883198320832183228323832483258326832783288329833083318332833383348335833683378338833983408341834283438344834583468347834883498350835183528353835483558356835783588359836083618362836383648365836683678368836983708371837283738374837583768377837883798380838183828383838483858386838783888389839083918392839383948395839683978398839984008401840284038404840584068407840884098410841184128413841484158416841784188419842084218422842384248425842684278428842984308431843284338434843584368437843884398440844184428443844484458446844784488449845084518452845384548455845684578458845984608461846284638464846584668467846884698470847184728473847484758476847784788479848084818482848384848485848684878488848984908491849284938494849584968497849884998500850185028503850485058506850785088509851085118512851385148515851685178518851985208521852285238524852585268527852885298530853185328533853485358536853785388539854085418542854385448545854685478548854985508551855285538554855585568557855885598560856185628563856485658566856785688569857085718572857385748575857685778578857985808581858285838584858585868587858885898590859185928593859485958596859785988599860086018602860386048605860686078608860986108611861286138614861586168617861886198620862186228623862486258626862786288629863086318632863386348635863686378638863986408641864286438644864586468647864886498650865186528653865486558656865786588659866086618662866386648665866686678668866986708671867286738674867586768677867886798680868186828683868486858686868786888689869086918692869386948695869686978698869987008701870287038704870587068707870887098710871187128713871487158716871787188719872087218722872387248725872687278728872987308731873287338734873587368737873887398740874187428743874487458746874787488749875087518752875387548755875687578758875987608761876287638764876587668767876887698770877187728773877487758776877787788779878087818782878387848785878687878788878987908791879287938794879587968797879887998800880188028803880488058806880788088809881088118812881388148815881688178818881988208821882288238824882588268827882888298830883188328833883488358836883788388839884088418842884388448845884688478848884988508851885288538854885588568857885888598860886188628863886488658866886788688869887088718872887388748875887688778878887988808881888288838884888588868887888888898890889188928893889488958896889788988899890089018902890389048905890689078908890989108911891289138914891589168917891889198920892189228923892489258926892789288929893089318932893389348935893689378938893989408941894289438944894589468947894889498950895189528953895489558956895789588959896089618962896389648965896689678968896989708971897289738974897589768977897889798980898189828983898489858986898789888989899089918992899389948995899689978998899990009001900290039004900590069007900890099010901190129013901490159016901790189019902090219022902390249025902690279028902990309031903290339034903590369037903890399040904190429043904490459046904790489049905090519052905390549055905690579058905990609061906290639064906590669067906890699070907190729073907490759076907790789079908090819082908390849085908690879088908990909091909290939094909590969097909890999100910191029103910491059106910791089109911091119112911391149115911691179118911991209121912291239124912591269127912891299130913191329133913491359136913791389139914091419142914391449145914691479148914991509151915291539154915591569157915891599160916191629163916491659166916791689169917091719172917391749175917691779178917991809181918291839184918591869187918891899190919191929193919491959196919791989199920092019202920392049205920692079208920992109211921292139214921592169217921892199220922192229223922492259226922792289229923092319232923392349235923692379238923992409241924292439244924592469247924892499250925192529253925492559256925792589259926092619262926392649265926692679268926992709271927292739274927592769277927892799280928192829283928492859286928792889289929092919292929392949295929692979298929993009301930293039304930593069307930893099310931193129313931493159316931793189319932093219322932393249325932693279328932993309331933293339334933593369337933893399340934193429343934493459346934793489349935093519352935393549355935693579358935993609361936293639364936593669367936893699370937193729373937493759376937793789379938093819382938393849385938693879388938993909391939293939394939593969397939893999400940194029403940494059406940794089409941094119412941394149415941694179418941994209421942294239424942594269427942894299430943194329433943494359436943794389439944094419442944394449445944694479448944994509451945294539454945594569457945894599460946194629463946494659466946794689469947094719472947394749475947694779478947994809481948294839484948594869487948894899490949194929493949494959496949794989499950095019502950395049505950695079508950995109511951295139514951595169517951895199520952195229523952495259526952795289529953095319532953395349535953695379538953995409541954295439544954595469547954895499550955195529553955495559556955795589559956095619562956395649565956695679568956995709571957295739574957595769577957895799580958195829583958495859586958795889589959095919592959395949595959695979598959996009601960296039604960596069607960896099610961196129613961496159616961796189619962096219622962396249625962696279628962996309631963296339634963596369637963896399640964196429643964496459646964796489649965096519652965396549655965696579658965996609661966296639664966596669667966896699670967196729673967496759676967796789679968096819682968396849685968696879688968996909691969296939694969596969697969896999700970197029703970497059706970797089709971097119712971397149715971697179718971997209721972297239724972597269727972897299730973197329733973497359736973797389739974097419742974397449745974697479748974997509751975297539754975597569757975897599760976197629763976497659766976797689769977097719772977397749775977697779778977997809781978297839784978597869787978897899790979197929793979497959796979797989799980098019802980398049805980698079808980998109811981298139814981598169817981898199820982198229823982498259826982798289829983098319832983398349835983698379838983998409841984298439844984598469847984898499850985198529853985498559856985798589859986098619862986398649865986698679868986998709871987298739874987598769877987898799880988198829883988498859886988798889889989098919892989398949895989698979898989999009901990299039904990599069907990899099910991199129913991499159916991799189919992099219922992399249925992699279928992999309931993299339934993599369937993899399940994199429943994499459946994799489949995099519952995399549955995699579958995999609961996299639964996599669967996899699970997199729973997499759976997799789979998099819982998399849985998699879988998999909991999299939994999599969997999899991000010001100021000310004100051000610007100081000910010100111001210013100141001510016100171001810019100201002110022100231002410025100261002710028100291003010031100321003310034100351003610037100381003910040100411004210043100441004510046100471004810049100501005110052100531005410055100561005710058100591006010061100621006310064100651006610067100681006910070100711007210073100741007510076100771007810079100801008110082100831008410085100861008710088100891009010091100921009310094100951009610097100981009910100101011010210103101041010510106101071010810109101101011110112101131011410115101161011710118101191012010121101221012310124101251012610127101281012910130101311013210133101341013510136101371013810139101401014110142101431014410145101461014710148101491015010151101521015310154101551015610157101581015910160101611016210163101641016510166101671016810169101701017110172101731017410175101761017710178101791018010181101821018310184101851018610187101881018910190101911019210193101941019510196101971019810199102001020110202102031020410205102061020710208102091021010211102121021310214102151021610217102181021910220102211022210223102241022510226102271022810229102301023110232102331023410235102361023710238102391024010241102421024310244102451024610247102481024910250102511025210253102541025510256102571025810259102601026110262102631026410265102661026710268102691027010271102721027310274102751027610277102781027910280102811028210283102841028510286102871028810289102901029110292102931029410295102961029710298102991030010301103021030310304103051030610307103081030910310103111031210313103141031510316103171031810319103201032110322103231032410325103261032710328103291033010331103321033310334103351033610337103381033910340103411034210343103441034510346103471034810349103501035110352103531035410355103561035710358103591036010361103621036310364103651036610367103681036910370103711037210373103741037510376103771037810379103801038110382103831038410385103861038710388103891039010391103921039310394103951039610397103981039910400104011040210403104041040510406104071040810409104101041110412104131041410415104161041710418104191042010421104221042310424104251042610427104281042910430104311043210433104341043510436104371043810439104401044110442104431044410445104461044710448104491045010451104521045310454104551045610457104581045910460104611046210463104641046510466104671046810469104701047110472104731047410475104761047710478104791048010481104821048310484104851048610487104881048910490104911049210493104941049510496104971049810499105001050110502105031050410505105061050710508105091051010511105121051310514105151051610517105181051910520105211052210523105241052510526105271052810529105301053110532105331053410535105361053710538105391054010541105421054310544105451054610547105481054910550105511055210553105541055510556105571055810559105601056110562105631056410565105661056710568105691057010571105721057310574105751057610577105781057910580105811058210583105841058510586105871058810589105901059110592105931059410595105961059710598105991060010601106021060310604106051060610607106081060910610106111061210613106141061510616106171061810619106201062110622106231062410625106261062710628106291063010631106321063310634106351063610637106381063910640106411064210643106441064510646106471064810649106501065110652106531065410655106561065710658106591066010661106621066310664106651066610667106681066910670106711067210673106741067510676106771067810679106801068110682106831068410685106861068710688106891069010691106921069310694106951069610697106981069910700107011070210703107041070510706107071070810709107101071110712107131071410715107161071710718107191072010721107221072310724107251072610727107281072910730107311073210733107341073510736107371073810739107401074110742107431074410745107461074710748107491075010751107521075310754107551075610757107581075910760107611076210763107641076510766107671076810769107701077110772107731077410775107761077710778107791078010781107821078310784107851078610787107881078910790107911079210793107941079510796107971079810799108001080110802108031080410805108061080710808108091081010811108121081310814108151081610817108181081910820108211082210823108241082510826108271082810829108301083110832108331083410835108361083710838108391084010841108421084310844108451084610847108481084910850108511085210853108541085510856108571085810859108601086110862108631086410865108661086710868108691087010871108721087310874108751087610877108781087910880108811088210883108841088510886108871088810889108901089110892108931089410895108961089710898108991090010901109021090310904109051090610907109081090910910109111091210913109141091510916109171091810919109201092110922109231092410925109261092710928109291093010931109321093310934109351093610937109381093910940109411094210943109441094510946109471094810949109501095110952109531095410955109561095710958109591096010961109621096310964109651096610967109681096910970109711097210973109741097510976109771097810979109801098110982109831098410985109861098710988109891099010991109921099310994109951099610997109981099911000110011100211003110041100511006110071100811009110101101111012110131101411015110161101711018110191102011021110221102311024110251102611027110281102911030110311103211033110341103511036110371103811039110401104111042110431104411045110461104711048110491105011051110521105311054110551105611057110581105911060110611106211063110641106511066110671106811069110701107111072110731107411075110761107711078110791108011081110821108311084110851108611087110881108911090110911109211093110941109511096110971109811099111001110111102111031110411105111061110711108111091111011111111121111311114111151111611117111181111911120111211112211123111241112511126111271112811129111301113111132111331113411135111361113711138111391114011141111421114311144111451114611147111481114911150111511115211153111541115511156111571115811159111601116111162111631116411165111661116711168111691117011171111721117311174111751117611177111781117911180111811118211183111841118511186111871118811189111901119111192111931119411195111961119711198111991120011201112021120311204112051120611207112081120911210112111121211213112141121511216112171121811219112201122111222112231122411225112261122711228112291123011231112321123311234112351123611237112381123911240112411124211243112441124511246112471124811249112501125111252112531125411255112561125711258112591126011261112621126311264112651126611267112681126911270112711127211273112741127511276112771127811279112801128111282112831128411285112861128711288112891129011291112921129311294112951129611297112981129911300113011130211303113041130511306113071130811309113101131111312113131131411315113161131711318113191132011321113221132311324113251132611327113281132911330113311133211333113341133511336113371133811339113401134111342113431134411345113461134711348113491135011351113521135311354113551135611357113581135911360113611136211363113641136511366113671136811369113701137111372113731137411375113761137711378113791138011381113821138311384113851138611387113881138911390113911139211393113941139511396113971139811399114001140111402114031140411405114061140711408114091141011411114121141311414114151141611417114181141911420114211142211423114241142511426114271142811429114301143111432114331143411435114361143711438114391144011441114421144311444114451144611447114481144911450114511145211453114541145511456114571145811459114601146111462114631146411465114661146711468114691147011471114721147311474114751147611477114781147911480114811148211483114841148511486114871148811489114901149111492114931149411495114961149711498114991150011501115021150311504115051150611507115081150911510115111151211513115141151511516115171151811519115201152111522115231152411525115261152711528115291153011531115321153311534115351153611537115381153911540115411154211543115441154511546115471154811549115501155111552115531155411555115561155711558115591156011561115621156311564115651156611567115681156911570115711157211573115741157511576115771157811579115801158111582115831158411585115861158711588115891159011591115921159311594115951159611597115981159911600116011160211603116041160511606116071160811609116101161111612116131161411615116161161711618116191162011621116221162311624116251162611627116281162911630116311163211633116341163511636116371163811639116401164111642116431164411645116461164711648116491165011651116521165311654116551165611657116581165911660116611166211663116641166511666116671166811669116701167111672116731167411675116761167711678116791168011681116821168311684116851168611687116881168911690116911169211693116941169511696116971169811699117001170111702117031170411705117061170711708117091171011711117121171311714117151171611717117181171911720117211172211723117241172511726117271172811729117301173111732117331173411735117361173711738117391174011741117421174311744117451174611747117481174911750117511175211753117541175511756117571175811759117601176111762117631176411765117661176711768117691177011771117721177311774117751177611777117781177911780117811178211783117841178511786117871178811789117901179111792117931179411795117961179711798117991180011801118021180311804118051180611807118081180911810118111181211813118141181511816118171181811819118201182111822118231182411825118261182711828118291183011831118321183311834118351183611837118381183911840118411184211843118441184511846118471184811849118501185111852118531185411855118561185711858118591186011861118621186311864118651186611867118681186911870118711187211873118741187511876118771187811879118801188111882118831188411885118861188711888118891189011891118921189311894118951189611897118981189911900119011190211903119041190511906119071190811909119101191111912119131191411915119161191711918119191192011921119221192311924119251192611927119281192911930119311193211933119341193511936119371193811939119401194111942119431194411945119461194711948119491195011951119521195311954119551195611957119581195911960119611196211963119641196511966119671196811969119701197111972119731197411975119761197711978119791198011981119821198311984119851198611987119881198911990119911199211993119941199511996119971199811999120001200112002120031200412005120061200712008120091201012011120121201312014120151201612017120181201912020120211202212023120241202512026120271202812029120301203112032120331203412035120361203712038120391204012041120421204312044120451204612047120481204912050120511205212053120541205512056120571205812059120601206112062120631206412065120661206712068120691207012071120721207312074120751207612077120781207912080120811208212083120841208512086120871208812089120901209112092120931209412095120961209712098120991210012101121021210312104121051210612107121081210912110121111211212113121141211512116121171211812119121201212112122121231212412125121261212712128121291213012131121321213312134121351213612137121381213912140121411214212143121441214512146121471214812149121501215112152121531215412155121561215712158121591216012161121621216312164121651216612167121681216912170121711217212173121741217512176121771217812179121801218112182121831218412185121861218712188121891219012191121921219312194121951219612197121981219912200122011220212203122041220512206122071220812209122101221112212122131221412215122161221712218122191222012221122221222312224122251222612227122281222912230122311223212233122341223512236122371223812239122401224112242122431224412245122461224712248122491225012251122521225312254122551225612257122581225912260122611226212263122641226512266122671226812269122701227112272122731227412275122761227712278122791228012281122821228312284122851228612287122881228912290122911229212293122941229512296122971229812299123001230112302123031230412305123061230712308123091231012311123121231312314123151231612317123181231912320123211232212323123241232512326123271232812329123301233112332123331233412335123361233712338123391234012341123421234312344123451234612347123481234912350123511235212353123541235512356123571235812359123601236112362123631236412365123661236712368123691237012371123721237312374123751237612377123781237912380123811238212383123841238512386123871238812389123901239112392123931239412395123961239712398123991240012401124021240312404124051240612407124081240912410124111241212413124141241512416124171241812419124201242112422124231242412425124261242712428124291243012431124321243312434124351243612437124381243912440124411244212443124441244512446124471244812449124501245112452124531245412455124561245712458124591246012461124621246312464124651246612467124681246912470124711247212473124741247512476124771247812479124801248112482124831248412485124861248712488124891249012491124921249312494124951249612497124981249912500125011250212503125041250512506125071250812509125101251112512125131251412515125161251712518125191252012521125221252312524125251252612527125281252912530125311253212533125341253512536125371253812539125401254112542125431254412545125461254712548125491255012551125521255312554125551255612557125581255912560125611256212563125641256512566125671256812569125701257112572125731257412575125761257712578125791258012581125821258312584125851258612587125881258912590125911259212593125941259512596125971259812599126001260112602126031260412605126061260712608126091261012611126121261312614126151261612617126181261912620126211262212623126241262512626126271262812629126301263112632126331263412635126361263712638126391264012641126421264312644126451264612647126481264912650126511265212653126541265512656126571265812659126601266112662126631266412665126661266712668126691267012671126721267312674126751267612677126781267912680126811268212683126841268512686126871268812689126901269112692126931269412695126961269712698126991270012701127021270312704127051270612707127081270912710127111271212713127141271512716127171271812719127201272112722127231272412725127261272712728127291273012731127321273312734127351273612737127381273912740127411274212743127441274512746127471274812749127501275112752127531275412755127561275712758127591276012761127621276312764127651276612767127681276912770127711277212773127741277512776127771277812779127801278112782127831278412785127861278712788127891279012791127921279312794127951279612797127981279912800128011280212803128041280512806128071280812809128101281112812128131281412815128161281712818128191282012821128221282312824128251282612827128281282912830128311283212833128341283512836128371283812839128401284112842128431284412845128461284712848128491285012851128521285312854128551285612857128581285912860128611286212863128641286512866128671286812869128701287112872128731287412875128761287712878128791288012881128821288312884128851288612887128881288912890128911289212893128941289512896128971289812899129001290112902129031290412905129061290712908129091291012911129121291312914129151291612917129181291912920129211292212923129241292512926129271292812929129301293112932129331293412935129361293712938129391294012941129421294312944129451294612947129481294912950129511295212953129541295512956129571295812959129601296112962129631296412965129661296712968129691297012971129721297312974129751297612977129781297912980129811298212983129841298512986129871298812989129901299112992129931299412995129961299712998129991300013001130021300313004130051300613007130081300913010130111301213013130141301513016130171301813019130201302113022130231302413025130261302713028130291303013031130321303313034130351303613037130381303913040130411304213043130441304513046130471304813049130501305113052130531305413055130561305713058130591306013061130621306313064130651306613067130681306913070130711307213073130741307513076130771307813079130801308113082130831308413085130861308713088130891309013091130921309313094130951309613097130981309913100131011310213103131041310513106131071310813109131101311113112131131311413115131161311713118131191312013121131221312313124131251312613127131281312913130131311313213133131341313513136131371313813139131401314113142131431314413145131461314713148131491315013151131521315313154131551315613157131581315913160131611316213163131641316513166131671316813169131701317113172131731317413175131761317713178131791318013181131821318313184131851318613187131881318913190131911319213193131941319513196131971319813199132001320113202132031320413205132061320713208132091321013211132121321313214132151321613217132181321913220132211322213223132241322513226132271322813229132301323113232132331323413235132361323713238132391324013241132421324313244132451324613247132481324913250132511325213253132541325513256132571325813259132601326113262132631326413265132661326713268132691327013271132721327313274132751327613277132781327913280132811328213283132841328513286132871328813289132901329113292132931329413295132961329713298132991330013301133021330313304133051330613307133081330913310133111331213313133141331513316133171331813319133201332113322133231332413325133261332713328133291333013331133321333313334133351333613337133381333913340133411334213343133441334513346133471334813349133501335113352133531335413355133561335713358133591336013361133621336313364133651336613367133681336913370133711337213373133741337513376133771337813379133801338113382133831338413385133861338713388133891339013391133921339313394133951339613397133981339913400134011340213403134041340513406134071340813409134101341113412134131341413415134161341713418134191342013421134221342313424134251342613427134281342913430134311343213433134341343513436134371343813439134401344113442134431344413445134461344713448134491345013451134521345313454134551345613457134581345913460134611346213463134641346513466134671346813469134701347113472134731347413475134761347713478134791348013481134821348313484134851348613487134881348913490134911349213493134941349513496134971349813499135001350113502135031350413505135061350713508135091351013511135121351313514135151351613517135181351913520135211352213523135241352513526135271352813529135301353113532135331353413535135361353713538135391354013541135421354313544135451354613547135481354913550135511355213553135541355513556135571355813559135601356113562135631356413565135661356713568135691357013571135721357313574135751357613577135781357913580135811358213583135841358513586135871358813589135901359113592135931359413595135961359713598135991360013601136021360313604136051360613607136081360913610136111361213613136141361513616136171361813619136201362113622136231362413625136261362713628136291363013631136321363313634136351363613637136381363913640136411364213643136441364513646136471364813649136501365113652136531365413655136561365713658136591366013661136621366313664136651366613667136681366913670136711367213673136741367513676136771367813679136801368113682136831368413685136861368713688136891369013691136921369313694136951369613697136981369913700137011370213703137041370513706137071370813709137101371113712137131371413715137161371713718137191372013721137221372313724137251372613727137281372913730137311373213733137341373513736137371373813739137401374113742137431374413745137461374713748137491375013751137521375313754137551375613757137581375913760137611376213763137641376513766137671376813769137701377113772137731377413775137761377713778137791378013781137821378313784137851378613787137881378913790137911379213793137941379513796137971379813799138001380113802138031380413805138061380713808138091381013811138121381313814138151381613817138181381913820138211382213823138241382513826138271382813829138301383113832138331383413835138361383713838138391384013841138421384313844138451384613847138481384913850138511385213853138541385513856138571385813859138601386113862138631386413865138661386713868138691387013871138721387313874138751387613877138781387913880138811388213883138841388513886138871388813889138901389113892138931389413895138961389713898138991390013901139021390313904139051390613907139081390913910139111391213913139141391513916139171391813919139201392113922139231392413925139261392713928139291393013931139321393313934139351393613937139381393913940139411394213943139441394513946139471394813949139501395113952139531395413955139561395713958139591396013961139621396313964139651396613967139681396913970139711397213973139741397513976139771397813979139801398113982139831398413985139861398713988139891399013991139921399313994139951399613997139981399914000140011400214003140041400514006140071400814009140101401114012140131401414015140161401714018140191402014021140221402314024140251402614027140281402914030140311403214033140341403514036140371403814039140401404114042140431404414045140461404714048140491405014051140521405314054140551405614057140581405914060140611406214063140641406514066140671406814069140701407114072140731407414075140761407714078140791408014081140821408314084140851408614087140881408914090140911409214093140941409514096140971409814099141001410114102141031410414105141061410714108141091411014111141121411314114141151411614117141181411914120141211412214123141241412514126141271412814129141301413114132141331413414135141361413714138141391414014141141421414314144141451414614147141481414914150141511415214153141541415514156141571415814159141601416114162141631416414165141661416714168141691417014171141721417314174141751417614177141781417914180141811418214183141841418514186141871418814189141901419114192141931419414195141961419714198141991420014201142021420314204142051420614207142081420914210142111421214213142141421514216142171421814219142201422114222142231422414225142261422714228142291423014231142321423314234142351423614237142381423914240142411424214243142441424514246142471424814249142501425114252142531425414255142561425714258142591426014261142621426314264142651426614267142681426914270142711427214273142741427514276142771427814279142801428114282142831428414285142861428714288142891429014291142921429314294142951429614297142981429914300143011430214303143041430514306143071430814309143101431114312143131431414315143161431714318143191432014321143221432314324143251432614327143281432914330143311433214333143341433514336143371433814339143401434114342143431434414345143461434714348143491435014351143521435314354143551435614357143581435914360143611436214363143641436514366143671436814369143701437114372143731437414375143761437714378143791438014381143821438314384143851438614387143881438914390143911439214393143941439514396143971439814399144001440114402144031440414405144061440714408144091441014411144121441314414144151441614417144181441914420144211442214423144241442514426144271442814429144301443114432144331443414435144361443714438144391444014441144421444314444144451444614447144481444914450144511445214453144541445514456144571445814459144601446114462144631446414465144661446714468144691447014471144721447314474144751447614477144781447914480144811448214483144841448514486144871448814489144901449114492144931449414495144961449714498144991450014501145021450314504145051450614507145081450914510145111451214513145141451514516145171451814519145201452114522145231452414525145261452714528145291453014531145321453314534145351453614537145381453914540145411454214543145441454514546145471454814549145501455114552145531455414555145561455714558145591456014561145621456314564145651456614567145681456914570145711457214573145741457514576145771457814579145801458114582145831458414585145861458714588145891459014591145921459314594145951459614597145981459914600146011460214603146041460514606146071460814609146101461114612146131461414615146161461714618146191462014621146221462314624146251462614627146281462914630146311463214633146341463514636146371463814639146401464114642146431464414645146461464714648146491465014651146521465314654146551465614657146581465914660146611466214663146641466514666146671466814669146701467114672146731467414675146761467714678146791468014681146821468314684146851468614687146881468914690146911469214693146941469514696146971469814699147001470114702147031470414705147061470714708147091471014711147121471314714147151471614717147181471914720147211472214723147241472514726147271472814729147301473114732147331473414735147361473714738147391474014741147421474314744147451474614747147481474914750147511475214753147541475514756147571475814759147601476114762147631476414765147661476714768147691477014771147721477314774147751477614777147781477914780147811478214783147841478514786147871478814789147901479114792147931479414795147961479714798147991480014801148021480314804148051480614807148081480914810148111481214813148141481514816148171481814819148201482114822148231482414825148261482714828148291483014831148321483314834148351483614837148381483914840148411484214843148441484514846148471484814849148501485114852148531485414855148561485714858148591486014861148621486314864148651486614867148681486914870148711487214873148741487514876148771487814879148801488114882148831488414885148861488714888148891489014891148921489314894148951489614897148981489914900149011490214903149041490514906149071490814909149101491114912149131491414915149161491714918149191492014921149221492314924149251492614927149281492914930149311493214933149341493514936149371493814939149401494114942149431494414945149461494714948149491495014951149521495314954149551495614957149581495914960149611496214963149641496514966149671496814969149701497114972149731497414975149761497714978149791498014981149821498314984149851498614987149881498914990149911499214993149941499514996149971499814999150001500115002150031500415005150061500715008150091501015011150121501315014150151501615017150181501915020150211502215023150241502515026150271502815029150301503115032150331503415035150361503715038150391504015041150421504315044150451504615047150481504915050150511505215053150541505515056150571505815059150601506115062150631506415065150661506715068150691507015071150721507315074150751507615077150781507915080150811508215083150841508515086150871508815089150901509115092150931509415095150961509715098150991510015101151021510315104151051510615107151081510915110151111511215113151141511515116151171511815119151201512115122151231512415125151261512715128151291513015131151321513315134151351513615137151381513915140151411514215143151441514515146151471514815149151501515115152
  1. /*
  2. ** The OpenGL Extension Wrangler Library
  3. ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
  4. ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
  5. ** Copyright (C) 2002, Lev Povalahev
  6. ** All rights reserved.
  7. **
  8. ** Redistribution and use in source and binary forms, with or without
  9. ** modification, are permitted provided that the following conditions are met:
  10. **
  11. ** * Redistributions of source code must retain the above copyright notice,
  12. ** this list of conditions and the following disclaimer.
  13. ** * Redistributions in binary form must reproduce the above copyright notice,
  14. ** this list of conditions and the following disclaimer in the documentation
  15. ** and/or other materials provided with the distribution.
  16. ** * The name of the author may be used to endorse or promote products
  17. ** derived from this software without specific prior written permission.
  18. **
  19. ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  20. ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  21. ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  22. ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
  23. ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
  24. ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
  25. ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
  26. ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
  27. ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  28. ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
  29. ** THE POSSIBILITY OF SUCH DAMAGE.
  30. */
  31. // SJS
  32. #include "CmGLSupport.h"
  33. // SJS
  34. #include <GL/glew.h>
  35. #if defined(_WIN32)
  36. # include <GL/wglew.h>
  37. #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
  38. # include <GL/glxew.h>
  39. #endif
  40. /*
  41. * Define glewGetContext and related helper macros.
  42. */
  43. #ifdef GLEW_MX
  44. # define glewGetContext() ctx
  45. # ifdef _WIN32
  46. # define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
  47. # define GLEW_CONTEXT_ARG_VAR_INIT ctx
  48. # define wglewGetContext() ctx
  49. # define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
  50. # define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
  51. # else /* _WIN32 */
  52. # define GLEW_CONTEXT_ARG_DEF_INIT void
  53. # define GLEW_CONTEXT_ARG_VAR_INIT
  54. # define glxewGetContext() ctx
  55. # define GLXEW_CONTEXT_ARG_DEF_INIT void
  56. # define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
  57. # endif /* _WIN32 */
  58. # define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
  59. #else /* GLEW_MX */
  60. // SJS
  61. # define GLEW_CONTEXT_ARG_DEF_INIT CamelotFramework::GLSupport *glSupport
  62. # define GLEW_CONTEXT_ARG_VAR_INIT glSupport
  63. # define GLEW_CONTEXT_ARG_DEF_LIST CamelotFramework::GLSupport *glSupport
  64. # define WGLEW_CONTEXT_ARG_DEF_INIT CamelotFramework::GLSupport *glSupport
  65. # define WGLEW_CONTEXT_ARG_DEF_LIST CamelotFramework::GLSupport *glSupport
  66. # define GLXEW_CONTEXT_ARG_DEF_INIT CamelotFramework::GLSupport *glSupport
  67. # define GLXEW_CONTEXT_ARG_DEF_LIST CamelotFramework::GLSupport *glSupport
  68. //# define GLEW_CONTEXT_ARG_DEF_INIT void
  69. //# define GLEW_CONTEXT_ARG_VAR_INIT
  70. //# define GLEW_CONTEXT_ARG_DEF_LIST void
  71. //# define WGLEW_CONTEXT_ARG_DEF_INIT void
  72. //# define WGLEW_CONTEXT_ARG_DEF_LIST void
  73. //# define GLXEW_CONTEXT_ARG_DEF_INIT void
  74. //# define GLXEW_CONTEXT_ARG_DEF_LIST void
  75. // SJS
  76. #endif /* GLEW_MX */
  77. #if defined(__APPLE__)
  78. #include <stdlib.h>
  79. #include <string.h>
  80. #include <AvailabilityMacros.h>
  81. #ifdef MAC_OS_X_VERSION_10_3
  82. #include <dlfcn.h>
  83. void* NSGLGetProcAddress (const GLubyte *name)
  84. {
  85. static void* image = NULL;
  86. if (NULL == image)
  87. {
  88. image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
  89. }
  90. return image ? dlsym(image, (const char*)name) : NULL;
  91. }
  92. #else
  93. #include <mach-o/dyld.h>
  94. void* NSGLGetProcAddress (const GLubyte *name)
  95. {
  96. static const struct mach_header* image = NULL;
  97. NSSymbol symbol;
  98. char* symbolName;
  99. if (NULL == image)
  100. {
  101. image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
  102. }
  103. /* prepend a '_' for the Unix C symbol mangling convention */
  104. symbolName = malloc(strlen((const char*)name) + 2);
  105. strcpy(symbolName+1, (const char*)name);
  106. symbolName[0] = '_';
  107. symbol = NULL;
  108. /* if (NSIsSymbolNameDefined(symbolName))
  109. symbol = NSLookupAndBindSymbol(symbolName); */
  110. symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
  111. free(symbolName);
  112. return symbol ? NSAddressOfSymbol(symbol) : NULL;
  113. }
  114. #endif /* MAC_OS_X_VERSION_10_3 */
  115. #endif /* __APPLE__ */
  116. #if defined(__sgi) || defined (__sun)
  117. #include <dlfcn.h>
  118. #include <stdio.h>
  119. #include <stdlib.h>
  120. void* dlGetProcAddress (const GLubyte* name)
  121. {
  122. static void* h = NULL;
  123. static void* gpa;
  124. if (h == NULL)
  125. {
  126. if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
  127. gpa = dlsym(h, "glXGetProcAddress");
  128. }
  129. if (gpa != NULL)
  130. return ((void*(*)(const GLubyte*))gpa)(name);
  131. else
  132. return dlsym(h, (const char*)name);
  133. }
  134. #endif /* __sgi || __sun */
  135. /*
  136. * Define glewGetProcAddress.
  137. */
  138. #if defined(_WIN32)
  139. # define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
  140. #else
  141. # if defined(__APPLE__)
  142. # define glewGetProcAddress(name) NSGLGetProcAddress(name)
  143. # else
  144. # if defined(__sgi) || defined(__sun)
  145. # define glewGetProcAddress(name) dlGetProcAddress(name)
  146. # else /* __linux */
  147. # define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
  148. # endif
  149. # endif
  150. #endif
  151. /*
  152. * Define GLboolean const cast.
  153. */
  154. #define CONST_CAST(x) (*(GLboolean*)&x)
  155. /*
  156. * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
  157. * These functions implement the functionality required in this file.
  158. */
  159. static GLuint _glewStrLen (const GLubyte* s)
  160. {
  161. GLuint i=0;
  162. if (s == NULL) return 0;
  163. while (s[i] != '\0') i++;
  164. return i;
  165. }
  166. static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
  167. {
  168. GLuint i=0;
  169. if (s == NULL) return 0;
  170. while (s[i] != '\0' && s[i] != c) i++;
  171. return (s[i] == '\0' || s[i] == c) ? i : 0;
  172. }
  173. static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
  174. {
  175. GLuint i=0;
  176. if(a == NULL || b == NULL)
  177. return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
  178. while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
  179. return i == n ? GL_TRUE : GL_FALSE;
  180. }
  181. static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
  182. {
  183. while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
  184. {
  185. (*a)++;
  186. (*na)--;
  187. }
  188. if(*na >= nb)
  189. {
  190. GLuint i=0;
  191. while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
  192. if(i == nb)
  193. {
  194. *a = *a + nb;
  195. *na = *na - nb;
  196. return GL_TRUE;
  197. }
  198. }
  199. return GL_FALSE;
  200. }
  201. static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
  202. {
  203. if(*na >= nb)
  204. {
  205. GLuint i=0;
  206. while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
  207. if(i == nb)
  208. {
  209. *a = *a + nb;
  210. *na = *na - nb;
  211. return GL_TRUE;
  212. }
  213. }
  214. return GL_FALSE;
  215. }
  216. static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
  217. {
  218. if(*na >= nb)
  219. {
  220. GLuint i=0;
  221. while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
  222. if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
  223. {
  224. *a = *a + nb;
  225. *na = *na - nb;
  226. return GL_TRUE;
  227. }
  228. }
  229. return GL_FALSE;
  230. }
  231. #if !defined(_WIN32) || !defined(GLEW_MX)
  232. PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
  233. PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
  234. PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
  235. PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
  236. PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
  237. PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
  238. PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
  239. PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
  240. PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
  241. PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
  242. PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
  243. PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
  244. PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
  245. PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
  246. PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
  247. PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
  248. PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
  249. PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
  250. PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
  251. PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
  252. PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
  253. PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
  254. PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
  255. PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
  256. PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
  257. PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
  258. PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
  259. PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
  260. PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
  261. PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
  262. PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
  263. PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
  264. PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
  265. PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
  266. PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
  267. PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
  268. PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
  269. PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
  270. PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
  271. PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
  272. PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
  273. PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
  274. PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
  275. PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
  276. PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
  277. PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
  278. PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
  279. PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
  280. PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
  281. PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
  282. PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
  283. PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
  284. PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
  285. PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
  286. PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
  287. PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
  288. PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
  289. PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
  290. PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
  291. PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
  292. PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
  293. PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
  294. PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL;
  295. PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL;
  296. PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
  297. PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
  298. PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
  299. PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
  300. PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
  301. PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
  302. PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
  303. PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
  304. PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
  305. PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
  306. PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
  307. PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
  308. PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
  309. PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
  310. PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
  311. PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
  312. PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
  313. PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
  314. PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
  315. PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
  316. PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
  317. PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
  318. PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
  319. PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
  320. PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
  321. PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
  322. PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
  323. PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
  324. PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
  325. PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
  326. PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
  327. PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
  328. PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
  329. PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
  330. PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
  331. PFNGLBUFFERDATAPROC __glewBufferData = NULL;
  332. PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
  333. PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
  334. PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
  335. PFNGLENDQUERYPROC __glewEndQuery = NULL;
  336. PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
  337. PFNGLGENQUERIESPROC __glewGenQueries = NULL;
  338. PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
  339. PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
  340. PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
  341. PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
  342. PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
  343. PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
  344. PFNGLISBUFFERPROC __glewIsBuffer = NULL;
  345. PFNGLISQUERYPROC __glewIsQuery = NULL;
  346. PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
  347. PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
  348. PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
  349. PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
  350. PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
  351. PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
  352. PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
  353. PFNGLCREATESHADERPROC __glewCreateShader = NULL;
  354. PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
  355. PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
  356. PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
  357. PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
  358. PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
  359. PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
  360. PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
  361. PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
  362. PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
  363. PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
  364. PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
  365. PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
  366. PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
  367. PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
  368. PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
  369. PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
  370. PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
  371. PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
  372. PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
  373. PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
  374. PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
  375. PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
  376. PFNGLISPROGRAMPROC __glewIsProgram = NULL;
  377. PFNGLISSHADERPROC __glewIsShader = NULL;
  378. PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
  379. PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
  380. PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
  381. PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
  382. PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
  383. PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
  384. PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
  385. PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
  386. PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
  387. PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
  388. PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
  389. PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
  390. PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
  391. PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
  392. PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
  393. PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
  394. PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
  395. PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
  396. PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
  397. PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
  398. PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
  399. PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
  400. PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
  401. PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
  402. PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
  403. PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
  404. PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
  405. PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
  406. PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
  407. PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
  408. PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
  409. PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
  410. PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
  411. PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
  412. PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
  413. PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
  414. PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
  415. PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
  416. PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
  417. PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
  418. PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
  419. PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
  420. PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
  421. PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
  422. PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
  423. PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
  424. PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
  425. PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
  426. PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
  427. PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
  428. PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
  429. PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
  430. PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
  431. PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
  432. PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
  433. PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
  434. PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
  435. PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
  436. PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
  437. PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
  438. PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
  439. PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
  440. PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
  441. PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
  442. PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
  443. PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
  444. PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
  445. PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
  446. PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
  447. PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
  448. PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
  449. PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
  450. PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
  451. PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
  452. PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL;
  453. PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL;
  454. PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL;
  455. PFNGLCOLORMASKIPROC __glewColorMaski = NULL;
  456. PFNGLDISABLEIPROC __glewDisablei = NULL;
  457. PFNGLENABLEIPROC __glewEnablei = NULL;
  458. PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
  459. PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
  460. PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
  461. PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
  462. PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
  463. PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
  464. PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
  465. PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL;
  466. PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL;
  467. PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL;
  468. PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL;
  469. PFNGLISENABLEDIPROC __glewIsEnabledi = NULL;
  470. PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL;
  471. PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL;
  472. PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL;
  473. PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL;
  474. PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL;
  475. PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL;
  476. PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL;
  477. PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL;
  478. PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL;
  479. PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL;
  480. PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL;
  481. PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL;
  482. PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL;
  483. PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL;
  484. PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL;
  485. PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL;
  486. PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL;
  487. PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL;
  488. PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL;
  489. PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL;
  490. PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL;
  491. PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL;
  492. PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL;
  493. PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL;
  494. PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL;
  495. PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL;
  496. PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL;
  497. PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL;
  498. PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL;
  499. PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
  500. PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
  501. PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
  502. PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL;
  503. PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL;
  504. PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL;
  505. PFNGLTEXBUFFERPROC __glewTexBuffer = NULL;
  506. PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL;
  507. PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL;
  508. PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL;
  509. PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL;
  510. PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL;
  511. PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL;
  512. PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL;
  513. PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL;
  514. PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL;
  515. PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
  516. PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL;
  517. PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL;
  518. PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL;
  519. PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL;
  520. PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL;
  521. PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL;
  522. PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL;
  523. PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL;
  524. PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL;
  525. PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL;
  526. PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL;
  527. PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL;
  528. PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL;
  529. PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL;
  530. PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL;
  531. PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL;
  532. PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL;
  533. PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL;
  534. PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL;
  535. PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL;
  536. PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL;
  537. PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL;
  538. PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL;
  539. PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL;
  540. PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
  541. PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
  542. PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
  543. PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
  544. PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
  545. PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
  546. PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
  547. PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
  548. PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
  549. PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
  550. PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
  551. PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
  552. PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
  553. PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
  554. PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
  555. PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL;
  556. PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL;
  557. PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL;
  558. PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
  559. PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
  560. PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
  561. PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
  562. PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
  563. PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
  564. PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
  565. PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
  566. PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
  567. PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL;
  568. PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL;
  569. PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL;
  570. PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL;
  571. PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL;
  572. PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL;
  573. PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL;
  574. PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL;
  575. PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL;
  576. PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL;
  577. PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL;
  578. PFNGLSHADERBINARYPROC __glewShaderBinary = NULL;
  579. PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL;
  580. PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL;
  581. PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL;
  582. PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
  583. PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL;
  584. PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL;
  585. PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL;
  586. PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL;
  587. PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL;
  588. PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
  589. PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL;
  590. PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL;
  591. PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL;
  592. PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL;
  593. PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL;
  594. PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL;
  595. PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL;
  596. PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL;
  597. PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL;
  598. PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL;
  599. PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
  600. PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
  601. PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL;
  602. PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL;
  603. PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL;
  604. PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
  605. PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
  606. PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
  607. PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
  608. PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
  609. PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
  610. PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
  611. PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
  612. PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
  613. PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
  614. PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
  615. PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL;
  616. PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL;
  617. PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL;
  618. PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL;
  619. PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL;
  620. PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL;
  621. PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL;
  622. PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL;
  623. PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL;
  624. PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL;
  625. PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL;
  626. PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL;
  627. PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL;
  628. PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL;
  629. PFNGLPROGRAMUNIFORM1DEXTPROC __glewProgramUniform1dEXT = NULL;
  630. PFNGLPROGRAMUNIFORM1DVEXTPROC __glewProgramUniform1dvEXT = NULL;
  631. PFNGLPROGRAMUNIFORM2DEXTPROC __glewProgramUniform2dEXT = NULL;
  632. PFNGLPROGRAMUNIFORM2DVEXTPROC __glewProgramUniform2dvEXT = NULL;
  633. PFNGLPROGRAMUNIFORM3DEXTPROC __glewProgramUniform3dEXT = NULL;
  634. PFNGLPROGRAMUNIFORM3DVEXTPROC __glewProgramUniform3dvEXT = NULL;
  635. PFNGLPROGRAMUNIFORM4DEXTPROC __glewProgramUniform4dEXT = NULL;
  636. PFNGLPROGRAMUNIFORM4DVEXTPROC __glewProgramUniform4dvEXT = NULL;
  637. PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC __glewProgramUniformMatrix2dvEXT = NULL;
  638. PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC __glewProgramUniformMatrix2x3dvEXT = NULL;
  639. PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC __glewProgramUniformMatrix2x4dvEXT = NULL;
  640. PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC __glewProgramUniformMatrix3dvEXT = NULL;
  641. PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC __glewProgramUniformMatrix3x2dvEXT = NULL;
  642. PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC __glewProgramUniformMatrix3x4dvEXT = NULL;
  643. PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC __glewProgramUniformMatrix4dvEXT = NULL;
  644. PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC __glewProgramUniformMatrix4x2dvEXT = NULL;
  645. PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC __glewProgramUniformMatrix4x3dvEXT = NULL;
  646. PFNGLUNIFORM1DPROC __glewUniform1d = NULL;
  647. PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL;
  648. PFNGLUNIFORM2DPROC __glewUniform2d = NULL;
  649. PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL;
  650. PFNGLUNIFORM3DPROC __glewUniform3d = NULL;
  651. PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL;
  652. PFNGLUNIFORM4DPROC __glewUniform4d = NULL;
  653. PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL;
  654. PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL;
  655. PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL;
  656. PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL;
  657. PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL;
  658. PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL;
  659. PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL;
  660. PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL;
  661. PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL;
  662. PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL;
  663. PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
  664. PFNGLCOLORTABLEPROC __glewColorTable = NULL;
  665. PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
  666. PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
  667. PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
  668. PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
  669. PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
  670. PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
  671. PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
  672. PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
  673. PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
  674. PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
  675. PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
  676. PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
  677. PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
  678. PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
  679. PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
  680. PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
  681. PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
  682. PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
  683. PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
  684. PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
  685. PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
  686. PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
  687. PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
  688. PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
  689. PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
  690. PFNGLHISTOGRAMPROC __glewHistogram = NULL;
  691. PFNGLMINMAXPROC __glewMinmax = NULL;
  692. PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
  693. PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
  694. PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
  695. PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
  696. PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
  697. PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
  698. PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
  699. PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
  700. PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
  701. PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
  702. PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
  703. PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
  704. PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
  705. PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
  706. PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
  707. PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
  708. PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
  709. PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
  710. PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
  711. PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
  712. PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
  713. PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
  714. PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
  715. PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
  716. PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
  717. PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
  718. PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
  719. PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
  720. PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
  721. PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
  722. PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
  723. PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
  724. PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
  725. PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
  726. PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
  727. PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
  728. PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
  729. PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
  730. PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
  731. PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
  732. PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
  733. PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
  734. PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
  735. PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
  736. PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
  737. PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
  738. PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
  739. PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
  740. PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
  741. PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
  742. PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
  743. PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
  744. PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
  745. PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
  746. PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
  747. PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
  748. PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL;
  749. PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL;
  750. PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL;
  751. PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL;
  752. PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL;
  753. PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL;
  754. PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL;
  755. PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL;
  756. PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL;
  757. PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL;
  758. PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL;
  759. PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL;
  760. PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL;
  761. PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL;
  762. PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL;
  763. PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL;
  764. PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL;
  765. PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL;
  766. PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL;
  767. PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL;
  768. PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL;
  769. PFNGLBINDSAMPLERPROC __glewBindSampler = NULL;
  770. PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL;
  771. PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL;
  772. PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL;
  773. PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL;
  774. PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL;
  775. PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL;
  776. PFNGLISSAMPLERPROC __glewIsSampler = NULL;
  777. PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL;
  778. PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL;
  779. PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL;
  780. PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL;
  781. PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL;
  782. PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL;
  783. PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL;
  784. PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL;
  785. PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL;
  786. PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL;
  787. PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL;
  788. PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL;
  789. PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL;
  790. PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL;
  791. PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL;
  792. PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL;
  793. PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL;
  794. PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL;
  795. PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL;
  796. PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL;
  797. PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL;
  798. PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL;
  799. PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL;
  800. PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL;
  801. PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL;
  802. PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL;
  803. PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL;
  804. PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL;
  805. PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL;
  806. PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL;
  807. PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL;
  808. PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL;
  809. PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL;
  810. PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL;
  811. PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL;
  812. PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL;
  813. PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL;
  814. PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL;
  815. PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL;
  816. PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL;
  817. PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL;
  818. PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL;
  819. PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL;
  820. PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL;
  821. PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL;
  822. PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL;
  823. PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL;
  824. PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL;
  825. PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL;
  826. PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL;
  827. PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL;
  828. PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL;
  829. PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL;
  830. PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL;
  831. PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL;
  832. PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL;
  833. PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL;
  834. PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL;
  835. PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL;
  836. PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL;
  837. PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL;
  838. PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL;
  839. PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL;
  840. PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL;
  841. PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL;
  842. PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL;
  843. PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
  844. PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
  845. PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
  846. PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
  847. PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
  848. PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
  849. PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
  850. PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
  851. PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
  852. PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
  853. PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
  854. PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
  855. PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
  856. PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
  857. PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
  858. PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
  859. PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
  860. PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
  861. PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
  862. PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
  863. PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
  864. PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
  865. PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
  866. PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
  867. PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
  868. PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
  869. PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
  870. PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
  871. PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
  872. PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
  873. PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
  874. PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
  875. PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
  876. PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
  877. PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
  878. PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
  879. PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
  880. PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
  881. PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
  882. PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL;
  883. PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL;
  884. PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL;
  885. PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL;
  886. PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL;
  887. PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL;
  888. PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL;
  889. PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL;
  890. PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL;
  891. PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL;
  892. PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL;
  893. PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL;
  894. PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL;
  895. PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL;
  896. PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL;
  897. PFNGLDELETESYNCPROC __glewDeleteSync = NULL;
  898. PFNGLFENCESYNCPROC __glewFenceSync = NULL;
  899. PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL;
  900. PFNGLGETSYNCIVPROC __glewGetSynciv = NULL;
  901. PFNGLISSYNCPROC __glewIsSync = NULL;
  902. PFNGLWAITSYNCPROC __glewWaitSync = NULL;
  903. PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL;
  904. PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL;
  905. PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
  906. PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
  907. PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
  908. PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
  909. PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
  910. PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
  911. PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
  912. PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
  913. PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL;
  914. PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL;
  915. PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL;
  916. PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL;
  917. PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL;
  918. PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL;
  919. PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL;
  920. PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL;
  921. PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL;
  922. PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL;
  923. PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL;
  924. PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL;
  925. PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL;
  926. PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL;
  927. PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL;
  928. PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL;
  929. PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL;
  930. PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL;
  931. PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
  932. PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
  933. PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
  934. PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
  935. PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
  936. PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
  937. PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL;
  938. PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL;
  939. PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL;
  940. PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL;
  941. PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
  942. PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL;
  943. PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL;
  944. PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL;
  945. PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
  946. PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
  947. PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
  948. PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL;
  949. PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL;
  950. PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL;
  951. PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL;
  952. PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL;
  953. PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL;
  954. PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL;
  955. PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL;
  956. PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL;
  957. PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL;
  958. PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL;
  959. PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
  960. PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
  961. PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
  962. PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
  963. PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
  964. PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
  965. PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
  966. PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
  967. PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
  968. PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
  969. PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
  970. PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
  971. PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
  972. PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
  973. PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
  974. PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
  975. PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
  976. PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
  977. PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
  978. PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
  979. PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
  980. PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
  981. PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
  982. PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
  983. PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
  984. PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
  985. PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
  986. PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
  987. PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
  988. PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
  989. PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
  990. PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
  991. PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
  992. PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
  993. PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
  994. PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
  995. PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
  996. PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
  997. PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
  998. PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
  999. PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
  1000. PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
  1001. PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
  1002. PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
  1003. PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
  1004. PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
  1005. PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
  1006. PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
  1007. PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
  1008. PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
  1009. PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
  1010. PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
  1011. PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
  1012. PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
  1013. PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
  1014. PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
  1015. PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
  1016. PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
  1017. PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
  1018. PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
  1019. PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
  1020. PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
  1021. PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
  1022. PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
  1023. PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
  1024. PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
  1025. PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
  1026. PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
  1027. PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
  1028. PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
  1029. PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
  1030. PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
  1031. PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
  1032. PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
  1033. PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
  1034. PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
  1035. PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
  1036. PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
  1037. PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
  1038. PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
  1039. PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
  1040. PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
  1041. PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
  1042. PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
  1043. PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
  1044. PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
  1045. PFNGLCOLORP3UIPROC __glewColorP3ui = NULL;
  1046. PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL;
  1047. PFNGLCOLORP4UIPROC __glewColorP4ui = NULL;
  1048. PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL;
  1049. PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL;
  1050. PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL;
  1051. PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL;
  1052. PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL;
  1053. PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL;
  1054. PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL;
  1055. PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL;
  1056. PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL;
  1057. PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL;
  1058. PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL;
  1059. PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL;
  1060. PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL;
  1061. PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL;
  1062. PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL;
  1063. PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL;
  1064. PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL;
  1065. PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL;
  1066. PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL;
  1067. PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL;
  1068. PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL;
  1069. PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL;
  1070. PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL;
  1071. PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL;
  1072. PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL;
  1073. PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL;
  1074. PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL;
  1075. PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL;
  1076. PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL;
  1077. PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL;
  1078. PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL;
  1079. PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL;
  1080. PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL;
  1081. PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL;
  1082. PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL;
  1083. PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL;
  1084. PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL;
  1085. PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL;
  1086. PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL;
  1087. PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL;
  1088. PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL;
  1089. PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL;
  1090. PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL;
  1091. PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL;
  1092. PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL;
  1093. PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
  1094. PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
  1095. PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
  1096. PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
  1097. PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
  1098. PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
  1099. PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
  1100. PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
  1101. PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
  1102. PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
  1103. PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
  1104. PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
  1105. PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
  1106. PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
  1107. PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
  1108. PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
  1109. PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
  1110. PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
  1111. PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
  1112. PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
  1113. PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
  1114. PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
  1115. PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
  1116. PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
  1117. PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
  1118. PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
  1119. PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
  1120. PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
  1121. PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
  1122. PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
  1123. PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
  1124. PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
  1125. PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
  1126. PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
  1127. PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
  1128. PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
  1129. PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
  1130. PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
  1131. PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
  1132. PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
  1133. PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI = NULL;
  1134. PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI = NULL;
  1135. PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
  1136. PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
  1137. PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
  1138. PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
  1139. PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
  1140. PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
  1141. PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
  1142. PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
  1143. PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
  1144. PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
  1145. PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
  1146. PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
  1147. PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
  1148. PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
  1149. PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
  1150. PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
  1151. PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
  1152. PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
  1153. PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
  1154. PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
  1155. PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
  1156. PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
  1157. PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
  1158. PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
  1159. PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
  1160. PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
  1161. PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
  1162. PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
  1163. PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
  1164. PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
  1165. PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
  1166. PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
  1167. PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
  1168. PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
  1169. PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
  1170. PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
  1171. PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
  1172. PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
  1173. PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
  1174. PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
  1175. PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
  1176. PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
  1177. PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
  1178. PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
  1179. PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
  1180. PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
  1181. PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
  1182. PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
  1183. PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
  1184. PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
  1185. PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
  1186. PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
  1187. PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
  1188. PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
  1189. PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
  1190. PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
  1191. PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
  1192. PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
  1193. PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
  1194. PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
  1195. PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
  1196. PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
  1197. PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
  1198. PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
  1199. PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
  1200. PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
  1201. PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
  1202. PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
  1203. PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
  1204. PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
  1205. PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
  1206. PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
  1207. PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
  1208. PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
  1209. PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
  1210. PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
  1211. PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
  1212. PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
  1213. PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
  1214. PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
  1215. PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
  1216. PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
  1217. PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
  1218. PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
  1219. PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
  1220. PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
  1221. PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
  1222. PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
  1223. PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL;
  1224. PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL;
  1225. PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL;
  1226. PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL;
  1227. PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL;
  1228. PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL;
  1229. PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL;
  1230. PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL;
  1231. PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL;
  1232. PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL;
  1233. PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL;
  1234. PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL;
  1235. PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL;
  1236. PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL;
  1237. PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL;
  1238. PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL;
  1239. PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL;
  1240. PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL;
  1241. PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL;
  1242. PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL;
  1243. PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL;
  1244. PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL;
  1245. PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
  1246. PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
  1247. PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
  1248. PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
  1249. PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL;
  1250. PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL;
  1251. PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL;
  1252. PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
  1253. PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL;
  1254. PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL;
  1255. PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL;
  1256. PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL;
  1257. PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
  1258. PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
  1259. PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
  1260. PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL;
  1261. PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
  1262. PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
  1263. PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
  1264. PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
  1265. PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL;
  1266. PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
  1267. PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL;
  1268. PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
  1269. PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
  1270. PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
  1271. PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL;
  1272. PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL;
  1273. PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL;
  1274. PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL;
  1275. PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL;
  1276. PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL;
  1277. PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL;
  1278. PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL;
  1279. PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL;
  1280. PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL;
  1281. PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL;
  1282. PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL;
  1283. PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL;
  1284. PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL;
  1285. PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL;
  1286. PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL;
  1287. PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL;
  1288. PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL;
  1289. PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
  1290. PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
  1291. PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
  1292. PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
  1293. PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL;
  1294. PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
  1295. PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
  1296. PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
  1297. PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
  1298. PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
  1299. PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
  1300. PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
  1301. PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL;
  1302. PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL;
  1303. PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL;
  1304. PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL;
  1305. PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
  1306. PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL;
  1307. PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
  1308. PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
  1309. PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
  1310. PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL;
  1311. PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL;
  1312. PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL;
  1313. PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL;
  1314. PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL;
  1315. PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL;
  1316. PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL;
  1317. PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL;
  1318. PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL;
  1319. PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL;
  1320. PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL;
  1321. PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL;
  1322. PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL;
  1323. PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL;
  1324. PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL;
  1325. PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL;
  1326. PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL;
  1327. PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL;
  1328. PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL;
  1329. PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL;
  1330. PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL;
  1331. PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL;
  1332. PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL;
  1333. PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL;
  1334. PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL;
  1335. PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL;
  1336. PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL;
  1337. PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL;
  1338. PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL;
  1339. PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL;
  1340. PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL;
  1341. PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL;
  1342. PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL;
  1343. PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL;
  1344. PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL;
  1345. PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL;
  1346. PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL;
  1347. PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL;
  1348. PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
  1349. PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
  1350. PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
  1351. PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
  1352. PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
  1353. PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL;
  1354. PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
  1355. PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
  1356. PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
  1357. PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL;
  1358. PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL;
  1359. PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL;
  1360. PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL;
  1361. PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL;
  1362. PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL;
  1363. PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL;
  1364. PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL;
  1365. PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL;
  1366. PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL;
  1367. PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL;
  1368. PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL;
  1369. PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL;
  1370. PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL;
  1371. PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL;
  1372. PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL;
  1373. PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL;
  1374. PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
  1375. PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL;
  1376. PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL;
  1377. PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL;
  1378. PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL;
  1379. PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL;
  1380. PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL;
  1381. PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL;
  1382. PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL;
  1383. PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL;
  1384. PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL;
  1385. PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL;
  1386. PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL;
  1387. PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL;
  1388. PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL;
  1389. PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL;
  1390. PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL;
  1391. PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL;
  1392. PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL;
  1393. PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL;
  1394. PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL;
  1395. PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL;
  1396. PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL;
  1397. PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL;
  1398. PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL;
  1399. PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL;
  1400. PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL;
  1401. PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL;
  1402. PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL;
  1403. PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL;
  1404. PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL;
  1405. PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL;
  1406. PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL;
  1407. PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL;
  1408. PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL;
  1409. PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL;
  1410. PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL;
  1411. PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL;
  1412. PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL;
  1413. PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL;
  1414. PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL;
  1415. PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL;
  1416. PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL;
  1417. PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL;
  1418. PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL;
  1419. PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL;
  1420. PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL;
  1421. PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
  1422. PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
  1423. PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
  1424. PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
  1425. PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL;
  1426. PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL;
  1427. PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL;
  1428. PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL;
  1429. PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL;
  1430. PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL;
  1431. PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL;
  1432. PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL;
  1433. PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL;
  1434. PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL;
  1435. PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL;
  1436. PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
  1437. PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
  1438. PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
  1439. PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
  1440. PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
  1441. PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
  1442. PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
  1443. PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
  1444. PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
  1445. PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
  1446. PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
  1447. PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
  1448. PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
  1449. PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
  1450. PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
  1451. PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
  1452. PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
  1453. PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
  1454. PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
  1455. PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
  1456. PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
  1457. PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
  1458. PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
  1459. PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
  1460. PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
  1461. PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
  1462. PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
  1463. PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
  1464. PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
  1465. PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
  1466. PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
  1467. PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
  1468. PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
  1469. PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
  1470. PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
  1471. PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
  1472. PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
  1473. PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
  1474. PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
  1475. PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
  1476. PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
  1477. PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
  1478. PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
  1479. PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
  1480. PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
  1481. PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
  1482. PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
  1483. PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
  1484. PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
  1485. PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
  1486. PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
  1487. PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
  1488. PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
  1489. PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
  1490. PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
  1491. PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
  1492. PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
  1493. PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
  1494. PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
  1495. PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
  1496. PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
  1497. PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
  1498. PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
  1499. PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
  1500. PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
  1501. PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
  1502. PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
  1503. PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
  1504. PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
  1505. PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
  1506. PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
  1507. PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
  1508. PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
  1509. PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
  1510. PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
  1511. PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
  1512. PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
  1513. PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
  1514. PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
  1515. PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
  1516. PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
  1517. PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
  1518. PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
  1519. PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
  1520. PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
  1521. PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
  1522. PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
  1523. PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
  1524. PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
  1525. PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
  1526. PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
  1527. PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
  1528. PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
  1529. PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
  1530. PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
  1531. PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
  1532. PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
  1533. PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
  1534. PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
  1535. PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
  1536. PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
  1537. PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
  1538. PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
  1539. PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
  1540. PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
  1541. PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
  1542. PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
  1543. PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
  1544. PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
  1545. PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
  1546. PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
  1547. PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
  1548. PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
  1549. PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
  1550. PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
  1551. PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
  1552. PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
  1553. PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
  1554. PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
  1555. PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
  1556. PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
  1557. PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
  1558. PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
  1559. PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL;
  1560. PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
  1561. PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
  1562. PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
  1563. PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
  1564. PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
  1565. PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
  1566. PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
  1567. PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
  1568. PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
  1569. PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
  1570. PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
  1571. PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
  1572. PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
  1573. PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
  1574. PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
  1575. PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
  1576. PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
  1577. PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
  1578. PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
  1579. PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL;
  1580. PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL;
  1581. PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL;
  1582. PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL;
  1583. PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL;
  1584. PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
  1585. PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
  1586. PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
  1587. PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
  1588. PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
  1589. PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
  1590. PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
  1591. PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
  1592. PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
  1593. PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
  1594. PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
  1595. PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
  1596. PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
  1597. PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
  1598. PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
  1599. PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
  1600. PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
  1601. PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
  1602. PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
  1603. PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
  1604. PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
  1605. PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL;
  1606. PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL;
  1607. PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL;
  1608. PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL;
  1609. PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL;
  1610. PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL;
  1611. PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL;
  1612. PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
  1613. PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
  1614. PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
  1615. PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
  1616. PFNGLGETPOINTERVEXTPROC __glewGetPointervEXT = NULL;
  1617. PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
  1618. PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
  1619. PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
  1620. PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
  1621. PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL;
  1622. PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL;
  1623. PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL;
  1624. PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL;
  1625. PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL;
  1626. PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL;
  1627. PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL;
  1628. PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL;
  1629. PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL;
  1630. PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL;
  1631. PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL;
  1632. PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
  1633. PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
  1634. PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
  1635. PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
  1636. PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
  1637. PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
  1638. PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
  1639. PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
  1640. PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
  1641. PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
  1642. PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
  1643. PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
  1644. PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
  1645. PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
  1646. PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
  1647. PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
  1648. PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
  1649. PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
  1650. PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
  1651. PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
  1652. PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
  1653. PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
  1654. PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
  1655. PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
  1656. PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
  1657. PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
  1658. PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
  1659. PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
  1660. PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
  1661. PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
  1662. PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
  1663. PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
  1664. PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
  1665. PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
  1666. PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
  1667. PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
  1668. PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
  1669. PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
  1670. PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
  1671. PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
  1672. PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
  1673. PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
  1674. PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
  1675. PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
  1676. PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
  1677. PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL;
  1678. PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
  1679. PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
  1680. PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
  1681. PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
  1682. PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
  1683. PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
  1684. PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
  1685. PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
  1686. PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
  1687. PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
  1688. PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
  1689. PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
  1690. PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
  1691. PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
  1692. PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
  1693. PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
  1694. PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
  1695. PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
  1696. PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
  1697. PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
  1698. PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
  1699. PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
  1700. PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
  1701. PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT = NULL;
  1702. PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT = NULL;
  1703. PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT = NULL;
  1704. PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT = NULL;
  1705. PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT = NULL;
  1706. PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
  1707. PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
  1708. PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
  1709. PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
  1710. PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
  1711. PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
  1712. PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
  1713. PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
  1714. PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
  1715. PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
  1716. PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
  1717. PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
  1718. PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
  1719. PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
  1720. PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
  1721. PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
  1722. PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
  1723. PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
  1724. PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
  1725. PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
  1726. PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
  1727. PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
  1728. PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
  1729. PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
  1730. PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
  1731. PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
  1732. PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
  1733. PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL;
  1734. PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
  1735. PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
  1736. PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
  1737. PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
  1738. PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
  1739. PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
  1740. PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
  1741. PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
  1742. PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
  1743. PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
  1744. PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
  1745. PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
  1746. PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL;
  1747. PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL;
  1748. PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL;
  1749. PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
  1750. PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
  1751. PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
  1752. PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
  1753. PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
  1754. PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
  1755. PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
  1756. PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
  1757. PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
  1758. PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
  1759. PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
  1760. PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
  1761. PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
  1762. PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
  1763. PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
  1764. PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
  1765. PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
  1766. PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
  1767. PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
  1768. PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
  1769. PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
  1770. PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
  1771. PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
  1772. PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
  1773. PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
  1774. PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
  1775. PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
  1776. PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL;
  1777. PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL;
  1778. PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL;
  1779. PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL;
  1780. PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL;
  1781. PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL;
  1782. PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL;
  1783. PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL;
  1784. PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL;
  1785. PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL;
  1786. PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL;
  1787. PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL;
  1788. PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL;
  1789. PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL;
  1790. PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL;
  1791. PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL;
  1792. PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL;
  1793. PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL;
  1794. PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL;
  1795. PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL;
  1796. PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL;
  1797. PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL;
  1798. PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL;
  1799. PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL;
  1800. PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL;
  1801. PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL;
  1802. PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL;
  1803. PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL;
  1804. PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL;
  1805. PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL;
  1806. PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL;
  1807. PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL;
  1808. PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL;
  1809. PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL;
  1810. PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
  1811. PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
  1812. PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
  1813. PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
  1814. PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
  1815. PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
  1816. PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
  1817. PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
  1818. PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
  1819. PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
  1820. PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
  1821. PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
  1822. PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
  1823. PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
  1824. PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
  1825. PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
  1826. PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
  1827. PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
  1828. PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
  1829. PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
  1830. PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
  1831. PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
  1832. PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
  1833. PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
  1834. PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
  1835. PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
  1836. PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
  1837. PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
  1838. PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
  1839. PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
  1840. PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
  1841. PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
  1842. PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
  1843. PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
  1844. PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
  1845. PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
  1846. PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
  1847. PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
  1848. PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
  1849. PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
  1850. PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
  1851. PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
  1852. PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
  1853. PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
  1854. PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
  1855. PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
  1856. PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
  1857. PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
  1858. PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
  1859. PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
  1860. PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
  1861. PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
  1862. PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
  1863. PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
  1864. PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
  1865. PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
  1866. PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
  1867. PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
  1868. PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
  1869. PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
  1870. PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL;
  1871. PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL;
  1872. PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
  1873. PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
  1874. PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
  1875. PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
  1876. PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
  1877. PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
  1878. PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
  1879. PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
  1880. PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
  1881. PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
  1882. PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
  1883. PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
  1884. PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
  1885. PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
  1886. PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
  1887. PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
  1888. PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
  1889. PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
  1890. PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
  1891. PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
  1892. PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
  1893. PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL;
  1894. PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL;
  1895. PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL;
  1896. PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL;
  1897. PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL;
  1898. PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL;
  1899. PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL;
  1900. PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL;
  1901. PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL;
  1902. PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL;
  1903. PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL;
  1904. PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL;
  1905. PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL;
  1906. PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL;
  1907. PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
  1908. PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
  1909. PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
  1910. PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
  1911. PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
  1912. PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
  1913. PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
  1914. PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
  1915. PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
  1916. PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
  1917. PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
  1918. PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL;
  1919. PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL;
  1920. PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL;
  1921. PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL;
  1922. PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL;
  1923. PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL;
  1924. PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL;
  1925. PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL;
  1926. PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL;
  1927. PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL;
  1928. PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL;
  1929. PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL;
  1930. PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL;
  1931. PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL;
  1932. PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL;
  1933. PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL;
  1934. PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL;
  1935. PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
  1936. PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
  1937. PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL;
  1938. PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL;
  1939. PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL;
  1940. PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL;
  1941. PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL;
  1942. PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL;
  1943. PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL;
  1944. PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL;
  1945. PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL;
  1946. PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL;
  1947. PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL;
  1948. PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL;
  1949. PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL;
  1950. PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL;
  1951. PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL;
  1952. PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL;
  1953. PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL;
  1954. PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL;
  1955. PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL;
  1956. PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL;
  1957. PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL;
  1958. PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL;
  1959. PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL;
  1960. PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL;
  1961. PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL;
  1962. PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL;
  1963. PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL;
  1964. PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL;
  1965. PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL;
  1966. PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL;
  1967. PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL;
  1968. PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
  1969. PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
  1970. PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
  1971. PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
  1972. PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
  1973. PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
  1974. PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
  1975. PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
  1976. PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
  1977. PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
  1978. PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
  1979. PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
  1980. PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
  1981. PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
  1982. PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
  1983. PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
  1984. PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
  1985. PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
  1986. PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
  1987. PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
  1988. PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
  1989. PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
  1990. PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
  1991. PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
  1992. PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
  1993. PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
  1994. PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
  1995. PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
  1996. PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
  1997. PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
  1998. PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
  1999. PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
  2000. PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
  2001. PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
  2002. PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
  2003. PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
  2004. PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
  2005. PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
  2006. PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
  2007. PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
  2008. PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
  2009. PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
  2010. PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
  2011. PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
  2012. PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
  2013. PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
  2014. PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
  2015. PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
  2016. PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
  2017. PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
  2018. PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
  2019. PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
  2020. PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
  2021. PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
  2022. PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
  2023. PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
  2024. PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
  2025. PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
  2026. PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
  2027. PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
  2028. PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
  2029. PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
  2030. PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
  2031. PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
  2032. PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
  2033. PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
  2034. PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
  2035. PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
  2036. PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
  2037. PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
  2038. PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
  2039. PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
  2040. PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
  2041. PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
  2042. PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
  2043. PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
  2044. PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
  2045. PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
  2046. PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
  2047. PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
  2048. PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
  2049. PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
  2050. PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
  2051. PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
  2052. PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
  2053. PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
  2054. PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
  2055. PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
  2056. PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
  2057. PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
  2058. PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
  2059. PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
  2060. PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
  2061. PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
  2062. PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
  2063. PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
  2064. PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
  2065. PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
  2066. PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
  2067. PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
  2068. PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
  2069. PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
  2070. PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
  2071. PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
  2072. PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
  2073. PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
  2074. PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
  2075. PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
  2076. PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
  2077. PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
  2078. PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
  2079. PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
  2080. PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
  2081. PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
  2082. PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
  2083. PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
  2084. PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
  2085. PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
  2086. PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
  2087. PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
  2088. PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
  2089. PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
  2090. PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
  2091. PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
  2092. PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
  2093. PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
  2094. PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
  2095. PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
  2096. PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
  2097. PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
  2098. PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
  2099. PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
  2100. PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
  2101. PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
  2102. PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
  2103. PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
  2104. PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
  2105. PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
  2106. PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
  2107. PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
  2108. PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
  2109. PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
  2110. PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
  2111. PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
  2112. PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
  2113. PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
  2114. PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
  2115. PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
  2116. PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
  2117. PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
  2118. PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
  2119. PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
  2120. PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
  2121. PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
  2122. PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
  2123. PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
  2124. PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
  2125. PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
  2126. PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
  2127. PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
  2128. PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
  2129. PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
  2130. PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
  2131. PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
  2132. PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
  2133. PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
  2134. PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
  2135. PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
  2136. PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
  2137. PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
  2138. PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
  2139. PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
  2140. PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
  2141. PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
  2142. PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
  2143. PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
  2144. PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
  2145. PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
  2146. PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
  2147. PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
  2148. #endif /* !WIN32 || !GLEW_MX */
  2149. #if !defined(GLEW_MX)
  2150. GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
  2151. GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
  2152. GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
  2153. GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
  2154. GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
  2155. GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
  2156. GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
  2157. GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
  2158. GLboolean __GLEW_VERSION_3_1 = GL_FALSE;
  2159. GLboolean __GLEW_VERSION_3_2 = GL_FALSE;
  2160. GLboolean __GLEW_VERSION_3_3 = GL_FALSE;
  2161. GLboolean __GLEW_VERSION_4_0 = GL_FALSE;
  2162. GLboolean __GLEW_VERSION_4_1 = GL_FALSE;
  2163. GLboolean __GLEW_3DFX_multisample = GL_FALSE;
  2164. GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
  2165. GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
  2166. GLboolean __GLEW_AMD_conservative_depth = GL_FALSE;
  2167. GLboolean __GLEW_AMD_debug_output = GL_FALSE;
  2168. GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE;
  2169. GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE;
  2170. GLboolean __GLEW_AMD_performance_monitor = GL_FALSE;
  2171. GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE;
  2172. GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE;
  2173. GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE;
  2174. GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE;
  2175. GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE;
  2176. GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE;
  2177. GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
  2178. GLboolean __GLEW_APPLE_element_array = GL_FALSE;
  2179. GLboolean __GLEW_APPLE_fence = GL_FALSE;
  2180. GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
  2181. GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
  2182. GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE;
  2183. GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
  2184. GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE;
  2185. GLboolean __GLEW_APPLE_row_bytes = GL_FALSE;
  2186. GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
  2187. GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
  2188. GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
  2189. GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
  2190. GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
  2191. GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE;
  2192. GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
  2193. GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE;
  2194. GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE;
  2195. GLboolean __GLEW_ARB_cl_event = GL_FALSE;
  2196. GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
  2197. GLboolean __GLEW_ARB_compatibility = GL_FALSE;
  2198. GLboolean __GLEW_ARB_copy_buffer = GL_FALSE;
  2199. GLboolean __GLEW_ARB_debug_output = GL_FALSE;
  2200. GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
  2201. GLboolean __GLEW_ARB_depth_clamp = GL_FALSE;
  2202. GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
  2203. GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
  2204. GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE;
  2205. GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE;
  2206. GLboolean __GLEW_ARB_draw_indirect = GL_FALSE;
  2207. GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
  2208. GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE;
  2209. GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE;
  2210. GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
  2211. GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
  2212. GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
  2213. GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE;
  2214. GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE;
  2215. GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE;
  2216. GLboolean __GLEW_ARB_get_program_binary = GL_FALSE;
  2217. GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE;
  2218. GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE;
  2219. GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
  2220. GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
  2221. GLboolean __GLEW_ARB_imaging = GL_FALSE;
  2222. GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
  2223. GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
  2224. GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
  2225. GLboolean __GLEW_ARB_multisample = GL_FALSE;
  2226. GLboolean __GLEW_ARB_multitexture = GL_FALSE;
  2227. GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
  2228. GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE;
  2229. GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
  2230. GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
  2231. GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
  2232. GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE;
  2233. GLboolean __GLEW_ARB_robustness = GL_FALSE;
  2234. GLboolean __GLEW_ARB_sample_shading = GL_FALSE;
  2235. GLboolean __GLEW_ARB_sampler_objects = GL_FALSE;
  2236. GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE;
  2237. GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE;
  2238. GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE;
  2239. GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
  2240. GLboolean __GLEW_ARB_shader_precision = GL_FALSE;
  2241. GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE;
  2242. GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE;
  2243. GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE;
  2244. GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
  2245. GLboolean __GLEW_ARB_shading_language_include = GL_FALSE;
  2246. GLboolean __GLEW_ARB_shadow = GL_FALSE;
  2247. GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
  2248. GLboolean __GLEW_ARB_sync = GL_FALSE;
  2249. GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE;
  2250. GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
  2251. GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
  2252. GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE;
  2253. GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
  2254. GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE;
  2255. GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
  2256. GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
  2257. GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE;
  2258. GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
  2259. GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
  2260. GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
  2261. GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
  2262. GLboolean __GLEW_ARB_texture_float = GL_FALSE;
  2263. GLboolean __GLEW_ARB_texture_gather = GL_FALSE;
  2264. GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
  2265. GLboolean __GLEW_ARB_texture_multisample = GL_FALSE;
  2266. GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
  2267. GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE;
  2268. GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
  2269. GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
  2270. GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE;
  2271. GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE;
  2272. GLboolean __GLEW_ARB_timer_query = GL_FALSE;
  2273. GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE;
  2274. GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE;
  2275. GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
  2276. GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE;
  2277. GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE;
  2278. GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
  2279. GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE;
  2280. GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
  2281. GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
  2282. GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
  2283. GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
  2284. GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE;
  2285. GLboolean __GLEW_ARB_viewport_array = GL_FALSE;
  2286. GLboolean __GLEW_ARB_window_pos = GL_FALSE;
  2287. GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
  2288. GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
  2289. GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
  2290. GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
  2291. GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
  2292. GLboolean __GLEW_ATI_element_array = GL_FALSE;
  2293. GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
  2294. GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
  2295. GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
  2296. GLboolean __GLEW_ATI_meminfo = GL_FALSE;
  2297. GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
  2298. GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
  2299. GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
  2300. GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
  2301. GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
  2302. GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
  2303. GLboolean __GLEW_ATI_texture_float = GL_FALSE;
  2304. GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
  2305. GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
  2306. GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
  2307. GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
  2308. GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
  2309. GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
  2310. GLboolean __GLEW_EXT_abgr = GL_FALSE;
  2311. GLboolean __GLEW_EXT_bgra = GL_FALSE;
  2312. GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
  2313. GLboolean __GLEW_EXT_blend_color = GL_FALSE;
  2314. GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
  2315. GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
  2316. GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
  2317. GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
  2318. GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
  2319. GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
  2320. GLboolean __GLEW_EXT_cmyka = GL_FALSE;
  2321. GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
  2322. GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
  2323. GLboolean __GLEW_EXT_convolution = GL_FALSE;
  2324. GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
  2325. GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
  2326. GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
  2327. GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
  2328. GLboolean __GLEW_EXT_direct_state_access = GL_FALSE;
  2329. GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
  2330. GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
  2331. GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
  2332. GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
  2333. GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
  2334. GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
  2335. GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
  2336. GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
  2337. GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
  2338. GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
  2339. GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
  2340. GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
  2341. GLboolean __GLEW_EXT_histogram = GL_FALSE;
  2342. GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
  2343. GLboolean __GLEW_EXT_index_func = GL_FALSE;
  2344. GLboolean __GLEW_EXT_index_material = GL_FALSE;
  2345. GLboolean __GLEW_EXT_index_texture = GL_FALSE;
  2346. GLboolean __GLEW_EXT_light_texture = GL_FALSE;
  2347. GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
  2348. GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
  2349. GLboolean __GLEW_EXT_multisample = GL_FALSE;
  2350. GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
  2351. GLboolean __GLEW_EXT_packed_float = GL_FALSE;
  2352. GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
  2353. GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
  2354. GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
  2355. GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
  2356. GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
  2357. GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
  2358. GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
  2359. GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE;
  2360. GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
  2361. GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
  2362. GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
  2363. GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE;
  2364. GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
  2365. GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE;
  2366. GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
  2367. GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
  2368. GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
  2369. GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
  2370. GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
  2371. GLboolean __GLEW_EXT_subtexture = GL_FALSE;
  2372. GLboolean __GLEW_EXT_texture = GL_FALSE;
  2373. GLboolean __GLEW_EXT_texture3D = GL_FALSE;
  2374. GLboolean __GLEW_EXT_texture_array = GL_FALSE;
  2375. GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
  2376. GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
  2377. GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
  2378. GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
  2379. GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
  2380. GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
  2381. GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
  2382. GLboolean __GLEW_EXT_texture_env = GL_FALSE;
  2383. GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
  2384. GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
  2385. GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
  2386. GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
  2387. GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
  2388. GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
  2389. GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
  2390. GLboolean __GLEW_EXT_texture_object = GL_FALSE;
  2391. GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
  2392. GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
  2393. GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
  2394. GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
  2395. GLboolean __GLEW_EXT_texture_snorm = GL_FALSE;
  2396. GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
  2397. GLboolean __GLEW_EXT_timer_query = GL_FALSE;
  2398. GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
  2399. GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
  2400. GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE;
  2401. GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE;
  2402. GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
  2403. GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
  2404. GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE;
  2405. GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
  2406. GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
  2407. GLboolean __GLEW_HP_image_transform = GL_FALSE;
  2408. GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
  2409. GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
  2410. GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
  2411. GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
  2412. GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
  2413. GLboolean __GLEW_IBM_static_data = GL_FALSE;
  2414. GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
  2415. GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
  2416. GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
  2417. GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
  2418. GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
  2419. GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
  2420. GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
  2421. GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
  2422. GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
  2423. GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
  2424. GLboolean __GLEW_MESA_window_pos = GL_FALSE;
  2425. GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
  2426. GLboolean __GLEW_NV_blend_square = GL_FALSE;
  2427. GLboolean __GLEW_NV_conditional_render = GL_FALSE;
  2428. GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
  2429. GLboolean __GLEW_NV_copy_image = GL_FALSE;
  2430. GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
  2431. GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
  2432. GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
  2433. GLboolean __GLEW_NV_evaluators = GL_FALSE;
  2434. GLboolean __GLEW_NV_explicit_multisample = GL_FALSE;
  2435. GLboolean __GLEW_NV_fence = GL_FALSE;
  2436. GLboolean __GLEW_NV_float_buffer = GL_FALSE;
  2437. GLboolean __GLEW_NV_fog_distance = GL_FALSE;
  2438. GLboolean __GLEW_NV_fragment_program = GL_FALSE;
  2439. GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
  2440. GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
  2441. GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
  2442. GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
  2443. GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
  2444. GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
  2445. GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
  2446. GLboolean __GLEW_NV_gpu_program5 = GL_FALSE;
  2447. GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE;
  2448. GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE;
  2449. GLboolean __GLEW_NV_half_float = GL_FALSE;
  2450. GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
  2451. GLboolean __GLEW_NV_multisample_coverage = GL_FALSE;
  2452. GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
  2453. GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
  2454. GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
  2455. GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
  2456. GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE;
  2457. GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
  2458. GLboolean __GLEW_NV_point_sprite = GL_FALSE;
  2459. GLboolean __GLEW_NV_present_video = GL_FALSE;
  2460. GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
  2461. GLboolean __GLEW_NV_register_combiners = GL_FALSE;
  2462. GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
  2463. GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE;
  2464. GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE;
  2465. GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
  2466. GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
  2467. GLboolean __GLEW_NV_texture_barrier = GL_FALSE;
  2468. GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
  2469. GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
  2470. GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
  2471. GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
  2472. GLboolean __GLEW_NV_texture_shader = GL_FALSE;
  2473. GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
  2474. GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
  2475. GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
  2476. GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE;
  2477. GLboolean __GLEW_NV_vdpau_interop = GL_FALSE;
  2478. GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
  2479. GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
  2480. GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE;
  2481. GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE;
  2482. GLboolean __GLEW_NV_vertex_program = GL_FALSE;
  2483. GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
  2484. GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
  2485. GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
  2486. GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
  2487. GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
  2488. GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
  2489. GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
  2490. GLboolean __GLEW_OES_read_format = GL_FALSE;
  2491. GLboolean __GLEW_OES_single_precision = GL_FALSE;
  2492. GLboolean __GLEW_OML_interlace = GL_FALSE;
  2493. GLboolean __GLEW_OML_resample = GL_FALSE;
  2494. GLboolean __GLEW_OML_subsample = GL_FALSE;
  2495. GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
  2496. GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
  2497. GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
  2498. GLboolean __GLEW_S3_s3tc = GL_FALSE;
  2499. GLboolean __GLEW_SGIS_color_range = GL_FALSE;
  2500. GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
  2501. GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
  2502. GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
  2503. GLboolean __GLEW_SGIS_multisample = GL_FALSE;
  2504. GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
  2505. GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE;
  2506. GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
  2507. GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
  2508. GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
  2509. GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
  2510. GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
  2511. GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
  2512. GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
  2513. GLboolean __GLEW_SGIX_async = GL_FALSE;
  2514. GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
  2515. GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
  2516. GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
  2517. GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
  2518. GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE;
  2519. GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
  2520. GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
  2521. GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
  2522. GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
  2523. GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
  2524. GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
  2525. GLboolean __GLEW_SGIX_interlace = GL_FALSE;
  2526. GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
  2527. GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
  2528. GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
  2529. GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
  2530. GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
  2531. GLboolean __GLEW_SGIX_resample = GL_FALSE;
  2532. GLboolean __GLEW_SGIX_shadow = GL_FALSE;
  2533. GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
  2534. GLboolean __GLEW_SGIX_sprite = GL_FALSE;
  2535. GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
  2536. GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
  2537. GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
  2538. GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
  2539. GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
  2540. GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
  2541. GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
  2542. GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
  2543. GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
  2544. GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
  2545. GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
  2546. GLboolean __GLEW_SGI_color_table = GL_FALSE;
  2547. GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
  2548. GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
  2549. GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
  2550. GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
  2551. GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
  2552. GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
  2553. GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
  2554. GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
  2555. GLboolean __GLEW_SUN_vertex = GL_FALSE;
  2556. GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
  2557. GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
  2558. GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
  2559. #endif /* !GLEW_MX */
  2560. #ifdef GL_VERSION_1_2
  2561. static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
  2562. {
  2563. GLboolean r = GL_FALSE;
  2564. r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
  2565. r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
  2566. r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
  2567. r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
  2568. return r;
  2569. }
  2570. #endif /* GL_VERSION_1_2 */
  2571. #ifdef GL_VERSION_1_3
  2572. static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
  2573. {
  2574. GLboolean r = GL_FALSE;
  2575. r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
  2576. r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
  2577. r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
  2578. r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
  2579. r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
  2580. r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
  2581. r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
  2582. r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
  2583. r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
  2584. r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
  2585. r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
  2586. r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
  2587. r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
  2588. r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
  2589. r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
  2590. r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
  2591. r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
  2592. r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
  2593. r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
  2594. r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
  2595. r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
  2596. r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
  2597. r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
  2598. r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
  2599. r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
  2600. r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
  2601. r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
  2602. r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
  2603. r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
  2604. r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
  2605. r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
  2606. r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
  2607. r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
  2608. r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
  2609. r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
  2610. r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
  2611. r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
  2612. r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
  2613. r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
  2614. r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
  2615. r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
  2616. r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
  2617. r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
  2618. r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
  2619. r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
  2620. r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
  2621. return r;
  2622. }
  2623. #endif /* GL_VERSION_1_3 */
  2624. #ifdef GL_VERSION_1_4
  2625. static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
  2626. {
  2627. GLboolean r = GL_FALSE;
  2628. r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
  2629. r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
  2630. r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
  2631. r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
  2632. r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
  2633. r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
  2634. r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
  2635. r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
  2636. r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
  2637. r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
  2638. r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
  2639. r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
  2640. r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r;
  2641. r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r;
  2642. r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
  2643. r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
  2644. r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
  2645. r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
  2646. r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
  2647. r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
  2648. r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
  2649. r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
  2650. r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
  2651. r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
  2652. r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
  2653. r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
  2654. r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
  2655. r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
  2656. r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
  2657. r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
  2658. r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
  2659. r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
  2660. r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
  2661. r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
  2662. r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
  2663. r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
  2664. r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
  2665. r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
  2666. r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
  2667. r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
  2668. r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
  2669. r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
  2670. r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
  2671. r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
  2672. r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
  2673. r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
  2674. r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
  2675. return r;
  2676. }
  2677. #endif /* GL_VERSION_1_4 */
  2678. #ifdef GL_VERSION_1_5
  2679. static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
  2680. {
  2681. GLboolean r = GL_FALSE;
  2682. r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
  2683. r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
  2684. r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
  2685. r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
  2686. r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
  2687. r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
  2688. r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
  2689. r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
  2690. r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
  2691. r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
  2692. r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
  2693. r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
  2694. r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
  2695. r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
  2696. r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
  2697. r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
  2698. r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
  2699. r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
  2700. r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
  2701. return r;
  2702. }
  2703. #endif /* GL_VERSION_1_5 */
  2704. #ifdef GL_VERSION_2_0
  2705. static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
  2706. {
  2707. GLboolean r = GL_FALSE;
  2708. r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
  2709. r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
  2710. r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
  2711. r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
  2712. r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
  2713. r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
  2714. r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
  2715. r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
  2716. r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
  2717. r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
  2718. r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
  2719. r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
  2720. r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
  2721. r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
  2722. r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
  2723. r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
  2724. r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
  2725. r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
  2726. r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
  2727. r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
  2728. r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
  2729. r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
  2730. r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
  2731. r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
  2732. r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
  2733. r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
  2734. r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
  2735. r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
  2736. r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
  2737. r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
  2738. r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
  2739. r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
  2740. r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
  2741. r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
  2742. r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
  2743. r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
  2744. r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
  2745. r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
  2746. r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
  2747. r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
  2748. r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
  2749. r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
  2750. r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
  2751. r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
  2752. r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
  2753. r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
  2754. r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
  2755. r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
  2756. r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
  2757. r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
  2758. r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
  2759. r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
  2760. r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
  2761. r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
  2762. r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
  2763. r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
  2764. r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
  2765. r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
  2766. r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
  2767. r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
  2768. r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
  2769. r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
  2770. r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
  2771. r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
  2772. r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
  2773. r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
  2774. r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
  2775. r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
  2776. r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
  2777. r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
  2778. r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
  2779. r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
  2780. r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
  2781. r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
  2782. r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
  2783. r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
  2784. r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
  2785. r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
  2786. r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
  2787. r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
  2788. r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
  2789. r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
  2790. r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
  2791. r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
  2792. r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
  2793. r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
  2794. r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
  2795. r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
  2796. r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
  2797. r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
  2798. r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
  2799. r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
  2800. r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
  2801. return r;
  2802. }
  2803. #endif /* GL_VERSION_2_0 */
  2804. #ifdef GL_VERSION_2_1
  2805. static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
  2806. {
  2807. GLboolean r = GL_FALSE;
  2808. r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
  2809. r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
  2810. r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
  2811. r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
  2812. r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
  2813. r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
  2814. return r;
  2815. }
  2816. #endif /* GL_VERSION_2_1 */
  2817. #ifdef GL_VERSION_3_0
  2818. static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
  2819. {
  2820. GLboolean r = GL_FALSE;
  2821. r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
  2822. r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
  2823. r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
  2824. r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
  2825. r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
  2826. r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r;
  2827. r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r;
  2828. r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r;
  2829. r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r;
  2830. r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r;
  2831. r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r;
  2832. r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r;
  2833. r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
  2834. r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
  2835. r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
  2836. r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
  2837. r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
  2838. r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
  2839. r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r;
  2840. r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r;
  2841. r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r;
  2842. r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r;
  2843. r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r;
  2844. r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r;
  2845. r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r;
  2846. r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r;
  2847. r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r;
  2848. r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r;
  2849. r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r;
  2850. r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r;
  2851. r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r;
  2852. r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r;
  2853. r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r;
  2854. r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r;
  2855. r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r;
  2856. r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r;
  2857. r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r;
  2858. r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r;
  2859. r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r;
  2860. r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r;
  2861. r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r;
  2862. r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r;
  2863. r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r;
  2864. r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r;
  2865. r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r;
  2866. r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r;
  2867. r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r;
  2868. r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r;
  2869. r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r;
  2870. r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r;
  2871. r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r;
  2872. r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r;
  2873. r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r;
  2874. r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r;
  2875. r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r;
  2876. return r;
  2877. }
  2878. #endif /* GL_VERSION_3_0 */
  2879. #ifdef GL_VERSION_3_1
  2880. static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT)
  2881. {
  2882. GLboolean r = GL_FALSE;
  2883. r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r;
  2884. r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r;
  2885. r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r;
  2886. r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r;
  2887. return r;
  2888. }
  2889. #endif /* GL_VERSION_3_1 */
  2890. #ifdef GL_VERSION_3_2
  2891. static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT)
  2892. {
  2893. GLboolean r = GL_FALSE;
  2894. r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r;
  2895. r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r;
  2896. r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r;
  2897. return r;
  2898. }
  2899. #endif /* GL_VERSION_3_2 */
  2900. #ifdef GL_VERSION_3_3
  2901. static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT)
  2902. {
  2903. GLboolean r = GL_FALSE;
  2904. r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r;
  2905. return r;
  2906. }
  2907. #endif /* GL_VERSION_3_3 */
  2908. #ifdef GL_VERSION_4_0
  2909. static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT)
  2910. {
  2911. GLboolean r = GL_FALSE;
  2912. r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r;
  2913. r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r;
  2914. r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r;
  2915. r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r;
  2916. r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r;
  2917. return r;
  2918. }
  2919. #endif /* GL_VERSION_4_0 */
  2920. #ifdef GL_VERSION_4_1
  2921. #endif /* GL_VERSION_4_1 */
  2922. #ifdef GL_3DFX_multisample
  2923. #endif /* GL_3DFX_multisample */
  2924. #ifdef GL_3DFX_tbuffer
  2925. static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
  2926. {
  2927. GLboolean r = GL_FALSE;
  2928. r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
  2929. return r;
  2930. }
  2931. #endif /* GL_3DFX_tbuffer */
  2932. #ifdef GL_3DFX_texture_compression_FXT1
  2933. #endif /* GL_3DFX_texture_compression_FXT1 */
  2934. #ifdef GL_AMD_conservative_depth
  2935. #endif /* GL_AMD_conservative_depth */
  2936. #ifdef GL_AMD_debug_output
  2937. static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
  2938. {
  2939. GLboolean r = GL_FALSE;
  2940. r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r;
  2941. r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r;
  2942. r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r;
  2943. r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r;
  2944. return r;
  2945. }
  2946. #endif /* GL_AMD_debug_output */
  2947. #ifdef GL_AMD_draw_buffers_blend
  2948. static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
  2949. {
  2950. GLboolean r = GL_FALSE;
  2951. r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r;
  2952. r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r;
  2953. r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r;
  2954. r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r;
  2955. return r;
  2956. }
  2957. #endif /* GL_AMD_draw_buffers_blend */
  2958. #ifdef GL_AMD_name_gen_delete
  2959. static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT)
  2960. {
  2961. GLboolean r = GL_FALSE;
  2962. r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r;
  2963. r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r;
  2964. r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r;
  2965. return r;
  2966. }
  2967. #endif /* GL_AMD_name_gen_delete */
  2968. #ifdef GL_AMD_performance_monitor
  2969. static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT)
  2970. {
  2971. GLboolean r = GL_FALSE;
  2972. r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r;
  2973. r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r;
  2974. r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r;
  2975. r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r;
  2976. r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r;
  2977. r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r;
  2978. r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r;
  2979. r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r;
  2980. r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r;
  2981. r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r;
  2982. r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r;
  2983. return r;
  2984. }
  2985. #endif /* GL_AMD_performance_monitor */
  2986. #ifdef GL_AMD_seamless_cubemap_per_texture
  2987. #endif /* GL_AMD_seamless_cubemap_per_texture */
  2988. #ifdef GL_AMD_shader_stencil_export
  2989. #endif /* GL_AMD_shader_stencil_export */
  2990. #ifdef GL_AMD_texture_texture4
  2991. #endif /* GL_AMD_texture_texture4 */
  2992. #ifdef GL_AMD_transform_feedback3_lines_triangles
  2993. #endif /* GL_AMD_transform_feedback3_lines_triangles */
  2994. #ifdef GL_AMD_vertex_shader_tessellator
  2995. static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT)
  2996. {
  2997. GLboolean r = GL_FALSE;
  2998. r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r;
  2999. r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r;
  3000. return r;
  3001. }
  3002. #endif /* GL_AMD_vertex_shader_tessellator */
  3003. #ifdef GL_APPLE_aux_depth_stencil
  3004. #endif /* GL_APPLE_aux_depth_stencil */
  3005. #ifdef GL_APPLE_client_storage
  3006. #endif /* GL_APPLE_client_storage */
  3007. #ifdef GL_APPLE_element_array
  3008. static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
  3009. {
  3010. GLboolean r = GL_FALSE;
  3011. r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
  3012. r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
  3013. r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
  3014. r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
  3015. r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
  3016. return r;
  3017. }
  3018. #endif /* GL_APPLE_element_array */
  3019. #ifdef GL_APPLE_fence
  3020. static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
  3021. {
  3022. GLboolean r = GL_FALSE;
  3023. r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
  3024. r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
  3025. r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
  3026. r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
  3027. r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
  3028. r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
  3029. r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
  3030. r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
  3031. return r;
  3032. }
  3033. #endif /* GL_APPLE_fence */
  3034. #ifdef GL_APPLE_float_pixels
  3035. #endif /* GL_APPLE_float_pixels */
  3036. #ifdef GL_APPLE_flush_buffer_range
  3037. static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
  3038. {
  3039. GLboolean r = GL_FALSE;
  3040. r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r;
  3041. r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r;
  3042. return r;
  3043. }
  3044. #endif /* GL_APPLE_flush_buffer_range */
  3045. #ifdef GL_APPLE_object_purgeable
  3046. static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT)
  3047. {
  3048. GLboolean r = GL_FALSE;
  3049. r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r;
  3050. r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r;
  3051. r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r;
  3052. return r;
  3053. }
  3054. #endif /* GL_APPLE_object_purgeable */
  3055. #ifdef GL_APPLE_pixel_buffer
  3056. #endif /* GL_APPLE_pixel_buffer */
  3057. #ifdef GL_APPLE_rgb_422
  3058. #endif /* GL_APPLE_rgb_422 */
  3059. #ifdef GL_APPLE_row_bytes
  3060. #endif /* GL_APPLE_row_bytes */
  3061. #ifdef GL_APPLE_specular_vector
  3062. #endif /* GL_APPLE_specular_vector */
  3063. #ifdef GL_APPLE_texture_range
  3064. static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
  3065. {
  3066. GLboolean r = GL_FALSE;
  3067. r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
  3068. r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
  3069. return r;
  3070. }
  3071. #endif /* GL_APPLE_texture_range */
  3072. #ifdef GL_APPLE_transform_hint
  3073. #endif /* GL_APPLE_transform_hint */
  3074. #ifdef GL_APPLE_vertex_array_object
  3075. static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
  3076. {
  3077. GLboolean r = GL_FALSE;
  3078. r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
  3079. r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
  3080. r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
  3081. r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
  3082. return r;
  3083. }
  3084. #endif /* GL_APPLE_vertex_array_object */
  3085. #ifdef GL_APPLE_vertex_array_range
  3086. static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
  3087. {
  3088. GLboolean r = GL_FALSE;
  3089. r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
  3090. r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
  3091. r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
  3092. return r;
  3093. }
  3094. #endif /* GL_APPLE_vertex_array_range */
  3095. #ifdef GL_APPLE_vertex_program_evaluators
  3096. static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
  3097. {
  3098. GLboolean r = GL_FALSE;
  3099. r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r;
  3100. r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r;
  3101. r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r;
  3102. r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r;
  3103. r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r;
  3104. r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r;
  3105. r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r;
  3106. return r;
  3107. }
  3108. #endif /* GL_APPLE_vertex_program_evaluators */
  3109. #ifdef GL_APPLE_ycbcr_422
  3110. #endif /* GL_APPLE_ycbcr_422 */
  3111. #ifdef GL_ARB_ES2_compatibility
  3112. static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
  3113. {
  3114. GLboolean r = GL_FALSE;
  3115. r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r;
  3116. r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r;
  3117. r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r;
  3118. r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r;
  3119. r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r;
  3120. return r;
  3121. }
  3122. #endif /* GL_ARB_ES2_compatibility */
  3123. #ifdef GL_ARB_blend_func_extended
  3124. static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT)
  3125. {
  3126. GLboolean r = GL_FALSE;
  3127. r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r;
  3128. r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r;
  3129. return r;
  3130. }
  3131. #endif /* GL_ARB_blend_func_extended */
  3132. #ifdef GL_ARB_cl_event
  3133. static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT)
  3134. {
  3135. GLboolean r = GL_FALSE;
  3136. r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r;
  3137. return r;
  3138. }
  3139. #endif /* GL_ARB_cl_event */
  3140. #ifdef GL_ARB_color_buffer_float
  3141. static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
  3142. {
  3143. GLboolean r = GL_FALSE;
  3144. r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
  3145. return r;
  3146. }
  3147. #endif /* GL_ARB_color_buffer_float */
  3148. #ifdef GL_ARB_compatibility
  3149. #endif /* GL_ARB_compatibility */
  3150. #ifdef GL_ARB_copy_buffer
  3151. static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
  3152. {
  3153. GLboolean r = GL_FALSE;
  3154. r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r;
  3155. return r;
  3156. }
  3157. #endif /* GL_ARB_copy_buffer */
  3158. #ifdef GL_ARB_debug_output
  3159. static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
  3160. {
  3161. GLboolean r = GL_FALSE;
  3162. r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r;
  3163. r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r;
  3164. r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r;
  3165. r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r;
  3166. return r;
  3167. }
  3168. #endif /* GL_ARB_debug_output */
  3169. #ifdef GL_ARB_depth_buffer_float
  3170. #endif /* GL_ARB_depth_buffer_float */
  3171. #ifdef GL_ARB_depth_clamp
  3172. #endif /* GL_ARB_depth_clamp */
  3173. #ifdef GL_ARB_depth_texture
  3174. #endif /* GL_ARB_depth_texture */
  3175. #ifdef GL_ARB_draw_buffers
  3176. static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
  3177. {
  3178. GLboolean r = GL_FALSE;
  3179. r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
  3180. return r;
  3181. }
  3182. #endif /* GL_ARB_draw_buffers */
  3183. #ifdef GL_ARB_draw_buffers_blend
  3184. static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
  3185. {
  3186. GLboolean r = GL_FALSE;
  3187. r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r;
  3188. r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r;
  3189. r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r;
  3190. r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r;
  3191. return r;
  3192. }
  3193. #endif /* GL_ARB_draw_buffers_blend */
  3194. #ifdef GL_ARB_draw_elements_base_vertex
  3195. static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
  3196. {
  3197. GLboolean r = GL_FALSE;
  3198. r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r;
  3199. r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r;
  3200. r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r;
  3201. r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r;
  3202. return r;
  3203. }
  3204. #endif /* GL_ARB_draw_elements_base_vertex */
  3205. #ifdef GL_ARB_draw_indirect
  3206. static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
  3207. {
  3208. GLboolean r = GL_FALSE;
  3209. r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r;
  3210. r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r;
  3211. return r;
  3212. }
  3213. #endif /* GL_ARB_draw_indirect */
  3214. #ifdef GL_ARB_draw_instanced
  3215. static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
  3216. {
  3217. GLboolean r = GL_FALSE;
  3218. r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r;
  3219. r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r;
  3220. return r;
  3221. }
  3222. #endif /* GL_ARB_draw_instanced */
  3223. #ifdef GL_ARB_explicit_attrib_location
  3224. #endif /* GL_ARB_explicit_attrib_location */
  3225. #ifdef GL_ARB_fragment_coord_conventions
  3226. #endif /* GL_ARB_fragment_coord_conventions */
  3227. #ifdef GL_ARB_fragment_program
  3228. #endif /* GL_ARB_fragment_program */
  3229. #ifdef GL_ARB_fragment_program_shadow
  3230. #endif /* GL_ARB_fragment_program_shadow */
  3231. #ifdef GL_ARB_fragment_shader
  3232. #endif /* GL_ARB_fragment_shader */
  3233. #ifdef GL_ARB_framebuffer_object
  3234. static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
  3235. {
  3236. GLboolean r = GL_FALSE;
  3237. r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r;
  3238. r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r;
  3239. r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r;
  3240. r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r;
  3241. r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
  3242. r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
  3243. r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
  3244. r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
  3245. r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
  3246. r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
  3247. r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
  3248. r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
  3249. r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
  3250. r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
  3251. r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r;
  3252. r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r;
  3253. r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r;
  3254. r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r;
  3255. r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r;
  3256. r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r;
  3257. return r;
  3258. }
  3259. #endif /* GL_ARB_framebuffer_object */
  3260. #ifdef GL_ARB_framebuffer_sRGB
  3261. #endif /* GL_ARB_framebuffer_sRGB */
  3262. #ifdef GL_ARB_geometry_shader4
  3263. static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
  3264. {
  3265. GLboolean r = GL_FALSE;
  3266. r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r;
  3267. r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r;
  3268. r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r;
  3269. r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r;
  3270. return r;
  3271. }
  3272. #endif /* GL_ARB_geometry_shader4 */
  3273. #ifdef GL_ARB_get_program_binary
  3274. static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT)
  3275. {
  3276. GLboolean r = GL_FALSE;
  3277. r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r;
  3278. r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r;
  3279. r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r;
  3280. return r;
  3281. }
  3282. #endif /* GL_ARB_get_program_binary */
  3283. #ifdef GL_ARB_gpu_shader5
  3284. #endif /* GL_ARB_gpu_shader5 */
  3285. #ifdef GL_ARB_gpu_shader_fp64
  3286. static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT)
  3287. {
  3288. GLboolean r = GL_FALSE;
  3289. r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r;
  3290. r = ((glProgramUniform1dEXT = (PFNGLPROGRAMUNIFORM1DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dEXT")) == NULL) || r;
  3291. r = ((glProgramUniform1dvEXT = (PFNGLPROGRAMUNIFORM1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dvEXT")) == NULL) || r;
  3292. r = ((glProgramUniform2dEXT = (PFNGLPROGRAMUNIFORM2DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dEXT")) == NULL) || r;
  3293. r = ((glProgramUniform2dvEXT = (PFNGLPROGRAMUNIFORM2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dvEXT")) == NULL) || r;
  3294. r = ((glProgramUniform3dEXT = (PFNGLPROGRAMUNIFORM3DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dEXT")) == NULL) || r;
  3295. r = ((glProgramUniform3dvEXT = (PFNGLPROGRAMUNIFORM3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dvEXT")) == NULL) || r;
  3296. r = ((glProgramUniform4dEXT = (PFNGLPROGRAMUNIFORM4DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dEXT")) == NULL) || r;
  3297. r = ((glProgramUniform4dvEXT = (PFNGLPROGRAMUNIFORM4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dvEXT")) == NULL) || r;
  3298. r = ((glProgramUniformMatrix2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dvEXT")) == NULL) || r;
  3299. r = ((glProgramUniformMatrix2x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dvEXT")) == NULL) || r;
  3300. r = ((glProgramUniformMatrix2x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dvEXT")) == NULL) || r;
  3301. r = ((glProgramUniformMatrix3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dvEXT")) == NULL) || r;
  3302. r = ((glProgramUniformMatrix3x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dvEXT")) == NULL) || r;
  3303. r = ((glProgramUniformMatrix3x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dvEXT")) == NULL) || r;
  3304. r = ((glProgramUniformMatrix4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dvEXT")) == NULL) || r;
  3305. r = ((glProgramUniformMatrix4x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dvEXT")) == NULL) || r;
  3306. r = ((glProgramUniformMatrix4x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dvEXT")) == NULL) || r;
  3307. r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r;
  3308. r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r;
  3309. r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r;
  3310. r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r;
  3311. r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r;
  3312. r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r;
  3313. r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r;
  3314. r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r;
  3315. r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r;
  3316. r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r;
  3317. r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r;
  3318. r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r;
  3319. r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r;
  3320. r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r;
  3321. r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r;
  3322. r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r;
  3323. r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r;
  3324. return r;
  3325. }
  3326. #endif /* GL_ARB_gpu_shader_fp64 */
  3327. #ifdef GL_ARB_half_float_pixel
  3328. #endif /* GL_ARB_half_float_pixel */
  3329. #ifdef GL_ARB_half_float_vertex
  3330. #endif /* GL_ARB_half_float_vertex */
  3331. #ifdef GL_ARB_imaging
  3332. static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
  3333. {
  3334. GLboolean r = GL_FALSE;
  3335. r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
  3336. r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
  3337. r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
  3338. r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
  3339. r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
  3340. r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
  3341. r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
  3342. r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
  3343. r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
  3344. r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
  3345. r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
  3346. r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
  3347. r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
  3348. r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
  3349. r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
  3350. r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
  3351. r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
  3352. r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
  3353. r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
  3354. r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
  3355. r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
  3356. r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
  3357. r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
  3358. r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
  3359. r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
  3360. r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
  3361. r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
  3362. r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
  3363. r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
  3364. r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
  3365. r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
  3366. r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
  3367. r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
  3368. return r;
  3369. }
  3370. #endif /* GL_ARB_imaging */
  3371. #ifdef GL_ARB_instanced_arrays
  3372. static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
  3373. {
  3374. GLboolean r = GL_FALSE;
  3375. r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r;
  3376. return r;
  3377. }
  3378. #endif /* GL_ARB_instanced_arrays */
  3379. #ifdef GL_ARB_map_buffer_range
  3380. static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
  3381. {
  3382. GLboolean r = GL_FALSE;
  3383. r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r;
  3384. r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r;
  3385. return r;
  3386. }
  3387. #endif /* GL_ARB_map_buffer_range */
  3388. #ifdef GL_ARB_matrix_palette
  3389. static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
  3390. {
  3391. GLboolean r = GL_FALSE;
  3392. r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
  3393. r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
  3394. r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
  3395. r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
  3396. r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
  3397. return r;
  3398. }
  3399. #endif /* GL_ARB_matrix_palette */
  3400. #ifdef GL_ARB_multisample
  3401. static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
  3402. {
  3403. GLboolean r = GL_FALSE;
  3404. r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
  3405. return r;
  3406. }
  3407. #endif /* GL_ARB_multisample */
  3408. #ifdef GL_ARB_multitexture
  3409. static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
  3410. {
  3411. GLboolean r = GL_FALSE;
  3412. r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
  3413. r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
  3414. r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
  3415. r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
  3416. r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
  3417. r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
  3418. r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
  3419. r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
  3420. r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
  3421. r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
  3422. r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
  3423. r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
  3424. r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
  3425. r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
  3426. r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
  3427. r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
  3428. r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
  3429. r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
  3430. r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
  3431. r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
  3432. r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
  3433. r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
  3434. r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
  3435. r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
  3436. r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
  3437. r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
  3438. r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
  3439. r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
  3440. r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
  3441. r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
  3442. r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
  3443. r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
  3444. r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
  3445. r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
  3446. return r;
  3447. }
  3448. #endif /* GL_ARB_multitexture */
  3449. #ifdef GL_ARB_occlusion_query
  3450. static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
  3451. {
  3452. GLboolean r = GL_FALSE;
  3453. r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
  3454. r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
  3455. r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
  3456. r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
  3457. r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
  3458. r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
  3459. r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
  3460. r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
  3461. return r;
  3462. }
  3463. #endif /* GL_ARB_occlusion_query */
  3464. #ifdef GL_ARB_occlusion_query2
  3465. #endif /* GL_ARB_occlusion_query2 */
  3466. #ifdef GL_ARB_pixel_buffer_object
  3467. #endif /* GL_ARB_pixel_buffer_object */
  3468. #ifdef GL_ARB_point_parameters
  3469. static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
  3470. {
  3471. GLboolean r = GL_FALSE;
  3472. r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
  3473. r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
  3474. return r;
  3475. }
  3476. #endif /* GL_ARB_point_parameters */
  3477. #ifdef GL_ARB_point_sprite
  3478. #endif /* GL_ARB_point_sprite */
  3479. #ifdef GL_ARB_provoking_vertex
  3480. static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
  3481. {
  3482. GLboolean r = GL_FALSE;
  3483. r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r;
  3484. return r;
  3485. }
  3486. #endif /* GL_ARB_provoking_vertex */
  3487. #ifdef GL_ARB_robustness
  3488. static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT)
  3489. {
  3490. GLboolean r = GL_FALSE;
  3491. r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r;
  3492. r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r;
  3493. r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r;
  3494. r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r;
  3495. r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r;
  3496. r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r;
  3497. r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r;
  3498. r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r;
  3499. r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r;
  3500. r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r;
  3501. r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r;
  3502. r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r;
  3503. r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r;
  3504. r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r;
  3505. r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r;
  3506. r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r;
  3507. r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r;
  3508. r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r;
  3509. r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r;
  3510. return r;
  3511. }
  3512. #endif /* GL_ARB_robustness */
  3513. #ifdef GL_ARB_sample_shading
  3514. static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT)
  3515. {
  3516. GLboolean r = GL_FALSE;
  3517. r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r;
  3518. return r;
  3519. }
  3520. #endif /* GL_ARB_sample_shading */
  3521. #ifdef GL_ARB_sampler_objects
  3522. static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT)
  3523. {
  3524. GLboolean r = GL_FALSE;
  3525. r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r;
  3526. r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r;
  3527. r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r;
  3528. r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r;
  3529. r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r;
  3530. r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r;
  3531. r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r;
  3532. r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r;
  3533. r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r;
  3534. r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r;
  3535. r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r;
  3536. r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r;
  3537. r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r;
  3538. r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r;
  3539. return r;
  3540. }
  3541. #endif /* GL_ARB_sampler_objects */
  3542. #ifdef GL_ARB_seamless_cube_map
  3543. #endif /* GL_ARB_seamless_cube_map */
  3544. #ifdef GL_ARB_separate_shader_objects
  3545. static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
  3546. {
  3547. GLboolean r = GL_FALSE;
  3548. r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r;
  3549. r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r;
  3550. r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r;
  3551. r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r;
  3552. r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r;
  3553. r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r;
  3554. r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r;
  3555. r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r;
  3556. r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r;
  3557. r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r;
  3558. r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r;
  3559. r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r;
  3560. r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r;
  3561. r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r;
  3562. r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r;
  3563. r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r;
  3564. r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r;
  3565. r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r;
  3566. r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r;
  3567. r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r;
  3568. r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r;
  3569. r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r;
  3570. r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r;
  3571. r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r;
  3572. r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r;
  3573. r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r;
  3574. r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r;
  3575. r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r;
  3576. r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r;
  3577. r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r;
  3578. r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r;
  3579. r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r;
  3580. r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r;
  3581. r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r;
  3582. r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r;
  3583. r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r;
  3584. r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r;
  3585. r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r;
  3586. r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r;
  3587. r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r;
  3588. r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r;
  3589. r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r;
  3590. r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r;
  3591. r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r;
  3592. r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r;
  3593. r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r;
  3594. r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r;
  3595. r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r;
  3596. r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r;
  3597. r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r;
  3598. r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r;
  3599. r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r;
  3600. r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r;
  3601. r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r;
  3602. r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r;
  3603. r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r;
  3604. r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r;
  3605. r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r;
  3606. r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r;
  3607. r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r;
  3608. return r;
  3609. }
  3610. #endif /* GL_ARB_separate_shader_objects */
  3611. #ifdef GL_ARB_shader_bit_encoding
  3612. #endif /* GL_ARB_shader_bit_encoding */
  3613. #ifdef GL_ARB_shader_objects
  3614. static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
  3615. {
  3616. GLboolean r = GL_FALSE;
  3617. r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
  3618. r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
  3619. r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
  3620. r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
  3621. r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
  3622. r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
  3623. r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
  3624. r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
  3625. r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
  3626. r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
  3627. r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
  3628. r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
  3629. r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
  3630. r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
  3631. r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
  3632. r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
  3633. r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
  3634. r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
  3635. r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
  3636. r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
  3637. r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
  3638. r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
  3639. r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
  3640. r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
  3641. r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
  3642. r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
  3643. r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
  3644. r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
  3645. r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
  3646. r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
  3647. r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
  3648. r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
  3649. r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
  3650. r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
  3651. r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
  3652. r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
  3653. r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
  3654. r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
  3655. r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
  3656. return r;
  3657. }
  3658. #endif /* GL_ARB_shader_objects */
  3659. #ifdef GL_ARB_shader_precision
  3660. #endif /* GL_ARB_shader_precision */
  3661. #ifdef GL_ARB_shader_stencil_export
  3662. #endif /* GL_ARB_shader_stencil_export */
  3663. #ifdef GL_ARB_shader_subroutine
  3664. static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT)
  3665. {
  3666. GLboolean r = GL_FALSE;
  3667. r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r;
  3668. r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r;
  3669. r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r;
  3670. r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r;
  3671. r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r;
  3672. r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r;
  3673. r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r;
  3674. r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r;
  3675. return r;
  3676. }
  3677. #endif /* GL_ARB_shader_subroutine */
  3678. #ifdef GL_ARB_shader_texture_lod
  3679. #endif /* GL_ARB_shader_texture_lod */
  3680. #ifdef GL_ARB_shading_language_100
  3681. #endif /* GL_ARB_shading_language_100 */
  3682. #ifdef GL_ARB_shading_language_include
  3683. static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT)
  3684. {
  3685. GLboolean r = GL_FALSE;
  3686. r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r;
  3687. r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r;
  3688. r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r;
  3689. r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r;
  3690. r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r;
  3691. r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r;
  3692. return r;
  3693. }
  3694. #endif /* GL_ARB_shading_language_include */
  3695. #ifdef GL_ARB_shadow
  3696. #endif /* GL_ARB_shadow */
  3697. #ifdef GL_ARB_shadow_ambient
  3698. #endif /* GL_ARB_shadow_ambient */
  3699. #ifdef GL_ARB_sync
  3700. static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT)
  3701. {
  3702. GLboolean r = GL_FALSE;
  3703. r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r;
  3704. r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r;
  3705. r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r;
  3706. r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r;
  3707. r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r;
  3708. r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r;
  3709. r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r;
  3710. return r;
  3711. }
  3712. #endif /* GL_ARB_sync */
  3713. #ifdef GL_ARB_tessellation_shader
  3714. static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT)
  3715. {
  3716. GLboolean r = GL_FALSE;
  3717. r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r;
  3718. r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r;
  3719. return r;
  3720. }
  3721. #endif /* GL_ARB_tessellation_shader */
  3722. #ifdef GL_ARB_texture_border_clamp
  3723. #endif /* GL_ARB_texture_border_clamp */
  3724. #ifdef GL_ARB_texture_buffer_object
  3725. static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
  3726. {
  3727. GLboolean r = GL_FALSE;
  3728. r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r;
  3729. return r;
  3730. }
  3731. #endif /* GL_ARB_texture_buffer_object */
  3732. #ifdef GL_ARB_texture_buffer_object_rgb32
  3733. #endif /* GL_ARB_texture_buffer_object_rgb32 */
  3734. #ifdef GL_ARB_texture_compression
  3735. static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
  3736. {
  3737. GLboolean r = GL_FALSE;
  3738. r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
  3739. r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
  3740. r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
  3741. r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
  3742. r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
  3743. r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
  3744. r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
  3745. return r;
  3746. }
  3747. #endif /* GL_ARB_texture_compression */
  3748. #ifdef GL_ARB_texture_compression_bptc
  3749. #endif /* GL_ARB_texture_compression_bptc */
  3750. #ifdef GL_ARB_texture_compression_rgtc
  3751. #endif /* GL_ARB_texture_compression_rgtc */
  3752. #ifdef GL_ARB_texture_cube_map
  3753. #endif /* GL_ARB_texture_cube_map */
  3754. #ifdef GL_ARB_texture_cube_map_array
  3755. #endif /* GL_ARB_texture_cube_map_array */
  3756. #ifdef GL_ARB_texture_env_add
  3757. #endif /* GL_ARB_texture_env_add */
  3758. #ifdef GL_ARB_texture_env_combine
  3759. #endif /* GL_ARB_texture_env_combine */
  3760. #ifdef GL_ARB_texture_env_crossbar
  3761. #endif /* GL_ARB_texture_env_crossbar */
  3762. #ifdef GL_ARB_texture_env_dot3
  3763. #endif /* GL_ARB_texture_env_dot3 */
  3764. #ifdef GL_ARB_texture_float
  3765. #endif /* GL_ARB_texture_float */
  3766. #ifdef GL_ARB_texture_gather
  3767. #endif /* GL_ARB_texture_gather */
  3768. #ifdef GL_ARB_texture_mirrored_repeat
  3769. #endif /* GL_ARB_texture_mirrored_repeat */
  3770. #ifdef GL_ARB_texture_multisample
  3771. static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
  3772. {
  3773. GLboolean r = GL_FALSE;
  3774. r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r;
  3775. r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r;
  3776. r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r;
  3777. r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r;
  3778. return r;
  3779. }
  3780. #endif /* GL_ARB_texture_multisample */
  3781. #ifdef GL_ARB_texture_non_power_of_two
  3782. #endif /* GL_ARB_texture_non_power_of_two */
  3783. #ifdef GL_ARB_texture_query_lod
  3784. #endif /* GL_ARB_texture_query_lod */
  3785. #ifdef GL_ARB_texture_rectangle
  3786. #endif /* GL_ARB_texture_rectangle */
  3787. #ifdef GL_ARB_texture_rg
  3788. #endif /* GL_ARB_texture_rg */
  3789. #ifdef GL_ARB_texture_rgb10_a2ui
  3790. #endif /* GL_ARB_texture_rgb10_a2ui */
  3791. #ifdef GL_ARB_texture_swizzle
  3792. #endif /* GL_ARB_texture_swizzle */
  3793. #ifdef GL_ARB_timer_query
  3794. static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
  3795. {
  3796. GLboolean r = GL_FALSE;
  3797. r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r;
  3798. r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r;
  3799. r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r;
  3800. return r;
  3801. }
  3802. #endif /* GL_ARB_timer_query */
  3803. #ifdef GL_ARB_transform_feedback2
  3804. static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
  3805. {
  3806. GLboolean r = GL_FALSE;
  3807. r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r;
  3808. r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r;
  3809. r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r;
  3810. r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r;
  3811. r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r;
  3812. r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r;
  3813. r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r;
  3814. return r;
  3815. }
  3816. #endif /* GL_ARB_transform_feedback2 */
  3817. #ifdef GL_ARB_transform_feedback3
  3818. static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT)
  3819. {
  3820. GLboolean r = GL_FALSE;
  3821. r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r;
  3822. r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r;
  3823. r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r;
  3824. r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r;
  3825. return r;
  3826. }
  3827. #endif /* GL_ARB_transform_feedback3 */
  3828. #ifdef GL_ARB_transpose_matrix
  3829. static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
  3830. {
  3831. GLboolean r = GL_FALSE;
  3832. r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
  3833. r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
  3834. r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
  3835. r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
  3836. return r;
  3837. }
  3838. #endif /* GL_ARB_transpose_matrix */
  3839. #ifdef GL_ARB_uniform_buffer_object
  3840. static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
  3841. {
  3842. GLboolean r = GL_FALSE;
  3843. r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
  3844. r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
  3845. r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r;
  3846. r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r;
  3847. r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r;
  3848. r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r;
  3849. r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
  3850. r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r;
  3851. r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r;
  3852. r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r;
  3853. return r;
  3854. }
  3855. #endif /* GL_ARB_uniform_buffer_object */
  3856. #ifdef GL_ARB_vertex_array_bgra
  3857. #endif /* GL_ARB_vertex_array_bgra */
  3858. #ifdef GL_ARB_vertex_array_object
  3859. static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
  3860. {
  3861. GLboolean r = GL_FALSE;
  3862. r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r;
  3863. r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r;
  3864. r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r;
  3865. r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r;
  3866. return r;
  3867. }
  3868. #endif /* GL_ARB_vertex_array_object */
  3869. #ifdef GL_ARB_vertex_attrib_64bit
  3870. static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
  3871. {
  3872. GLboolean r = GL_FALSE;
  3873. r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r;
  3874. r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r;
  3875. r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r;
  3876. r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r;
  3877. r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r;
  3878. r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r;
  3879. r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r;
  3880. r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r;
  3881. r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r;
  3882. r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r;
  3883. return r;
  3884. }
  3885. #endif /* GL_ARB_vertex_attrib_64bit */
  3886. #ifdef GL_ARB_vertex_blend
  3887. static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
  3888. {
  3889. GLboolean r = GL_FALSE;
  3890. r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
  3891. r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
  3892. r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
  3893. r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
  3894. r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
  3895. r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
  3896. r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
  3897. r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
  3898. r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
  3899. r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
  3900. return r;
  3901. }
  3902. #endif /* GL_ARB_vertex_blend */
  3903. #ifdef GL_ARB_vertex_buffer_object
  3904. static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
  3905. {
  3906. GLboolean r = GL_FALSE;
  3907. r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
  3908. r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
  3909. r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
  3910. r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
  3911. r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
  3912. r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
  3913. r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
  3914. r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
  3915. r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
  3916. r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
  3917. r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
  3918. return r;
  3919. }
  3920. #endif /* GL_ARB_vertex_buffer_object */
  3921. #ifdef GL_ARB_vertex_program
  3922. static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
  3923. {
  3924. GLboolean r = GL_FALSE;
  3925. r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
  3926. r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
  3927. r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
  3928. r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
  3929. r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
  3930. r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
  3931. r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
  3932. r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
  3933. r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
  3934. r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
  3935. r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
  3936. r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
  3937. r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
  3938. r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
  3939. r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
  3940. r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
  3941. r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
  3942. r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
  3943. r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
  3944. r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
  3945. r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
  3946. r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
  3947. r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
  3948. r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
  3949. r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
  3950. r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
  3951. r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
  3952. r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
  3953. r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
  3954. r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
  3955. r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
  3956. r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
  3957. r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
  3958. r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
  3959. r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
  3960. r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
  3961. r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
  3962. r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
  3963. r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
  3964. r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
  3965. r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
  3966. r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
  3967. r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
  3968. r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
  3969. r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
  3970. r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
  3971. r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
  3972. r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
  3973. r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
  3974. r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
  3975. r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
  3976. r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
  3977. r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
  3978. r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
  3979. r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
  3980. r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
  3981. r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
  3982. r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
  3983. r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
  3984. r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
  3985. r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
  3986. r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
  3987. return r;
  3988. }
  3989. #endif /* GL_ARB_vertex_program */
  3990. #ifdef GL_ARB_vertex_shader
  3991. static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
  3992. {
  3993. GLboolean r = GL_FALSE;
  3994. r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
  3995. r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
  3996. r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
  3997. return r;
  3998. }
  3999. #endif /* GL_ARB_vertex_shader */
  4000. #ifdef GL_ARB_vertex_type_2_10_10_10_rev
  4001. static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT)
  4002. {
  4003. GLboolean r = GL_FALSE;
  4004. r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r;
  4005. r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r;
  4006. r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r;
  4007. r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r;
  4008. r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r;
  4009. r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r;
  4010. r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r;
  4011. r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r;
  4012. r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r;
  4013. r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r;
  4014. r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r;
  4015. r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r;
  4016. r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r;
  4017. r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r;
  4018. r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r;
  4019. r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r;
  4020. r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r;
  4021. r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r;
  4022. r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r;
  4023. r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r;
  4024. r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r;
  4025. r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r;
  4026. r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r;
  4027. r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r;
  4028. r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r;
  4029. r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r;
  4030. r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r;
  4031. r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r;
  4032. r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r;
  4033. r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r;
  4034. r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r;
  4035. r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r;
  4036. r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r;
  4037. r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r;
  4038. r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r;
  4039. r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r;
  4040. r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r;
  4041. r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r;
  4042. return r;
  4043. }
  4044. #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
  4045. #ifdef GL_ARB_viewport_array
  4046. static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT)
  4047. {
  4048. GLboolean r = GL_FALSE;
  4049. r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r;
  4050. r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r;
  4051. r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r;
  4052. r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r;
  4053. r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r;
  4054. r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r;
  4055. r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r;
  4056. r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r;
  4057. r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r;
  4058. r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r;
  4059. return r;
  4060. }
  4061. #endif /* GL_ARB_viewport_array */
  4062. #ifdef GL_ARB_window_pos
  4063. static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
  4064. {
  4065. GLboolean r = GL_FALSE;
  4066. r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
  4067. r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
  4068. r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
  4069. r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
  4070. r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
  4071. r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
  4072. r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
  4073. r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
  4074. r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
  4075. r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
  4076. r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
  4077. r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
  4078. r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
  4079. r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
  4080. r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
  4081. r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
  4082. return r;
  4083. }
  4084. #endif /* GL_ARB_window_pos */
  4085. #ifdef GL_ATIX_point_sprites
  4086. #endif /* GL_ATIX_point_sprites */
  4087. #ifdef GL_ATIX_texture_env_combine3
  4088. #endif /* GL_ATIX_texture_env_combine3 */
  4089. #ifdef GL_ATIX_texture_env_route
  4090. #endif /* GL_ATIX_texture_env_route */
  4091. #ifdef GL_ATIX_vertex_shader_output_point_size
  4092. #endif /* GL_ATIX_vertex_shader_output_point_size */
  4093. #ifdef GL_ATI_draw_buffers
  4094. static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
  4095. {
  4096. GLboolean r = GL_FALSE;
  4097. r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
  4098. return r;
  4099. }
  4100. #endif /* GL_ATI_draw_buffers */
  4101. #ifdef GL_ATI_element_array
  4102. static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
  4103. {
  4104. GLboolean r = GL_FALSE;
  4105. r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
  4106. r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
  4107. r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
  4108. return r;
  4109. }
  4110. #endif /* GL_ATI_element_array */
  4111. #ifdef GL_ATI_envmap_bumpmap
  4112. static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
  4113. {
  4114. GLboolean r = GL_FALSE;
  4115. r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
  4116. r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
  4117. r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
  4118. r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
  4119. return r;
  4120. }
  4121. #endif /* GL_ATI_envmap_bumpmap */
  4122. #ifdef GL_ATI_fragment_shader
  4123. static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
  4124. {
  4125. GLboolean r = GL_FALSE;
  4126. r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
  4127. r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
  4128. r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
  4129. r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
  4130. r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
  4131. r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
  4132. r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
  4133. r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
  4134. r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
  4135. r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
  4136. r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
  4137. r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
  4138. r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
  4139. r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
  4140. return r;
  4141. }
  4142. #endif /* GL_ATI_fragment_shader */
  4143. #ifdef GL_ATI_map_object_buffer
  4144. static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
  4145. {
  4146. GLboolean r = GL_FALSE;
  4147. r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
  4148. r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
  4149. return r;
  4150. }
  4151. #endif /* GL_ATI_map_object_buffer */
  4152. #ifdef GL_ATI_meminfo
  4153. #endif /* GL_ATI_meminfo */
  4154. #ifdef GL_ATI_pn_triangles
  4155. static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
  4156. {
  4157. GLboolean r = GL_FALSE;
  4158. r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
  4159. r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
  4160. return r;
  4161. }
  4162. #endif /* GL_ATI_pn_triangles */
  4163. #ifdef GL_ATI_separate_stencil
  4164. static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
  4165. {
  4166. GLboolean r = GL_FALSE;
  4167. r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
  4168. r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
  4169. return r;
  4170. }
  4171. #endif /* GL_ATI_separate_stencil */
  4172. #ifdef GL_ATI_shader_texture_lod
  4173. #endif /* GL_ATI_shader_texture_lod */
  4174. #ifdef GL_ATI_text_fragment_shader
  4175. #endif /* GL_ATI_text_fragment_shader */
  4176. #ifdef GL_ATI_texture_compression_3dc
  4177. #endif /* GL_ATI_texture_compression_3dc */
  4178. #ifdef GL_ATI_texture_env_combine3
  4179. #endif /* GL_ATI_texture_env_combine3 */
  4180. #ifdef GL_ATI_texture_float
  4181. #endif /* GL_ATI_texture_float */
  4182. #ifdef GL_ATI_texture_mirror_once
  4183. #endif /* GL_ATI_texture_mirror_once */
  4184. #ifdef GL_ATI_vertex_array_object
  4185. static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
  4186. {
  4187. GLboolean r = GL_FALSE;
  4188. r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
  4189. r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
  4190. r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
  4191. r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
  4192. r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
  4193. r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
  4194. r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
  4195. r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
  4196. r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
  4197. r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
  4198. r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
  4199. r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
  4200. return r;
  4201. }
  4202. #endif /* GL_ATI_vertex_array_object */
  4203. #ifdef GL_ATI_vertex_attrib_array_object
  4204. static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
  4205. {
  4206. GLboolean r = GL_FALSE;
  4207. r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
  4208. r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
  4209. r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
  4210. return r;
  4211. }
  4212. #endif /* GL_ATI_vertex_attrib_array_object */
  4213. #ifdef GL_ATI_vertex_streams
  4214. static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
  4215. {
  4216. GLboolean r = GL_FALSE;
  4217. r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
  4218. r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
  4219. r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
  4220. r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
  4221. r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
  4222. r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
  4223. r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
  4224. r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
  4225. r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
  4226. r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
  4227. r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
  4228. r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
  4229. r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
  4230. r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
  4231. r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
  4232. r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
  4233. r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
  4234. r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
  4235. r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
  4236. r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
  4237. r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
  4238. r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
  4239. r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
  4240. r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
  4241. r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
  4242. r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
  4243. r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
  4244. r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
  4245. r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
  4246. r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
  4247. r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
  4248. r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
  4249. r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
  4250. r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
  4251. r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
  4252. r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
  4253. r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
  4254. return r;
  4255. }
  4256. #endif /* GL_ATI_vertex_streams */
  4257. #ifdef GL_EXT_422_pixels
  4258. #endif /* GL_EXT_422_pixels */
  4259. #ifdef GL_EXT_Cg_shader
  4260. #endif /* GL_EXT_Cg_shader */
  4261. #ifdef GL_EXT_abgr
  4262. #endif /* GL_EXT_abgr */
  4263. #ifdef GL_EXT_bgra
  4264. #endif /* GL_EXT_bgra */
  4265. #ifdef GL_EXT_bindable_uniform
  4266. static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
  4267. {
  4268. GLboolean r = GL_FALSE;
  4269. r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
  4270. r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
  4271. r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
  4272. return r;
  4273. }
  4274. #endif /* GL_EXT_bindable_uniform */
  4275. #ifdef GL_EXT_blend_color
  4276. static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
  4277. {
  4278. GLboolean r = GL_FALSE;
  4279. r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
  4280. return r;
  4281. }
  4282. #endif /* GL_EXT_blend_color */
  4283. #ifdef GL_EXT_blend_equation_separate
  4284. static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
  4285. {
  4286. GLboolean r = GL_FALSE;
  4287. r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
  4288. return r;
  4289. }
  4290. #endif /* GL_EXT_blend_equation_separate */
  4291. #ifdef GL_EXT_blend_func_separate
  4292. static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
  4293. {
  4294. GLboolean r = GL_FALSE;
  4295. r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
  4296. return r;
  4297. }
  4298. #endif /* GL_EXT_blend_func_separate */
  4299. #ifdef GL_EXT_blend_logic_op
  4300. #endif /* GL_EXT_blend_logic_op */
  4301. #ifdef GL_EXT_blend_minmax
  4302. static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
  4303. {
  4304. GLboolean r = GL_FALSE;
  4305. r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
  4306. return r;
  4307. }
  4308. #endif /* GL_EXT_blend_minmax */
  4309. #ifdef GL_EXT_blend_subtract
  4310. #endif /* GL_EXT_blend_subtract */
  4311. #ifdef GL_EXT_clip_volume_hint
  4312. #endif /* GL_EXT_clip_volume_hint */
  4313. #ifdef GL_EXT_cmyka
  4314. #endif /* GL_EXT_cmyka */
  4315. #ifdef GL_EXT_color_subtable
  4316. static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
  4317. {
  4318. GLboolean r = GL_FALSE;
  4319. r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
  4320. r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
  4321. return r;
  4322. }
  4323. #endif /* GL_EXT_color_subtable */
  4324. #ifdef GL_EXT_compiled_vertex_array
  4325. static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
  4326. {
  4327. GLboolean r = GL_FALSE;
  4328. r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
  4329. r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
  4330. return r;
  4331. }
  4332. #endif /* GL_EXT_compiled_vertex_array */
  4333. #ifdef GL_EXT_convolution
  4334. static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
  4335. {
  4336. GLboolean r = GL_FALSE;
  4337. r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
  4338. r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
  4339. r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
  4340. r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
  4341. r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
  4342. r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
  4343. r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
  4344. r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
  4345. r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
  4346. r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
  4347. r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
  4348. r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
  4349. r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
  4350. return r;
  4351. }
  4352. #endif /* GL_EXT_convolution */
  4353. #ifdef GL_EXT_coordinate_frame
  4354. static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
  4355. {
  4356. GLboolean r = GL_FALSE;
  4357. r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
  4358. r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
  4359. return r;
  4360. }
  4361. #endif /* GL_EXT_coordinate_frame */
  4362. #ifdef GL_EXT_copy_texture
  4363. static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
  4364. {
  4365. GLboolean r = GL_FALSE;
  4366. r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
  4367. r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
  4368. r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
  4369. r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
  4370. r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
  4371. return r;
  4372. }
  4373. #endif /* GL_EXT_copy_texture */
  4374. #ifdef GL_EXT_cull_vertex
  4375. static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
  4376. {
  4377. GLboolean r = GL_FALSE;
  4378. r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
  4379. r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
  4380. return r;
  4381. }
  4382. #endif /* GL_EXT_cull_vertex */
  4383. #ifdef GL_EXT_depth_bounds_test
  4384. static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
  4385. {
  4386. GLboolean r = GL_FALSE;
  4387. r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
  4388. return r;
  4389. }
  4390. #endif /* GL_EXT_depth_bounds_test */
  4391. #ifdef GL_EXT_direct_state_access
  4392. static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT)
  4393. {
  4394. GLboolean r = GL_FALSE;
  4395. r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r;
  4396. r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r;
  4397. r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r;
  4398. r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r;
  4399. r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r;
  4400. r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r;
  4401. r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r;
  4402. r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r;
  4403. r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r;
  4404. r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r;
  4405. r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r;
  4406. r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r;
  4407. r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r;
  4408. r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r;
  4409. r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r;
  4410. r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r;
  4411. r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r;
  4412. r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r;
  4413. r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r;
  4414. r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r;
  4415. r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r;
  4416. r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r;
  4417. r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r;
  4418. r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
  4419. r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
  4420. r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
  4421. r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r;
  4422. r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r;
  4423. r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r;
  4424. r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
  4425. r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r;
  4426. r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r;
  4427. r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r;
  4428. r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r;
  4429. r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
  4430. r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
  4431. r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
  4432. r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r;
  4433. r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r;
  4434. r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
  4435. r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
  4436. r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
  4437. r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r;
  4438. r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
  4439. r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r;
  4440. r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
  4441. r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
  4442. r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
  4443. r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r;
  4444. r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r;
  4445. r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r;
  4446. r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r;
  4447. r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r;
  4448. r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r;
  4449. r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r;
  4450. r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r;
  4451. r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r;
  4452. r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r;
  4453. r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r;
  4454. r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r;
  4455. r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r;
  4456. r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r;
  4457. r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r;
  4458. r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r;
  4459. r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r;
  4460. r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r;
  4461. r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r;
  4462. r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
  4463. r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
  4464. r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
  4465. r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r;
  4466. r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
  4467. r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
  4468. r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
  4469. r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r;
  4470. r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
  4471. r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
  4472. r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
  4473. r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r;
  4474. r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r;
  4475. r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r;
  4476. r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r;
  4477. r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
  4478. r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r;
  4479. r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
  4480. r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
  4481. r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
  4482. r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r;
  4483. r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r;
  4484. r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r;
  4485. r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r;
  4486. r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r;
  4487. r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r;
  4488. r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r;
  4489. r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r;
  4490. r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r;
  4491. r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r;
  4492. r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r;
  4493. r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r;
  4494. r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r;
  4495. r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r;
  4496. r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r;
  4497. r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r;
  4498. r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r;
  4499. r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r;
  4500. r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r;
  4501. r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r;
  4502. r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r;
  4503. r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r;
  4504. r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r;
  4505. r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r;
  4506. r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r;
  4507. r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r;
  4508. r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r;
  4509. r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r;
  4510. r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r;
  4511. r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r;
  4512. r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r;
  4513. r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r;
  4514. r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r;
  4515. r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r;
  4516. r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r;
  4517. r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r;
  4518. r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r;
  4519. r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r;
  4520. r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r;
  4521. r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
  4522. r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
  4523. r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
  4524. r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
  4525. r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r;
  4526. r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
  4527. r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
  4528. r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
  4529. r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r;
  4530. r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r;
  4531. r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r;
  4532. r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r;
  4533. r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r;
  4534. r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r;
  4535. r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r;
  4536. r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r;
  4537. r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r;
  4538. r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r;
  4539. r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r;
  4540. r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r;
  4541. r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r;
  4542. r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r;
  4543. r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r;
  4544. r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r;
  4545. r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r;
  4546. r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r;
  4547. r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r;
  4548. r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r;
  4549. r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r;
  4550. r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r;
  4551. r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r;
  4552. r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r;
  4553. r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r;
  4554. r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r;
  4555. r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r;
  4556. r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r;
  4557. r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r;
  4558. r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r;
  4559. r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r;
  4560. r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r;
  4561. r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r;
  4562. r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r;
  4563. r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r;
  4564. r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r;
  4565. r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r;
  4566. r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r;
  4567. r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r;
  4568. r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r;
  4569. r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r;
  4570. r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r;
  4571. r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r;
  4572. r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r;
  4573. r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r;
  4574. r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r;
  4575. r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r;
  4576. r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r;
  4577. r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r;
  4578. r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r;
  4579. r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r;
  4580. r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r;
  4581. r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r;
  4582. r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r;
  4583. r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r;
  4584. r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r;
  4585. r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r;
  4586. r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r;
  4587. r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r;
  4588. r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r;
  4589. r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r;
  4590. r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r;
  4591. r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r;
  4592. r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r;
  4593. r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r;
  4594. r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
  4595. r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
  4596. r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
  4597. r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r;
  4598. r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r;
  4599. r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r;
  4600. r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r;
  4601. r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r;
  4602. r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r;
  4603. r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r;
  4604. r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r;
  4605. r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r;
  4606. r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r;
  4607. r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r;
  4608. return r;
  4609. }
  4610. #endif /* GL_EXT_direct_state_access */
  4611. #ifdef GL_EXT_draw_buffers2
  4612. static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
  4613. {
  4614. GLboolean r = GL_FALSE;
  4615. r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
  4616. r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
  4617. r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
  4618. r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
  4619. r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
  4620. r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
  4621. return r;
  4622. }
  4623. #endif /* GL_EXT_draw_buffers2 */
  4624. #ifdef GL_EXT_draw_instanced
  4625. static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
  4626. {
  4627. GLboolean r = GL_FALSE;
  4628. r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
  4629. r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
  4630. return r;
  4631. }
  4632. #endif /* GL_EXT_draw_instanced */
  4633. #ifdef GL_EXT_draw_range_elements
  4634. static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
  4635. {
  4636. GLboolean r = GL_FALSE;
  4637. r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
  4638. return r;
  4639. }
  4640. #endif /* GL_EXT_draw_range_elements */
  4641. #ifdef GL_EXT_fog_coord
  4642. static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
  4643. {
  4644. GLboolean r = GL_FALSE;
  4645. r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
  4646. r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
  4647. r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
  4648. r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
  4649. r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
  4650. return r;
  4651. }
  4652. #endif /* GL_EXT_fog_coord */
  4653. #ifdef GL_EXT_fragment_lighting
  4654. static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
  4655. {
  4656. GLboolean r = GL_FALSE;
  4657. r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
  4658. r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
  4659. r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
  4660. r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
  4661. r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
  4662. r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
  4663. r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
  4664. r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
  4665. r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
  4666. r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
  4667. r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
  4668. r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
  4669. r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
  4670. r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
  4671. r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
  4672. r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
  4673. r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
  4674. r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
  4675. return r;
  4676. }
  4677. #endif /* GL_EXT_fragment_lighting */
  4678. #ifdef GL_EXT_framebuffer_blit
  4679. static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
  4680. {
  4681. GLboolean r = GL_FALSE;
  4682. r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
  4683. return r;
  4684. }
  4685. #endif /* GL_EXT_framebuffer_blit */
  4686. #ifdef GL_EXT_framebuffer_multisample
  4687. static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
  4688. {
  4689. GLboolean r = GL_FALSE;
  4690. r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
  4691. return r;
  4692. }
  4693. #endif /* GL_EXT_framebuffer_multisample */
  4694. #ifdef GL_EXT_framebuffer_object
  4695. static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
  4696. {
  4697. GLboolean r = GL_FALSE;
  4698. r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
  4699. r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
  4700. r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
  4701. r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
  4702. r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
  4703. r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
  4704. r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
  4705. r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
  4706. r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
  4707. r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
  4708. r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
  4709. r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
  4710. r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
  4711. r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
  4712. r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
  4713. r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
  4714. r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
  4715. return r;
  4716. }
  4717. #endif /* GL_EXT_framebuffer_object */
  4718. #ifdef GL_EXT_framebuffer_sRGB
  4719. #endif /* GL_EXT_framebuffer_sRGB */
  4720. #ifdef GL_EXT_geometry_shader4
  4721. static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
  4722. {
  4723. GLboolean r = GL_FALSE;
  4724. r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
  4725. r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
  4726. r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
  4727. r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
  4728. return r;
  4729. }
  4730. #endif /* GL_EXT_geometry_shader4 */
  4731. #ifdef GL_EXT_gpu_program_parameters
  4732. static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
  4733. {
  4734. GLboolean r = GL_FALSE;
  4735. r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
  4736. r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
  4737. return r;
  4738. }
  4739. #endif /* GL_EXT_gpu_program_parameters */
  4740. #ifdef GL_EXT_gpu_shader4
  4741. static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
  4742. {
  4743. GLboolean r = GL_FALSE;
  4744. r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
  4745. r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
  4746. r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
  4747. r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
  4748. r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
  4749. r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
  4750. r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
  4751. r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
  4752. r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
  4753. r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
  4754. r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
  4755. r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
  4756. r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
  4757. r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
  4758. r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
  4759. r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
  4760. r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
  4761. r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
  4762. r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
  4763. r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
  4764. r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
  4765. r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
  4766. r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
  4767. r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
  4768. r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
  4769. r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
  4770. r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
  4771. r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
  4772. r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
  4773. r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
  4774. r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
  4775. r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
  4776. r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
  4777. r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
  4778. return r;
  4779. }
  4780. #endif /* GL_EXT_gpu_shader4 */
  4781. #ifdef GL_EXT_histogram
  4782. static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
  4783. {
  4784. GLboolean r = GL_FALSE;
  4785. r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
  4786. r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
  4787. r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
  4788. r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
  4789. r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
  4790. r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
  4791. r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
  4792. r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
  4793. r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
  4794. r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
  4795. return r;
  4796. }
  4797. #endif /* GL_EXT_histogram */
  4798. #ifdef GL_EXT_index_array_formats
  4799. #endif /* GL_EXT_index_array_formats */
  4800. #ifdef GL_EXT_index_func
  4801. static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
  4802. {
  4803. GLboolean r = GL_FALSE;
  4804. r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
  4805. return r;
  4806. }
  4807. #endif /* GL_EXT_index_func */
  4808. #ifdef GL_EXT_index_material
  4809. static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
  4810. {
  4811. GLboolean r = GL_FALSE;
  4812. r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
  4813. return r;
  4814. }
  4815. #endif /* GL_EXT_index_material */
  4816. #ifdef GL_EXT_index_texture
  4817. #endif /* GL_EXT_index_texture */
  4818. #ifdef GL_EXT_light_texture
  4819. static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
  4820. {
  4821. GLboolean r = GL_FALSE;
  4822. r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
  4823. r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
  4824. r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
  4825. return r;
  4826. }
  4827. #endif /* GL_EXT_light_texture */
  4828. #ifdef GL_EXT_misc_attribute
  4829. #endif /* GL_EXT_misc_attribute */
  4830. #ifdef GL_EXT_multi_draw_arrays
  4831. static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
  4832. {
  4833. GLboolean r = GL_FALSE;
  4834. r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
  4835. r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
  4836. return r;
  4837. }
  4838. #endif /* GL_EXT_multi_draw_arrays */
  4839. #ifdef GL_EXT_multisample
  4840. static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
  4841. {
  4842. GLboolean r = GL_FALSE;
  4843. r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
  4844. r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
  4845. return r;
  4846. }
  4847. #endif /* GL_EXT_multisample */
  4848. #ifdef GL_EXT_packed_depth_stencil
  4849. #endif /* GL_EXT_packed_depth_stencil */
  4850. #ifdef GL_EXT_packed_float
  4851. #endif /* GL_EXT_packed_float */
  4852. #ifdef GL_EXT_packed_pixels
  4853. #endif /* GL_EXT_packed_pixels */
  4854. #ifdef GL_EXT_paletted_texture
  4855. static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
  4856. {
  4857. GLboolean r = GL_FALSE;
  4858. r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
  4859. r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
  4860. r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
  4861. r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
  4862. return r;
  4863. }
  4864. #endif /* GL_EXT_paletted_texture */
  4865. #ifdef GL_EXT_pixel_buffer_object
  4866. #endif /* GL_EXT_pixel_buffer_object */
  4867. #ifdef GL_EXT_pixel_transform
  4868. static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
  4869. {
  4870. GLboolean r = GL_FALSE;
  4871. r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
  4872. r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
  4873. r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
  4874. r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
  4875. r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
  4876. r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
  4877. return r;
  4878. }
  4879. #endif /* GL_EXT_pixel_transform */
  4880. #ifdef GL_EXT_pixel_transform_color_table
  4881. #endif /* GL_EXT_pixel_transform_color_table */
  4882. #ifdef GL_EXT_point_parameters
  4883. static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
  4884. {
  4885. GLboolean r = GL_FALSE;
  4886. r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
  4887. r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
  4888. return r;
  4889. }
  4890. #endif /* GL_EXT_point_parameters */
  4891. #ifdef GL_EXT_polygon_offset
  4892. static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
  4893. {
  4894. GLboolean r = GL_FALSE;
  4895. r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
  4896. return r;
  4897. }
  4898. #endif /* GL_EXT_polygon_offset */
  4899. #ifdef GL_EXT_provoking_vertex
  4900. static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
  4901. {
  4902. GLboolean r = GL_FALSE;
  4903. r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r;
  4904. return r;
  4905. }
  4906. #endif /* GL_EXT_provoking_vertex */
  4907. #ifdef GL_EXT_rescale_normal
  4908. #endif /* GL_EXT_rescale_normal */
  4909. #ifdef GL_EXT_scene_marker
  4910. static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
  4911. {
  4912. GLboolean r = GL_FALSE;
  4913. r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
  4914. r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
  4915. return r;
  4916. }
  4917. #endif /* GL_EXT_scene_marker */
  4918. #ifdef GL_EXT_secondary_color
  4919. static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
  4920. {
  4921. GLboolean r = GL_FALSE;
  4922. r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
  4923. r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
  4924. r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
  4925. r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
  4926. r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
  4927. r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
  4928. r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
  4929. r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
  4930. r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
  4931. r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
  4932. r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
  4933. r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
  4934. r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
  4935. r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
  4936. r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
  4937. r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
  4938. r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
  4939. return r;
  4940. }
  4941. #endif /* GL_EXT_secondary_color */
  4942. #ifdef GL_EXT_separate_shader_objects
  4943. static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
  4944. {
  4945. GLboolean r = GL_FALSE;
  4946. r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r;
  4947. r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r;
  4948. r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r;
  4949. return r;
  4950. }
  4951. #endif /* GL_EXT_separate_shader_objects */
  4952. #ifdef GL_EXT_separate_specular_color
  4953. #endif /* GL_EXT_separate_specular_color */
  4954. #ifdef GL_EXT_shader_image_load_store
  4955. static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
  4956. {
  4957. GLboolean r = GL_FALSE;
  4958. r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r;
  4959. r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r;
  4960. return r;
  4961. }
  4962. #endif /* GL_EXT_shader_image_load_store */
  4963. #ifdef GL_EXT_shadow_funcs
  4964. #endif /* GL_EXT_shadow_funcs */
  4965. #ifdef GL_EXT_shared_texture_palette
  4966. #endif /* GL_EXT_shared_texture_palette */
  4967. #ifdef GL_EXT_stencil_clear_tag
  4968. #endif /* GL_EXT_stencil_clear_tag */
  4969. #ifdef GL_EXT_stencil_two_side
  4970. static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
  4971. {
  4972. GLboolean r = GL_FALSE;
  4973. r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
  4974. return r;
  4975. }
  4976. #endif /* GL_EXT_stencil_two_side */
  4977. #ifdef GL_EXT_stencil_wrap
  4978. #endif /* GL_EXT_stencil_wrap */
  4979. #ifdef GL_EXT_subtexture
  4980. static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
  4981. {
  4982. GLboolean r = GL_FALSE;
  4983. r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
  4984. r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
  4985. r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
  4986. return r;
  4987. }
  4988. #endif /* GL_EXT_subtexture */
  4989. #ifdef GL_EXT_texture
  4990. #endif /* GL_EXT_texture */
  4991. #ifdef GL_EXT_texture3D
  4992. static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
  4993. {
  4994. GLboolean r = GL_FALSE;
  4995. r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
  4996. return r;
  4997. }
  4998. #endif /* GL_EXT_texture3D */
  4999. #ifdef GL_EXT_texture_array
  5000. #endif /* GL_EXT_texture_array */
  5001. #ifdef GL_EXT_texture_buffer_object
  5002. static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
  5003. {
  5004. GLboolean r = GL_FALSE;
  5005. r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
  5006. return r;
  5007. }
  5008. #endif /* GL_EXT_texture_buffer_object */
  5009. #ifdef GL_EXT_texture_compression_dxt1
  5010. #endif /* GL_EXT_texture_compression_dxt1 */
  5011. #ifdef GL_EXT_texture_compression_latc
  5012. #endif /* GL_EXT_texture_compression_latc */
  5013. #ifdef GL_EXT_texture_compression_rgtc
  5014. #endif /* GL_EXT_texture_compression_rgtc */
  5015. #ifdef GL_EXT_texture_compression_s3tc
  5016. #endif /* GL_EXT_texture_compression_s3tc */
  5017. #ifdef GL_EXT_texture_cube_map
  5018. #endif /* GL_EXT_texture_cube_map */
  5019. #ifdef GL_EXT_texture_edge_clamp
  5020. #endif /* GL_EXT_texture_edge_clamp */
  5021. #ifdef GL_EXT_texture_env
  5022. #endif /* GL_EXT_texture_env */
  5023. #ifdef GL_EXT_texture_env_add
  5024. #endif /* GL_EXT_texture_env_add */
  5025. #ifdef GL_EXT_texture_env_combine
  5026. #endif /* GL_EXT_texture_env_combine */
  5027. #ifdef GL_EXT_texture_env_dot3
  5028. #endif /* GL_EXT_texture_env_dot3 */
  5029. #ifdef GL_EXT_texture_filter_anisotropic
  5030. #endif /* GL_EXT_texture_filter_anisotropic */
  5031. #ifdef GL_EXT_texture_integer
  5032. static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
  5033. {
  5034. GLboolean r = GL_FALSE;
  5035. r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
  5036. r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
  5037. r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
  5038. r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
  5039. r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
  5040. r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
  5041. return r;
  5042. }
  5043. #endif /* GL_EXT_texture_integer */
  5044. #ifdef GL_EXT_texture_lod_bias
  5045. #endif /* GL_EXT_texture_lod_bias */
  5046. #ifdef GL_EXT_texture_mirror_clamp
  5047. #endif /* GL_EXT_texture_mirror_clamp */
  5048. #ifdef GL_EXT_texture_object
  5049. static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
  5050. {
  5051. GLboolean r = GL_FALSE;
  5052. r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
  5053. r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
  5054. r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
  5055. r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
  5056. r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
  5057. r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
  5058. return r;
  5059. }
  5060. #endif /* GL_EXT_texture_object */
  5061. #ifdef GL_EXT_texture_perturb_normal
  5062. static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
  5063. {
  5064. GLboolean r = GL_FALSE;
  5065. r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
  5066. return r;
  5067. }
  5068. #endif /* GL_EXT_texture_perturb_normal */
  5069. #ifdef GL_EXT_texture_rectangle
  5070. #endif /* GL_EXT_texture_rectangle */
  5071. #ifdef GL_EXT_texture_sRGB
  5072. #endif /* GL_EXT_texture_sRGB */
  5073. #ifdef GL_EXT_texture_shared_exponent
  5074. #endif /* GL_EXT_texture_shared_exponent */
  5075. #ifdef GL_EXT_texture_snorm
  5076. #endif /* GL_EXT_texture_snorm */
  5077. #ifdef GL_EXT_texture_swizzle
  5078. #endif /* GL_EXT_texture_swizzle */
  5079. #ifdef GL_EXT_timer_query
  5080. static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
  5081. {
  5082. GLboolean r = GL_FALSE;
  5083. r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
  5084. r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
  5085. return r;
  5086. }
  5087. #endif /* GL_EXT_timer_query */
  5088. #ifdef GL_EXT_transform_feedback
  5089. static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
  5090. {
  5091. GLboolean r = GL_FALSE;
  5092. r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
  5093. r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r;
  5094. r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r;
  5095. r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r;
  5096. r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r;
  5097. r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r;
  5098. r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r;
  5099. return r;
  5100. }
  5101. #endif /* GL_EXT_transform_feedback */
  5102. #ifdef GL_EXT_vertex_array
  5103. static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
  5104. {
  5105. GLboolean r = GL_FALSE;
  5106. r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
  5107. r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
  5108. r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
  5109. r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
  5110. r = ((glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointervEXT")) == NULL) || r;
  5111. r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
  5112. r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
  5113. r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
  5114. r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
  5115. return r;
  5116. }
  5117. #endif /* GL_EXT_vertex_array */
  5118. #ifdef GL_EXT_vertex_array_bgra
  5119. #endif /* GL_EXT_vertex_array_bgra */
  5120. #ifdef GL_EXT_vertex_attrib_64bit
  5121. static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
  5122. {
  5123. GLboolean r = GL_FALSE;
  5124. r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r;
  5125. r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r;
  5126. r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r;
  5127. r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r;
  5128. r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r;
  5129. r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r;
  5130. r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r;
  5131. r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r;
  5132. r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r;
  5133. r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r;
  5134. r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r;
  5135. return r;
  5136. }
  5137. #endif /* GL_EXT_vertex_attrib_64bit */
  5138. #ifdef GL_EXT_vertex_shader
  5139. static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
  5140. {
  5141. GLboolean r = GL_FALSE;
  5142. r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
  5143. r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
  5144. r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
  5145. r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
  5146. r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
  5147. r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
  5148. r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
  5149. r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
  5150. r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
  5151. r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
  5152. r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
  5153. r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
  5154. r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
  5155. r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
  5156. r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
  5157. r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
  5158. r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
  5159. r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
  5160. r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
  5161. r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
  5162. r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
  5163. r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
  5164. r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
  5165. r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
  5166. r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
  5167. r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
  5168. r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
  5169. r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
  5170. r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
  5171. r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
  5172. r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
  5173. r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
  5174. r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
  5175. r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
  5176. r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
  5177. r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
  5178. r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
  5179. r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
  5180. r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
  5181. r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
  5182. r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
  5183. r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
  5184. return r;
  5185. }
  5186. #endif /* GL_EXT_vertex_shader */
  5187. #ifdef GL_EXT_vertex_weighting
  5188. static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
  5189. {
  5190. GLboolean r = GL_FALSE;
  5191. r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
  5192. r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
  5193. r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
  5194. return r;
  5195. }
  5196. #endif /* GL_EXT_vertex_weighting */
  5197. #ifdef GL_GREMEDY_frame_terminator
  5198. static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT)
  5199. {
  5200. GLboolean r = GL_FALSE;
  5201. r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r;
  5202. return r;
  5203. }
  5204. #endif /* GL_GREMEDY_frame_terminator */
  5205. #ifdef GL_GREMEDY_string_marker
  5206. static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
  5207. {
  5208. GLboolean r = GL_FALSE;
  5209. r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
  5210. return r;
  5211. }
  5212. #endif /* GL_GREMEDY_string_marker */
  5213. #ifdef GL_HP_convolution_border_modes
  5214. #endif /* GL_HP_convolution_border_modes */
  5215. #ifdef GL_HP_image_transform
  5216. static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
  5217. {
  5218. GLboolean r = GL_FALSE;
  5219. r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
  5220. r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
  5221. r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
  5222. r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
  5223. r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
  5224. r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
  5225. return r;
  5226. }
  5227. #endif /* GL_HP_image_transform */
  5228. #ifdef GL_HP_occlusion_test
  5229. #endif /* GL_HP_occlusion_test */
  5230. #ifdef GL_HP_texture_lighting
  5231. #endif /* GL_HP_texture_lighting */
  5232. #ifdef GL_IBM_cull_vertex
  5233. #endif /* GL_IBM_cull_vertex */
  5234. #ifdef GL_IBM_multimode_draw_arrays
  5235. static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
  5236. {
  5237. GLboolean r = GL_FALSE;
  5238. r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
  5239. r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
  5240. return r;
  5241. }
  5242. #endif /* GL_IBM_multimode_draw_arrays */
  5243. #ifdef GL_IBM_rasterpos_clip
  5244. #endif /* GL_IBM_rasterpos_clip */
  5245. #ifdef GL_IBM_static_data
  5246. #endif /* GL_IBM_static_data */
  5247. #ifdef GL_IBM_texture_mirrored_repeat
  5248. #endif /* GL_IBM_texture_mirrored_repeat */
  5249. #ifdef GL_IBM_vertex_array_lists
  5250. static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
  5251. {
  5252. GLboolean r = GL_FALSE;
  5253. r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
  5254. r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
  5255. r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
  5256. r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
  5257. r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
  5258. r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
  5259. r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
  5260. r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
  5261. return r;
  5262. }
  5263. #endif /* GL_IBM_vertex_array_lists */
  5264. #ifdef GL_INGR_color_clamp
  5265. #endif /* GL_INGR_color_clamp */
  5266. #ifdef GL_INGR_interlace_read
  5267. #endif /* GL_INGR_interlace_read */
  5268. #ifdef GL_INTEL_parallel_arrays
  5269. static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
  5270. {
  5271. GLboolean r = GL_FALSE;
  5272. r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
  5273. r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
  5274. r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
  5275. r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
  5276. return r;
  5277. }
  5278. #endif /* GL_INTEL_parallel_arrays */
  5279. #ifdef GL_INTEL_texture_scissor
  5280. static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
  5281. {
  5282. GLboolean r = GL_FALSE;
  5283. r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
  5284. r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
  5285. return r;
  5286. }
  5287. #endif /* GL_INTEL_texture_scissor */
  5288. #ifdef GL_KTX_buffer_region
  5289. static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
  5290. {
  5291. GLboolean r = GL_FALSE;
  5292. r = ((glBufferRegionEnabledEXT = (PFNGLBUFFERREGIONENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabledEXT")) == NULL) || r;
  5293. r = ((glDeleteBufferRegionEXT = (PFNGLDELETEBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegionEXT")) == NULL) || r;
  5294. r = ((glDrawBufferRegionEXT = (PFNGLDRAWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegionEXT")) == NULL) || r;
  5295. r = ((glNewBufferRegionEXT = (PFNGLNEWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegionEXT")) == NULL) || r;
  5296. r = ((glReadBufferRegionEXT = (PFNGLREADBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegionEXT")) == NULL) || r;
  5297. return r;
  5298. }
  5299. #endif /* GL_KTX_buffer_region */
  5300. #ifdef GL_MESAX_texture_stack
  5301. #endif /* GL_MESAX_texture_stack */
  5302. #ifdef GL_MESA_pack_invert
  5303. #endif /* GL_MESA_pack_invert */
  5304. #ifdef GL_MESA_resize_buffers
  5305. static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
  5306. {
  5307. GLboolean r = GL_FALSE;
  5308. r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
  5309. return r;
  5310. }
  5311. #endif /* GL_MESA_resize_buffers */
  5312. #ifdef GL_MESA_window_pos
  5313. static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
  5314. {
  5315. GLboolean r = GL_FALSE;
  5316. r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
  5317. r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
  5318. r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
  5319. r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
  5320. r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
  5321. r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
  5322. r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
  5323. r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
  5324. r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
  5325. r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
  5326. r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
  5327. r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
  5328. r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
  5329. r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
  5330. r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
  5331. r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
  5332. r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
  5333. r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
  5334. r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
  5335. r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
  5336. r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
  5337. r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
  5338. r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
  5339. r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
  5340. return r;
  5341. }
  5342. #endif /* GL_MESA_window_pos */
  5343. #ifdef GL_MESA_ycbcr_texture
  5344. #endif /* GL_MESA_ycbcr_texture */
  5345. #ifdef GL_NV_blend_square
  5346. #endif /* GL_NV_blend_square */
  5347. #ifdef GL_NV_conditional_render
  5348. static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
  5349. {
  5350. GLboolean r = GL_FALSE;
  5351. r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
  5352. r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r;
  5353. return r;
  5354. }
  5355. #endif /* GL_NV_conditional_render */
  5356. #ifdef GL_NV_copy_depth_to_color
  5357. #endif /* GL_NV_copy_depth_to_color */
  5358. #ifdef GL_NV_copy_image
  5359. static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
  5360. {
  5361. GLboolean r = GL_FALSE;
  5362. r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r;
  5363. return r;
  5364. }
  5365. #endif /* GL_NV_copy_image */
  5366. #ifdef GL_NV_depth_buffer_float
  5367. static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
  5368. {
  5369. GLboolean r = GL_FALSE;
  5370. r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
  5371. r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
  5372. r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
  5373. return r;
  5374. }
  5375. #endif /* GL_NV_depth_buffer_float */
  5376. #ifdef GL_NV_depth_clamp
  5377. #endif /* GL_NV_depth_clamp */
  5378. #ifdef GL_NV_depth_range_unclamped
  5379. #endif /* GL_NV_depth_range_unclamped */
  5380. #ifdef GL_NV_evaluators
  5381. static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
  5382. {
  5383. GLboolean r = GL_FALSE;
  5384. r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
  5385. r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
  5386. r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
  5387. r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
  5388. r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
  5389. r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
  5390. r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
  5391. r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
  5392. r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
  5393. return r;
  5394. }
  5395. #endif /* GL_NV_evaluators */
  5396. #ifdef GL_NV_explicit_multisample
  5397. static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
  5398. {
  5399. GLboolean r = GL_FALSE;
  5400. r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r;
  5401. r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r;
  5402. r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r;
  5403. return r;
  5404. }
  5405. #endif /* GL_NV_explicit_multisample */
  5406. #ifdef GL_NV_fence
  5407. static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
  5408. {
  5409. GLboolean r = GL_FALSE;
  5410. r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
  5411. r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
  5412. r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
  5413. r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
  5414. r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
  5415. r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
  5416. r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
  5417. return r;
  5418. }
  5419. #endif /* GL_NV_fence */
  5420. #ifdef GL_NV_float_buffer
  5421. #endif /* GL_NV_float_buffer */
  5422. #ifdef GL_NV_fog_distance
  5423. #endif /* GL_NV_fog_distance */
  5424. #ifdef GL_NV_fragment_program
  5425. static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
  5426. {
  5427. GLboolean r = GL_FALSE;
  5428. r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
  5429. r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
  5430. r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
  5431. r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
  5432. r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
  5433. r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
  5434. return r;
  5435. }
  5436. #endif /* GL_NV_fragment_program */
  5437. #ifdef GL_NV_fragment_program2
  5438. #endif /* GL_NV_fragment_program2 */
  5439. #ifdef GL_NV_fragment_program4
  5440. #endif /* GL_NV_fragment_program4 */
  5441. #ifdef GL_NV_fragment_program_option
  5442. #endif /* GL_NV_fragment_program_option */
  5443. #ifdef GL_NV_framebuffer_multisample_coverage
  5444. static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
  5445. {
  5446. GLboolean r = GL_FALSE;
  5447. r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
  5448. return r;
  5449. }
  5450. #endif /* GL_NV_framebuffer_multisample_coverage */
  5451. #ifdef GL_NV_geometry_program4
  5452. static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
  5453. {
  5454. GLboolean r = GL_FALSE;
  5455. r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
  5456. return r;
  5457. }
  5458. #endif /* GL_NV_geometry_program4 */
  5459. #ifdef GL_NV_geometry_shader4
  5460. #endif /* GL_NV_geometry_shader4 */
  5461. #ifdef GL_NV_gpu_program4
  5462. static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
  5463. {
  5464. GLboolean r = GL_FALSE;
  5465. r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
  5466. r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
  5467. r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
  5468. r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
  5469. r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
  5470. r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
  5471. r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
  5472. r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
  5473. r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
  5474. r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
  5475. r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
  5476. r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
  5477. return r;
  5478. }
  5479. #endif /* GL_NV_gpu_program4 */
  5480. #ifdef GL_NV_gpu_program5
  5481. #endif /* GL_NV_gpu_program5 */
  5482. #ifdef GL_NV_gpu_program_fp64
  5483. #endif /* GL_NV_gpu_program_fp64 */
  5484. #ifdef GL_NV_gpu_shader5
  5485. static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT)
  5486. {
  5487. GLboolean r = GL_FALSE;
  5488. r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r;
  5489. r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r;
  5490. r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r;
  5491. r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r;
  5492. r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r;
  5493. r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r;
  5494. r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r;
  5495. r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r;
  5496. r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r;
  5497. r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r;
  5498. r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r;
  5499. r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r;
  5500. r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r;
  5501. r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r;
  5502. r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r;
  5503. r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r;
  5504. r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r;
  5505. r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r;
  5506. r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r;
  5507. r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r;
  5508. r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r;
  5509. r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r;
  5510. r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r;
  5511. r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r;
  5512. r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r;
  5513. r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r;
  5514. r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r;
  5515. r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r;
  5516. r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r;
  5517. r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r;
  5518. r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r;
  5519. r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r;
  5520. r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r;
  5521. r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r;
  5522. return r;
  5523. }
  5524. #endif /* GL_NV_gpu_shader5 */
  5525. #ifdef GL_NV_half_float
  5526. static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
  5527. {
  5528. GLboolean r = GL_FALSE;
  5529. r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
  5530. r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
  5531. r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
  5532. r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
  5533. r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
  5534. r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
  5535. r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
  5536. r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
  5537. r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
  5538. r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
  5539. r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
  5540. r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
  5541. r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
  5542. r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
  5543. r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
  5544. r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
  5545. r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
  5546. r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
  5547. r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
  5548. r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
  5549. r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
  5550. r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
  5551. r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
  5552. r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
  5553. r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
  5554. r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
  5555. r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
  5556. r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
  5557. r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
  5558. r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
  5559. r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
  5560. r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
  5561. r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
  5562. r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
  5563. r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
  5564. r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
  5565. r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
  5566. r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
  5567. r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
  5568. r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
  5569. r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
  5570. r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
  5571. r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
  5572. r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
  5573. r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
  5574. r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
  5575. return r;
  5576. }
  5577. #endif /* GL_NV_half_float */
  5578. #ifdef GL_NV_light_max_exponent
  5579. #endif /* GL_NV_light_max_exponent */
  5580. #ifdef GL_NV_multisample_coverage
  5581. #endif /* GL_NV_multisample_coverage */
  5582. #ifdef GL_NV_multisample_filter_hint
  5583. #endif /* GL_NV_multisample_filter_hint */
  5584. #ifdef GL_NV_occlusion_query
  5585. static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
  5586. {
  5587. GLboolean r = GL_FALSE;
  5588. r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
  5589. r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
  5590. r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
  5591. r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
  5592. r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
  5593. r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
  5594. r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
  5595. return r;
  5596. }
  5597. #endif /* GL_NV_occlusion_query */
  5598. #ifdef GL_NV_packed_depth_stencil
  5599. #endif /* GL_NV_packed_depth_stencil */
  5600. #ifdef GL_NV_parameter_buffer_object
  5601. static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
  5602. {
  5603. GLboolean r = GL_FALSE;
  5604. r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
  5605. r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
  5606. r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
  5607. return r;
  5608. }
  5609. #endif /* GL_NV_parameter_buffer_object */
  5610. #ifdef GL_NV_parameter_buffer_object2
  5611. #endif /* GL_NV_parameter_buffer_object2 */
  5612. #ifdef GL_NV_pixel_data_range
  5613. static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
  5614. {
  5615. GLboolean r = GL_FALSE;
  5616. r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
  5617. r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
  5618. return r;
  5619. }
  5620. #endif /* GL_NV_pixel_data_range */
  5621. #ifdef GL_NV_point_sprite
  5622. static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
  5623. {
  5624. GLboolean r = GL_FALSE;
  5625. r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
  5626. r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
  5627. return r;
  5628. }
  5629. #endif /* GL_NV_point_sprite */
  5630. #ifdef GL_NV_present_video
  5631. static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
  5632. {
  5633. GLboolean r = GL_FALSE;
  5634. r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r;
  5635. r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r;
  5636. r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r;
  5637. r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
  5638. r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
  5639. r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
  5640. return r;
  5641. }
  5642. #endif /* GL_NV_present_video */
  5643. #ifdef GL_NV_primitive_restart
  5644. static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
  5645. {
  5646. GLboolean r = GL_FALSE;
  5647. r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
  5648. r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
  5649. return r;
  5650. }
  5651. #endif /* GL_NV_primitive_restart */
  5652. #ifdef GL_NV_register_combiners
  5653. static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
  5654. {
  5655. GLboolean r = GL_FALSE;
  5656. r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
  5657. r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
  5658. r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
  5659. r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
  5660. r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
  5661. r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
  5662. r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
  5663. r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
  5664. r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
  5665. r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
  5666. r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
  5667. r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
  5668. r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
  5669. return r;
  5670. }
  5671. #endif /* GL_NV_register_combiners */
  5672. #ifdef GL_NV_register_combiners2
  5673. static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
  5674. {
  5675. GLboolean r = GL_FALSE;
  5676. r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
  5677. r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
  5678. return r;
  5679. }
  5680. #endif /* GL_NV_register_combiners2 */
  5681. #ifdef GL_NV_shader_buffer_load
  5682. static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT)
  5683. {
  5684. GLboolean r = GL_FALSE;
  5685. r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r;
  5686. r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r;
  5687. r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r;
  5688. r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r;
  5689. r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r;
  5690. r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r;
  5691. r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r;
  5692. r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r;
  5693. r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r;
  5694. r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r;
  5695. r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r;
  5696. r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r;
  5697. r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r;
  5698. return r;
  5699. }
  5700. #endif /* GL_NV_shader_buffer_load */
  5701. #ifdef GL_NV_tessellation_program5
  5702. #endif /* GL_NV_tessellation_program5 */
  5703. #ifdef GL_NV_texgen_emboss
  5704. #endif /* GL_NV_texgen_emboss */
  5705. #ifdef GL_NV_texgen_reflection
  5706. #endif /* GL_NV_texgen_reflection */
  5707. #ifdef GL_NV_texture_barrier
  5708. static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT)
  5709. {
  5710. GLboolean r = GL_FALSE;
  5711. r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r;
  5712. return r;
  5713. }
  5714. #endif /* GL_NV_texture_barrier */
  5715. #ifdef GL_NV_texture_compression_vtc
  5716. #endif /* GL_NV_texture_compression_vtc */
  5717. #ifdef GL_NV_texture_env_combine4
  5718. #endif /* GL_NV_texture_env_combine4 */
  5719. #ifdef GL_NV_texture_expand_normal
  5720. #endif /* GL_NV_texture_expand_normal */
  5721. #ifdef GL_NV_texture_rectangle
  5722. #endif /* GL_NV_texture_rectangle */
  5723. #ifdef GL_NV_texture_shader
  5724. #endif /* GL_NV_texture_shader */
  5725. #ifdef GL_NV_texture_shader2
  5726. #endif /* GL_NV_texture_shader2 */
  5727. #ifdef GL_NV_texture_shader3
  5728. #endif /* GL_NV_texture_shader3 */
  5729. #ifdef GL_NV_transform_feedback
  5730. static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
  5731. {
  5732. GLboolean r = GL_FALSE;
  5733. r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
  5734. r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
  5735. r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
  5736. r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
  5737. r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
  5738. r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
  5739. r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
  5740. r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
  5741. r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
  5742. r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
  5743. r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
  5744. return r;
  5745. }
  5746. #endif /* GL_NV_transform_feedback */
  5747. #ifdef GL_NV_transform_feedback2
  5748. static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
  5749. {
  5750. GLboolean r = GL_FALSE;
  5751. r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r;
  5752. r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r;
  5753. r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r;
  5754. r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r;
  5755. r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r;
  5756. r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r;
  5757. r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r;
  5758. return r;
  5759. }
  5760. #endif /* GL_NV_transform_feedback2 */
  5761. #ifdef GL_NV_vdpau_interop
  5762. static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT)
  5763. {
  5764. GLboolean r = GL_FALSE;
  5765. r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r;
  5766. r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r;
  5767. r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r;
  5768. r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r;
  5769. r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r;
  5770. r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r;
  5771. r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r;
  5772. r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r;
  5773. r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r;
  5774. r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r;
  5775. return r;
  5776. }
  5777. #endif /* GL_NV_vdpau_interop */
  5778. #ifdef GL_NV_vertex_array_range
  5779. static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
  5780. {
  5781. GLboolean r = GL_FALSE;
  5782. r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
  5783. r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
  5784. return r;
  5785. }
  5786. #endif /* GL_NV_vertex_array_range */
  5787. #ifdef GL_NV_vertex_array_range2
  5788. #endif /* GL_NV_vertex_array_range2 */
  5789. #ifdef GL_NV_vertex_attrib_integer_64bit
  5790. static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
  5791. {
  5792. GLboolean r = GL_FALSE;
  5793. r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r;
  5794. r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r;
  5795. r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r;
  5796. r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r;
  5797. r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r;
  5798. r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r;
  5799. r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r;
  5800. r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r;
  5801. r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r;
  5802. r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r;
  5803. r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r;
  5804. r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r;
  5805. r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r;
  5806. r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r;
  5807. r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r;
  5808. r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r;
  5809. r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r;
  5810. r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r;
  5811. r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r;
  5812. return r;
  5813. }
  5814. #endif /* GL_NV_vertex_attrib_integer_64bit */
  5815. #ifdef GL_NV_vertex_buffer_unified_memory
  5816. static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT)
  5817. {
  5818. GLboolean r = GL_FALSE;
  5819. r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r;
  5820. r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r;
  5821. r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r;
  5822. r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r;
  5823. r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r;
  5824. r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r;
  5825. r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r;
  5826. r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r;
  5827. r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r;
  5828. r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r;
  5829. r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r;
  5830. r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r;
  5831. return r;
  5832. }
  5833. #endif /* GL_NV_vertex_buffer_unified_memory */
  5834. #ifdef GL_NV_vertex_program
  5835. static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
  5836. {
  5837. GLboolean r = GL_FALSE;
  5838. r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
  5839. r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
  5840. r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
  5841. r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
  5842. r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
  5843. r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
  5844. r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
  5845. r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
  5846. r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
  5847. r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
  5848. r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
  5849. r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
  5850. r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
  5851. r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
  5852. r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
  5853. r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
  5854. r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
  5855. r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
  5856. r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
  5857. r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
  5858. r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
  5859. r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
  5860. r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
  5861. r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
  5862. r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
  5863. r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
  5864. r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
  5865. r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
  5866. r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
  5867. r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
  5868. r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
  5869. r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
  5870. r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
  5871. r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
  5872. r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
  5873. r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
  5874. r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
  5875. r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
  5876. r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
  5877. r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
  5878. r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
  5879. r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
  5880. r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
  5881. r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
  5882. r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
  5883. r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
  5884. r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
  5885. r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
  5886. r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
  5887. r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
  5888. r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
  5889. r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
  5890. r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
  5891. r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
  5892. r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
  5893. r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
  5894. r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
  5895. r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
  5896. r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
  5897. r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
  5898. r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
  5899. r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
  5900. r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
  5901. r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
  5902. return r;
  5903. }
  5904. #endif /* GL_NV_vertex_program */
  5905. #ifdef GL_NV_vertex_program1_1
  5906. #endif /* GL_NV_vertex_program1_1 */
  5907. #ifdef GL_NV_vertex_program2
  5908. #endif /* GL_NV_vertex_program2 */
  5909. #ifdef GL_NV_vertex_program2_option
  5910. #endif /* GL_NV_vertex_program2_option */
  5911. #ifdef GL_NV_vertex_program3
  5912. #endif /* GL_NV_vertex_program3 */
  5913. #ifdef GL_NV_vertex_program4
  5914. #endif /* GL_NV_vertex_program4 */
  5915. #ifdef GL_OES_byte_coordinates
  5916. #endif /* GL_OES_byte_coordinates */
  5917. #ifdef GL_OES_compressed_paletted_texture
  5918. #endif /* GL_OES_compressed_paletted_texture */
  5919. #ifdef GL_OES_read_format
  5920. #endif /* GL_OES_read_format */
  5921. #ifdef GL_OES_single_precision
  5922. static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
  5923. {
  5924. GLboolean r = GL_FALSE;
  5925. r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
  5926. r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
  5927. r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
  5928. r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
  5929. r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
  5930. r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
  5931. return r;
  5932. }
  5933. #endif /* GL_OES_single_precision */
  5934. #ifdef GL_OML_interlace
  5935. #endif /* GL_OML_interlace */
  5936. #ifdef GL_OML_resample
  5937. #endif /* GL_OML_resample */
  5938. #ifdef GL_OML_subsample
  5939. #endif /* GL_OML_subsample */
  5940. #ifdef GL_PGI_misc_hints
  5941. #endif /* GL_PGI_misc_hints */
  5942. #ifdef GL_PGI_vertex_hints
  5943. #endif /* GL_PGI_vertex_hints */
  5944. #ifdef GL_REND_screen_coordinates
  5945. #endif /* GL_REND_screen_coordinates */
  5946. #ifdef GL_S3_s3tc
  5947. #endif /* GL_S3_s3tc */
  5948. #ifdef GL_SGIS_color_range
  5949. #endif /* GL_SGIS_color_range */
  5950. #ifdef GL_SGIS_detail_texture
  5951. static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
  5952. {
  5953. GLboolean r = GL_FALSE;
  5954. r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
  5955. r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
  5956. return r;
  5957. }
  5958. #endif /* GL_SGIS_detail_texture */
  5959. #ifdef GL_SGIS_fog_function
  5960. static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
  5961. {
  5962. GLboolean r = GL_FALSE;
  5963. r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
  5964. r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
  5965. return r;
  5966. }
  5967. #endif /* GL_SGIS_fog_function */
  5968. #ifdef GL_SGIS_generate_mipmap
  5969. #endif /* GL_SGIS_generate_mipmap */
  5970. #ifdef GL_SGIS_multisample
  5971. static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
  5972. {
  5973. GLboolean r = GL_FALSE;
  5974. r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
  5975. r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
  5976. return r;
  5977. }
  5978. #endif /* GL_SGIS_multisample */
  5979. #ifdef GL_SGIS_pixel_texture
  5980. #endif /* GL_SGIS_pixel_texture */
  5981. #ifdef GL_SGIS_point_line_texgen
  5982. #endif /* GL_SGIS_point_line_texgen */
  5983. #ifdef GL_SGIS_sharpen_texture
  5984. static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
  5985. {
  5986. GLboolean r = GL_FALSE;
  5987. r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
  5988. r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
  5989. return r;
  5990. }
  5991. #endif /* GL_SGIS_sharpen_texture */
  5992. #ifdef GL_SGIS_texture4D
  5993. static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
  5994. {
  5995. GLboolean r = GL_FALSE;
  5996. r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
  5997. r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
  5998. return r;
  5999. }
  6000. #endif /* GL_SGIS_texture4D */
  6001. #ifdef GL_SGIS_texture_border_clamp
  6002. #endif /* GL_SGIS_texture_border_clamp */
  6003. #ifdef GL_SGIS_texture_edge_clamp
  6004. #endif /* GL_SGIS_texture_edge_clamp */
  6005. #ifdef GL_SGIS_texture_filter4
  6006. static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
  6007. {
  6008. GLboolean r = GL_FALSE;
  6009. r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
  6010. r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
  6011. return r;
  6012. }
  6013. #endif /* GL_SGIS_texture_filter4 */
  6014. #ifdef GL_SGIS_texture_lod
  6015. #endif /* GL_SGIS_texture_lod */
  6016. #ifdef GL_SGIS_texture_select
  6017. #endif /* GL_SGIS_texture_select */
  6018. #ifdef GL_SGIX_async
  6019. static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
  6020. {
  6021. GLboolean r = GL_FALSE;
  6022. r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
  6023. r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
  6024. r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
  6025. r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
  6026. r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
  6027. r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
  6028. return r;
  6029. }
  6030. #endif /* GL_SGIX_async */
  6031. #ifdef GL_SGIX_async_histogram
  6032. #endif /* GL_SGIX_async_histogram */
  6033. #ifdef GL_SGIX_async_pixel
  6034. #endif /* GL_SGIX_async_pixel */
  6035. #ifdef GL_SGIX_blend_alpha_minmax
  6036. #endif /* GL_SGIX_blend_alpha_minmax */
  6037. #ifdef GL_SGIX_clipmap
  6038. #endif /* GL_SGIX_clipmap */
  6039. #ifdef GL_SGIX_convolution_accuracy
  6040. #endif /* GL_SGIX_convolution_accuracy */
  6041. #ifdef GL_SGIX_depth_texture
  6042. #endif /* GL_SGIX_depth_texture */
  6043. #ifdef GL_SGIX_flush_raster
  6044. static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
  6045. {
  6046. GLboolean r = GL_FALSE;
  6047. r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
  6048. return r;
  6049. }
  6050. #endif /* GL_SGIX_flush_raster */
  6051. #ifdef GL_SGIX_fog_offset
  6052. #endif /* GL_SGIX_fog_offset */
  6053. #ifdef GL_SGIX_fog_texture
  6054. static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
  6055. {
  6056. GLboolean r = GL_FALSE;
  6057. r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
  6058. return r;
  6059. }
  6060. #endif /* GL_SGIX_fog_texture */
  6061. #ifdef GL_SGIX_fragment_specular_lighting
  6062. static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
  6063. {
  6064. GLboolean r = GL_FALSE;
  6065. r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
  6066. r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
  6067. r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
  6068. r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
  6069. r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
  6070. r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
  6071. r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
  6072. r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
  6073. r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
  6074. r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
  6075. r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
  6076. r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
  6077. r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
  6078. r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
  6079. r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
  6080. r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
  6081. r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
  6082. return r;
  6083. }
  6084. #endif /* GL_SGIX_fragment_specular_lighting */
  6085. #ifdef GL_SGIX_framezoom
  6086. static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
  6087. {
  6088. GLboolean r = GL_FALSE;
  6089. r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
  6090. return r;
  6091. }
  6092. #endif /* GL_SGIX_framezoom */
  6093. #ifdef GL_SGIX_interlace
  6094. #endif /* GL_SGIX_interlace */
  6095. #ifdef GL_SGIX_ir_instrument1
  6096. #endif /* GL_SGIX_ir_instrument1 */
  6097. #ifdef GL_SGIX_list_priority
  6098. #endif /* GL_SGIX_list_priority */
  6099. #ifdef GL_SGIX_pixel_texture
  6100. static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
  6101. {
  6102. GLboolean r = GL_FALSE;
  6103. r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
  6104. return r;
  6105. }
  6106. #endif /* GL_SGIX_pixel_texture */
  6107. #ifdef GL_SGIX_pixel_texture_bits
  6108. #endif /* GL_SGIX_pixel_texture_bits */
  6109. #ifdef GL_SGIX_reference_plane
  6110. static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
  6111. {
  6112. GLboolean r = GL_FALSE;
  6113. r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
  6114. return r;
  6115. }
  6116. #endif /* GL_SGIX_reference_plane */
  6117. #ifdef GL_SGIX_resample
  6118. #endif /* GL_SGIX_resample */
  6119. #ifdef GL_SGIX_shadow
  6120. #endif /* GL_SGIX_shadow */
  6121. #ifdef GL_SGIX_shadow_ambient
  6122. #endif /* GL_SGIX_shadow_ambient */
  6123. #ifdef GL_SGIX_sprite
  6124. static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
  6125. {
  6126. GLboolean r = GL_FALSE;
  6127. r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
  6128. r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
  6129. r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
  6130. r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
  6131. return r;
  6132. }
  6133. #endif /* GL_SGIX_sprite */
  6134. #ifdef GL_SGIX_tag_sample_buffer
  6135. static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
  6136. {
  6137. GLboolean r = GL_FALSE;
  6138. r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
  6139. return r;
  6140. }
  6141. #endif /* GL_SGIX_tag_sample_buffer */
  6142. #ifdef GL_SGIX_texture_add_env
  6143. #endif /* GL_SGIX_texture_add_env */
  6144. #ifdef GL_SGIX_texture_coordinate_clamp
  6145. #endif /* GL_SGIX_texture_coordinate_clamp */
  6146. #ifdef GL_SGIX_texture_lod_bias
  6147. #endif /* GL_SGIX_texture_lod_bias */
  6148. #ifdef GL_SGIX_texture_multi_buffer
  6149. #endif /* GL_SGIX_texture_multi_buffer */
  6150. #ifdef GL_SGIX_texture_range
  6151. #endif /* GL_SGIX_texture_range */
  6152. #ifdef GL_SGIX_texture_scale_bias
  6153. #endif /* GL_SGIX_texture_scale_bias */
  6154. #ifdef GL_SGIX_vertex_preclip
  6155. #endif /* GL_SGIX_vertex_preclip */
  6156. #ifdef GL_SGIX_vertex_preclip_hint
  6157. #endif /* GL_SGIX_vertex_preclip_hint */
  6158. #ifdef GL_SGIX_ycrcb
  6159. #endif /* GL_SGIX_ycrcb */
  6160. #ifdef GL_SGI_color_matrix
  6161. #endif /* GL_SGI_color_matrix */
  6162. #ifdef GL_SGI_color_table
  6163. static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
  6164. {
  6165. GLboolean r = GL_FALSE;
  6166. r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
  6167. r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
  6168. r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
  6169. r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
  6170. r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
  6171. r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
  6172. r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
  6173. return r;
  6174. }
  6175. #endif /* GL_SGI_color_table */
  6176. #ifdef GL_SGI_texture_color_table
  6177. #endif /* GL_SGI_texture_color_table */
  6178. #ifdef GL_SUNX_constant_data
  6179. static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
  6180. {
  6181. GLboolean r = GL_FALSE;
  6182. r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
  6183. return r;
  6184. }
  6185. #endif /* GL_SUNX_constant_data */
  6186. #ifdef GL_SUN_convolution_border_modes
  6187. #endif /* GL_SUN_convolution_border_modes */
  6188. #ifdef GL_SUN_global_alpha
  6189. static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
  6190. {
  6191. GLboolean r = GL_FALSE;
  6192. r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
  6193. r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
  6194. r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
  6195. r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
  6196. r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
  6197. r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
  6198. r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
  6199. r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
  6200. return r;
  6201. }
  6202. #endif /* GL_SUN_global_alpha */
  6203. #ifdef GL_SUN_mesh_array
  6204. #endif /* GL_SUN_mesh_array */
  6205. #ifdef GL_SUN_read_video_pixels
  6206. static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
  6207. {
  6208. GLboolean r = GL_FALSE;
  6209. r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
  6210. return r;
  6211. }
  6212. #endif /* GL_SUN_read_video_pixels */
  6213. #ifdef GL_SUN_slice_accum
  6214. #endif /* GL_SUN_slice_accum */
  6215. #ifdef GL_SUN_triangle_list
  6216. static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
  6217. {
  6218. GLboolean r = GL_FALSE;
  6219. r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
  6220. r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
  6221. r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
  6222. r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
  6223. r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
  6224. r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
  6225. r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
  6226. return r;
  6227. }
  6228. #endif /* GL_SUN_triangle_list */
  6229. #ifdef GL_SUN_vertex
  6230. static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
  6231. {
  6232. GLboolean r = GL_FALSE;
  6233. r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
  6234. r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
  6235. r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
  6236. r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
  6237. r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
  6238. r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
  6239. r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
  6240. r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
  6241. r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
  6242. r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
  6243. r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
  6244. r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
  6245. r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
  6246. r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
  6247. r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
  6248. r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
  6249. r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
  6250. r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
  6251. r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
  6252. r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
  6253. r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
  6254. r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
  6255. r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
  6256. r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
  6257. r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
  6258. r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
  6259. r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
  6260. r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
  6261. r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
  6262. r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
  6263. r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
  6264. r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
  6265. r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
  6266. r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
  6267. r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
  6268. r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
  6269. r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
  6270. r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
  6271. r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
  6272. r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
  6273. return r;
  6274. }
  6275. #endif /* GL_SUN_vertex */
  6276. #ifdef GL_WIN_phong_shading
  6277. #endif /* GL_WIN_phong_shading */
  6278. #ifdef GL_WIN_specular_fog
  6279. #endif /* GL_WIN_specular_fog */
  6280. #ifdef GL_WIN_swap_hint
  6281. static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
  6282. {
  6283. GLboolean r = GL_FALSE;
  6284. r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
  6285. return r;
  6286. }
  6287. #endif /* GL_WIN_swap_hint */
  6288. /* ------------------------------------------------------------------------- */
  6289. /*
  6290. * Search for name in the extensions string. Use of strstr()
  6291. * is not sufficient because extension names can be prefixes of
  6292. * other extension names. Could use strtok() but the constant
  6293. * string returned by glGetString might be in read-only memory.
  6294. */
  6295. GLboolean glewGetExtension (const char* name)
  6296. {
  6297. GLubyte* p;
  6298. GLubyte* end;
  6299. GLuint len = _glewStrLen((const GLubyte*)name);
  6300. p = (GLubyte*)glGetString(GL_EXTENSIONS);
  6301. if (0 == p) return GL_FALSE;
  6302. end = p + _glewStrLen(p);
  6303. while (p < end)
  6304. {
  6305. GLuint n = _glewStrCLen(p, ' ');
  6306. if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
  6307. p += n+1;
  6308. }
  6309. return GL_FALSE;
  6310. }
  6311. /* ------------------------------------------------------------------------- */
  6312. // SJS
  6313. //#ifndef GLEW_MX
  6314. //static
  6315. //#endif
  6316. // SJS
  6317. GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
  6318. {
  6319. const GLubyte* s;
  6320. GLuint dot;
  6321. GLint major, minor;
  6322. /* query opengl version */
  6323. s = glGetString(GL_VERSION);
  6324. dot = _glewStrCLen(s, '.');
  6325. if (dot == 0)
  6326. return GLEW_ERROR_NO_GL_VERSION;
  6327. major = s[dot-1]-'0';
  6328. minor = s[dot+1]-'0';
  6329. if (minor < 0 || minor > 9)
  6330. minor = 0;
  6331. if (major<0 || major>9)
  6332. return GLEW_ERROR_NO_GL_VERSION;
  6333. if (major == 1 && minor == 0)
  6334. {
  6335. return GLEW_ERROR_GL_VERSION_10_ONLY;
  6336. }
  6337. else
  6338. {
  6339. CONST_CAST(GLEW_VERSION_4_1) = ( major > 4 ) || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
  6340. CONST_CAST(GLEW_VERSION_4_0) = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE;
  6341. CONST_CAST(GLEW_VERSION_3_3) = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
  6342. CONST_CAST(GLEW_VERSION_3_2) = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
  6343. CONST_CAST(GLEW_VERSION_3_1) = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
  6344. CONST_CAST(GLEW_VERSION_3_0) = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE;
  6345. CONST_CAST(GLEW_VERSION_2_1) = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
  6346. CONST_CAST(GLEW_VERSION_2_0) = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE;
  6347. CONST_CAST(GLEW_VERSION_1_5) = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
  6348. CONST_CAST(GLEW_VERSION_1_4) = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
  6349. CONST_CAST(GLEW_VERSION_1_3) = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
  6350. CONST_CAST(GLEW_VERSION_1_2) = GLEW_VERSION_1_3 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
  6351. CONST_CAST(GLEW_VERSION_1_1) = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
  6352. }
  6353. /* initialize extensions */
  6354. #ifdef GL_VERSION_1_2
  6355. if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
  6356. #endif /* GL_VERSION_1_2 */
  6357. #ifdef GL_VERSION_1_3
  6358. if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
  6359. #endif /* GL_VERSION_1_3 */
  6360. #ifdef GL_VERSION_1_4
  6361. if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
  6362. #endif /* GL_VERSION_1_4 */
  6363. #ifdef GL_VERSION_1_5
  6364. if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
  6365. #endif /* GL_VERSION_1_5 */
  6366. #ifdef GL_VERSION_2_0
  6367. if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
  6368. #endif /* GL_VERSION_2_0 */
  6369. #ifdef GL_VERSION_2_1
  6370. if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
  6371. #endif /* GL_VERSION_2_1 */
  6372. #ifdef GL_VERSION_3_0
  6373. if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
  6374. #endif /* GL_VERSION_3_0 */
  6375. #ifdef GL_VERSION_3_1
  6376. if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT);
  6377. #endif /* GL_VERSION_3_1 */
  6378. #ifdef GL_VERSION_3_2
  6379. if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT);
  6380. #endif /* GL_VERSION_3_2 */
  6381. #ifdef GL_VERSION_3_3
  6382. if (glewExperimental || GLEW_VERSION_3_3) CONST_CAST(GLEW_VERSION_3_3) = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT);
  6383. #endif /* GL_VERSION_3_3 */
  6384. #ifdef GL_VERSION_4_0
  6385. if (glewExperimental || GLEW_VERSION_4_0) CONST_CAST(GLEW_VERSION_4_0) = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT);
  6386. #endif /* GL_VERSION_4_0 */
  6387. #ifdef GL_VERSION_4_1
  6388. #endif /* GL_VERSION_4_1 */
  6389. #ifdef GL_3DFX_multisample
  6390. CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample");
  6391. #endif /* GL_3DFX_multisample */
  6392. #ifdef GL_3DFX_tbuffer
  6393. CONST_CAST(GLEW_3DFX_tbuffer) = glewGetExtension("GL_3DFX_tbuffer");
  6394. if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
  6395. #endif /* GL_3DFX_tbuffer */
  6396. #ifdef GL_3DFX_texture_compression_FXT1
  6397. CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1");
  6398. #endif /* GL_3DFX_texture_compression_FXT1 */
  6399. #ifdef GL_AMD_conservative_depth
  6400. CONST_CAST(GLEW_AMD_conservative_depth) = glewGetExtension("GL_AMD_conservative_depth");
  6401. #endif /* GL_AMD_conservative_depth */
  6402. #ifdef GL_AMD_debug_output
  6403. CONST_CAST(GLEW_AMD_debug_output) = glewGetExtension("GL_AMD_debug_output");
  6404. if (glewExperimental || GLEW_AMD_debug_output) CONST_CAST(GLEW_AMD_debug_output) = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
  6405. #endif /* GL_AMD_debug_output */
  6406. #ifdef GL_AMD_draw_buffers_blend
  6407. CONST_CAST(GLEW_AMD_draw_buffers_blend) = glewGetExtension("GL_AMD_draw_buffers_blend");
  6408. if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
  6409. #endif /* GL_AMD_draw_buffers_blend */
  6410. #ifdef GL_AMD_name_gen_delete
  6411. CONST_CAST(GLEW_AMD_name_gen_delete) = glewGetExtension("GL_AMD_name_gen_delete");
  6412. if (glewExperimental || GLEW_AMD_name_gen_delete) CONST_CAST(GLEW_AMD_name_gen_delete) = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT);
  6413. #endif /* GL_AMD_name_gen_delete */
  6414. #ifdef GL_AMD_performance_monitor
  6415. CONST_CAST(GLEW_AMD_performance_monitor) = glewGetExtension("GL_AMD_performance_monitor");
  6416. if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT);
  6417. #endif /* GL_AMD_performance_monitor */
  6418. #ifdef GL_AMD_seamless_cubemap_per_texture
  6419. CONST_CAST(GLEW_AMD_seamless_cubemap_per_texture) = glewGetExtension("GL_AMD_seamless_cubemap_per_texture");
  6420. #endif /* GL_AMD_seamless_cubemap_per_texture */
  6421. #ifdef GL_AMD_shader_stencil_export
  6422. CONST_CAST(GLEW_AMD_shader_stencil_export) = glewGetExtension("GL_AMD_shader_stencil_export");
  6423. #endif /* GL_AMD_shader_stencil_export */
  6424. #ifdef GL_AMD_texture_texture4
  6425. CONST_CAST(GLEW_AMD_texture_texture4) = glewGetExtension("GL_AMD_texture_texture4");
  6426. #endif /* GL_AMD_texture_texture4 */
  6427. #ifdef GL_AMD_transform_feedback3_lines_triangles
  6428. CONST_CAST(GLEW_AMD_transform_feedback3_lines_triangles) = glewGetExtension("GL_AMD_transform_feedback3_lines_triangles");
  6429. #endif /* GL_AMD_transform_feedback3_lines_triangles */
  6430. #ifdef GL_AMD_vertex_shader_tessellator
  6431. CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = glewGetExtension("GL_AMD_vertex_shader_tessellator");
  6432. if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT);
  6433. #endif /* GL_AMD_vertex_shader_tessellator */
  6434. #ifdef GL_APPLE_aux_depth_stencil
  6435. CONST_CAST(GLEW_APPLE_aux_depth_stencil) = glewGetExtension("GL_APPLE_aux_depth_stencil");
  6436. #endif /* GL_APPLE_aux_depth_stencil */
  6437. #ifdef GL_APPLE_client_storage
  6438. CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage");
  6439. #endif /* GL_APPLE_client_storage */
  6440. #ifdef GL_APPLE_element_array
  6441. CONST_CAST(GLEW_APPLE_element_array) = glewGetExtension("GL_APPLE_element_array");
  6442. if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
  6443. #endif /* GL_APPLE_element_array */
  6444. #ifdef GL_APPLE_fence
  6445. CONST_CAST(GLEW_APPLE_fence) = glewGetExtension("GL_APPLE_fence");
  6446. if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
  6447. #endif /* GL_APPLE_fence */
  6448. #ifdef GL_APPLE_float_pixels
  6449. CONST_CAST(GLEW_APPLE_float_pixels) = glewGetExtension("GL_APPLE_float_pixels");
  6450. #endif /* GL_APPLE_float_pixels */
  6451. #ifdef GL_APPLE_flush_buffer_range
  6452. CONST_CAST(GLEW_APPLE_flush_buffer_range) = glewGetExtension("GL_APPLE_flush_buffer_range");
  6453. if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
  6454. #endif /* GL_APPLE_flush_buffer_range */
  6455. #ifdef GL_APPLE_object_purgeable
  6456. CONST_CAST(GLEW_APPLE_object_purgeable) = glewGetExtension("GL_APPLE_object_purgeable");
  6457. if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT);
  6458. #endif /* GL_APPLE_object_purgeable */
  6459. #ifdef GL_APPLE_pixel_buffer
  6460. CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer");
  6461. #endif /* GL_APPLE_pixel_buffer */
  6462. #ifdef GL_APPLE_rgb_422
  6463. CONST_CAST(GLEW_APPLE_rgb_422) = glewGetExtension("GL_APPLE_rgb_422");
  6464. #endif /* GL_APPLE_rgb_422 */
  6465. #ifdef GL_APPLE_row_bytes
  6466. CONST_CAST(GLEW_APPLE_row_bytes) = glewGetExtension("GL_APPLE_row_bytes");
  6467. #endif /* GL_APPLE_row_bytes */
  6468. #ifdef GL_APPLE_specular_vector
  6469. CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector");
  6470. #endif /* GL_APPLE_specular_vector */
  6471. #ifdef GL_APPLE_texture_range
  6472. CONST_CAST(GLEW_APPLE_texture_range) = glewGetExtension("GL_APPLE_texture_range");
  6473. if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
  6474. #endif /* GL_APPLE_texture_range */
  6475. #ifdef GL_APPLE_transform_hint
  6476. CONST_CAST(GLEW_APPLE_transform_hint) = glewGetExtension("GL_APPLE_transform_hint");
  6477. #endif /* GL_APPLE_transform_hint */
  6478. #ifdef GL_APPLE_vertex_array_object
  6479. CONST_CAST(GLEW_APPLE_vertex_array_object) = glewGetExtension("GL_APPLE_vertex_array_object");
  6480. if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
  6481. #endif /* GL_APPLE_vertex_array_object */
  6482. #ifdef GL_APPLE_vertex_array_range
  6483. CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range");
  6484. if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
  6485. #endif /* GL_APPLE_vertex_array_range */
  6486. #ifdef GL_APPLE_vertex_program_evaluators
  6487. CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = glewGetExtension("GL_APPLE_vertex_program_evaluators");
  6488. if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
  6489. #endif /* GL_APPLE_vertex_program_evaluators */
  6490. #ifdef GL_APPLE_ycbcr_422
  6491. CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422");
  6492. #endif /* GL_APPLE_ycbcr_422 */
  6493. #ifdef GL_ARB_ES2_compatibility
  6494. CONST_CAST(GLEW_ARB_ES2_compatibility) = glewGetExtension("GL_ARB_ES2_compatibility");
  6495. if (glewExperimental || GLEW_ARB_ES2_compatibility) CONST_CAST(GLEW_ARB_ES2_compatibility) = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
  6496. #endif /* GL_ARB_ES2_compatibility */
  6497. #ifdef GL_ARB_blend_func_extended
  6498. CONST_CAST(GLEW_ARB_blend_func_extended) = glewGetExtension("GL_ARB_blend_func_extended");
  6499. if (glewExperimental || GLEW_ARB_blend_func_extended) CONST_CAST(GLEW_ARB_blend_func_extended) = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT);
  6500. #endif /* GL_ARB_blend_func_extended */
  6501. #ifdef GL_ARB_cl_event
  6502. CONST_CAST(GLEW_ARB_cl_event) = glewGetExtension("GL_ARB_cl_event");
  6503. if (glewExperimental || GLEW_ARB_cl_event) CONST_CAST(GLEW_ARB_cl_event) = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT);
  6504. #endif /* GL_ARB_cl_event */
  6505. #ifdef GL_ARB_color_buffer_float
  6506. CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float");
  6507. if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
  6508. #endif /* GL_ARB_color_buffer_float */
  6509. #ifdef GL_ARB_compatibility
  6510. CONST_CAST(GLEW_ARB_compatibility) = glewGetExtension("GL_ARB_compatibility");
  6511. #endif /* GL_ARB_compatibility */
  6512. #ifdef GL_ARB_copy_buffer
  6513. CONST_CAST(GLEW_ARB_copy_buffer) = glewGetExtension("GL_ARB_copy_buffer");
  6514. if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
  6515. #endif /* GL_ARB_copy_buffer */
  6516. #ifdef GL_ARB_debug_output
  6517. CONST_CAST(GLEW_ARB_debug_output) = glewGetExtension("GL_ARB_debug_output");
  6518. if (glewExperimental || GLEW_ARB_debug_output) CONST_CAST(GLEW_ARB_debug_output) = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
  6519. #endif /* GL_ARB_debug_output */
  6520. #ifdef GL_ARB_depth_buffer_float
  6521. CONST_CAST(GLEW_ARB_depth_buffer_float) = glewGetExtension("GL_ARB_depth_buffer_float");
  6522. #endif /* GL_ARB_depth_buffer_float */
  6523. #ifdef GL_ARB_depth_clamp
  6524. CONST_CAST(GLEW_ARB_depth_clamp) = glewGetExtension("GL_ARB_depth_clamp");
  6525. #endif /* GL_ARB_depth_clamp */
  6526. #ifdef GL_ARB_depth_texture
  6527. CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture");
  6528. #endif /* GL_ARB_depth_texture */
  6529. #ifdef GL_ARB_draw_buffers
  6530. CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers");
  6531. if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
  6532. #endif /* GL_ARB_draw_buffers */
  6533. #ifdef GL_ARB_draw_buffers_blend
  6534. CONST_CAST(GLEW_ARB_draw_buffers_blend) = glewGetExtension("GL_ARB_draw_buffers_blend");
  6535. if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
  6536. #endif /* GL_ARB_draw_buffers_blend */
  6537. #ifdef GL_ARB_draw_elements_base_vertex
  6538. CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = glewGetExtension("GL_ARB_draw_elements_base_vertex");
  6539. if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
  6540. #endif /* GL_ARB_draw_elements_base_vertex */
  6541. #ifdef GL_ARB_draw_indirect
  6542. CONST_CAST(GLEW_ARB_draw_indirect) = glewGetExtension("GL_ARB_draw_indirect");
  6543. if (glewExperimental || GLEW_ARB_draw_indirect) CONST_CAST(GLEW_ARB_draw_indirect) = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
  6544. #endif /* GL_ARB_draw_indirect */
  6545. #ifdef GL_ARB_draw_instanced
  6546. CONST_CAST(GLEW_ARB_draw_instanced) = glewGetExtension("GL_ARB_draw_instanced");
  6547. if (glewExperimental || GLEW_ARB_draw_instanced) CONST_CAST(GLEW_ARB_draw_instanced) = !_glewInit_GL_ARB_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
  6548. #endif /* GL_ARB_draw_instanced */
  6549. #ifdef GL_ARB_explicit_attrib_location
  6550. CONST_CAST(GLEW_ARB_explicit_attrib_location) = glewGetExtension("GL_ARB_explicit_attrib_location");
  6551. #endif /* GL_ARB_explicit_attrib_location */
  6552. #ifdef GL_ARB_fragment_coord_conventions
  6553. CONST_CAST(GLEW_ARB_fragment_coord_conventions) = glewGetExtension("GL_ARB_fragment_coord_conventions");
  6554. #endif /* GL_ARB_fragment_coord_conventions */
  6555. #ifdef GL_ARB_fragment_program
  6556. CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program");
  6557. #endif /* GL_ARB_fragment_program */
  6558. #ifdef GL_ARB_fragment_program_shadow
  6559. CONST_CAST(GLEW_ARB_fragment_program_shadow) = glewGetExtension("GL_ARB_fragment_program_shadow");
  6560. #endif /* GL_ARB_fragment_program_shadow */
  6561. #ifdef GL_ARB_fragment_shader
  6562. CONST_CAST(GLEW_ARB_fragment_shader) = glewGetExtension("GL_ARB_fragment_shader");
  6563. #endif /* GL_ARB_fragment_shader */
  6564. #ifdef GL_ARB_framebuffer_object
  6565. CONST_CAST(GLEW_ARB_framebuffer_object) = glewGetExtension("GL_ARB_framebuffer_object");
  6566. if (glewExperimental || GLEW_ARB_framebuffer_object) CONST_CAST(GLEW_ARB_framebuffer_object) = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
  6567. #endif /* GL_ARB_framebuffer_object */
  6568. #ifdef GL_ARB_framebuffer_sRGB
  6569. CONST_CAST(GLEW_ARB_framebuffer_sRGB) = glewGetExtension("GL_ARB_framebuffer_sRGB");
  6570. #endif /* GL_ARB_framebuffer_sRGB */
  6571. #ifdef GL_ARB_geometry_shader4
  6572. CONST_CAST(GLEW_ARB_geometry_shader4) = glewGetExtension("GL_ARB_geometry_shader4");
  6573. if (glewExperimental || GLEW_ARB_geometry_shader4) CONST_CAST(GLEW_ARB_geometry_shader4) = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
  6574. #endif /* GL_ARB_geometry_shader4 */
  6575. #ifdef GL_ARB_get_program_binary
  6576. CONST_CAST(GLEW_ARB_get_program_binary) = glewGetExtension("GL_ARB_get_program_binary");
  6577. if (glewExperimental || GLEW_ARB_get_program_binary) CONST_CAST(GLEW_ARB_get_program_binary) = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT);
  6578. #endif /* GL_ARB_get_program_binary */
  6579. #ifdef GL_ARB_gpu_shader5
  6580. CONST_CAST(GLEW_ARB_gpu_shader5) = glewGetExtension("GL_ARB_gpu_shader5");
  6581. #endif /* GL_ARB_gpu_shader5 */
  6582. #ifdef GL_ARB_gpu_shader_fp64
  6583. CONST_CAST(GLEW_ARB_gpu_shader_fp64) = glewGetExtension("GL_ARB_gpu_shader_fp64");
  6584. if (glewExperimental || GLEW_ARB_gpu_shader_fp64) CONST_CAST(GLEW_ARB_gpu_shader_fp64) = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT);
  6585. #endif /* GL_ARB_gpu_shader_fp64 */
  6586. #ifdef GL_ARB_half_float_pixel
  6587. CONST_CAST(GLEW_ARB_half_float_pixel) = glewGetExtension("GL_ARB_half_float_pixel");
  6588. #endif /* GL_ARB_half_float_pixel */
  6589. #ifdef GL_ARB_half_float_vertex
  6590. CONST_CAST(GLEW_ARB_half_float_vertex) = glewGetExtension("GL_ARB_half_float_vertex");
  6591. #endif /* GL_ARB_half_float_vertex */
  6592. #ifdef GL_ARB_imaging
  6593. CONST_CAST(GLEW_ARB_imaging) = glewGetExtension("GL_ARB_imaging");
  6594. if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
  6595. #endif /* GL_ARB_imaging */
  6596. #ifdef GL_ARB_instanced_arrays
  6597. CONST_CAST(GLEW_ARB_instanced_arrays) = glewGetExtension("GL_ARB_instanced_arrays");
  6598. if (glewExperimental || GLEW_ARB_instanced_arrays) CONST_CAST(GLEW_ARB_instanced_arrays) = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
  6599. #endif /* GL_ARB_instanced_arrays */
  6600. #ifdef GL_ARB_map_buffer_range
  6601. CONST_CAST(GLEW_ARB_map_buffer_range) = glewGetExtension("GL_ARB_map_buffer_range");
  6602. if (glewExperimental || GLEW_ARB_map_buffer_range) CONST_CAST(GLEW_ARB_map_buffer_range) = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
  6603. #endif /* GL_ARB_map_buffer_range */
  6604. #ifdef GL_ARB_matrix_palette
  6605. CONST_CAST(GLEW_ARB_matrix_palette) = glewGetExtension("GL_ARB_matrix_palette");
  6606. if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
  6607. #endif /* GL_ARB_matrix_palette */
  6608. #ifdef GL_ARB_multisample
  6609. CONST_CAST(GLEW_ARB_multisample) = glewGetExtension("GL_ARB_multisample");
  6610. if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
  6611. #endif /* GL_ARB_multisample */
  6612. #ifdef GL_ARB_multitexture
  6613. CONST_CAST(GLEW_ARB_multitexture) = glewGetExtension("GL_ARB_multitexture");
  6614. if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
  6615. #endif /* GL_ARB_multitexture */
  6616. #ifdef GL_ARB_occlusion_query
  6617. CONST_CAST(GLEW_ARB_occlusion_query) = glewGetExtension("GL_ARB_occlusion_query");
  6618. if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
  6619. #endif /* GL_ARB_occlusion_query */
  6620. #ifdef GL_ARB_occlusion_query2
  6621. CONST_CAST(GLEW_ARB_occlusion_query2) = glewGetExtension("GL_ARB_occlusion_query2");
  6622. #endif /* GL_ARB_occlusion_query2 */
  6623. #ifdef GL_ARB_pixel_buffer_object
  6624. CONST_CAST(GLEW_ARB_pixel_buffer_object) = glewGetExtension("GL_ARB_pixel_buffer_object");
  6625. #endif /* GL_ARB_pixel_buffer_object */
  6626. #ifdef GL_ARB_point_parameters
  6627. CONST_CAST(GLEW_ARB_point_parameters) = glewGetExtension("GL_ARB_point_parameters");
  6628. if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
  6629. #endif /* GL_ARB_point_parameters */
  6630. #ifdef GL_ARB_point_sprite
  6631. CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite");
  6632. #endif /* GL_ARB_point_sprite */
  6633. #ifdef GL_ARB_provoking_vertex
  6634. CONST_CAST(GLEW_ARB_provoking_vertex) = glewGetExtension("GL_ARB_provoking_vertex");
  6635. if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
  6636. #endif /* GL_ARB_provoking_vertex */
  6637. #ifdef GL_ARB_robustness
  6638. CONST_CAST(GLEW_ARB_robustness) = glewGetExtension("GL_ARB_robustness");
  6639. if (glewExperimental || GLEW_ARB_robustness) CONST_CAST(GLEW_ARB_robustness) = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT);
  6640. #endif /* GL_ARB_robustness */
  6641. #ifdef GL_ARB_sample_shading
  6642. CONST_CAST(GLEW_ARB_sample_shading) = glewGetExtension("GL_ARB_sample_shading");
  6643. if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT);
  6644. #endif /* GL_ARB_sample_shading */
  6645. #ifdef GL_ARB_sampler_objects
  6646. CONST_CAST(GLEW_ARB_sampler_objects) = glewGetExtension("GL_ARB_sampler_objects");
  6647. if (glewExperimental || GLEW_ARB_sampler_objects) CONST_CAST(GLEW_ARB_sampler_objects) = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT);
  6648. #endif /* GL_ARB_sampler_objects */
  6649. #ifdef GL_ARB_seamless_cube_map
  6650. CONST_CAST(GLEW_ARB_seamless_cube_map) = glewGetExtension("GL_ARB_seamless_cube_map");
  6651. #endif /* GL_ARB_seamless_cube_map */
  6652. #ifdef GL_ARB_separate_shader_objects
  6653. CONST_CAST(GLEW_ARB_separate_shader_objects) = glewGetExtension("GL_ARB_separate_shader_objects");
  6654. if (glewExperimental || GLEW_ARB_separate_shader_objects) CONST_CAST(GLEW_ARB_separate_shader_objects) = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
  6655. #endif /* GL_ARB_separate_shader_objects */
  6656. #ifdef GL_ARB_shader_bit_encoding
  6657. CONST_CAST(GLEW_ARB_shader_bit_encoding) = glewGetExtension("GL_ARB_shader_bit_encoding");
  6658. #endif /* GL_ARB_shader_bit_encoding */
  6659. #ifdef GL_ARB_shader_objects
  6660. CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects");
  6661. if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
  6662. #endif /* GL_ARB_shader_objects */
  6663. #ifdef GL_ARB_shader_precision
  6664. CONST_CAST(GLEW_ARB_shader_precision) = glewGetExtension("GL_ARB_shader_precision");
  6665. #endif /* GL_ARB_shader_precision */
  6666. #ifdef GL_ARB_shader_stencil_export
  6667. CONST_CAST(GLEW_ARB_shader_stencil_export) = glewGetExtension("GL_ARB_shader_stencil_export");
  6668. #endif /* GL_ARB_shader_stencil_export */
  6669. #ifdef GL_ARB_shader_subroutine
  6670. CONST_CAST(GLEW_ARB_shader_subroutine) = glewGetExtension("GL_ARB_shader_subroutine");
  6671. if (glewExperimental || GLEW_ARB_shader_subroutine) CONST_CAST(GLEW_ARB_shader_subroutine) = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT);
  6672. #endif /* GL_ARB_shader_subroutine */
  6673. #ifdef GL_ARB_shader_texture_lod
  6674. CONST_CAST(GLEW_ARB_shader_texture_lod) = glewGetExtension("GL_ARB_shader_texture_lod");
  6675. #endif /* GL_ARB_shader_texture_lod */
  6676. #ifdef GL_ARB_shading_language_100
  6677. CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100");
  6678. #endif /* GL_ARB_shading_language_100 */
  6679. #ifdef GL_ARB_shading_language_include
  6680. CONST_CAST(GLEW_ARB_shading_language_include) = glewGetExtension("GL_ARB_shading_language_include");
  6681. if (glewExperimental || GLEW_ARB_shading_language_include) CONST_CAST(GLEW_ARB_shading_language_include) = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT);
  6682. #endif /* GL_ARB_shading_language_include */
  6683. #ifdef GL_ARB_shadow
  6684. CONST_CAST(GLEW_ARB_shadow) = glewGetExtension("GL_ARB_shadow");
  6685. #endif /* GL_ARB_shadow */
  6686. #ifdef GL_ARB_shadow_ambient
  6687. CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient");
  6688. #endif /* GL_ARB_shadow_ambient */
  6689. #ifdef GL_ARB_sync
  6690. CONST_CAST(GLEW_ARB_sync) = glewGetExtension("GL_ARB_sync");
  6691. if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT);
  6692. #endif /* GL_ARB_sync */
  6693. #ifdef GL_ARB_tessellation_shader
  6694. CONST_CAST(GLEW_ARB_tessellation_shader) = glewGetExtension("GL_ARB_tessellation_shader");
  6695. if (glewExperimental || GLEW_ARB_tessellation_shader) CONST_CAST(GLEW_ARB_tessellation_shader) = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT);
  6696. #endif /* GL_ARB_tessellation_shader */
  6697. #ifdef GL_ARB_texture_border_clamp
  6698. CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp");
  6699. #endif /* GL_ARB_texture_border_clamp */
  6700. #ifdef GL_ARB_texture_buffer_object
  6701. CONST_CAST(GLEW_ARB_texture_buffer_object) = glewGetExtension("GL_ARB_texture_buffer_object");
  6702. if (glewExperimental || GLEW_ARB_texture_buffer_object) CONST_CAST(GLEW_ARB_texture_buffer_object) = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
  6703. #endif /* GL_ARB_texture_buffer_object */
  6704. #ifdef GL_ARB_texture_buffer_object_rgb32
  6705. CONST_CAST(GLEW_ARB_texture_buffer_object_rgb32) = glewGetExtension("GL_ARB_texture_buffer_object_rgb32");
  6706. #endif /* GL_ARB_texture_buffer_object_rgb32 */
  6707. #ifdef GL_ARB_texture_compression
  6708. CONST_CAST(GLEW_ARB_texture_compression) = glewGetExtension("GL_ARB_texture_compression");
  6709. if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
  6710. #endif /* GL_ARB_texture_compression */
  6711. #ifdef GL_ARB_texture_compression_bptc
  6712. CONST_CAST(GLEW_ARB_texture_compression_bptc) = glewGetExtension("GL_ARB_texture_compression_bptc");
  6713. #endif /* GL_ARB_texture_compression_bptc */
  6714. #ifdef GL_ARB_texture_compression_rgtc
  6715. CONST_CAST(GLEW_ARB_texture_compression_rgtc) = glewGetExtension("GL_ARB_texture_compression_rgtc");
  6716. #endif /* GL_ARB_texture_compression_rgtc */
  6717. #ifdef GL_ARB_texture_cube_map
  6718. CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map");
  6719. #endif /* GL_ARB_texture_cube_map */
  6720. #ifdef GL_ARB_texture_cube_map_array
  6721. CONST_CAST(GLEW_ARB_texture_cube_map_array) = glewGetExtension("GL_ARB_texture_cube_map_array");
  6722. #endif /* GL_ARB_texture_cube_map_array */
  6723. #ifdef GL_ARB_texture_env_add
  6724. CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add");
  6725. #endif /* GL_ARB_texture_env_add */
  6726. #ifdef GL_ARB_texture_env_combine
  6727. CONST_CAST(GLEW_ARB_texture_env_combine) = glewGetExtension("GL_ARB_texture_env_combine");
  6728. #endif /* GL_ARB_texture_env_combine */
  6729. #ifdef GL_ARB_texture_env_crossbar
  6730. CONST_CAST(GLEW_ARB_texture_env_crossbar) = glewGetExtension("GL_ARB_texture_env_crossbar");
  6731. #endif /* GL_ARB_texture_env_crossbar */
  6732. #ifdef GL_ARB_texture_env_dot3
  6733. CONST_CAST(GLEW_ARB_texture_env_dot3) = glewGetExtension("GL_ARB_texture_env_dot3");
  6734. #endif /* GL_ARB_texture_env_dot3 */
  6735. #ifdef GL_ARB_texture_float
  6736. CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float");
  6737. #endif /* GL_ARB_texture_float */
  6738. #ifdef GL_ARB_texture_gather
  6739. CONST_CAST(GLEW_ARB_texture_gather) = glewGetExtension("GL_ARB_texture_gather");
  6740. #endif /* GL_ARB_texture_gather */
  6741. #ifdef GL_ARB_texture_mirrored_repeat
  6742. CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat");
  6743. #endif /* GL_ARB_texture_mirrored_repeat */
  6744. #ifdef GL_ARB_texture_multisample
  6745. CONST_CAST(GLEW_ARB_texture_multisample) = glewGetExtension("GL_ARB_texture_multisample");
  6746. if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
  6747. #endif /* GL_ARB_texture_multisample */
  6748. #ifdef GL_ARB_texture_non_power_of_two
  6749. CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two");
  6750. #endif /* GL_ARB_texture_non_power_of_two */
  6751. #ifdef GL_ARB_texture_query_lod
  6752. CONST_CAST(GLEW_ARB_texture_query_lod) = glewGetExtension("GL_ARB_texture_query_lod");
  6753. #endif /* GL_ARB_texture_query_lod */
  6754. #ifdef GL_ARB_texture_rectangle
  6755. CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle");
  6756. #endif /* GL_ARB_texture_rectangle */
  6757. #ifdef GL_ARB_texture_rg
  6758. CONST_CAST(GLEW_ARB_texture_rg) = glewGetExtension("GL_ARB_texture_rg");
  6759. #endif /* GL_ARB_texture_rg */
  6760. #ifdef GL_ARB_texture_rgb10_a2ui
  6761. CONST_CAST(GLEW_ARB_texture_rgb10_a2ui) = glewGetExtension("GL_ARB_texture_rgb10_a2ui");
  6762. #endif /* GL_ARB_texture_rgb10_a2ui */
  6763. #ifdef GL_ARB_texture_swizzle
  6764. CONST_CAST(GLEW_ARB_texture_swizzle) = glewGetExtension("GL_ARB_texture_swizzle");
  6765. #endif /* GL_ARB_texture_swizzle */
  6766. #ifdef GL_ARB_timer_query
  6767. CONST_CAST(GLEW_ARB_timer_query) = glewGetExtension("GL_ARB_timer_query");
  6768. if (glewExperimental || GLEW_ARB_timer_query) CONST_CAST(GLEW_ARB_timer_query) = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
  6769. #endif /* GL_ARB_timer_query */
  6770. #ifdef GL_ARB_transform_feedback2
  6771. CONST_CAST(GLEW_ARB_transform_feedback2) = glewGetExtension("GL_ARB_transform_feedback2");
  6772. if (glewExperimental || GLEW_ARB_transform_feedback2) CONST_CAST(GLEW_ARB_transform_feedback2) = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
  6773. #endif /* GL_ARB_transform_feedback2 */
  6774. #ifdef GL_ARB_transform_feedback3
  6775. CONST_CAST(GLEW_ARB_transform_feedback3) = glewGetExtension("GL_ARB_transform_feedback3");
  6776. if (glewExperimental || GLEW_ARB_transform_feedback3) CONST_CAST(GLEW_ARB_transform_feedback3) = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT);
  6777. #endif /* GL_ARB_transform_feedback3 */
  6778. #ifdef GL_ARB_transpose_matrix
  6779. CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix");
  6780. if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
  6781. #endif /* GL_ARB_transpose_matrix */
  6782. #ifdef GL_ARB_uniform_buffer_object
  6783. CONST_CAST(GLEW_ARB_uniform_buffer_object) = glewGetExtension("GL_ARB_uniform_buffer_object");
  6784. if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
  6785. #endif /* GL_ARB_uniform_buffer_object */
  6786. #ifdef GL_ARB_vertex_array_bgra
  6787. CONST_CAST(GLEW_ARB_vertex_array_bgra) = glewGetExtension("GL_ARB_vertex_array_bgra");
  6788. #endif /* GL_ARB_vertex_array_bgra */
  6789. #ifdef GL_ARB_vertex_array_object
  6790. CONST_CAST(GLEW_ARB_vertex_array_object) = glewGetExtension("GL_ARB_vertex_array_object");
  6791. if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
  6792. #endif /* GL_ARB_vertex_array_object */
  6793. #ifdef GL_ARB_vertex_attrib_64bit
  6794. CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = glewGetExtension("GL_ARB_vertex_attrib_64bit");
  6795. if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
  6796. #endif /* GL_ARB_vertex_attrib_64bit */
  6797. #ifdef GL_ARB_vertex_blend
  6798. CONST_CAST(GLEW_ARB_vertex_blend) = glewGetExtension("GL_ARB_vertex_blend");
  6799. if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
  6800. #endif /* GL_ARB_vertex_blend */
  6801. #ifdef GL_ARB_vertex_buffer_object
  6802. CONST_CAST(GLEW_ARB_vertex_buffer_object) = glewGetExtension("GL_ARB_vertex_buffer_object");
  6803. if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
  6804. #endif /* GL_ARB_vertex_buffer_object */
  6805. #ifdef GL_ARB_vertex_program
  6806. CONST_CAST(GLEW_ARB_vertex_program) = glewGetExtension("GL_ARB_vertex_program");
  6807. if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
  6808. #endif /* GL_ARB_vertex_program */
  6809. #ifdef GL_ARB_vertex_shader
  6810. CONST_CAST(GLEW_ARB_vertex_shader) = glewGetExtension("GL_ARB_vertex_shader");
  6811. if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
  6812. #endif /* GL_ARB_vertex_shader */
  6813. #ifdef GL_ARB_vertex_type_2_10_10_10_rev
  6814. CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = glewGetExtension("GL_ARB_vertex_type_2_10_10_10_rev");
  6815. if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT);
  6816. #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
  6817. #ifdef GL_ARB_viewport_array
  6818. CONST_CAST(GLEW_ARB_viewport_array) = glewGetExtension("GL_ARB_viewport_array");
  6819. if (glewExperimental || GLEW_ARB_viewport_array) CONST_CAST(GLEW_ARB_viewport_array) = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT);
  6820. #endif /* GL_ARB_viewport_array */
  6821. #ifdef GL_ARB_window_pos
  6822. CONST_CAST(GLEW_ARB_window_pos) = glewGetExtension("GL_ARB_window_pos");
  6823. if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
  6824. #endif /* GL_ARB_window_pos */
  6825. #ifdef GL_ATIX_point_sprites
  6826. CONST_CAST(GLEW_ATIX_point_sprites) = glewGetExtension("GL_ATIX_point_sprites");
  6827. #endif /* GL_ATIX_point_sprites */
  6828. #ifdef GL_ATIX_texture_env_combine3
  6829. CONST_CAST(GLEW_ATIX_texture_env_combine3) = glewGetExtension("GL_ATIX_texture_env_combine3");
  6830. #endif /* GL_ATIX_texture_env_combine3 */
  6831. #ifdef GL_ATIX_texture_env_route
  6832. CONST_CAST(GLEW_ATIX_texture_env_route) = glewGetExtension("GL_ATIX_texture_env_route");
  6833. #endif /* GL_ATIX_texture_env_route */
  6834. #ifdef GL_ATIX_vertex_shader_output_point_size
  6835. CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = glewGetExtension("GL_ATIX_vertex_shader_output_point_size");
  6836. #endif /* GL_ATIX_vertex_shader_output_point_size */
  6837. #ifdef GL_ATI_draw_buffers
  6838. CONST_CAST(GLEW_ATI_draw_buffers) = glewGetExtension("GL_ATI_draw_buffers");
  6839. if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
  6840. #endif /* GL_ATI_draw_buffers */
  6841. #ifdef GL_ATI_element_array
  6842. CONST_CAST(GLEW_ATI_element_array) = glewGetExtension("GL_ATI_element_array");
  6843. if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
  6844. #endif /* GL_ATI_element_array */
  6845. #ifdef GL_ATI_envmap_bumpmap
  6846. CONST_CAST(GLEW_ATI_envmap_bumpmap) = glewGetExtension("GL_ATI_envmap_bumpmap");
  6847. if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
  6848. #endif /* GL_ATI_envmap_bumpmap */
  6849. #ifdef GL_ATI_fragment_shader
  6850. CONST_CAST(GLEW_ATI_fragment_shader) = glewGetExtension("GL_ATI_fragment_shader");
  6851. if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
  6852. #endif /* GL_ATI_fragment_shader */
  6853. #ifdef GL_ATI_map_object_buffer
  6854. CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer");
  6855. if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
  6856. #endif /* GL_ATI_map_object_buffer */
  6857. #ifdef GL_ATI_meminfo
  6858. CONST_CAST(GLEW_ATI_meminfo) = glewGetExtension("GL_ATI_meminfo");
  6859. #endif /* GL_ATI_meminfo */
  6860. #ifdef GL_ATI_pn_triangles
  6861. CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles");
  6862. if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
  6863. #endif /* GL_ATI_pn_triangles */
  6864. #ifdef GL_ATI_separate_stencil
  6865. CONST_CAST(GLEW_ATI_separate_stencil) = glewGetExtension("GL_ATI_separate_stencil");
  6866. if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
  6867. #endif /* GL_ATI_separate_stencil */
  6868. #ifdef GL_ATI_shader_texture_lod
  6869. CONST_CAST(GLEW_ATI_shader_texture_lod) = glewGetExtension("GL_ATI_shader_texture_lod");
  6870. #endif /* GL_ATI_shader_texture_lod */
  6871. #ifdef GL_ATI_text_fragment_shader
  6872. CONST_CAST(GLEW_ATI_text_fragment_shader) = glewGetExtension("GL_ATI_text_fragment_shader");
  6873. #endif /* GL_ATI_text_fragment_shader */
  6874. #ifdef GL_ATI_texture_compression_3dc
  6875. CONST_CAST(GLEW_ATI_texture_compression_3dc) = glewGetExtension("GL_ATI_texture_compression_3dc");
  6876. #endif /* GL_ATI_texture_compression_3dc */
  6877. #ifdef GL_ATI_texture_env_combine3
  6878. CONST_CAST(GLEW_ATI_texture_env_combine3) = glewGetExtension("GL_ATI_texture_env_combine3");
  6879. #endif /* GL_ATI_texture_env_combine3 */
  6880. #ifdef GL_ATI_texture_float
  6881. CONST_CAST(GLEW_ATI_texture_float) = glewGetExtension("GL_ATI_texture_float");
  6882. #endif /* GL_ATI_texture_float */
  6883. #ifdef GL_ATI_texture_mirror_once
  6884. CONST_CAST(GLEW_ATI_texture_mirror_once) = glewGetExtension("GL_ATI_texture_mirror_once");
  6885. #endif /* GL_ATI_texture_mirror_once */
  6886. #ifdef GL_ATI_vertex_array_object
  6887. CONST_CAST(GLEW_ATI_vertex_array_object) = glewGetExtension("GL_ATI_vertex_array_object");
  6888. if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
  6889. #endif /* GL_ATI_vertex_array_object */
  6890. #ifdef GL_ATI_vertex_attrib_array_object
  6891. CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = glewGetExtension("GL_ATI_vertex_attrib_array_object");
  6892. if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
  6893. #endif /* GL_ATI_vertex_attrib_array_object */
  6894. #ifdef GL_ATI_vertex_streams
  6895. CONST_CAST(GLEW_ATI_vertex_streams) = glewGetExtension("GL_ATI_vertex_streams");
  6896. if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
  6897. #endif /* GL_ATI_vertex_streams */
  6898. #ifdef GL_EXT_422_pixels
  6899. CONST_CAST(GLEW_EXT_422_pixels) = glewGetExtension("GL_EXT_422_pixels");
  6900. #endif /* GL_EXT_422_pixels */
  6901. #ifdef GL_EXT_Cg_shader
  6902. CONST_CAST(GLEW_EXT_Cg_shader) = glewGetExtension("GL_EXT_Cg_shader");
  6903. #endif /* GL_EXT_Cg_shader */
  6904. #ifdef GL_EXT_abgr
  6905. CONST_CAST(GLEW_EXT_abgr) = glewGetExtension("GL_EXT_abgr");
  6906. #endif /* GL_EXT_abgr */
  6907. #ifdef GL_EXT_bgra
  6908. CONST_CAST(GLEW_EXT_bgra) = glewGetExtension("GL_EXT_bgra");
  6909. #endif /* GL_EXT_bgra */
  6910. #ifdef GL_EXT_bindable_uniform
  6911. CONST_CAST(GLEW_EXT_bindable_uniform) = glewGetExtension("GL_EXT_bindable_uniform");
  6912. if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
  6913. #endif /* GL_EXT_bindable_uniform */
  6914. #ifdef GL_EXT_blend_color
  6915. CONST_CAST(GLEW_EXT_blend_color) = glewGetExtension("GL_EXT_blend_color");
  6916. if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
  6917. #endif /* GL_EXT_blend_color */
  6918. #ifdef GL_EXT_blend_equation_separate
  6919. CONST_CAST(GLEW_EXT_blend_equation_separate) = glewGetExtension("GL_EXT_blend_equation_separate");
  6920. if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
  6921. #endif /* GL_EXT_blend_equation_separate */
  6922. #ifdef GL_EXT_blend_func_separate
  6923. CONST_CAST(GLEW_EXT_blend_func_separate) = glewGetExtension("GL_EXT_blend_func_separate");
  6924. if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
  6925. #endif /* GL_EXT_blend_func_separate */
  6926. #ifdef GL_EXT_blend_logic_op
  6927. CONST_CAST(GLEW_EXT_blend_logic_op) = glewGetExtension("GL_EXT_blend_logic_op");
  6928. #endif /* GL_EXT_blend_logic_op */
  6929. #ifdef GL_EXT_blend_minmax
  6930. CONST_CAST(GLEW_EXT_blend_minmax) = glewGetExtension("GL_EXT_blend_minmax");
  6931. if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
  6932. #endif /* GL_EXT_blend_minmax */
  6933. #ifdef GL_EXT_blend_subtract
  6934. CONST_CAST(GLEW_EXT_blend_subtract) = glewGetExtension("GL_EXT_blend_subtract");
  6935. #endif /* GL_EXT_blend_subtract */
  6936. #ifdef GL_EXT_clip_volume_hint
  6937. CONST_CAST(GLEW_EXT_clip_volume_hint) = glewGetExtension("GL_EXT_clip_volume_hint");
  6938. #endif /* GL_EXT_clip_volume_hint */
  6939. #ifdef GL_EXT_cmyka
  6940. CONST_CAST(GLEW_EXT_cmyka) = glewGetExtension("GL_EXT_cmyka");
  6941. #endif /* GL_EXT_cmyka */
  6942. #ifdef GL_EXT_color_subtable
  6943. CONST_CAST(GLEW_EXT_color_subtable) = glewGetExtension("GL_EXT_color_subtable");
  6944. if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
  6945. #endif /* GL_EXT_color_subtable */
  6946. #ifdef GL_EXT_compiled_vertex_array
  6947. CONST_CAST(GLEW_EXT_compiled_vertex_array) = glewGetExtension("GL_EXT_compiled_vertex_array");
  6948. if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
  6949. #endif /* GL_EXT_compiled_vertex_array */
  6950. #ifdef GL_EXT_convolution
  6951. CONST_CAST(GLEW_EXT_convolution) = glewGetExtension("GL_EXT_convolution");
  6952. if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
  6953. #endif /* GL_EXT_convolution */
  6954. #ifdef GL_EXT_coordinate_frame
  6955. CONST_CAST(GLEW_EXT_coordinate_frame) = glewGetExtension("GL_EXT_coordinate_frame");
  6956. if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
  6957. #endif /* GL_EXT_coordinate_frame */
  6958. #ifdef GL_EXT_copy_texture
  6959. CONST_CAST(GLEW_EXT_copy_texture) = glewGetExtension("GL_EXT_copy_texture");
  6960. if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
  6961. #endif /* GL_EXT_copy_texture */
  6962. #ifdef GL_EXT_cull_vertex
  6963. CONST_CAST(GLEW_EXT_cull_vertex) = glewGetExtension("GL_EXT_cull_vertex");
  6964. if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
  6965. #endif /* GL_EXT_cull_vertex */
  6966. #ifdef GL_EXT_depth_bounds_test
  6967. CONST_CAST(GLEW_EXT_depth_bounds_test) = glewGetExtension("GL_EXT_depth_bounds_test");
  6968. if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
  6969. #endif /* GL_EXT_depth_bounds_test */
  6970. #ifdef GL_EXT_direct_state_access
  6971. CONST_CAST(GLEW_EXT_direct_state_access) = glewGetExtension("GL_EXT_direct_state_access");
  6972. if (glewExperimental || GLEW_EXT_direct_state_access) CONST_CAST(GLEW_EXT_direct_state_access) = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT);
  6973. #endif /* GL_EXT_direct_state_access */
  6974. #ifdef GL_EXT_draw_buffers2
  6975. CONST_CAST(GLEW_EXT_draw_buffers2) = glewGetExtension("GL_EXT_draw_buffers2");
  6976. if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
  6977. #endif /* GL_EXT_draw_buffers2 */
  6978. #ifdef GL_EXT_draw_instanced
  6979. CONST_CAST(GLEW_EXT_draw_instanced) = glewGetExtension("GL_EXT_draw_instanced");
  6980. if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
  6981. #endif /* GL_EXT_draw_instanced */
  6982. #ifdef GL_EXT_draw_range_elements
  6983. CONST_CAST(GLEW_EXT_draw_range_elements) = glewGetExtension("GL_EXT_draw_range_elements");
  6984. if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
  6985. #endif /* GL_EXT_draw_range_elements */
  6986. #ifdef GL_EXT_fog_coord
  6987. CONST_CAST(GLEW_EXT_fog_coord) = glewGetExtension("GL_EXT_fog_coord");
  6988. if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
  6989. #endif /* GL_EXT_fog_coord */
  6990. #ifdef GL_EXT_fragment_lighting
  6991. CONST_CAST(GLEW_EXT_fragment_lighting) = glewGetExtension("GL_EXT_fragment_lighting");
  6992. if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
  6993. #endif /* GL_EXT_fragment_lighting */
  6994. #ifdef GL_EXT_framebuffer_blit
  6995. CONST_CAST(GLEW_EXT_framebuffer_blit) = glewGetExtension("GL_EXT_framebuffer_blit");
  6996. if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
  6997. #endif /* GL_EXT_framebuffer_blit */
  6998. #ifdef GL_EXT_framebuffer_multisample
  6999. CONST_CAST(GLEW_EXT_framebuffer_multisample) = glewGetExtension("GL_EXT_framebuffer_multisample");
  7000. if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
  7001. #endif /* GL_EXT_framebuffer_multisample */
  7002. #ifdef GL_EXT_framebuffer_object
  7003. CONST_CAST(GLEW_EXT_framebuffer_object) = glewGetExtension("GL_EXT_framebuffer_object");
  7004. if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
  7005. #endif /* GL_EXT_framebuffer_object */
  7006. #ifdef GL_EXT_framebuffer_sRGB
  7007. CONST_CAST(GLEW_EXT_framebuffer_sRGB) = glewGetExtension("GL_EXT_framebuffer_sRGB");
  7008. #endif /* GL_EXT_framebuffer_sRGB */
  7009. #ifdef GL_EXT_geometry_shader4
  7010. CONST_CAST(GLEW_EXT_geometry_shader4) = glewGetExtension("GL_EXT_geometry_shader4");
  7011. if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
  7012. #endif /* GL_EXT_geometry_shader4 */
  7013. #ifdef GL_EXT_gpu_program_parameters
  7014. CONST_CAST(GLEW_EXT_gpu_program_parameters) = glewGetExtension("GL_EXT_gpu_program_parameters");
  7015. if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
  7016. #endif /* GL_EXT_gpu_program_parameters */
  7017. #ifdef GL_EXT_gpu_shader4
  7018. CONST_CAST(GLEW_EXT_gpu_shader4) = glewGetExtension("GL_EXT_gpu_shader4");
  7019. if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
  7020. #endif /* GL_EXT_gpu_shader4 */
  7021. #ifdef GL_EXT_histogram
  7022. CONST_CAST(GLEW_EXT_histogram) = glewGetExtension("GL_EXT_histogram");
  7023. if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
  7024. #endif /* GL_EXT_histogram */
  7025. #ifdef GL_EXT_index_array_formats
  7026. CONST_CAST(GLEW_EXT_index_array_formats) = glewGetExtension("GL_EXT_index_array_formats");
  7027. #endif /* GL_EXT_index_array_formats */
  7028. #ifdef GL_EXT_index_func
  7029. CONST_CAST(GLEW_EXT_index_func) = glewGetExtension("GL_EXT_index_func");
  7030. if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
  7031. #endif /* GL_EXT_index_func */
  7032. #ifdef GL_EXT_index_material
  7033. CONST_CAST(GLEW_EXT_index_material) = glewGetExtension("GL_EXT_index_material");
  7034. if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
  7035. #endif /* GL_EXT_index_material */
  7036. #ifdef GL_EXT_index_texture
  7037. CONST_CAST(GLEW_EXT_index_texture) = glewGetExtension("GL_EXT_index_texture");
  7038. #endif /* GL_EXT_index_texture */
  7039. #ifdef GL_EXT_light_texture
  7040. CONST_CAST(GLEW_EXT_light_texture) = glewGetExtension("GL_EXT_light_texture");
  7041. if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
  7042. #endif /* GL_EXT_light_texture */
  7043. #ifdef GL_EXT_misc_attribute
  7044. CONST_CAST(GLEW_EXT_misc_attribute) = glewGetExtension("GL_EXT_misc_attribute");
  7045. #endif /* GL_EXT_misc_attribute */
  7046. #ifdef GL_EXT_multi_draw_arrays
  7047. CONST_CAST(GLEW_EXT_multi_draw_arrays) = glewGetExtension("GL_EXT_multi_draw_arrays");
  7048. if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
  7049. #endif /* GL_EXT_multi_draw_arrays */
  7050. #ifdef GL_EXT_multisample
  7051. CONST_CAST(GLEW_EXT_multisample) = glewGetExtension("GL_EXT_multisample");
  7052. if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
  7053. #endif /* GL_EXT_multisample */
  7054. #ifdef GL_EXT_packed_depth_stencil
  7055. CONST_CAST(GLEW_EXT_packed_depth_stencil) = glewGetExtension("GL_EXT_packed_depth_stencil");
  7056. #endif /* GL_EXT_packed_depth_stencil */
  7057. #ifdef GL_EXT_packed_float
  7058. CONST_CAST(GLEW_EXT_packed_float) = glewGetExtension("GL_EXT_packed_float");
  7059. #endif /* GL_EXT_packed_float */
  7060. #ifdef GL_EXT_packed_pixels
  7061. CONST_CAST(GLEW_EXT_packed_pixels) = glewGetExtension("GL_EXT_packed_pixels");
  7062. #endif /* GL_EXT_packed_pixels */
  7063. #ifdef GL_EXT_paletted_texture
  7064. CONST_CAST(GLEW_EXT_paletted_texture) = glewGetExtension("GL_EXT_paletted_texture");
  7065. if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
  7066. #endif /* GL_EXT_paletted_texture */
  7067. #ifdef GL_EXT_pixel_buffer_object
  7068. CONST_CAST(GLEW_EXT_pixel_buffer_object) = glewGetExtension("GL_EXT_pixel_buffer_object");
  7069. #endif /* GL_EXT_pixel_buffer_object */
  7070. #ifdef GL_EXT_pixel_transform
  7071. CONST_CAST(GLEW_EXT_pixel_transform) = glewGetExtension("GL_EXT_pixel_transform");
  7072. if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
  7073. #endif /* GL_EXT_pixel_transform */
  7074. #ifdef GL_EXT_pixel_transform_color_table
  7075. CONST_CAST(GLEW_EXT_pixel_transform_color_table) = glewGetExtension("GL_EXT_pixel_transform_color_table");
  7076. #endif /* GL_EXT_pixel_transform_color_table */
  7077. #ifdef GL_EXT_point_parameters
  7078. CONST_CAST(GLEW_EXT_point_parameters) = glewGetExtension("GL_EXT_point_parameters");
  7079. if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
  7080. #endif /* GL_EXT_point_parameters */
  7081. #ifdef GL_EXT_polygon_offset
  7082. CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset");
  7083. if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
  7084. #endif /* GL_EXT_polygon_offset */
  7085. #ifdef GL_EXT_provoking_vertex
  7086. CONST_CAST(GLEW_EXT_provoking_vertex) = glewGetExtension("GL_EXT_provoking_vertex");
  7087. if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
  7088. #endif /* GL_EXT_provoking_vertex */
  7089. #ifdef GL_EXT_rescale_normal
  7090. CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal");
  7091. #endif /* GL_EXT_rescale_normal */
  7092. #ifdef GL_EXT_scene_marker
  7093. CONST_CAST(GLEW_EXT_scene_marker) = glewGetExtension("GL_EXT_scene_marker");
  7094. if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
  7095. #endif /* GL_EXT_scene_marker */
  7096. #ifdef GL_EXT_secondary_color
  7097. CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color");
  7098. if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
  7099. #endif /* GL_EXT_secondary_color */
  7100. #ifdef GL_EXT_separate_shader_objects
  7101. CONST_CAST(GLEW_EXT_separate_shader_objects) = glewGetExtension("GL_EXT_separate_shader_objects");
  7102. if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
  7103. #endif /* GL_EXT_separate_shader_objects */
  7104. #ifdef GL_EXT_separate_specular_color
  7105. CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color");
  7106. #endif /* GL_EXT_separate_specular_color */
  7107. #ifdef GL_EXT_shader_image_load_store
  7108. CONST_CAST(GLEW_EXT_shader_image_load_store) = glewGetExtension("GL_EXT_shader_image_load_store");
  7109. if (glewExperimental || GLEW_EXT_shader_image_load_store) CONST_CAST(GLEW_EXT_shader_image_load_store) = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
  7110. #endif /* GL_EXT_shader_image_load_store */
  7111. #ifdef GL_EXT_shadow_funcs
  7112. CONST_CAST(GLEW_EXT_shadow_funcs) = glewGetExtension("GL_EXT_shadow_funcs");
  7113. #endif /* GL_EXT_shadow_funcs */
  7114. #ifdef GL_EXT_shared_texture_palette
  7115. CONST_CAST(GLEW_EXT_shared_texture_palette) = glewGetExtension("GL_EXT_shared_texture_palette");
  7116. #endif /* GL_EXT_shared_texture_palette */
  7117. #ifdef GL_EXT_stencil_clear_tag
  7118. CONST_CAST(GLEW_EXT_stencil_clear_tag) = glewGetExtension("GL_EXT_stencil_clear_tag");
  7119. #endif /* GL_EXT_stencil_clear_tag */
  7120. #ifdef GL_EXT_stencil_two_side
  7121. CONST_CAST(GLEW_EXT_stencil_two_side) = glewGetExtension("GL_EXT_stencil_two_side");
  7122. if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
  7123. #endif /* GL_EXT_stencil_two_side */
  7124. #ifdef GL_EXT_stencil_wrap
  7125. CONST_CAST(GLEW_EXT_stencil_wrap) = glewGetExtension("GL_EXT_stencil_wrap");
  7126. #endif /* GL_EXT_stencil_wrap */
  7127. #ifdef GL_EXT_subtexture
  7128. CONST_CAST(GLEW_EXT_subtexture) = glewGetExtension("GL_EXT_subtexture");
  7129. if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
  7130. #endif /* GL_EXT_subtexture */
  7131. #ifdef GL_EXT_texture
  7132. CONST_CAST(GLEW_EXT_texture) = glewGetExtension("GL_EXT_texture");
  7133. #endif /* GL_EXT_texture */
  7134. #ifdef GL_EXT_texture3D
  7135. CONST_CAST(GLEW_EXT_texture3D) = glewGetExtension("GL_EXT_texture3D");
  7136. if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
  7137. #endif /* GL_EXT_texture3D */
  7138. #ifdef GL_EXT_texture_array
  7139. CONST_CAST(GLEW_EXT_texture_array) = glewGetExtension("GL_EXT_texture_array");
  7140. #endif /* GL_EXT_texture_array */
  7141. #ifdef GL_EXT_texture_buffer_object
  7142. CONST_CAST(GLEW_EXT_texture_buffer_object) = glewGetExtension("GL_EXT_texture_buffer_object");
  7143. if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
  7144. #endif /* GL_EXT_texture_buffer_object */
  7145. #ifdef GL_EXT_texture_compression_dxt1
  7146. CONST_CAST(GLEW_EXT_texture_compression_dxt1) = glewGetExtension("GL_EXT_texture_compression_dxt1");
  7147. #endif /* GL_EXT_texture_compression_dxt1 */
  7148. #ifdef GL_EXT_texture_compression_latc
  7149. CONST_CAST(GLEW_EXT_texture_compression_latc) = glewGetExtension("GL_EXT_texture_compression_latc");
  7150. #endif /* GL_EXT_texture_compression_latc */
  7151. #ifdef GL_EXT_texture_compression_rgtc
  7152. CONST_CAST(GLEW_EXT_texture_compression_rgtc) = glewGetExtension("GL_EXT_texture_compression_rgtc");
  7153. #endif /* GL_EXT_texture_compression_rgtc */
  7154. #ifdef GL_EXT_texture_compression_s3tc
  7155. CONST_CAST(GLEW_EXT_texture_compression_s3tc) = glewGetExtension("GL_EXT_texture_compression_s3tc");
  7156. #endif /* GL_EXT_texture_compression_s3tc */
  7157. #ifdef GL_EXT_texture_cube_map
  7158. CONST_CAST(GLEW_EXT_texture_cube_map) = glewGetExtension("GL_EXT_texture_cube_map");
  7159. #endif /* GL_EXT_texture_cube_map */
  7160. #ifdef GL_EXT_texture_edge_clamp
  7161. CONST_CAST(GLEW_EXT_texture_edge_clamp) = glewGetExtension("GL_EXT_texture_edge_clamp");
  7162. #endif /* GL_EXT_texture_edge_clamp */
  7163. #ifdef GL_EXT_texture_env
  7164. CONST_CAST(GLEW_EXT_texture_env) = glewGetExtension("GL_EXT_texture_env");
  7165. #endif /* GL_EXT_texture_env */
  7166. #ifdef GL_EXT_texture_env_add
  7167. CONST_CAST(GLEW_EXT_texture_env_add) = glewGetExtension("GL_EXT_texture_env_add");
  7168. #endif /* GL_EXT_texture_env_add */
  7169. #ifdef GL_EXT_texture_env_combine
  7170. CONST_CAST(GLEW_EXT_texture_env_combine) = glewGetExtension("GL_EXT_texture_env_combine");
  7171. #endif /* GL_EXT_texture_env_combine */
  7172. #ifdef GL_EXT_texture_env_dot3
  7173. CONST_CAST(GLEW_EXT_texture_env_dot3) = glewGetExtension("GL_EXT_texture_env_dot3");
  7174. #endif /* GL_EXT_texture_env_dot3 */
  7175. #ifdef GL_EXT_texture_filter_anisotropic
  7176. CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = glewGetExtension("GL_EXT_texture_filter_anisotropic");
  7177. #endif /* GL_EXT_texture_filter_anisotropic */
  7178. #ifdef GL_EXT_texture_integer
  7179. CONST_CAST(GLEW_EXT_texture_integer) = glewGetExtension("GL_EXT_texture_integer");
  7180. if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
  7181. #endif /* GL_EXT_texture_integer */
  7182. #ifdef GL_EXT_texture_lod_bias
  7183. CONST_CAST(GLEW_EXT_texture_lod_bias) = glewGetExtension("GL_EXT_texture_lod_bias");
  7184. #endif /* GL_EXT_texture_lod_bias */
  7185. #ifdef GL_EXT_texture_mirror_clamp
  7186. CONST_CAST(GLEW_EXT_texture_mirror_clamp) = glewGetExtension("GL_EXT_texture_mirror_clamp");
  7187. #endif /* GL_EXT_texture_mirror_clamp */
  7188. #ifdef GL_EXT_texture_object
  7189. CONST_CAST(GLEW_EXT_texture_object) = glewGetExtension("GL_EXT_texture_object");
  7190. if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
  7191. #endif /* GL_EXT_texture_object */
  7192. #ifdef GL_EXT_texture_perturb_normal
  7193. CONST_CAST(GLEW_EXT_texture_perturb_normal) = glewGetExtension("GL_EXT_texture_perturb_normal");
  7194. if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
  7195. #endif /* GL_EXT_texture_perturb_normal */
  7196. #ifdef GL_EXT_texture_rectangle
  7197. CONST_CAST(GLEW_EXT_texture_rectangle) = glewGetExtension("GL_EXT_texture_rectangle");
  7198. #endif /* GL_EXT_texture_rectangle */
  7199. #ifdef GL_EXT_texture_sRGB
  7200. CONST_CAST(GLEW_EXT_texture_sRGB) = glewGetExtension("GL_EXT_texture_sRGB");
  7201. #endif /* GL_EXT_texture_sRGB */
  7202. #ifdef GL_EXT_texture_shared_exponent
  7203. CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent");
  7204. #endif /* GL_EXT_texture_shared_exponent */
  7205. #ifdef GL_EXT_texture_snorm
  7206. CONST_CAST(GLEW_EXT_texture_snorm) = glewGetExtension("GL_EXT_texture_snorm");
  7207. #endif /* GL_EXT_texture_snorm */
  7208. #ifdef GL_EXT_texture_swizzle
  7209. CONST_CAST(GLEW_EXT_texture_swizzle) = glewGetExtension("GL_EXT_texture_swizzle");
  7210. #endif /* GL_EXT_texture_swizzle */
  7211. #ifdef GL_EXT_timer_query
  7212. CONST_CAST(GLEW_EXT_timer_query) = glewGetExtension("GL_EXT_timer_query");
  7213. if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
  7214. #endif /* GL_EXT_timer_query */
  7215. #ifdef GL_EXT_transform_feedback
  7216. CONST_CAST(GLEW_EXT_transform_feedback) = glewGetExtension("GL_EXT_transform_feedback");
  7217. if (glewExperimental || GLEW_EXT_transform_feedback) CONST_CAST(GLEW_EXT_transform_feedback) = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
  7218. #endif /* GL_EXT_transform_feedback */
  7219. #ifdef GL_EXT_vertex_array
  7220. CONST_CAST(GLEW_EXT_vertex_array) = glewGetExtension("GL_EXT_vertex_array");
  7221. if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
  7222. #endif /* GL_EXT_vertex_array */
  7223. #ifdef GL_EXT_vertex_array_bgra
  7224. CONST_CAST(GLEW_EXT_vertex_array_bgra) = glewGetExtension("GL_EXT_vertex_array_bgra");
  7225. #endif /* GL_EXT_vertex_array_bgra */
  7226. #ifdef GL_EXT_vertex_attrib_64bit
  7227. CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = glewGetExtension("GL_EXT_vertex_attrib_64bit");
  7228. if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
  7229. #endif /* GL_EXT_vertex_attrib_64bit */
  7230. #ifdef GL_EXT_vertex_shader
  7231. CONST_CAST(GLEW_EXT_vertex_shader) = glewGetExtension("GL_EXT_vertex_shader");
  7232. if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
  7233. #endif /* GL_EXT_vertex_shader */
  7234. #ifdef GL_EXT_vertex_weighting
  7235. CONST_CAST(GLEW_EXT_vertex_weighting) = glewGetExtension("GL_EXT_vertex_weighting");
  7236. if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
  7237. #endif /* GL_EXT_vertex_weighting */
  7238. #ifdef GL_GREMEDY_frame_terminator
  7239. CONST_CAST(GLEW_GREMEDY_frame_terminator) = glewGetExtension("GL_GREMEDY_frame_terminator");
  7240. if (glewExperimental || GLEW_GREMEDY_frame_terminator) CONST_CAST(GLEW_GREMEDY_frame_terminator) = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT);
  7241. #endif /* GL_GREMEDY_frame_terminator */
  7242. #ifdef GL_GREMEDY_string_marker
  7243. CONST_CAST(GLEW_GREMEDY_string_marker) = glewGetExtension("GL_GREMEDY_string_marker");
  7244. if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
  7245. #endif /* GL_GREMEDY_string_marker */
  7246. #ifdef GL_HP_convolution_border_modes
  7247. CONST_CAST(GLEW_HP_convolution_border_modes) = glewGetExtension("GL_HP_convolution_border_modes");
  7248. #endif /* GL_HP_convolution_border_modes */
  7249. #ifdef GL_HP_image_transform
  7250. CONST_CAST(GLEW_HP_image_transform) = glewGetExtension("GL_HP_image_transform");
  7251. if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
  7252. #endif /* GL_HP_image_transform */
  7253. #ifdef GL_HP_occlusion_test
  7254. CONST_CAST(GLEW_HP_occlusion_test) = glewGetExtension("GL_HP_occlusion_test");
  7255. #endif /* GL_HP_occlusion_test */
  7256. #ifdef GL_HP_texture_lighting
  7257. CONST_CAST(GLEW_HP_texture_lighting) = glewGetExtension("GL_HP_texture_lighting");
  7258. #endif /* GL_HP_texture_lighting */
  7259. #ifdef GL_IBM_cull_vertex
  7260. CONST_CAST(GLEW_IBM_cull_vertex) = glewGetExtension("GL_IBM_cull_vertex");
  7261. #endif /* GL_IBM_cull_vertex */
  7262. #ifdef GL_IBM_multimode_draw_arrays
  7263. CONST_CAST(GLEW_IBM_multimode_draw_arrays) = glewGetExtension("GL_IBM_multimode_draw_arrays");
  7264. if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
  7265. #endif /* GL_IBM_multimode_draw_arrays */
  7266. #ifdef GL_IBM_rasterpos_clip
  7267. CONST_CAST(GLEW_IBM_rasterpos_clip) = glewGetExtension("GL_IBM_rasterpos_clip");
  7268. #endif /* GL_IBM_rasterpos_clip */
  7269. #ifdef GL_IBM_static_data
  7270. CONST_CAST(GLEW_IBM_static_data) = glewGetExtension("GL_IBM_static_data");
  7271. #endif /* GL_IBM_static_data */
  7272. #ifdef GL_IBM_texture_mirrored_repeat
  7273. CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = glewGetExtension("GL_IBM_texture_mirrored_repeat");
  7274. #endif /* GL_IBM_texture_mirrored_repeat */
  7275. #ifdef GL_IBM_vertex_array_lists
  7276. CONST_CAST(GLEW_IBM_vertex_array_lists) = glewGetExtension("GL_IBM_vertex_array_lists");
  7277. if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
  7278. #endif /* GL_IBM_vertex_array_lists */
  7279. #ifdef GL_INGR_color_clamp
  7280. CONST_CAST(GLEW_INGR_color_clamp) = glewGetExtension("GL_INGR_color_clamp");
  7281. #endif /* GL_INGR_color_clamp */
  7282. #ifdef GL_INGR_interlace_read
  7283. CONST_CAST(GLEW_INGR_interlace_read) = glewGetExtension("GL_INGR_interlace_read");
  7284. #endif /* GL_INGR_interlace_read */
  7285. #ifdef GL_INTEL_parallel_arrays
  7286. CONST_CAST(GLEW_INTEL_parallel_arrays) = glewGetExtension("GL_INTEL_parallel_arrays");
  7287. if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
  7288. #endif /* GL_INTEL_parallel_arrays */
  7289. #ifdef GL_INTEL_texture_scissor
  7290. CONST_CAST(GLEW_INTEL_texture_scissor) = glewGetExtension("GL_INTEL_texture_scissor");
  7291. if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
  7292. #endif /* GL_INTEL_texture_scissor */
  7293. #ifdef GL_KTX_buffer_region
  7294. CONST_CAST(GLEW_KTX_buffer_region) = glewGetExtension("GL_KTX_buffer_region");
  7295. if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
  7296. #endif /* GL_KTX_buffer_region */
  7297. #ifdef GL_MESAX_texture_stack
  7298. CONST_CAST(GLEW_MESAX_texture_stack) = glewGetExtension("GL_MESAX_texture_stack");
  7299. #endif /* GL_MESAX_texture_stack */
  7300. #ifdef GL_MESA_pack_invert
  7301. CONST_CAST(GLEW_MESA_pack_invert) = glewGetExtension("GL_MESA_pack_invert");
  7302. #endif /* GL_MESA_pack_invert */
  7303. #ifdef GL_MESA_resize_buffers
  7304. CONST_CAST(GLEW_MESA_resize_buffers) = glewGetExtension("GL_MESA_resize_buffers");
  7305. if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
  7306. #endif /* GL_MESA_resize_buffers */
  7307. #ifdef GL_MESA_window_pos
  7308. CONST_CAST(GLEW_MESA_window_pos) = glewGetExtension("GL_MESA_window_pos");
  7309. if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
  7310. #endif /* GL_MESA_window_pos */
  7311. #ifdef GL_MESA_ycbcr_texture
  7312. CONST_CAST(GLEW_MESA_ycbcr_texture) = glewGetExtension("GL_MESA_ycbcr_texture");
  7313. #endif /* GL_MESA_ycbcr_texture */
  7314. #ifdef GL_NV_blend_square
  7315. CONST_CAST(GLEW_NV_blend_square) = glewGetExtension("GL_NV_blend_square");
  7316. #endif /* GL_NV_blend_square */
  7317. #ifdef GL_NV_conditional_render
  7318. CONST_CAST(GLEW_NV_conditional_render) = glewGetExtension("GL_NV_conditional_render");
  7319. if (glewExperimental || GLEW_NV_conditional_render) CONST_CAST(GLEW_NV_conditional_render) = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
  7320. #endif /* GL_NV_conditional_render */
  7321. #ifdef GL_NV_copy_depth_to_color
  7322. CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color");
  7323. #endif /* GL_NV_copy_depth_to_color */
  7324. #ifdef GL_NV_copy_image
  7325. CONST_CAST(GLEW_NV_copy_image) = glewGetExtension("GL_NV_copy_image");
  7326. if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
  7327. #endif /* GL_NV_copy_image */
  7328. #ifdef GL_NV_depth_buffer_float
  7329. CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float");
  7330. if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
  7331. #endif /* GL_NV_depth_buffer_float */
  7332. #ifdef GL_NV_depth_clamp
  7333. CONST_CAST(GLEW_NV_depth_clamp) = glewGetExtension("GL_NV_depth_clamp");
  7334. #endif /* GL_NV_depth_clamp */
  7335. #ifdef GL_NV_depth_range_unclamped
  7336. CONST_CAST(GLEW_NV_depth_range_unclamped) = glewGetExtension("GL_NV_depth_range_unclamped");
  7337. #endif /* GL_NV_depth_range_unclamped */
  7338. #ifdef GL_NV_evaluators
  7339. CONST_CAST(GLEW_NV_evaluators) = glewGetExtension("GL_NV_evaluators");
  7340. if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
  7341. #endif /* GL_NV_evaluators */
  7342. #ifdef GL_NV_explicit_multisample
  7343. CONST_CAST(GLEW_NV_explicit_multisample) = glewGetExtension("GL_NV_explicit_multisample");
  7344. if (glewExperimental || GLEW_NV_explicit_multisample) CONST_CAST(GLEW_NV_explicit_multisample) = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
  7345. #endif /* GL_NV_explicit_multisample */
  7346. #ifdef GL_NV_fence
  7347. CONST_CAST(GLEW_NV_fence) = glewGetExtension("GL_NV_fence");
  7348. if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
  7349. #endif /* GL_NV_fence */
  7350. #ifdef GL_NV_float_buffer
  7351. CONST_CAST(GLEW_NV_float_buffer) = glewGetExtension("GL_NV_float_buffer");
  7352. #endif /* GL_NV_float_buffer */
  7353. #ifdef GL_NV_fog_distance
  7354. CONST_CAST(GLEW_NV_fog_distance) = glewGetExtension("GL_NV_fog_distance");
  7355. #endif /* GL_NV_fog_distance */
  7356. #ifdef GL_NV_fragment_program
  7357. CONST_CAST(GLEW_NV_fragment_program) = glewGetExtension("GL_NV_fragment_program");
  7358. if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
  7359. #endif /* GL_NV_fragment_program */
  7360. #ifdef GL_NV_fragment_program2
  7361. CONST_CAST(GLEW_NV_fragment_program2) = glewGetExtension("GL_NV_fragment_program2");
  7362. #endif /* GL_NV_fragment_program2 */
  7363. #ifdef GL_NV_fragment_program4
  7364. CONST_CAST(GLEW_NV_fragment_program4) = glewGetExtension("GL_NV_gpu_program4");
  7365. #endif /* GL_NV_fragment_program4 */
  7366. #ifdef GL_NV_fragment_program_option
  7367. CONST_CAST(GLEW_NV_fragment_program_option) = glewGetExtension("GL_NV_fragment_program_option");
  7368. #endif /* GL_NV_fragment_program_option */
  7369. #ifdef GL_NV_framebuffer_multisample_coverage
  7370. CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = glewGetExtension("GL_NV_framebuffer_multisample_coverage");
  7371. if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
  7372. #endif /* GL_NV_framebuffer_multisample_coverage */
  7373. #ifdef GL_NV_geometry_program4
  7374. CONST_CAST(GLEW_NV_geometry_program4) = glewGetExtension("GL_NV_gpu_program4");
  7375. if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
  7376. #endif /* GL_NV_geometry_program4 */
  7377. #ifdef GL_NV_geometry_shader4
  7378. CONST_CAST(GLEW_NV_geometry_shader4) = glewGetExtension("GL_NV_geometry_shader4");
  7379. #endif /* GL_NV_geometry_shader4 */
  7380. #ifdef GL_NV_gpu_program4
  7381. CONST_CAST(GLEW_NV_gpu_program4) = glewGetExtension("GL_NV_gpu_program4");
  7382. if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
  7383. #endif /* GL_NV_gpu_program4 */
  7384. #ifdef GL_NV_gpu_program5
  7385. CONST_CAST(GLEW_NV_gpu_program5) = glewGetExtension("GL_NV_gpu_program5");
  7386. #endif /* GL_NV_gpu_program5 */
  7387. #ifdef GL_NV_gpu_program_fp64
  7388. CONST_CAST(GLEW_NV_gpu_program_fp64) = glewGetExtension("GL_NV_gpu_program_fp64");
  7389. #endif /* GL_NV_gpu_program_fp64 */
  7390. #ifdef GL_NV_gpu_shader5
  7391. CONST_CAST(GLEW_NV_gpu_shader5) = glewGetExtension("GL_NV_gpu_shader5");
  7392. if (glewExperimental || GLEW_NV_gpu_shader5) CONST_CAST(GLEW_NV_gpu_shader5) = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT);
  7393. #endif /* GL_NV_gpu_shader5 */
  7394. #ifdef GL_NV_half_float
  7395. CONST_CAST(GLEW_NV_half_float) = glewGetExtension("GL_NV_half_float");
  7396. if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
  7397. #endif /* GL_NV_half_float */
  7398. #ifdef GL_NV_light_max_exponent
  7399. CONST_CAST(GLEW_NV_light_max_exponent) = glewGetExtension("GL_NV_light_max_exponent");
  7400. #endif /* GL_NV_light_max_exponent */
  7401. #ifdef GL_NV_multisample_coverage
  7402. CONST_CAST(GLEW_NV_multisample_coverage) = glewGetExtension("GL_NV_multisample_coverage");
  7403. #endif /* GL_NV_multisample_coverage */
  7404. #ifdef GL_NV_multisample_filter_hint
  7405. CONST_CAST(GLEW_NV_multisample_filter_hint) = glewGetExtension("GL_NV_multisample_filter_hint");
  7406. #endif /* GL_NV_multisample_filter_hint */
  7407. #ifdef GL_NV_occlusion_query
  7408. CONST_CAST(GLEW_NV_occlusion_query) = glewGetExtension("GL_NV_occlusion_query");
  7409. if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
  7410. #endif /* GL_NV_occlusion_query */
  7411. #ifdef GL_NV_packed_depth_stencil
  7412. CONST_CAST(GLEW_NV_packed_depth_stencil) = glewGetExtension("GL_NV_packed_depth_stencil");
  7413. #endif /* GL_NV_packed_depth_stencil */
  7414. #ifdef GL_NV_parameter_buffer_object
  7415. CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object");
  7416. if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
  7417. #endif /* GL_NV_parameter_buffer_object */
  7418. #ifdef GL_NV_parameter_buffer_object2
  7419. CONST_CAST(GLEW_NV_parameter_buffer_object2) = glewGetExtension("GL_NV_parameter_buffer_object2");
  7420. #endif /* GL_NV_parameter_buffer_object2 */
  7421. #ifdef GL_NV_pixel_data_range
  7422. CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range");
  7423. if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
  7424. #endif /* GL_NV_pixel_data_range */
  7425. #ifdef GL_NV_point_sprite
  7426. CONST_CAST(GLEW_NV_point_sprite) = glewGetExtension("GL_NV_point_sprite");
  7427. if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
  7428. #endif /* GL_NV_point_sprite */
  7429. #ifdef GL_NV_present_video
  7430. CONST_CAST(GLEW_NV_present_video) = glewGetExtension("GL_NV_present_video");
  7431. if (glewExperimental || GLEW_NV_present_video) CONST_CAST(GLEW_NV_present_video) = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
  7432. #endif /* GL_NV_present_video */
  7433. #ifdef GL_NV_primitive_restart
  7434. CONST_CAST(GLEW_NV_primitive_restart) = glewGetExtension("GL_NV_primitive_restart");
  7435. if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
  7436. #endif /* GL_NV_primitive_restart */
  7437. #ifdef GL_NV_register_combiners
  7438. CONST_CAST(GLEW_NV_register_combiners) = glewGetExtension("GL_NV_register_combiners");
  7439. if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
  7440. #endif /* GL_NV_register_combiners */
  7441. #ifdef GL_NV_register_combiners2
  7442. CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2");
  7443. if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
  7444. #endif /* GL_NV_register_combiners2 */
  7445. #ifdef GL_NV_shader_buffer_load
  7446. CONST_CAST(GLEW_NV_shader_buffer_load) = glewGetExtension("GL_NV_shader_buffer_load");
  7447. if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT);
  7448. #endif /* GL_NV_shader_buffer_load */
  7449. #ifdef GL_NV_tessellation_program5
  7450. CONST_CAST(GLEW_NV_tessellation_program5) = glewGetExtension("GL_NV_gpu_program5");
  7451. #endif /* GL_NV_tessellation_program5 */
  7452. #ifdef GL_NV_texgen_emboss
  7453. CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss");
  7454. #endif /* GL_NV_texgen_emboss */
  7455. #ifdef GL_NV_texgen_reflection
  7456. CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection");
  7457. #endif /* GL_NV_texgen_reflection */
  7458. #ifdef GL_NV_texture_barrier
  7459. CONST_CAST(GLEW_NV_texture_barrier) = glewGetExtension("GL_NV_texture_barrier");
  7460. if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
  7461. #endif /* GL_NV_texture_barrier */
  7462. #ifdef GL_NV_texture_compression_vtc
  7463. CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc");
  7464. #endif /* GL_NV_texture_compression_vtc */
  7465. #ifdef GL_NV_texture_env_combine4
  7466. CONST_CAST(GLEW_NV_texture_env_combine4) = glewGetExtension("GL_NV_texture_env_combine4");
  7467. #endif /* GL_NV_texture_env_combine4 */
  7468. #ifdef GL_NV_texture_expand_normal
  7469. CONST_CAST(GLEW_NV_texture_expand_normal) = glewGetExtension("GL_NV_texture_expand_normal");
  7470. #endif /* GL_NV_texture_expand_normal */
  7471. #ifdef GL_NV_texture_rectangle
  7472. CONST_CAST(GLEW_NV_texture_rectangle) = glewGetExtension("GL_NV_texture_rectangle");
  7473. #endif /* GL_NV_texture_rectangle */
  7474. #ifdef GL_NV_texture_shader
  7475. CONST_CAST(GLEW_NV_texture_shader) = glewGetExtension("GL_NV_texture_shader");
  7476. #endif /* GL_NV_texture_shader */
  7477. #ifdef GL_NV_texture_shader2
  7478. CONST_CAST(GLEW_NV_texture_shader2) = glewGetExtension("GL_NV_texture_shader2");
  7479. #endif /* GL_NV_texture_shader2 */
  7480. #ifdef GL_NV_texture_shader3
  7481. CONST_CAST(GLEW_NV_texture_shader3) = glewGetExtension("GL_NV_texture_shader3");
  7482. #endif /* GL_NV_texture_shader3 */
  7483. #ifdef GL_NV_transform_feedback
  7484. CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback");
  7485. if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
  7486. #endif /* GL_NV_transform_feedback */
  7487. #ifdef GL_NV_transform_feedback2
  7488. CONST_CAST(GLEW_NV_transform_feedback2) = glewGetExtension("GL_NV_transform_feedback2");
  7489. if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
  7490. #endif /* GL_NV_transform_feedback2 */
  7491. #ifdef GL_NV_vdpau_interop
  7492. CONST_CAST(GLEW_NV_vdpau_interop) = glewGetExtension("GL_NV_vdpau_interop");
  7493. if (glewExperimental || GLEW_NV_vdpau_interop) CONST_CAST(GLEW_NV_vdpau_interop) = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT);
  7494. #endif /* GL_NV_vdpau_interop */
  7495. #ifdef GL_NV_vertex_array_range
  7496. CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range");
  7497. if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
  7498. #endif /* GL_NV_vertex_array_range */
  7499. #ifdef GL_NV_vertex_array_range2
  7500. CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2");
  7501. #endif /* GL_NV_vertex_array_range2 */
  7502. #ifdef GL_NV_vertex_attrib_integer_64bit
  7503. CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = glewGetExtension("GL_NV_vertex_attrib_integer_64bit");
  7504. if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
  7505. #endif /* GL_NV_vertex_attrib_integer_64bit */
  7506. #ifdef GL_NV_vertex_buffer_unified_memory
  7507. CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = glewGetExtension("GL_NV_vertex_buffer_unified_memory");
  7508. if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT);
  7509. #endif /* GL_NV_vertex_buffer_unified_memory */
  7510. #ifdef GL_NV_vertex_program
  7511. CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program");
  7512. if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
  7513. #endif /* GL_NV_vertex_program */
  7514. #ifdef GL_NV_vertex_program1_1
  7515. CONST_CAST(GLEW_NV_vertex_program1_1) = glewGetExtension("GL_NV_vertex_program1_1");
  7516. #endif /* GL_NV_vertex_program1_1 */
  7517. #ifdef GL_NV_vertex_program2
  7518. CONST_CAST(GLEW_NV_vertex_program2) = glewGetExtension("GL_NV_vertex_program2");
  7519. #endif /* GL_NV_vertex_program2 */
  7520. #ifdef GL_NV_vertex_program2_option
  7521. CONST_CAST(GLEW_NV_vertex_program2_option) = glewGetExtension("GL_NV_vertex_program2_option");
  7522. #endif /* GL_NV_vertex_program2_option */
  7523. #ifdef GL_NV_vertex_program3
  7524. CONST_CAST(GLEW_NV_vertex_program3) = glewGetExtension("GL_NV_vertex_program3");
  7525. #endif /* GL_NV_vertex_program3 */
  7526. #ifdef GL_NV_vertex_program4
  7527. CONST_CAST(GLEW_NV_vertex_program4) = glewGetExtension("GL_NV_gpu_program4");
  7528. #endif /* GL_NV_vertex_program4 */
  7529. #ifdef GL_OES_byte_coordinates
  7530. CONST_CAST(GLEW_OES_byte_coordinates) = glewGetExtension("GL_OES_byte_coordinates");
  7531. #endif /* GL_OES_byte_coordinates */
  7532. #ifdef GL_OES_compressed_paletted_texture
  7533. CONST_CAST(GLEW_OES_compressed_paletted_texture) = glewGetExtension("GL_OES_compressed_paletted_texture");
  7534. #endif /* GL_OES_compressed_paletted_texture */
  7535. #ifdef GL_OES_read_format
  7536. CONST_CAST(GLEW_OES_read_format) = glewGetExtension("GL_OES_read_format");
  7537. #endif /* GL_OES_read_format */
  7538. #ifdef GL_OES_single_precision
  7539. CONST_CAST(GLEW_OES_single_precision) = glewGetExtension("GL_OES_single_precision");
  7540. if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
  7541. #endif /* GL_OES_single_precision */
  7542. #ifdef GL_OML_interlace
  7543. CONST_CAST(GLEW_OML_interlace) = glewGetExtension("GL_OML_interlace");
  7544. #endif /* GL_OML_interlace */
  7545. #ifdef GL_OML_resample
  7546. CONST_CAST(GLEW_OML_resample) = glewGetExtension("GL_OML_resample");
  7547. #endif /* GL_OML_resample */
  7548. #ifdef GL_OML_subsample
  7549. CONST_CAST(GLEW_OML_subsample) = glewGetExtension("GL_OML_subsample");
  7550. #endif /* GL_OML_subsample */
  7551. #ifdef GL_PGI_misc_hints
  7552. CONST_CAST(GLEW_PGI_misc_hints) = glewGetExtension("GL_PGI_misc_hints");
  7553. #endif /* GL_PGI_misc_hints */
  7554. #ifdef GL_PGI_vertex_hints
  7555. CONST_CAST(GLEW_PGI_vertex_hints) = glewGetExtension("GL_PGI_vertex_hints");
  7556. #endif /* GL_PGI_vertex_hints */
  7557. #ifdef GL_REND_screen_coordinates
  7558. CONST_CAST(GLEW_REND_screen_coordinates) = glewGetExtension("GL_REND_screen_coordinates");
  7559. #endif /* GL_REND_screen_coordinates */
  7560. #ifdef GL_S3_s3tc
  7561. CONST_CAST(GLEW_S3_s3tc) = glewGetExtension("GL_S3_s3tc");
  7562. #endif /* GL_S3_s3tc */
  7563. #ifdef GL_SGIS_color_range
  7564. CONST_CAST(GLEW_SGIS_color_range) = glewGetExtension("GL_SGIS_color_range");
  7565. #endif /* GL_SGIS_color_range */
  7566. #ifdef GL_SGIS_detail_texture
  7567. CONST_CAST(GLEW_SGIS_detail_texture) = glewGetExtension("GL_SGIS_detail_texture");
  7568. if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
  7569. #endif /* GL_SGIS_detail_texture */
  7570. #ifdef GL_SGIS_fog_function
  7571. CONST_CAST(GLEW_SGIS_fog_function) = glewGetExtension("GL_SGIS_fog_function");
  7572. if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
  7573. #endif /* GL_SGIS_fog_function */
  7574. #ifdef GL_SGIS_generate_mipmap
  7575. CONST_CAST(GLEW_SGIS_generate_mipmap) = glewGetExtension("GL_SGIS_generate_mipmap");
  7576. #endif /* GL_SGIS_generate_mipmap */
  7577. #ifdef GL_SGIS_multisample
  7578. CONST_CAST(GLEW_SGIS_multisample) = glewGetExtension("GL_SGIS_multisample");
  7579. if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
  7580. #endif /* GL_SGIS_multisample */
  7581. #ifdef GL_SGIS_pixel_texture
  7582. CONST_CAST(GLEW_SGIS_pixel_texture) = glewGetExtension("GL_SGIS_pixel_texture");
  7583. #endif /* GL_SGIS_pixel_texture */
  7584. #ifdef GL_SGIS_point_line_texgen
  7585. CONST_CAST(GLEW_SGIS_point_line_texgen) = glewGetExtension("GL_SGIS_point_line_texgen");
  7586. #endif /* GL_SGIS_point_line_texgen */
  7587. #ifdef GL_SGIS_sharpen_texture
  7588. CONST_CAST(GLEW_SGIS_sharpen_texture) = glewGetExtension("GL_SGIS_sharpen_texture");
  7589. if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
  7590. #endif /* GL_SGIS_sharpen_texture */
  7591. #ifdef GL_SGIS_texture4D
  7592. CONST_CAST(GLEW_SGIS_texture4D) = glewGetExtension("GL_SGIS_texture4D");
  7593. if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
  7594. #endif /* GL_SGIS_texture4D */
  7595. #ifdef GL_SGIS_texture_border_clamp
  7596. CONST_CAST(GLEW_SGIS_texture_border_clamp) = glewGetExtension("GL_SGIS_texture_border_clamp");
  7597. #endif /* GL_SGIS_texture_border_clamp */
  7598. #ifdef GL_SGIS_texture_edge_clamp
  7599. CONST_CAST(GLEW_SGIS_texture_edge_clamp) = glewGetExtension("GL_SGIS_texture_edge_clamp");
  7600. #endif /* GL_SGIS_texture_edge_clamp */
  7601. #ifdef GL_SGIS_texture_filter4
  7602. CONST_CAST(GLEW_SGIS_texture_filter4) = glewGetExtension("GL_SGIS_texture_filter4");
  7603. if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
  7604. #endif /* GL_SGIS_texture_filter4 */
  7605. #ifdef GL_SGIS_texture_lod
  7606. CONST_CAST(GLEW_SGIS_texture_lod) = glewGetExtension("GL_SGIS_texture_lod");
  7607. #endif /* GL_SGIS_texture_lod */
  7608. #ifdef GL_SGIS_texture_select
  7609. CONST_CAST(GLEW_SGIS_texture_select) = glewGetExtension("GL_SGIS_texture_select");
  7610. #endif /* GL_SGIS_texture_select */
  7611. #ifdef GL_SGIX_async
  7612. CONST_CAST(GLEW_SGIX_async) = glewGetExtension("GL_SGIX_async");
  7613. if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
  7614. #endif /* GL_SGIX_async */
  7615. #ifdef GL_SGIX_async_histogram
  7616. CONST_CAST(GLEW_SGIX_async_histogram) = glewGetExtension("GL_SGIX_async_histogram");
  7617. #endif /* GL_SGIX_async_histogram */
  7618. #ifdef GL_SGIX_async_pixel
  7619. CONST_CAST(GLEW_SGIX_async_pixel) = glewGetExtension("GL_SGIX_async_pixel");
  7620. #endif /* GL_SGIX_async_pixel */
  7621. #ifdef GL_SGIX_blend_alpha_minmax
  7622. CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = glewGetExtension("GL_SGIX_blend_alpha_minmax");
  7623. #endif /* GL_SGIX_blend_alpha_minmax */
  7624. #ifdef GL_SGIX_clipmap
  7625. CONST_CAST(GLEW_SGIX_clipmap) = glewGetExtension("GL_SGIX_clipmap");
  7626. #endif /* GL_SGIX_clipmap */
  7627. #ifdef GL_SGIX_convolution_accuracy
  7628. CONST_CAST(GLEW_SGIX_convolution_accuracy) = glewGetExtension("GL_SGIX_convolution_accuracy");
  7629. #endif /* GL_SGIX_convolution_accuracy */
  7630. #ifdef GL_SGIX_depth_texture
  7631. CONST_CAST(GLEW_SGIX_depth_texture) = glewGetExtension("GL_SGIX_depth_texture");
  7632. #endif /* GL_SGIX_depth_texture */
  7633. #ifdef GL_SGIX_flush_raster
  7634. CONST_CAST(GLEW_SGIX_flush_raster) = glewGetExtension("GL_SGIX_flush_raster");
  7635. if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
  7636. #endif /* GL_SGIX_flush_raster */
  7637. #ifdef GL_SGIX_fog_offset
  7638. CONST_CAST(GLEW_SGIX_fog_offset) = glewGetExtension("GL_SGIX_fog_offset");
  7639. #endif /* GL_SGIX_fog_offset */
  7640. #ifdef GL_SGIX_fog_texture
  7641. CONST_CAST(GLEW_SGIX_fog_texture) = glewGetExtension("GL_SGIX_fog_texture");
  7642. if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
  7643. #endif /* GL_SGIX_fog_texture */
  7644. #ifdef GL_SGIX_fragment_specular_lighting
  7645. CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = glewGetExtension("GL_SGIX_fragment_specular_lighting");
  7646. if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
  7647. #endif /* GL_SGIX_fragment_specular_lighting */
  7648. #ifdef GL_SGIX_framezoom
  7649. CONST_CAST(GLEW_SGIX_framezoom) = glewGetExtension("GL_SGIX_framezoom");
  7650. if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
  7651. #endif /* GL_SGIX_framezoom */
  7652. #ifdef GL_SGIX_interlace
  7653. CONST_CAST(GLEW_SGIX_interlace) = glewGetExtension("GL_SGIX_interlace");
  7654. #endif /* GL_SGIX_interlace */
  7655. #ifdef GL_SGIX_ir_instrument1
  7656. CONST_CAST(GLEW_SGIX_ir_instrument1) = glewGetExtension("GL_SGIX_ir_instrument1");
  7657. #endif /* GL_SGIX_ir_instrument1 */
  7658. #ifdef GL_SGIX_list_priority
  7659. CONST_CAST(GLEW_SGIX_list_priority) = glewGetExtension("GL_SGIX_list_priority");
  7660. #endif /* GL_SGIX_list_priority */
  7661. #ifdef GL_SGIX_pixel_texture
  7662. CONST_CAST(GLEW_SGIX_pixel_texture) = glewGetExtension("GL_SGIX_pixel_texture");
  7663. if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
  7664. #endif /* GL_SGIX_pixel_texture */
  7665. #ifdef GL_SGIX_pixel_texture_bits
  7666. CONST_CAST(GLEW_SGIX_pixel_texture_bits) = glewGetExtension("GL_SGIX_pixel_texture_bits");
  7667. #endif /* GL_SGIX_pixel_texture_bits */
  7668. #ifdef GL_SGIX_reference_plane
  7669. CONST_CAST(GLEW_SGIX_reference_plane) = glewGetExtension("GL_SGIX_reference_plane");
  7670. if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
  7671. #endif /* GL_SGIX_reference_plane */
  7672. #ifdef GL_SGIX_resample
  7673. CONST_CAST(GLEW_SGIX_resample) = glewGetExtension("GL_SGIX_resample");
  7674. #endif /* GL_SGIX_resample */
  7675. #ifdef GL_SGIX_shadow
  7676. CONST_CAST(GLEW_SGIX_shadow) = glewGetExtension("GL_SGIX_shadow");
  7677. #endif /* GL_SGIX_shadow */
  7678. #ifdef GL_SGIX_shadow_ambient
  7679. CONST_CAST(GLEW_SGIX_shadow_ambient) = glewGetExtension("GL_SGIX_shadow_ambient");
  7680. #endif /* GL_SGIX_shadow_ambient */
  7681. #ifdef GL_SGIX_sprite
  7682. CONST_CAST(GLEW_SGIX_sprite) = glewGetExtension("GL_SGIX_sprite");
  7683. if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
  7684. #endif /* GL_SGIX_sprite */
  7685. #ifdef GL_SGIX_tag_sample_buffer
  7686. CONST_CAST(GLEW_SGIX_tag_sample_buffer) = glewGetExtension("GL_SGIX_tag_sample_buffer");
  7687. if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
  7688. #endif /* GL_SGIX_tag_sample_buffer */
  7689. #ifdef GL_SGIX_texture_add_env
  7690. CONST_CAST(GLEW_SGIX_texture_add_env) = glewGetExtension("GL_SGIX_texture_add_env");
  7691. #endif /* GL_SGIX_texture_add_env */
  7692. #ifdef GL_SGIX_texture_coordinate_clamp
  7693. CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = glewGetExtension("GL_SGIX_texture_coordinate_clamp");
  7694. #endif /* GL_SGIX_texture_coordinate_clamp */
  7695. #ifdef GL_SGIX_texture_lod_bias
  7696. CONST_CAST(GLEW_SGIX_texture_lod_bias) = glewGetExtension("GL_SGIX_texture_lod_bias");
  7697. #endif /* GL_SGIX_texture_lod_bias */
  7698. #ifdef GL_SGIX_texture_multi_buffer
  7699. CONST_CAST(GLEW_SGIX_texture_multi_buffer) = glewGetExtension("GL_SGIX_texture_multi_buffer");
  7700. #endif /* GL_SGIX_texture_multi_buffer */
  7701. #ifdef GL_SGIX_texture_range
  7702. CONST_CAST(GLEW_SGIX_texture_range) = glewGetExtension("GL_SGIX_texture_range");
  7703. #endif /* GL_SGIX_texture_range */
  7704. #ifdef GL_SGIX_texture_scale_bias
  7705. CONST_CAST(GLEW_SGIX_texture_scale_bias) = glewGetExtension("GL_SGIX_texture_scale_bias");
  7706. #endif /* GL_SGIX_texture_scale_bias */
  7707. #ifdef GL_SGIX_vertex_preclip
  7708. CONST_CAST(GLEW_SGIX_vertex_preclip) = glewGetExtension("GL_SGIX_vertex_preclip");
  7709. #endif /* GL_SGIX_vertex_preclip */
  7710. #ifdef GL_SGIX_vertex_preclip_hint
  7711. CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = glewGetExtension("GL_SGIX_vertex_preclip_hint");
  7712. #endif /* GL_SGIX_vertex_preclip_hint */
  7713. #ifdef GL_SGIX_ycrcb
  7714. CONST_CAST(GLEW_SGIX_ycrcb) = glewGetExtension("GL_SGIX_ycrcb");
  7715. #endif /* GL_SGIX_ycrcb */
  7716. #ifdef GL_SGI_color_matrix
  7717. CONST_CAST(GLEW_SGI_color_matrix) = glewGetExtension("GL_SGI_color_matrix");
  7718. #endif /* GL_SGI_color_matrix */
  7719. #ifdef GL_SGI_color_table
  7720. CONST_CAST(GLEW_SGI_color_table) = glewGetExtension("GL_SGI_color_table");
  7721. if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
  7722. #endif /* GL_SGI_color_table */
  7723. #ifdef GL_SGI_texture_color_table
  7724. CONST_CAST(GLEW_SGI_texture_color_table) = glewGetExtension("GL_SGI_texture_color_table");
  7725. #endif /* GL_SGI_texture_color_table */
  7726. #ifdef GL_SUNX_constant_data
  7727. CONST_CAST(GLEW_SUNX_constant_data) = glewGetExtension("GL_SUNX_constant_data");
  7728. if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
  7729. #endif /* GL_SUNX_constant_data */
  7730. #ifdef GL_SUN_convolution_border_modes
  7731. CONST_CAST(GLEW_SUN_convolution_border_modes) = glewGetExtension("GL_SUN_convolution_border_modes");
  7732. #endif /* GL_SUN_convolution_border_modes */
  7733. #ifdef GL_SUN_global_alpha
  7734. CONST_CAST(GLEW_SUN_global_alpha) = glewGetExtension("GL_SUN_global_alpha");
  7735. if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
  7736. #endif /* GL_SUN_global_alpha */
  7737. #ifdef GL_SUN_mesh_array
  7738. CONST_CAST(GLEW_SUN_mesh_array) = glewGetExtension("GL_SUN_mesh_array");
  7739. #endif /* GL_SUN_mesh_array */
  7740. #ifdef GL_SUN_read_video_pixels
  7741. CONST_CAST(GLEW_SUN_read_video_pixels) = glewGetExtension("GL_SUN_read_video_pixels");
  7742. if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
  7743. #endif /* GL_SUN_read_video_pixels */
  7744. #ifdef GL_SUN_slice_accum
  7745. CONST_CAST(GLEW_SUN_slice_accum) = glewGetExtension("GL_SUN_slice_accum");
  7746. #endif /* GL_SUN_slice_accum */
  7747. #ifdef GL_SUN_triangle_list
  7748. CONST_CAST(GLEW_SUN_triangle_list) = glewGetExtension("GL_SUN_triangle_list");
  7749. if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
  7750. #endif /* GL_SUN_triangle_list */
  7751. #ifdef GL_SUN_vertex
  7752. CONST_CAST(GLEW_SUN_vertex) = glewGetExtension("GL_SUN_vertex");
  7753. if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
  7754. #endif /* GL_SUN_vertex */
  7755. #ifdef GL_WIN_phong_shading
  7756. CONST_CAST(GLEW_WIN_phong_shading) = glewGetExtension("GL_WIN_phong_shading");
  7757. #endif /* GL_WIN_phong_shading */
  7758. #ifdef GL_WIN_specular_fog
  7759. CONST_CAST(GLEW_WIN_specular_fog) = glewGetExtension("GL_WIN_specular_fog");
  7760. #endif /* GL_WIN_specular_fog */
  7761. #ifdef GL_WIN_swap_hint
  7762. CONST_CAST(GLEW_WIN_swap_hint) = glewGetExtension("GL_WIN_swap_hint");
  7763. if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
  7764. #endif /* GL_WIN_swap_hint */
  7765. return GLEW_OK;
  7766. }
  7767. #if defined(_WIN32)
  7768. #if !defined(GLEW_MX)
  7769. PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
  7770. PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL;
  7771. PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL;
  7772. PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL;
  7773. PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL;
  7774. PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL;
  7775. PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL;
  7776. PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL;
  7777. PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL;
  7778. PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL;
  7779. PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
  7780. PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
  7781. PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
  7782. PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
  7783. PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL;
  7784. PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
  7785. PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
  7786. PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
  7787. PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
  7788. PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
  7789. PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
  7790. PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
  7791. PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
  7792. PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
  7793. PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
  7794. PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
  7795. PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
  7796. PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
  7797. PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
  7798. PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
  7799. PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
  7800. PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
  7801. PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
  7802. PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
  7803. PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
  7804. PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
  7805. PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
  7806. PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
  7807. PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
  7808. PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
  7809. PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
  7810. PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
  7811. PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
  7812. PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
  7813. PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
  7814. PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
  7815. PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
  7816. PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
  7817. PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
  7818. PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
  7819. PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
  7820. PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
  7821. PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
  7822. PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
  7823. PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
  7824. PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
  7825. PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
  7826. PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
  7827. PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
  7828. PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
  7829. PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
  7830. PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
  7831. PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
  7832. PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
  7833. PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
  7834. PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
  7835. PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
  7836. PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
  7837. PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
  7838. PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
  7839. PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
  7840. PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
  7841. PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
  7842. PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
  7843. PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
  7844. PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
  7845. PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL;
  7846. PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
  7847. PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
  7848. PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
  7849. PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
  7850. PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
  7851. PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL;
  7852. PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL;
  7853. PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL;
  7854. PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL;
  7855. PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL;
  7856. PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL;
  7857. PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL;
  7858. PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL;
  7859. PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL;
  7860. PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
  7861. PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
  7862. PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL;
  7863. PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL;
  7864. PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL;
  7865. PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL;
  7866. PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL;
  7867. PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL;
  7868. PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
  7869. PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
  7870. PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
  7871. PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
  7872. PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
  7873. PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
  7874. GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
  7875. GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
  7876. GLboolean __WGLEW_AMD_gpu_association = GL_FALSE;
  7877. GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
  7878. GLboolean __WGLEW_ARB_create_context = GL_FALSE;
  7879. GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE;
  7880. GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE;
  7881. GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
  7882. GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
  7883. GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
  7884. GLboolean __WGLEW_ARB_multisample = GL_FALSE;
  7885. GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
  7886. GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
  7887. GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
  7888. GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
  7889. GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
  7890. GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
  7891. GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE;
  7892. GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
  7893. GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
  7894. GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
  7895. GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
  7896. GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
  7897. GLboolean __WGLEW_EXT_multisample = GL_FALSE;
  7898. GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
  7899. GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
  7900. GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
  7901. GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
  7902. GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
  7903. GLboolean __WGLEW_I3D_gamma = GL_FALSE;
  7904. GLboolean __WGLEW_I3D_genlock = GL_FALSE;
  7905. GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
  7906. GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
  7907. GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
  7908. GLboolean __WGLEW_NV_copy_image = GL_FALSE;
  7909. GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
  7910. GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
  7911. GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE;
  7912. GLboolean __WGLEW_NV_present_video = GL_FALSE;
  7913. GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
  7914. GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
  7915. GLboolean __WGLEW_NV_swap_group = GL_FALSE;
  7916. GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
  7917. GLboolean __WGLEW_NV_video_output = GL_FALSE;
  7918. GLboolean __WGLEW_OML_sync_control = GL_FALSE;
  7919. #endif /* !GLEW_MX */
  7920. #ifdef WGL_3DFX_multisample
  7921. #endif /* WGL_3DFX_multisample */
  7922. #ifdef WGL_3DL_stereo_control
  7923. static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
  7924. {
  7925. GLboolean r = GL_FALSE;
  7926. r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
  7927. return r;
  7928. }
  7929. #endif /* WGL_3DL_stereo_control */
  7930. #ifdef WGL_AMD_gpu_association
  7931. static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT)
  7932. {
  7933. GLboolean r = GL_FALSE;
  7934. r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r;
  7935. r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r;
  7936. r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r;
  7937. r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r;
  7938. r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r;
  7939. r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r;
  7940. r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r;
  7941. r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r;
  7942. r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r;
  7943. return r;
  7944. }
  7945. #endif /* WGL_AMD_gpu_association */
  7946. #ifdef WGL_ARB_buffer_region
  7947. static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
  7948. {
  7949. GLboolean r = GL_FALSE;
  7950. r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
  7951. r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
  7952. r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
  7953. r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
  7954. return r;
  7955. }
  7956. #endif /* WGL_ARB_buffer_region */
  7957. #ifdef WGL_ARB_create_context
  7958. static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
  7959. {
  7960. GLboolean r = GL_FALSE;
  7961. r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r;
  7962. return r;
  7963. }
  7964. #endif /* WGL_ARB_create_context */
  7965. #ifdef WGL_ARB_create_context_profile
  7966. #endif /* WGL_ARB_create_context_profile */
  7967. #ifdef WGL_ARB_create_context_robustness
  7968. #endif /* WGL_ARB_create_context_robustness */
  7969. #ifdef WGL_ARB_extensions_string
  7970. static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
  7971. {
  7972. GLboolean r = GL_FALSE;
  7973. r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
  7974. return r;
  7975. }
  7976. #endif /* WGL_ARB_extensions_string */
  7977. #ifdef WGL_ARB_framebuffer_sRGB
  7978. #endif /* WGL_ARB_framebuffer_sRGB */
  7979. #ifdef WGL_ARB_make_current_read
  7980. static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
  7981. {
  7982. GLboolean r = GL_FALSE;
  7983. r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
  7984. r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
  7985. return r;
  7986. }
  7987. #endif /* WGL_ARB_make_current_read */
  7988. #ifdef WGL_ARB_multisample
  7989. #endif /* WGL_ARB_multisample */
  7990. #ifdef WGL_ARB_pbuffer
  7991. static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
  7992. {
  7993. GLboolean r = GL_FALSE;
  7994. r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
  7995. r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
  7996. r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
  7997. r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
  7998. r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
  7999. return r;
  8000. }
  8001. #endif /* WGL_ARB_pbuffer */
  8002. #ifdef WGL_ARB_pixel_format
  8003. static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
  8004. {
  8005. GLboolean r = GL_FALSE;
  8006. r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
  8007. r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
  8008. r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
  8009. return r;
  8010. }
  8011. #endif /* WGL_ARB_pixel_format */
  8012. #ifdef WGL_ARB_pixel_format_float
  8013. #endif /* WGL_ARB_pixel_format_float */
  8014. #ifdef WGL_ARB_render_texture
  8015. static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
  8016. {
  8017. GLboolean r = GL_FALSE;
  8018. r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
  8019. r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
  8020. r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
  8021. return r;
  8022. }
  8023. #endif /* WGL_ARB_render_texture */
  8024. #ifdef WGL_ATI_pixel_format_float
  8025. #endif /* WGL_ATI_pixel_format_float */
  8026. #ifdef WGL_ATI_render_texture_rectangle
  8027. #endif /* WGL_ATI_render_texture_rectangle */
  8028. #ifdef WGL_EXT_create_context_es2_profile
  8029. #endif /* WGL_EXT_create_context_es2_profile */
  8030. #ifdef WGL_EXT_depth_float
  8031. #endif /* WGL_EXT_depth_float */
  8032. #ifdef WGL_EXT_display_color_table
  8033. static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
  8034. {
  8035. GLboolean r = GL_FALSE;
  8036. r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
  8037. r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
  8038. r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
  8039. r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
  8040. return r;
  8041. }
  8042. #endif /* WGL_EXT_display_color_table */
  8043. #ifdef WGL_EXT_extensions_string
  8044. static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
  8045. {
  8046. GLboolean r = GL_FALSE;
  8047. r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
  8048. return r;
  8049. }
  8050. #endif /* WGL_EXT_extensions_string */
  8051. #ifdef WGL_EXT_framebuffer_sRGB
  8052. #endif /* WGL_EXT_framebuffer_sRGB */
  8053. #ifdef WGL_EXT_make_current_read
  8054. static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
  8055. {
  8056. GLboolean r = GL_FALSE;
  8057. r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
  8058. r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
  8059. return r;
  8060. }
  8061. #endif /* WGL_EXT_make_current_read */
  8062. #ifdef WGL_EXT_multisample
  8063. #endif /* WGL_EXT_multisample */
  8064. #ifdef WGL_EXT_pbuffer
  8065. static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
  8066. {
  8067. GLboolean r = GL_FALSE;
  8068. r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
  8069. r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
  8070. r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
  8071. r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
  8072. r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
  8073. return r;
  8074. }
  8075. #endif /* WGL_EXT_pbuffer */
  8076. #ifdef WGL_EXT_pixel_format
  8077. static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
  8078. {
  8079. GLboolean r = GL_FALSE;
  8080. r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
  8081. r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
  8082. r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
  8083. return r;
  8084. }
  8085. #endif /* WGL_EXT_pixel_format */
  8086. #ifdef WGL_EXT_pixel_format_packed_float
  8087. #endif /* WGL_EXT_pixel_format_packed_float */
  8088. #ifdef WGL_EXT_swap_control
  8089. static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
  8090. {
  8091. GLboolean r = GL_FALSE;
  8092. r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
  8093. r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
  8094. return r;
  8095. }
  8096. #endif /* WGL_EXT_swap_control */
  8097. #ifdef WGL_I3D_digital_video_control
  8098. static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
  8099. {
  8100. GLboolean r = GL_FALSE;
  8101. r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
  8102. r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
  8103. return r;
  8104. }
  8105. #endif /* WGL_I3D_digital_video_control */
  8106. #ifdef WGL_I3D_gamma
  8107. static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
  8108. {
  8109. GLboolean r = GL_FALSE;
  8110. r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
  8111. r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
  8112. r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
  8113. r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
  8114. return r;
  8115. }
  8116. #endif /* WGL_I3D_gamma */
  8117. #ifdef WGL_I3D_genlock
  8118. static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
  8119. {
  8120. GLboolean r = GL_FALSE;
  8121. r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
  8122. r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
  8123. r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
  8124. r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
  8125. r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
  8126. r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
  8127. r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
  8128. r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
  8129. r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
  8130. r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
  8131. r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
  8132. r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
  8133. return r;
  8134. }
  8135. #endif /* WGL_I3D_genlock */
  8136. #ifdef WGL_I3D_image_buffer
  8137. static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
  8138. {
  8139. GLboolean r = GL_FALSE;
  8140. r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
  8141. r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
  8142. r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
  8143. r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
  8144. return r;
  8145. }
  8146. #endif /* WGL_I3D_image_buffer */
  8147. #ifdef WGL_I3D_swap_frame_lock
  8148. static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
  8149. {
  8150. GLboolean r = GL_FALSE;
  8151. r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
  8152. r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
  8153. r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
  8154. r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
  8155. return r;
  8156. }
  8157. #endif /* WGL_I3D_swap_frame_lock */
  8158. #ifdef WGL_I3D_swap_frame_usage
  8159. static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
  8160. {
  8161. GLboolean r = GL_FALSE;
  8162. r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
  8163. r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
  8164. r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
  8165. r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
  8166. return r;
  8167. }
  8168. #endif /* WGL_I3D_swap_frame_usage */
  8169. #ifdef WGL_NV_copy_image
  8170. static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT)
  8171. {
  8172. GLboolean r = GL_FALSE;
  8173. r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r;
  8174. return r;
  8175. }
  8176. #endif /* WGL_NV_copy_image */
  8177. #ifdef WGL_NV_float_buffer
  8178. #endif /* WGL_NV_float_buffer */
  8179. #ifdef WGL_NV_gpu_affinity
  8180. static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
  8181. {
  8182. GLboolean r = GL_FALSE;
  8183. r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
  8184. r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
  8185. r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
  8186. r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
  8187. r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
  8188. return r;
  8189. }
  8190. #endif /* WGL_NV_gpu_affinity */
  8191. #ifdef WGL_NV_multisample_coverage
  8192. #endif /* WGL_NV_multisample_coverage */
  8193. #ifdef WGL_NV_present_video
  8194. static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT)
  8195. {
  8196. GLboolean r = GL_FALSE;
  8197. r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r;
  8198. r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r;
  8199. r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r;
  8200. return r;
  8201. }
  8202. #endif /* WGL_NV_present_video */
  8203. #ifdef WGL_NV_render_depth_texture
  8204. #endif /* WGL_NV_render_depth_texture */
  8205. #ifdef WGL_NV_render_texture_rectangle
  8206. #endif /* WGL_NV_render_texture_rectangle */
  8207. #ifdef WGL_NV_swap_group
  8208. static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT)
  8209. {
  8210. GLboolean r = GL_FALSE;
  8211. r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r;
  8212. r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r;
  8213. r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r;
  8214. r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r;
  8215. r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r;
  8216. r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r;
  8217. return r;
  8218. }
  8219. #endif /* WGL_NV_swap_group */
  8220. #ifdef WGL_NV_vertex_array_range
  8221. static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
  8222. {
  8223. GLboolean r = GL_FALSE;
  8224. r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
  8225. r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
  8226. return r;
  8227. }
  8228. #endif /* WGL_NV_vertex_array_range */
  8229. #ifdef WGL_NV_video_output
  8230. static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT)
  8231. {
  8232. GLboolean r = GL_FALSE;
  8233. r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r;
  8234. r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r;
  8235. r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r;
  8236. r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r;
  8237. r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r;
  8238. r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r;
  8239. return r;
  8240. }
  8241. #endif /* WGL_NV_video_output */
  8242. #ifdef WGL_OML_sync_control
  8243. static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
  8244. {
  8245. GLboolean r = GL_FALSE;
  8246. r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
  8247. r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
  8248. r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
  8249. r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
  8250. r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
  8251. r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
  8252. return r;
  8253. }
  8254. #endif /* WGL_OML_sync_control */
  8255. /* ------------------------------------------------------------------------- */
  8256. static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
  8257. static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
  8258. GLboolean wglewGetExtension (const char* name)
  8259. {
  8260. GLubyte* p;
  8261. GLubyte* end;
  8262. GLuint len = _glewStrLen((const GLubyte*)name);
  8263. if (_wglewGetExtensionsStringARB == NULL)
  8264. if (_wglewGetExtensionsStringEXT == NULL)
  8265. return GL_FALSE;
  8266. else
  8267. p = (GLubyte*)_wglewGetExtensionsStringEXT();
  8268. else
  8269. p = (GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
  8270. if (0 == p) return GL_FALSE;
  8271. end = p + _glewStrLen(p);
  8272. while (p < end)
  8273. {
  8274. GLuint n = _glewStrCLen(p, ' ');
  8275. if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
  8276. p += n+1;
  8277. }
  8278. return GL_FALSE;
  8279. }
  8280. GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
  8281. {
  8282. GLboolean crippled;
  8283. /* find wgl extension string query functions */
  8284. _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
  8285. _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
  8286. /* initialize extensions */
  8287. crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
  8288. #ifdef WGL_3DFX_multisample
  8289. CONST_CAST(WGLEW_3DFX_multisample) = wglewGetExtension("WGL_3DFX_multisample");
  8290. #endif /* WGL_3DFX_multisample */
  8291. #ifdef WGL_3DL_stereo_control
  8292. CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control");
  8293. if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
  8294. #endif /* WGL_3DL_stereo_control */
  8295. #ifdef WGL_AMD_gpu_association
  8296. CONST_CAST(WGLEW_AMD_gpu_association) = wglewGetExtension("WGL_AMD_gpu_association");
  8297. if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
  8298. #endif /* WGL_AMD_gpu_association */
  8299. #ifdef WGL_ARB_buffer_region
  8300. CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region");
  8301. if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
  8302. #endif /* WGL_ARB_buffer_region */
  8303. #ifdef WGL_ARB_create_context
  8304. CONST_CAST(WGLEW_ARB_create_context) = wglewGetExtension("WGL_ARB_create_context");
  8305. if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
  8306. #endif /* WGL_ARB_create_context */
  8307. #ifdef WGL_ARB_create_context_profile
  8308. CONST_CAST(WGLEW_ARB_create_context_profile) = wglewGetExtension("WGL_ARB_create_context_profile");
  8309. #endif /* WGL_ARB_create_context_profile */
  8310. #ifdef WGL_ARB_create_context_robustness
  8311. CONST_CAST(WGLEW_ARB_create_context_robustness) = wglewGetExtension("WGL_ARB_create_context_robustness");
  8312. #endif /* WGL_ARB_create_context_robustness */
  8313. #ifdef WGL_ARB_extensions_string
  8314. CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string");
  8315. if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
  8316. #endif /* WGL_ARB_extensions_string */
  8317. #ifdef WGL_ARB_framebuffer_sRGB
  8318. CONST_CAST(WGLEW_ARB_framebuffer_sRGB) = wglewGetExtension("WGL_ARB_framebuffer_sRGB");
  8319. #endif /* WGL_ARB_framebuffer_sRGB */
  8320. #ifdef WGL_ARB_make_current_read
  8321. CONST_CAST(WGLEW_ARB_make_current_read) = wglewGetExtension("WGL_ARB_make_current_read");
  8322. if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
  8323. #endif /* WGL_ARB_make_current_read */
  8324. #ifdef WGL_ARB_multisample
  8325. CONST_CAST(WGLEW_ARB_multisample) = wglewGetExtension("WGL_ARB_multisample");
  8326. #endif /* WGL_ARB_multisample */
  8327. #ifdef WGL_ARB_pbuffer
  8328. CONST_CAST(WGLEW_ARB_pbuffer) = wglewGetExtension("WGL_ARB_pbuffer");
  8329. if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
  8330. #endif /* WGL_ARB_pbuffer */
  8331. #ifdef WGL_ARB_pixel_format
  8332. CONST_CAST(WGLEW_ARB_pixel_format) = wglewGetExtension("WGL_ARB_pixel_format");
  8333. if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
  8334. #endif /* WGL_ARB_pixel_format */
  8335. #ifdef WGL_ARB_pixel_format_float
  8336. CONST_CAST(WGLEW_ARB_pixel_format_float) = wglewGetExtension("WGL_ARB_pixel_format_float");
  8337. #endif /* WGL_ARB_pixel_format_float */
  8338. #ifdef WGL_ARB_render_texture
  8339. CONST_CAST(WGLEW_ARB_render_texture) = wglewGetExtension("WGL_ARB_render_texture");
  8340. if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
  8341. #endif /* WGL_ARB_render_texture */
  8342. #ifdef WGL_ATI_pixel_format_float
  8343. CONST_CAST(WGLEW_ATI_pixel_format_float) = wglewGetExtension("WGL_ATI_pixel_format_float");
  8344. #endif /* WGL_ATI_pixel_format_float */
  8345. #ifdef WGL_ATI_render_texture_rectangle
  8346. CONST_CAST(WGLEW_ATI_render_texture_rectangle) = wglewGetExtension("WGL_ATI_render_texture_rectangle");
  8347. #endif /* WGL_ATI_render_texture_rectangle */
  8348. #ifdef WGL_EXT_create_context_es2_profile
  8349. CONST_CAST(WGLEW_EXT_create_context_es2_profile) = wglewGetExtension("WGL_EXT_create_context_es2_profile");
  8350. #endif /* WGL_EXT_create_context_es2_profile */
  8351. #ifdef WGL_EXT_depth_float
  8352. CONST_CAST(WGLEW_EXT_depth_float) = wglewGetExtension("WGL_EXT_depth_float");
  8353. #endif /* WGL_EXT_depth_float */
  8354. #ifdef WGL_EXT_display_color_table
  8355. CONST_CAST(WGLEW_EXT_display_color_table) = wglewGetExtension("WGL_EXT_display_color_table");
  8356. if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
  8357. #endif /* WGL_EXT_display_color_table */
  8358. #ifdef WGL_EXT_extensions_string
  8359. CONST_CAST(WGLEW_EXT_extensions_string) = wglewGetExtension("WGL_EXT_extensions_string");
  8360. if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
  8361. #endif /* WGL_EXT_extensions_string */
  8362. #ifdef WGL_EXT_framebuffer_sRGB
  8363. CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = wglewGetExtension("WGL_EXT_framebuffer_sRGB");
  8364. #endif /* WGL_EXT_framebuffer_sRGB */
  8365. #ifdef WGL_EXT_make_current_read
  8366. CONST_CAST(WGLEW_EXT_make_current_read) = wglewGetExtension("WGL_EXT_make_current_read");
  8367. if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
  8368. #endif /* WGL_EXT_make_current_read */
  8369. #ifdef WGL_EXT_multisample
  8370. CONST_CAST(WGLEW_EXT_multisample) = wglewGetExtension("WGL_EXT_multisample");
  8371. #endif /* WGL_EXT_multisample */
  8372. #ifdef WGL_EXT_pbuffer
  8373. CONST_CAST(WGLEW_EXT_pbuffer) = wglewGetExtension("WGL_EXT_pbuffer");
  8374. if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
  8375. #endif /* WGL_EXT_pbuffer */
  8376. #ifdef WGL_EXT_pixel_format
  8377. CONST_CAST(WGLEW_EXT_pixel_format) = wglewGetExtension("WGL_EXT_pixel_format");
  8378. if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
  8379. #endif /* WGL_EXT_pixel_format */
  8380. #ifdef WGL_EXT_pixel_format_packed_float
  8381. CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = wglewGetExtension("WGL_EXT_pixel_format_packed_float");
  8382. #endif /* WGL_EXT_pixel_format_packed_float */
  8383. #ifdef WGL_EXT_swap_control
  8384. CONST_CAST(WGLEW_EXT_swap_control) = wglewGetExtension("WGL_EXT_swap_control");
  8385. if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
  8386. #endif /* WGL_EXT_swap_control */
  8387. #ifdef WGL_I3D_digital_video_control
  8388. CONST_CAST(WGLEW_I3D_digital_video_control) = wglewGetExtension("WGL_I3D_digital_video_control");
  8389. if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
  8390. #endif /* WGL_I3D_digital_video_control */
  8391. #ifdef WGL_I3D_gamma
  8392. CONST_CAST(WGLEW_I3D_gamma) = wglewGetExtension("WGL_I3D_gamma");
  8393. if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
  8394. #endif /* WGL_I3D_gamma */
  8395. #ifdef WGL_I3D_genlock
  8396. CONST_CAST(WGLEW_I3D_genlock) = wglewGetExtension("WGL_I3D_genlock");
  8397. if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
  8398. #endif /* WGL_I3D_genlock */
  8399. #ifdef WGL_I3D_image_buffer
  8400. CONST_CAST(WGLEW_I3D_image_buffer) = wglewGetExtension("WGL_I3D_image_buffer");
  8401. if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
  8402. #endif /* WGL_I3D_image_buffer */
  8403. #ifdef WGL_I3D_swap_frame_lock
  8404. CONST_CAST(WGLEW_I3D_swap_frame_lock) = wglewGetExtension("WGL_I3D_swap_frame_lock");
  8405. if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
  8406. #endif /* WGL_I3D_swap_frame_lock */
  8407. #ifdef WGL_I3D_swap_frame_usage
  8408. CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage");
  8409. if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
  8410. #endif /* WGL_I3D_swap_frame_usage */
  8411. #ifdef WGL_NV_copy_image
  8412. CONST_CAST(WGLEW_NV_copy_image) = wglewGetExtension("WGL_NV_copy_image");
  8413. if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
  8414. #endif /* WGL_NV_copy_image */
  8415. #ifdef WGL_NV_float_buffer
  8416. CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer");
  8417. #endif /* WGL_NV_float_buffer */
  8418. #ifdef WGL_NV_gpu_affinity
  8419. CONST_CAST(WGLEW_NV_gpu_affinity) = wglewGetExtension("WGL_NV_gpu_affinity");
  8420. if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
  8421. #endif /* WGL_NV_gpu_affinity */
  8422. #ifdef WGL_NV_multisample_coverage
  8423. CONST_CAST(WGLEW_NV_multisample_coverage) = wglewGetExtension("WGL_NV_multisample_coverage");
  8424. #endif /* WGL_NV_multisample_coverage */
  8425. #ifdef WGL_NV_present_video
  8426. CONST_CAST(WGLEW_NV_present_video) = wglewGetExtension("WGL_NV_present_video");
  8427. if (glewExperimental || WGLEW_NV_present_video|| crippled) CONST_CAST(WGLEW_NV_present_video)= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
  8428. #endif /* WGL_NV_present_video */
  8429. #ifdef WGL_NV_render_depth_texture
  8430. CONST_CAST(WGLEW_NV_render_depth_texture) = wglewGetExtension("WGL_NV_render_depth_texture");
  8431. #endif /* WGL_NV_render_depth_texture */
  8432. #ifdef WGL_NV_render_texture_rectangle
  8433. CONST_CAST(WGLEW_NV_render_texture_rectangle) = wglewGetExtension("WGL_NV_render_texture_rectangle");
  8434. #endif /* WGL_NV_render_texture_rectangle */
  8435. #ifdef WGL_NV_swap_group
  8436. CONST_CAST(WGLEW_NV_swap_group) = wglewGetExtension("WGL_NV_swap_group");
  8437. if (glewExperimental || WGLEW_NV_swap_group|| crippled) CONST_CAST(WGLEW_NV_swap_group)= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
  8438. #endif /* WGL_NV_swap_group */
  8439. #ifdef WGL_NV_vertex_array_range
  8440. CONST_CAST(WGLEW_NV_vertex_array_range) = wglewGetExtension("WGL_NV_vertex_array_range");
  8441. if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
  8442. #endif /* WGL_NV_vertex_array_range */
  8443. #ifdef WGL_NV_video_output
  8444. CONST_CAST(WGLEW_NV_video_output) = wglewGetExtension("WGL_NV_video_output");
  8445. if (glewExperimental || WGLEW_NV_video_output|| crippled) CONST_CAST(WGLEW_NV_video_output)= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
  8446. #endif /* WGL_NV_video_output */
  8447. #ifdef WGL_OML_sync_control
  8448. CONST_CAST(WGLEW_OML_sync_control) = wglewGetExtension("WGL_OML_sync_control");
  8449. if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
  8450. #endif /* WGL_OML_sync_control */
  8451. return GLEW_OK;
  8452. }
  8453. #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
  8454. PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
  8455. PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
  8456. PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
  8457. PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
  8458. PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
  8459. PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
  8460. PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
  8461. PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
  8462. PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
  8463. PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
  8464. PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
  8465. PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
  8466. PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
  8467. PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
  8468. PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
  8469. PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
  8470. PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
  8471. PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
  8472. PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL;
  8473. PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
  8474. PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
  8475. PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
  8476. PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
  8477. PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
  8478. PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
  8479. PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
  8480. PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL;
  8481. PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
  8482. PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
  8483. PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
  8484. PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
  8485. PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
  8486. PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
  8487. PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
  8488. PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL;
  8489. PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
  8490. PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
  8491. PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL;
  8492. PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL;
  8493. PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL;
  8494. PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL;
  8495. PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL;
  8496. PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL;
  8497. PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
  8498. PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
  8499. PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL;
  8500. PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL;
  8501. PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL;
  8502. PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL;
  8503. PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL;
  8504. PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL;
  8505. #ifdef GLX_OML_sync_control
  8506. PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
  8507. PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
  8508. PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
  8509. PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
  8510. PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
  8511. #endif
  8512. PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
  8513. PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
  8514. PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
  8515. PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
  8516. PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
  8517. PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
  8518. PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
  8519. PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
  8520. PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
  8521. PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
  8522. PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
  8523. PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
  8524. PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
  8525. PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
  8526. PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
  8527. PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
  8528. PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
  8529. PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
  8530. PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
  8531. PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
  8532. PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
  8533. PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
  8534. PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
  8535. PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
  8536. PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
  8537. PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
  8538. PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
  8539. PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
  8540. PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
  8541. PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
  8542. PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
  8543. PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
  8544. PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
  8545. PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
  8546. PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
  8547. PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
  8548. #if !defined(GLEW_MX)
  8549. GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
  8550. GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
  8551. GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
  8552. GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
  8553. GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
  8554. GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
  8555. GLboolean __GLXEW_AMD_gpu_association = GL_FALSE;
  8556. GLboolean __GLXEW_ARB_create_context = GL_FALSE;
  8557. GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE;
  8558. GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE;
  8559. GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
  8560. GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
  8561. GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
  8562. GLboolean __GLXEW_ARB_multisample = GL_FALSE;
  8563. GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE;
  8564. GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
  8565. GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
  8566. GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE;
  8567. GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
  8568. GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
  8569. GLboolean __GLXEW_EXT_import_context = GL_FALSE;
  8570. GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
  8571. GLboolean __GLXEW_EXT_swap_control = GL_FALSE;
  8572. GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
  8573. GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
  8574. GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
  8575. GLboolean __GLXEW_INTEL_swap_event = GL_FALSE;
  8576. GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
  8577. GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
  8578. GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
  8579. GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
  8580. GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
  8581. GLboolean __GLXEW_NV_copy_image = GL_FALSE;
  8582. GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
  8583. GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE;
  8584. GLboolean __GLXEW_NV_present_video = GL_FALSE;
  8585. GLboolean __GLXEW_NV_swap_group = GL_FALSE;
  8586. GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
  8587. GLboolean __GLXEW_NV_video_output = GL_FALSE;
  8588. GLboolean __GLXEW_OML_swap_method = GL_FALSE;
  8589. #ifdef GLX_OML_sync_control
  8590. GLboolean __GLXEW_OML_sync_control = GL_FALSE;
  8591. #endif
  8592. GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
  8593. GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
  8594. GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
  8595. GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
  8596. GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
  8597. GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
  8598. GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
  8599. GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
  8600. GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
  8601. GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
  8602. GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
  8603. GLboolean __GLXEW_SGI_cushion = GL_FALSE;
  8604. GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
  8605. GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
  8606. GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
  8607. GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
  8608. GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
  8609. #endif /* !GLEW_MX */
  8610. #ifdef GLX_VERSION_1_2
  8611. static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
  8612. {
  8613. GLboolean r = GL_FALSE;
  8614. // SJS
  8615. // FB: Patched to allow Ogre to overload glXGetCurrentDisplay
  8616. if (glXGetCurrentDisplay == NULL)
  8617. {
  8618. r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
  8619. }
  8620. //r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
  8621. // SJS
  8622. return r;
  8623. }
  8624. #endif /* GLX_VERSION_1_2 */
  8625. #ifdef GLX_VERSION_1_3
  8626. static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
  8627. {
  8628. GLboolean r = GL_FALSE;
  8629. r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
  8630. r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
  8631. r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
  8632. r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
  8633. r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
  8634. r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
  8635. r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
  8636. r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
  8637. r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
  8638. r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
  8639. r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
  8640. r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
  8641. r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
  8642. r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
  8643. r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
  8644. r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
  8645. r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
  8646. return r;
  8647. }
  8648. #endif /* GLX_VERSION_1_3 */
  8649. #ifdef GLX_VERSION_1_4
  8650. #endif /* GLX_VERSION_1_4 */
  8651. #ifdef GLX_3DFX_multisample
  8652. #endif /* GLX_3DFX_multisample */
  8653. #ifdef GLX_AMD_gpu_association
  8654. #endif /* GLX_AMD_gpu_association */
  8655. #ifdef GLX_ARB_create_context
  8656. static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
  8657. {
  8658. GLboolean r = GL_FALSE;
  8659. r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
  8660. return r;
  8661. }
  8662. #endif /* GLX_ARB_create_context */
  8663. #ifdef GLX_ARB_create_context_profile
  8664. #endif /* GLX_ARB_create_context_profile */
  8665. #ifdef GLX_ARB_create_context_robustness
  8666. #endif /* GLX_ARB_create_context_robustness */
  8667. #ifdef GLX_ARB_fbconfig_float
  8668. #endif /* GLX_ARB_fbconfig_float */
  8669. #ifdef GLX_ARB_framebuffer_sRGB
  8670. #endif /* GLX_ARB_framebuffer_sRGB */
  8671. #ifdef GLX_ARB_get_proc_address
  8672. #endif /* GLX_ARB_get_proc_address */
  8673. #ifdef GLX_ARB_multisample
  8674. #endif /* GLX_ARB_multisample */
  8675. #ifdef GLX_ARB_vertex_buffer_object
  8676. #endif /* GLX_ARB_vertex_buffer_object */
  8677. #ifdef GLX_ATI_pixel_format_float
  8678. #endif /* GLX_ATI_pixel_format_float */
  8679. #ifdef GLX_ATI_render_texture
  8680. static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
  8681. {
  8682. GLboolean r = GL_FALSE;
  8683. r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
  8684. r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
  8685. r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
  8686. return r;
  8687. }
  8688. #endif /* GLX_ATI_render_texture */
  8689. #ifdef GLX_EXT_create_context_es2_profile
  8690. #endif /* GLX_EXT_create_context_es2_profile */
  8691. #ifdef GLX_EXT_fbconfig_packed_float
  8692. #endif /* GLX_EXT_fbconfig_packed_float */
  8693. #ifdef GLX_EXT_framebuffer_sRGB
  8694. #endif /* GLX_EXT_framebuffer_sRGB */
  8695. #ifdef GLX_EXT_import_context
  8696. static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
  8697. {
  8698. GLboolean r = GL_FALSE;
  8699. r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
  8700. r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
  8701. r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
  8702. r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
  8703. return r;
  8704. }
  8705. #endif /* GLX_EXT_import_context */
  8706. #ifdef GLX_EXT_scene_marker
  8707. #endif /* GLX_EXT_scene_marker */
  8708. #ifdef GLX_EXT_swap_control
  8709. static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
  8710. {
  8711. GLboolean r = GL_FALSE;
  8712. r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r;
  8713. return r;
  8714. }
  8715. #endif /* GLX_EXT_swap_control */
  8716. #ifdef GLX_EXT_texture_from_pixmap
  8717. static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT)
  8718. {
  8719. GLboolean r = GL_FALSE;
  8720. r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
  8721. r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
  8722. return r;
  8723. }
  8724. #endif /* GLX_EXT_texture_from_pixmap */
  8725. #ifdef GLX_EXT_visual_info
  8726. #endif /* GLX_EXT_visual_info */
  8727. #ifdef GLX_EXT_visual_rating
  8728. #endif /* GLX_EXT_visual_rating */
  8729. #ifdef GLX_INTEL_swap_event
  8730. #endif /* GLX_INTEL_swap_event */
  8731. #ifdef GLX_MESA_agp_offset
  8732. static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
  8733. {
  8734. GLboolean r = GL_FALSE;
  8735. r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
  8736. return r;
  8737. }
  8738. #endif /* GLX_MESA_agp_offset */
  8739. #ifdef GLX_MESA_copy_sub_buffer
  8740. static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
  8741. {
  8742. GLboolean r = GL_FALSE;
  8743. r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
  8744. return r;
  8745. }
  8746. #endif /* GLX_MESA_copy_sub_buffer */
  8747. #ifdef GLX_MESA_pixmap_colormap
  8748. static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
  8749. {
  8750. GLboolean r = GL_FALSE;
  8751. r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
  8752. return r;
  8753. }
  8754. #endif /* GLX_MESA_pixmap_colormap */
  8755. #ifdef GLX_MESA_release_buffers
  8756. static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
  8757. {
  8758. GLboolean r = GL_FALSE;
  8759. r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
  8760. return r;
  8761. }
  8762. #endif /* GLX_MESA_release_buffers */
  8763. #ifdef GLX_MESA_set_3dfx_mode
  8764. static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
  8765. {
  8766. GLboolean r = GL_FALSE;
  8767. r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
  8768. return r;
  8769. }
  8770. #endif /* GLX_MESA_set_3dfx_mode */
  8771. #ifdef GLX_NV_copy_image
  8772. static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT)
  8773. {
  8774. GLboolean r = GL_FALSE;
  8775. r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r;
  8776. return r;
  8777. }
  8778. #endif /* GLX_NV_copy_image */
  8779. #ifdef GLX_NV_float_buffer
  8780. #endif /* GLX_NV_float_buffer */
  8781. #ifdef GLX_NV_multisample_coverage
  8782. #endif /* GLX_NV_multisample_coverage */
  8783. #ifdef GLX_NV_present_video
  8784. static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT)
  8785. {
  8786. GLboolean r = GL_FALSE;
  8787. r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
  8788. r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
  8789. return r;
  8790. }
  8791. #endif /* GLX_NV_present_video */
  8792. #ifdef GLX_NV_swap_group
  8793. static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
  8794. {
  8795. GLboolean r = GL_FALSE;
  8796. r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
  8797. r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
  8798. r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
  8799. r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
  8800. r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
  8801. r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
  8802. return r;
  8803. }
  8804. #endif /* GLX_NV_swap_group */
  8805. #ifdef GLX_NV_vertex_array_range
  8806. static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
  8807. {
  8808. GLboolean r = GL_FALSE;
  8809. r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
  8810. r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
  8811. return r;
  8812. }
  8813. #endif /* GLX_NV_vertex_array_range */
  8814. #ifdef GLX_NV_video_output
  8815. static GLboolean _glewInit_GLX_NV_video_output (GLXEW_CONTEXT_ARG_DEF_INIT)
  8816. {
  8817. GLboolean r = GL_FALSE;
  8818. r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
  8819. r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
  8820. r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
  8821. r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
  8822. r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
  8823. r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
  8824. return r;
  8825. }
  8826. #endif /* GLX_NV_video_output */
  8827. #ifdef GLX_OML_swap_method
  8828. #endif /* GLX_OML_swap_method */
  8829. #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
  8830. #include <inttypes.h>
  8831. static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
  8832. {
  8833. GLboolean r = GL_FALSE;
  8834. r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
  8835. r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
  8836. r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
  8837. r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
  8838. r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
  8839. return r;
  8840. }
  8841. #endif /* GLX_OML_sync_control */
  8842. #ifdef GLX_SGIS_blended_overlay
  8843. #endif /* GLX_SGIS_blended_overlay */
  8844. #ifdef GLX_SGIS_color_range
  8845. #endif /* GLX_SGIS_color_range */
  8846. #ifdef GLX_SGIS_multisample
  8847. #endif /* GLX_SGIS_multisample */
  8848. #ifdef GLX_SGIS_shared_multisample
  8849. #endif /* GLX_SGIS_shared_multisample */
  8850. #ifdef GLX_SGIX_fbconfig
  8851. static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
  8852. {
  8853. GLboolean r = GL_FALSE;
  8854. r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
  8855. r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
  8856. r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
  8857. r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
  8858. r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
  8859. r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
  8860. return r;
  8861. }
  8862. #endif /* GLX_SGIX_fbconfig */
  8863. #ifdef GLX_SGIX_hyperpipe
  8864. static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
  8865. {
  8866. GLboolean r = GL_FALSE;
  8867. r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
  8868. r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
  8869. r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
  8870. r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
  8871. r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
  8872. r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
  8873. r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
  8874. r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
  8875. return r;
  8876. }
  8877. #endif /* GLX_SGIX_hyperpipe */
  8878. #ifdef GLX_SGIX_pbuffer
  8879. static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
  8880. {
  8881. GLboolean r = GL_FALSE;
  8882. r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
  8883. r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
  8884. r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
  8885. r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
  8886. r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
  8887. return r;
  8888. }
  8889. #endif /* GLX_SGIX_pbuffer */
  8890. #ifdef GLX_SGIX_swap_barrier
  8891. static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
  8892. {
  8893. GLboolean r = GL_FALSE;
  8894. r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
  8895. r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
  8896. return r;
  8897. }
  8898. #endif /* GLX_SGIX_swap_barrier */
  8899. #ifdef GLX_SGIX_swap_group
  8900. static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
  8901. {
  8902. GLboolean r = GL_FALSE;
  8903. r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
  8904. return r;
  8905. }
  8906. #endif /* GLX_SGIX_swap_group */
  8907. #ifdef GLX_SGIX_video_resize
  8908. static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
  8909. {
  8910. GLboolean r = GL_FALSE;
  8911. r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
  8912. r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
  8913. r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
  8914. r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
  8915. r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
  8916. return r;
  8917. }
  8918. #endif /* GLX_SGIX_video_resize */
  8919. #ifdef GLX_SGIX_visual_select_group
  8920. #endif /* GLX_SGIX_visual_select_group */
  8921. #ifdef GLX_SGI_cushion
  8922. static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
  8923. {
  8924. GLboolean r = GL_FALSE;
  8925. r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
  8926. return r;
  8927. }
  8928. #endif /* GLX_SGI_cushion */
  8929. #ifdef GLX_SGI_make_current_read
  8930. static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
  8931. {
  8932. GLboolean r = GL_FALSE;
  8933. r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
  8934. r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
  8935. return r;
  8936. }
  8937. #endif /* GLX_SGI_make_current_read */
  8938. #ifdef GLX_SGI_swap_control
  8939. static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
  8940. {
  8941. GLboolean r = GL_FALSE;
  8942. r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
  8943. return r;
  8944. }
  8945. #endif /* GLX_SGI_swap_control */
  8946. #ifdef GLX_SGI_video_sync
  8947. static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
  8948. {
  8949. GLboolean r = GL_FALSE;
  8950. r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
  8951. r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
  8952. return r;
  8953. }
  8954. #endif /* GLX_SGI_video_sync */
  8955. #ifdef GLX_SUN_get_transparent_index
  8956. static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
  8957. {
  8958. GLboolean r = GL_FALSE;
  8959. r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
  8960. return r;
  8961. }
  8962. #endif /* GLX_SUN_get_transparent_index */
  8963. #ifdef GLX_SUN_video_resize
  8964. static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
  8965. {
  8966. GLboolean r = GL_FALSE;
  8967. r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
  8968. r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
  8969. return r;
  8970. }
  8971. #endif /* GLX_SUN_video_resize */
  8972. /* ------------------------------------------------------------------------ */
  8973. GLboolean glxewGetExtension (const char* name)
  8974. {
  8975. GLubyte* p;
  8976. GLubyte* end;
  8977. GLuint len;
  8978. if (glXGetCurrentDisplay == NULL) return GL_FALSE;
  8979. len = _glewStrLen((const GLubyte*)name);
  8980. p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
  8981. if (0 == p) return GL_FALSE;
  8982. end = p + _glewStrLen(p);
  8983. while (p < end)
  8984. {
  8985. GLuint n = _glewStrCLen(p, ' ');
  8986. if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
  8987. p += n+1;
  8988. }
  8989. return GL_FALSE;
  8990. }
  8991. GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
  8992. {
  8993. int major, minor;
  8994. /* initialize core GLX 1.2 */
  8995. if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
  8996. /* initialize flags */
  8997. CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE;
  8998. CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE;
  8999. CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE;
  9000. CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE;
  9001. CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE;
  9002. /* query GLX version */
  9003. glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
  9004. if (major == 1 && minor <= 3)
  9005. {
  9006. switch (minor)
  9007. {
  9008. case 3:
  9009. CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
  9010. break;
  9011. case 2:
  9012. CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
  9013. CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE;
  9014. break;
  9015. default:
  9016. return GLEW_ERROR_GLX_VERSION_11_ONLY;
  9017. break;
  9018. }
  9019. }
  9020. /* initialize extensions */
  9021. #ifdef GLX_VERSION_1_3
  9022. if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
  9023. #endif /* GLX_VERSION_1_3 */
  9024. #ifdef GLX_3DFX_multisample
  9025. CONST_CAST(GLXEW_3DFX_multisample) = glxewGetExtension("GLX_3DFX_multisample");
  9026. #endif /* GLX_3DFX_multisample */
  9027. #ifdef GLX_AMD_gpu_association
  9028. CONST_CAST(GLXEW_AMD_gpu_association) = glxewGetExtension("GLX_AMD_gpu_association");
  9029. #endif /* GLX_AMD_gpu_association */
  9030. #ifdef GLX_ARB_create_context
  9031. CONST_CAST(GLXEW_ARB_create_context) = glxewGetExtension("GLX_ARB_create_context");
  9032. if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
  9033. #endif /* GLX_ARB_create_context */
  9034. #ifdef GLX_ARB_create_context_profile
  9035. CONST_CAST(GLXEW_ARB_create_context_profile) = glxewGetExtension("GLX_ARB_create_context_profile");
  9036. #endif /* GLX_ARB_create_context_profile */
  9037. #ifdef GLX_ARB_create_context_robustness
  9038. CONST_CAST(GLXEW_ARB_create_context_robustness) = glxewGetExtension("GLX_ARB_create_context_robustness");
  9039. #endif /* GLX_ARB_create_context_robustness */
  9040. #ifdef GLX_ARB_fbconfig_float
  9041. CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float");
  9042. #endif /* GLX_ARB_fbconfig_float */
  9043. #ifdef GLX_ARB_framebuffer_sRGB
  9044. CONST_CAST(GLXEW_ARB_framebuffer_sRGB) = glxewGetExtension("GLX_ARB_framebuffer_sRGB");
  9045. #endif /* GLX_ARB_framebuffer_sRGB */
  9046. #ifdef GLX_ARB_get_proc_address
  9047. CONST_CAST(GLXEW_ARB_get_proc_address) = glxewGetExtension("GLX_ARB_get_proc_address");
  9048. #endif /* GLX_ARB_get_proc_address */
  9049. #ifdef GLX_ARB_multisample
  9050. CONST_CAST(GLXEW_ARB_multisample) = glxewGetExtension("GLX_ARB_multisample");
  9051. #endif /* GLX_ARB_multisample */
  9052. #ifdef GLX_ARB_vertex_buffer_object
  9053. CONST_CAST(GLXEW_ARB_vertex_buffer_object) = glxewGetExtension("GLX_ARB_vertex_buffer_object");
  9054. #endif /* GLX_ARB_vertex_buffer_object */
  9055. #ifdef GLX_ATI_pixel_format_float
  9056. CONST_CAST(GLXEW_ATI_pixel_format_float) = glxewGetExtension("GLX_ATI_pixel_format_float");
  9057. #endif /* GLX_ATI_pixel_format_float */
  9058. #ifdef GLX_ATI_render_texture
  9059. CONST_CAST(GLXEW_ATI_render_texture) = glxewGetExtension("GLX_ATI_render_texture");
  9060. if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
  9061. #endif /* GLX_ATI_render_texture */
  9062. #ifdef GLX_EXT_create_context_es2_profile
  9063. CONST_CAST(GLXEW_EXT_create_context_es2_profile) = glxewGetExtension("GLX_EXT_create_context_es2_profile");
  9064. #endif /* GLX_EXT_create_context_es2_profile */
  9065. #ifdef GLX_EXT_fbconfig_packed_float
  9066. CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = glxewGetExtension("GLX_EXT_fbconfig_packed_float");
  9067. #endif /* GLX_EXT_fbconfig_packed_float */
  9068. #ifdef GLX_EXT_framebuffer_sRGB
  9069. CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = glxewGetExtension("GLX_EXT_framebuffer_sRGB");
  9070. #endif /* GLX_EXT_framebuffer_sRGB */
  9071. #ifdef GLX_EXT_import_context
  9072. CONST_CAST(GLXEW_EXT_import_context) = glxewGetExtension("GLX_EXT_import_context");
  9073. if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
  9074. #endif /* GLX_EXT_import_context */
  9075. #ifdef GLX_EXT_scene_marker
  9076. CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker");
  9077. #endif /* GLX_EXT_scene_marker */
  9078. #ifdef GLX_EXT_swap_control
  9079. CONST_CAST(GLXEW_EXT_swap_control) = glxewGetExtension("GLX_EXT_swap_control");
  9080. if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
  9081. #endif /* GLX_EXT_swap_control */
  9082. #ifdef GLX_EXT_texture_from_pixmap
  9083. CONST_CAST(GLXEW_EXT_texture_from_pixmap) = glxewGetExtension("GLX_EXT_texture_from_pixmap");
  9084. if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT);
  9085. #endif /* GLX_EXT_texture_from_pixmap */
  9086. #ifdef GLX_EXT_visual_info
  9087. CONST_CAST(GLXEW_EXT_visual_info) = glxewGetExtension("GLX_EXT_visual_info");
  9088. #endif /* GLX_EXT_visual_info */
  9089. #ifdef GLX_EXT_visual_rating
  9090. CONST_CAST(GLXEW_EXT_visual_rating) = glxewGetExtension("GLX_EXT_visual_rating");
  9091. #endif /* GLX_EXT_visual_rating */
  9092. #ifdef GLX_INTEL_swap_event
  9093. CONST_CAST(GLXEW_INTEL_swap_event) = glxewGetExtension("GLX_INTEL_swap_event");
  9094. #endif /* GLX_INTEL_swap_event */
  9095. #ifdef GLX_MESA_agp_offset
  9096. CONST_CAST(GLXEW_MESA_agp_offset) = glxewGetExtension("GLX_MESA_agp_offset");
  9097. if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
  9098. #endif /* GLX_MESA_agp_offset */
  9099. #ifdef GLX_MESA_copy_sub_buffer
  9100. CONST_CAST(GLXEW_MESA_copy_sub_buffer) = glxewGetExtension("GLX_MESA_copy_sub_buffer");
  9101. if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
  9102. #endif /* GLX_MESA_copy_sub_buffer */
  9103. #ifdef GLX_MESA_pixmap_colormap
  9104. CONST_CAST(GLXEW_MESA_pixmap_colormap) = glxewGetExtension("GLX_MESA_pixmap_colormap");
  9105. if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
  9106. #endif /* GLX_MESA_pixmap_colormap */
  9107. #ifdef GLX_MESA_release_buffers
  9108. CONST_CAST(GLXEW_MESA_release_buffers) = glxewGetExtension("GLX_MESA_release_buffers");
  9109. if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
  9110. #endif /* GLX_MESA_release_buffers */
  9111. #ifdef GLX_MESA_set_3dfx_mode
  9112. CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode");
  9113. if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
  9114. #endif /* GLX_MESA_set_3dfx_mode */
  9115. #ifdef GLX_NV_copy_image
  9116. CONST_CAST(GLXEW_NV_copy_image) = glxewGetExtension("GLX_NV_copy_image");
  9117. if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
  9118. #endif /* GLX_NV_copy_image */
  9119. #ifdef GLX_NV_float_buffer
  9120. CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer");
  9121. #endif /* GLX_NV_float_buffer */
  9122. #ifdef GLX_NV_multisample_coverage
  9123. CONST_CAST(GLXEW_NV_multisample_coverage) = glxewGetExtension("GLX_NV_multisample_coverage");
  9124. #endif /* GLX_NV_multisample_coverage */
  9125. #ifdef GLX_NV_present_video
  9126. CONST_CAST(GLXEW_NV_present_video) = glxewGetExtension("GLX_NV_present_video");
  9127. if (glewExperimental || GLXEW_NV_present_video) CONST_CAST(GLXEW_NV_present_video) = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
  9128. #endif /* GLX_NV_present_video */
  9129. #ifdef GLX_NV_swap_group
  9130. CONST_CAST(GLXEW_NV_swap_group) = glxewGetExtension("GLX_NV_swap_group");
  9131. if (glewExperimental || GLXEW_NV_swap_group) CONST_CAST(GLXEW_NV_swap_group) = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
  9132. #endif /* GLX_NV_swap_group */
  9133. #ifdef GLX_NV_vertex_array_range
  9134. CONST_CAST(GLXEW_NV_vertex_array_range) = glxewGetExtension("GLX_NV_vertex_array_range");
  9135. if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
  9136. #endif /* GLX_NV_vertex_array_range */
  9137. #ifdef GLX_NV_video_output
  9138. CONST_CAST(GLXEW_NV_video_output) = glxewGetExtension("GLX_NV_video_output");
  9139. if (glewExperimental || GLXEW_NV_video_output) CONST_CAST(GLXEW_NV_video_output) = !_glewInit_GLX_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
  9140. #endif /* GLX_NV_video_output */
  9141. #ifdef GLX_OML_swap_method
  9142. CONST_CAST(GLXEW_OML_swap_method) = glxewGetExtension("GLX_OML_swap_method");
  9143. #endif /* GLX_OML_swap_method */
  9144. #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
  9145. #include <inttypes.h>
  9146. CONST_CAST(GLXEW_OML_sync_control) = glxewGetExtension("GLX_OML_sync_control");
  9147. if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
  9148. #endif /* GLX_OML_sync_control */
  9149. #ifdef GLX_SGIS_blended_overlay
  9150. CONST_CAST(GLXEW_SGIS_blended_overlay) = glxewGetExtension("GLX_SGIS_blended_overlay");
  9151. #endif /* GLX_SGIS_blended_overlay */
  9152. #ifdef GLX_SGIS_color_range
  9153. CONST_CAST(GLXEW_SGIS_color_range) = glxewGetExtension("GLX_SGIS_color_range");
  9154. #endif /* GLX_SGIS_color_range */
  9155. #ifdef GLX_SGIS_multisample
  9156. CONST_CAST(GLXEW_SGIS_multisample) = glxewGetExtension("GLX_SGIS_multisample");
  9157. #endif /* GLX_SGIS_multisample */
  9158. #ifdef GLX_SGIS_shared_multisample
  9159. CONST_CAST(GLXEW_SGIS_shared_multisample) = glxewGetExtension("GLX_SGIS_shared_multisample");
  9160. #endif /* GLX_SGIS_shared_multisample */
  9161. #ifdef GLX_SGIX_fbconfig
  9162. CONST_CAST(GLXEW_SGIX_fbconfig) = glxewGetExtension("GLX_SGIX_fbconfig");
  9163. if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
  9164. #endif /* GLX_SGIX_fbconfig */
  9165. #ifdef GLX_SGIX_hyperpipe
  9166. CONST_CAST(GLXEW_SGIX_hyperpipe) = glxewGetExtension("GLX_SGIX_hyperpipe");
  9167. if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
  9168. #endif /* GLX_SGIX_hyperpipe */
  9169. #ifdef GLX_SGIX_pbuffer
  9170. CONST_CAST(GLXEW_SGIX_pbuffer) = glxewGetExtension("GLX_SGIX_pbuffer");
  9171. if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
  9172. #endif /* GLX_SGIX_pbuffer */
  9173. #ifdef GLX_SGIX_swap_barrier
  9174. CONST_CAST(GLXEW_SGIX_swap_barrier) = glxewGetExtension("GLX_SGIX_swap_barrier");
  9175. if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
  9176. #endif /* GLX_SGIX_swap_barrier */
  9177. #ifdef GLX_SGIX_swap_group
  9178. CONST_CAST(GLXEW_SGIX_swap_group) = glxewGetExtension("GLX_SGIX_swap_group");
  9179. if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
  9180. #endif /* GLX_SGIX_swap_group */
  9181. #ifdef GLX_SGIX_video_resize
  9182. CONST_CAST(GLXEW_SGIX_video_resize) = glxewGetExtension("GLX_SGIX_video_resize");
  9183. if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
  9184. #endif /* GLX_SGIX_video_resize */
  9185. #ifdef GLX_SGIX_visual_select_group
  9186. CONST_CAST(GLXEW_SGIX_visual_select_group) = glxewGetExtension("GLX_SGIX_visual_select_group");
  9187. #endif /* GLX_SGIX_visual_select_group */
  9188. #ifdef GLX_SGI_cushion
  9189. CONST_CAST(GLXEW_SGI_cushion) = glxewGetExtension("GLX_SGI_cushion");
  9190. if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
  9191. #endif /* GLX_SGI_cushion */
  9192. #ifdef GLX_SGI_make_current_read
  9193. CONST_CAST(GLXEW_SGI_make_current_read) = glxewGetExtension("GLX_SGI_make_current_read");
  9194. if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
  9195. #endif /* GLX_SGI_make_current_read */
  9196. #ifdef GLX_SGI_swap_control
  9197. CONST_CAST(GLXEW_SGI_swap_control) = glxewGetExtension("GLX_SGI_swap_control");
  9198. if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
  9199. #endif /* GLX_SGI_swap_control */
  9200. #ifdef GLX_SGI_video_sync
  9201. CONST_CAST(GLXEW_SGI_video_sync) = glxewGetExtension("GLX_SGI_video_sync");
  9202. if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
  9203. #endif /* GLX_SGI_video_sync */
  9204. #ifdef GLX_SUN_get_transparent_index
  9205. CONST_CAST(GLXEW_SUN_get_transparent_index) = glxewGetExtension("GLX_SUN_get_transparent_index");
  9206. if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
  9207. #endif /* GLX_SUN_get_transparent_index */
  9208. #ifdef GLX_SUN_video_resize
  9209. CONST_CAST(GLXEW_SUN_video_resize) = glxewGetExtension("GLX_SUN_video_resize");
  9210. if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
  9211. #endif /* GLX_SUN_video_resize */
  9212. return GLEW_OK;
  9213. }
  9214. #endif /* !__APPLE__ || GLEW_APPLE_GLX */
  9215. /* ------------------------------------------------------------------------ */
  9216. const GLubyte* glewGetErrorString (GLenum error)
  9217. {
  9218. static const GLubyte* _glewErrorString[] =
  9219. {
  9220. (const GLubyte*)"No error",
  9221. (const GLubyte*)"Missing GL version",
  9222. (const GLubyte*)"GL 1.1 and up are not supported",
  9223. (const GLubyte*)"GLX 1.2 and up are not supported",
  9224. (const GLubyte*)"Unknown error"
  9225. };
  9226. const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
  9227. return _glewErrorString[(int)error > max_error ? max_error : (int)error];
  9228. }
  9229. const GLubyte* glewGetString (GLenum name)
  9230. {
  9231. static const GLubyte* _glewString[] =
  9232. {
  9233. (const GLubyte*)NULL,
  9234. (const GLubyte*)"1.5.6",
  9235. (const GLubyte*)"1",
  9236. (const GLubyte*)"5",
  9237. (const GLubyte*)"6"
  9238. };
  9239. const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
  9240. return _glewString[(int)name > max_string ? 0 : (int)name];
  9241. }
  9242. /* ------------------------------------------------------------------------ */
  9243. GLboolean glewExperimental = GL_FALSE;
  9244. #if !defined(GLEW_MX)
  9245. #if defined(_WIN32)
  9246. extern GLenum wglewContextInit (void);
  9247. #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
  9248. extern GLenum glxewContextInit (void);
  9249. #endif /* _WIN32 */
  9250. // SJS
  9251. //GLenum glewInit ()
  9252. //{
  9253. // GLenum r;
  9254. // if ( (r = glewContextInit()) ) return r;
  9255. //#if defined(_WIN32)
  9256. // return wglewContextInit();
  9257. //#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
  9258. // return glxewContextInit();
  9259. //#else
  9260. // return r;
  9261. //#endif /* _WIN32 */
  9262. //}
  9263. // End SJS
  9264. #endif /* !GLEW_MX */
  9265. #ifdef GLEW_MX
  9266. GLboolean glewContextIsSupported (GLEWContext* ctx, const char* name)
  9267. #else
  9268. GLboolean glewIsSupported (const char* name)
  9269. #endif
  9270. {
  9271. GLubyte* pos = (GLubyte*)name;
  9272. GLuint len = _glewStrLen(pos);
  9273. GLboolean ret = GL_TRUE;
  9274. while (ret && len > 0)
  9275. {
  9276. if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
  9277. {
  9278. if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
  9279. {
  9280. #ifdef GL_VERSION_1_2
  9281. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
  9282. {
  9283. ret = GLEW_VERSION_1_2;
  9284. continue;
  9285. }
  9286. #endif
  9287. #ifdef GL_VERSION_1_3
  9288. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
  9289. {
  9290. ret = GLEW_VERSION_1_3;
  9291. continue;
  9292. }
  9293. #endif
  9294. #ifdef GL_VERSION_1_4
  9295. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
  9296. {
  9297. ret = GLEW_VERSION_1_4;
  9298. continue;
  9299. }
  9300. #endif
  9301. #ifdef GL_VERSION_1_5
  9302. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
  9303. {
  9304. ret = GLEW_VERSION_1_5;
  9305. continue;
  9306. }
  9307. #endif
  9308. #ifdef GL_VERSION_2_0
  9309. if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
  9310. {
  9311. ret = GLEW_VERSION_2_0;
  9312. continue;
  9313. }
  9314. #endif
  9315. #ifdef GL_VERSION_2_1
  9316. if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
  9317. {
  9318. ret = GLEW_VERSION_2_1;
  9319. continue;
  9320. }
  9321. #endif
  9322. #ifdef GL_VERSION_3_0
  9323. if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3))
  9324. {
  9325. ret = GLEW_VERSION_3_0;
  9326. continue;
  9327. }
  9328. #endif
  9329. #ifdef GL_VERSION_3_1
  9330. if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3))
  9331. {
  9332. ret = GLEW_VERSION_3_1;
  9333. continue;
  9334. }
  9335. #endif
  9336. #ifdef GL_VERSION_3_2
  9337. if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3))
  9338. {
  9339. ret = GLEW_VERSION_3_2;
  9340. continue;
  9341. }
  9342. #endif
  9343. #ifdef GL_VERSION_3_3
  9344. if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3))
  9345. {
  9346. ret = GLEW_VERSION_3_3;
  9347. continue;
  9348. }
  9349. #endif
  9350. #ifdef GL_VERSION_4_0
  9351. if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3))
  9352. {
  9353. ret = GLEW_VERSION_4_0;
  9354. continue;
  9355. }
  9356. #endif
  9357. #ifdef GL_VERSION_4_1
  9358. if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3))
  9359. {
  9360. ret = GLEW_VERSION_4_1;
  9361. continue;
  9362. }
  9363. #endif
  9364. }
  9365. if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
  9366. {
  9367. #ifdef GL_3DFX_multisample
  9368. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  9369. {
  9370. ret = GLEW_3DFX_multisample;
  9371. continue;
  9372. }
  9373. #endif
  9374. #ifdef GL_3DFX_tbuffer
  9375. if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
  9376. {
  9377. ret = GLEW_3DFX_tbuffer;
  9378. continue;
  9379. }
  9380. #endif
  9381. #ifdef GL_3DFX_texture_compression_FXT1
  9382. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
  9383. {
  9384. ret = GLEW_3DFX_texture_compression_FXT1;
  9385. continue;
  9386. }
  9387. #endif
  9388. }
  9389. if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
  9390. {
  9391. #ifdef GL_AMD_conservative_depth
  9392. if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
  9393. {
  9394. ret = GLEW_AMD_conservative_depth;
  9395. continue;
  9396. }
  9397. #endif
  9398. #ifdef GL_AMD_debug_output
  9399. if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
  9400. {
  9401. ret = GLEW_AMD_debug_output;
  9402. continue;
  9403. }
  9404. #endif
  9405. #ifdef GL_AMD_draw_buffers_blend
  9406. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
  9407. {
  9408. ret = GLEW_AMD_draw_buffers_blend;
  9409. continue;
  9410. }
  9411. #endif
  9412. #ifdef GL_AMD_name_gen_delete
  9413. if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15))
  9414. {
  9415. ret = GLEW_AMD_name_gen_delete;
  9416. continue;
  9417. }
  9418. #endif
  9419. #ifdef GL_AMD_performance_monitor
  9420. if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19))
  9421. {
  9422. ret = GLEW_AMD_performance_monitor;
  9423. continue;
  9424. }
  9425. #endif
  9426. #ifdef GL_AMD_seamless_cubemap_per_texture
  9427. if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
  9428. {
  9429. ret = GLEW_AMD_seamless_cubemap_per_texture;
  9430. continue;
  9431. }
  9432. #endif
  9433. #ifdef GL_AMD_shader_stencil_export
  9434. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
  9435. {
  9436. ret = GLEW_AMD_shader_stencil_export;
  9437. continue;
  9438. }
  9439. #endif
  9440. #ifdef GL_AMD_texture_texture4
  9441. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16))
  9442. {
  9443. ret = GLEW_AMD_texture_texture4;
  9444. continue;
  9445. }
  9446. #endif
  9447. #ifdef GL_AMD_transform_feedback3_lines_triangles
  9448. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35))
  9449. {
  9450. ret = GLEW_AMD_transform_feedback3_lines_triangles;
  9451. continue;
  9452. }
  9453. #endif
  9454. #ifdef GL_AMD_vertex_shader_tessellator
  9455. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25))
  9456. {
  9457. ret = GLEW_AMD_vertex_shader_tessellator;
  9458. continue;
  9459. }
  9460. #endif
  9461. }
  9462. if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
  9463. {
  9464. #ifdef GL_APPLE_aux_depth_stencil
  9465. if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17))
  9466. {
  9467. ret = GLEW_APPLE_aux_depth_stencil;
  9468. continue;
  9469. }
  9470. #endif
  9471. #ifdef GL_APPLE_client_storage
  9472. if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
  9473. {
  9474. ret = GLEW_APPLE_client_storage;
  9475. continue;
  9476. }
  9477. #endif
  9478. #ifdef GL_APPLE_element_array
  9479. if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
  9480. {
  9481. ret = GLEW_APPLE_element_array;
  9482. continue;
  9483. }
  9484. #endif
  9485. #ifdef GL_APPLE_fence
  9486. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
  9487. {
  9488. ret = GLEW_APPLE_fence;
  9489. continue;
  9490. }
  9491. #endif
  9492. #ifdef GL_APPLE_float_pixels
  9493. if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
  9494. {
  9495. ret = GLEW_APPLE_float_pixels;
  9496. continue;
  9497. }
  9498. #endif
  9499. #ifdef GL_APPLE_flush_buffer_range
  9500. if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18))
  9501. {
  9502. ret = GLEW_APPLE_flush_buffer_range;
  9503. continue;
  9504. }
  9505. #endif
  9506. #ifdef GL_APPLE_object_purgeable
  9507. if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16))
  9508. {
  9509. ret = GLEW_APPLE_object_purgeable;
  9510. continue;
  9511. }
  9512. #endif
  9513. #ifdef GL_APPLE_pixel_buffer
  9514. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
  9515. {
  9516. ret = GLEW_APPLE_pixel_buffer;
  9517. continue;
  9518. }
  9519. #endif
  9520. #ifdef GL_APPLE_rgb_422
  9521. if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7))
  9522. {
  9523. ret = GLEW_APPLE_rgb_422;
  9524. continue;
  9525. }
  9526. #endif
  9527. #ifdef GL_APPLE_row_bytes
  9528. if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9))
  9529. {
  9530. ret = GLEW_APPLE_row_bytes;
  9531. continue;
  9532. }
  9533. #endif
  9534. #ifdef GL_APPLE_specular_vector
  9535. if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
  9536. {
  9537. ret = GLEW_APPLE_specular_vector;
  9538. continue;
  9539. }
  9540. #endif
  9541. #ifdef GL_APPLE_texture_range
  9542. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
  9543. {
  9544. ret = GLEW_APPLE_texture_range;
  9545. continue;
  9546. }
  9547. #endif
  9548. #ifdef GL_APPLE_transform_hint
  9549. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
  9550. {
  9551. ret = GLEW_APPLE_transform_hint;
  9552. continue;
  9553. }
  9554. #endif
  9555. #ifdef GL_APPLE_vertex_array_object
  9556. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
  9557. {
  9558. ret = GLEW_APPLE_vertex_array_object;
  9559. continue;
  9560. }
  9561. #endif
  9562. #ifdef GL_APPLE_vertex_array_range
  9563. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
  9564. {
  9565. ret = GLEW_APPLE_vertex_array_range;
  9566. continue;
  9567. }
  9568. #endif
  9569. #ifdef GL_APPLE_vertex_program_evaluators
  9570. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25))
  9571. {
  9572. ret = GLEW_APPLE_vertex_program_evaluators;
  9573. continue;
  9574. }
  9575. #endif
  9576. #ifdef GL_APPLE_ycbcr_422
  9577. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
  9578. {
  9579. ret = GLEW_APPLE_ycbcr_422;
  9580. continue;
  9581. }
  9582. #endif
  9583. }
  9584. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
  9585. {
  9586. #ifdef GL_ARB_ES2_compatibility
  9587. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17))
  9588. {
  9589. ret = GLEW_ARB_ES2_compatibility;
  9590. continue;
  9591. }
  9592. #endif
  9593. #ifdef GL_ARB_blend_func_extended
  9594. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19))
  9595. {
  9596. ret = GLEW_ARB_blend_func_extended;
  9597. continue;
  9598. }
  9599. #endif
  9600. #ifdef GL_ARB_cl_event
  9601. if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8))
  9602. {
  9603. ret = GLEW_ARB_cl_event;
  9604. continue;
  9605. }
  9606. #endif
  9607. #ifdef GL_ARB_color_buffer_float
  9608. if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
  9609. {
  9610. ret = GLEW_ARB_color_buffer_float;
  9611. continue;
  9612. }
  9613. #endif
  9614. #ifdef GL_ARB_compatibility
  9615. if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13))
  9616. {
  9617. ret = GLEW_ARB_compatibility;
  9618. continue;
  9619. }
  9620. #endif
  9621. #ifdef GL_ARB_copy_buffer
  9622. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
  9623. {
  9624. ret = GLEW_ARB_copy_buffer;
  9625. continue;
  9626. }
  9627. #endif
  9628. #ifdef GL_ARB_debug_output
  9629. if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
  9630. {
  9631. ret = GLEW_ARB_debug_output;
  9632. continue;
  9633. }
  9634. #endif
  9635. #ifdef GL_ARB_depth_buffer_float
  9636. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
  9637. {
  9638. ret = GLEW_ARB_depth_buffer_float;
  9639. continue;
  9640. }
  9641. #endif
  9642. #ifdef GL_ARB_depth_clamp
  9643. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
  9644. {
  9645. ret = GLEW_ARB_depth_clamp;
  9646. continue;
  9647. }
  9648. #endif
  9649. #ifdef GL_ARB_depth_texture
  9650. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
  9651. {
  9652. ret = GLEW_ARB_depth_texture;
  9653. continue;
  9654. }
  9655. #endif
  9656. #ifdef GL_ARB_draw_buffers
  9657. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
  9658. {
  9659. ret = GLEW_ARB_draw_buffers;
  9660. continue;
  9661. }
  9662. #endif
  9663. #ifdef GL_ARB_draw_buffers_blend
  9664. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
  9665. {
  9666. ret = GLEW_ARB_draw_buffers_blend;
  9667. continue;
  9668. }
  9669. #endif
  9670. #ifdef GL_ARB_draw_elements_base_vertex
  9671. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25))
  9672. {
  9673. ret = GLEW_ARB_draw_elements_base_vertex;
  9674. continue;
  9675. }
  9676. #endif
  9677. #ifdef GL_ARB_draw_indirect
  9678. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13))
  9679. {
  9680. ret = GLEW_ARB_draw_indirect;
  9681. continue;
  9682. }
  9683. #endif
  9684. #ifdef GL_ARB_draw_instanced
  9685. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
  9686. {
  9687. ret = GLEW_ARB_draw_instanced;
  9688. continue;
  9689. }
  9690. #endif
  9691. #ifdef GL_ARB_explicit_attrib_location
  9692. if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24))
  9693. {
  9694. ret = GLEW_ARB_explicit_attrib_location;
  9695. continue;
  9696. }
  9697. #endif
  9698. #ifdef GL_ARB_fragment_coord_conventions
  9699. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26))
  9700. {
  9701. ret = GLEW_ARB_fragment_coord_conventions;
  9702. continue;
  9703. }
  9704. #endif
  9705. #ifdef GL_ARB_fragment_program
  9706. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
  9707. {
  9708. ret = GLEW_ARB_fragment_program;
  9709. continue;
  9710. }
  9711. #endif
  9712. #ifdef GL_ARB_fragment_program_shadow
  9713. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
  9714. {
  9715. ret = GLEW_ARB_fragment_program_shadow;
  9716. continue;
  9717. }
  9718. #endif
  9719. #ifdef GL_ARB_fragment_shader
  9720. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
  9721. {
  9722. ret = GLEW_ARB_fragment_shader;
  9723. continue;
  9724. }
  9725. #endif
  9726. #ifdef GL_ARB_framebuffer_object
  9727. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
  9728. {
  9729. ret = GLEW_ARB_framebuffer_object;
  9730. continue;
  9731. }
  9732. #endif
  9733. #ifdef GL_ARB_framebuffer_sRGB
  9734. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
  9735. {
  9736. ret = GLEW_ARB_framebuffer_sRGB;
  9737. continue;
  9738. }
  9739. #endif
  9740. #ifdef GL_ARB_geometry_shader4
  9741. if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
  9742. {
  9743. ret = GLEW_ARB_geometry_shader4;
  9744. continue;
  9745. }
  9746. #endif
  9747. #ifdef GL_ARB_get_program_binary
  9748. if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18))
  9749. {
  9750. ret = GLEW_ARB_get_program_binary;
  9751. continue;
  9752. }
  9753. #endif
  9754. #ifdef GL_ARB_gpu_shader5
  9755. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
  9756. {
  9757. ret = GLEW_ARB_gpu_shader5;
  9758. continue;
  9759. }
  9760. #endif
  9761. #ifdef GL_ARB_gpu_shader_fp64
  9762. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15))
  9763. {
  9764. ret = GLEW_ARB_gpu_shader_fp64;
  9765. continue;
  9766. }
  9767. #endif
  9768. #ifdef GL_ARB_half_float_pixel
  9769. if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
  9770. {
  9771. ret = GLEW_ARB_half_float_pixel;
  9772. continue;
  9773. }
  9774. #endif
  9775. #ifdef GL_ARB_half_float_vertex
  9776. if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17))
  9777. {
  9778. ret = GLEW_ARB_half_float_vertex;
  9779. continue;
  9780. }
  9781. #endif
  9782. #ifdef GL_ARB_imaging
  9783. if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
  9784. {
  9785. ret = GLEW_ARB_imaging;
  9786. continue;
  9787. }
  9788. #endif
  9789. #ifdef GL_ARB_instanced_arrays
  9790. if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
  9791. {
  9792. ret = GLEW_ARB_instanced_arrays;
  9793. continue;
  9794. }
  9795. #endif
  9796. #ifdef GL_ARB_map_buffer_range
  9797. if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
  9798. {
  9799. ret = GLEW_ARB_map_buffer_range;
  9800. continue;
  9801. }
  9802. #endif
  9803. #ifdef GL_ARB_matrix_palette
  9804. if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
  9805. {
  9806. ret = GLEW_ARB_matrix_palette;
  9807. continue;
  9808. }
  9809. #endif
  9810. #ifdef GL_ARB_multisample
  9811. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  9812. {
  9813. ret = GLEW_ARB_multisample;
  9814. continue;
  9815. }
  9816. #endif
  9817. #ifdef GL_ARB_multitexture
  9818. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
  9819. {
  9820. ret = GLEW_ARB_multitexture;
  9821. continue;
  9822. }
  9823. #endif
  9824. #ifdef GL_ARB_occlusion_query
  9825. if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
  9826. {
  9827. ret = GLEW_ARB_occlusion_query;
  9828. continue;
  9829. }
  9830. #endif
  9831. #ifdef GL_ARB_occlusion_query2
  9832. if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16))
  9833. {
  9834. ret = GLEW_ARB_occlusion_query2;
  9835. continue;
  9836. }
  9837. #endif
  9838. #ifdef GL_ARB_pixel_buffer_object
  9839. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
  9840. {
  9841. ret = GLEW_ARB_pixel_buffer_object;
  9842. continue;
  9843. }
  9844. #endif
  9845. #ifdef GL_ARB_point_parameters
  9846. if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
  9847. {
  9848. ret = GLEW_ARB_point_parameters;
  9849. continue;
  9850. }
  9851. #endif
  9852. #ifdef GL_ARB_point_sprite
  9853. if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
  9854. {
  9855. ret = GLEW_ARB_point_sprite;
  9856. continue;
  9857. }
  9858. #endif
  9859. #ifdef GL_ARB_provoking_vertex
  9860. if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
  9861. {
  9862. ret = GLEW_ARB_provoking_vertex;
  9863. continue;
  9864. }
  9865. #endif
  9866. #ifdef GL_ARB_robustness
  9867. if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10))
  9868. {
  9869. ret = GLEW_ARB_robustness;
  9870. continue;
  9871. }
  9872. #endif
  9873. #ifdef GL_ARB_sample_shading
  9874. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14))
  9875. {
  9876. ret = GLEW_ARB_sample_shading;
  9877. continue;
  9878. }
  9879. #endif
  9880. #ifdef GL_ARB_sampler_objects
  9881. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15))
  9882. {
  9883. ret = GLEW_ARB_sampler_objects;
  9884. continue;
  9885. }
  9886. #endif
  9887. #ifdef GL_ARB_seamless_cube_map
  9888. if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17))
  9889. {
  9890. ret = GLEW_ARB_seamless_cube_map;
  9891. continue;
  9892. }
  9893. #endif
  9894. #ifdef GL_ARB_separate_shader_objects
  9895. if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
  9896. {
  9897. ret = GLEW_ARB_separate_shader_objects;
  9898. continue;
  9899. }
  9900. #endif
  9901. #ifdef GL_ARB_shader_bit_encoding
  9902. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19))
  9903. {
  9904. ret = GLEW_ARB_shader_bit_encoding;
  9905. continue;
  9906. }
  9907. #endif
  9908. #ifdef GL_ARB_shader_objects
  9909. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
  9910. {
  9911. ret = GLEW_ARB_shader_objects;
  9912. continue;
  9913. }
  9914. #endif
  9915. #ifdef GL_ARB_shader_precision
  9916. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16))
  9917. {
  9918. ret = GLEW_ARB_shader_precision;
  9919. continue;
  9920. }
  9921. #endif
  9922. #ifdef GL_ARB_shader_stencil_export
  9923. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
  9924. {
  9925. ret = GLEW_ARB_shader_stencil_export;
  9926. continue;
  9927. }
  9928. #endif
  9929. #ifdef GL_ARB_shader_subroutine
  9930. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17))
  9931. {
  9932. ret = GLEW_ARB_shader_subroutine;
  9933. continue;
  9934. }
  9935. #endif
  9936. #ifdef GL_ARB_shader_texture_lod
  9937. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
  9938. {
  9939. ret = GLEW_ARB_shader_texture_lod;
  9940. continue;
  9941. }
  9942. #endif
  9943. #ifdef GL_ARB_shading_language_100
  9944. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
  9945. {
  9946. ret = GLEW_ARB_shading_language_100;
  9947. continue;
  9948. }
  9949. #endif
  9950. #ifdef GL_ARB_shading_language_include
  9951. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24))
  9952. {
  9953. ret = GLEW_ARB_shading_language_include;
  9954. continue;
  9955. }
  9956. #endif
  9957. #ifdef GL_ARB_shadow
  9958. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
  9959. {
  9960. ret = GLEW_ARB_shadow;
  9961. continue;
  9962. }
  9963. #endif
  9964. #ifdef GL_ARB_shadow_ambient
  9965. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
  9966. {
  9967. ret = GLEW_ARB_shadow_ambient;
  9968. continue;
  9969. }
  9970. #endif
  9971. #ifdef GL_ARB_sync
  9972. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4))
  9973. {
  9974. ret = GLEW_ARB_sync;
  9975. continue;
  9976. }
  9977. #endif
  9978. #ifdef GL_ARB_tessellation_shader
  9979. if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19))
  9980. {
  9981. ret = GLEW_ARB_tessellation_shader;
  9982. continue;
  9983. }
  9984. #endif
  9985. #ifdef GL_ARB_texture_border_clamp
  9986. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
  9987. {
  9988. ret = GLEW_ARB_texture_border_clamp;
  9989. continue;
  9990. }
  9991. #endif
  9992. #ifdef GL_ARB_texture_buffer_object
  9993. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
  9994. {
  9995. ret = GLEW_ARB_texture_buffer_object;
  9996. continue;
  9997. }
  9998. #endif
  9999. #ifdef GL_ARB_texture_buffer_object_rgb32
  10000. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27))
  10001. {
  10002. ret = GLEW_ARB_texture_buffer_object_rgb32;
  10003. continue;
  10004. }
  10005. #endif
  10006. #ifdef GL_ARB_texture_compression
  10007. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
  10008. {
  10009. ret = GLEW_ARB_texture_compression;
  10010. continue;
  10011. }
  10012. #endif
  10013. #ifdef GL_ARB_texture_compression_bptc
  10014. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24))
  10015. {
  10016. ret = GLEW_ARB_texture_compression_bptc;
  10017. continue;
  10018. }
  10019. #endif
  10020. #ifdef GL_ARB_texture_compression_rgtc
  10021. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
  10022. {
  10023. ret = GLEW_ARB_texture_compression_rgtc;
  10024. continue;
  10025. }
  10026. #endif
  10027. #ifdef GL_ARB_texture_cube_map
  10028. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
  10029. {
  10030. ret = GLEW_ARB_texture_cube_map;
  10031. continue;
  10032. }
  10033. #endif
  10034. #ifdef GL_ARB_texture_cube_map_array
  10035. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22))
  10036. {
  10037. ret = GLEW_ARB_texture_cube_map_array;
  10038. continue;
  10039. }
  10040. #endif
  10041. #ifdef GL_ARB_texture_env_add
  10042. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
  10043. {
  10044. ret = GLEW_ARB_texture_env_add;
  10045. continue;
  10046. }
  10047. #endif
  10048. #ifdef GL_ARB_texture_env_combine
  10049. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
  10050. {
  10051. ret = GLEW_ARB_texture_env_combine;
  10052. continue;
  10053. }
  10054. #endif
  10055. #ifdef GL_ARB_texture_env_crossbar
  10056. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
  10057. {
  10058. ret = GLEW_ARB_texture_env_crossbar;
  10059. continue;
  10060. }
  10061. #endif
  10062. #ifdef GL_ARB_texture_env_dot3
  10063. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
  10064. {
  10065. ret = GLEW_ARB_texture_env_dot3;
  10066. continue;
  10067. }
  10068. #endif
  10069. #ifdef GL_ARB_texture_float
  10070. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
  10071. {
  10072. ret = GLEW_ARB_texture_float;
  10073. continue;
  10074. }
  10075. #endif
  10076. #ifdef GL_ARB_texture_gather
  10077. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14))
  10078. {
  10079. ret = GLEW_ARB_texture_gather;
  10080. continue;
  10081. }
  10082. #endif
  10083. #ifdef GL_ARB_texture_mirrored_repeat
  10084. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
  10085. {
  10086. ret = GLEW_ARB_texture_mirrored_repeat;
  10087. continue;
  10088. }
  10089. #endif
  10090. #ifdef GL_ARB_texture_multisample
  10091. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
  10092. {
  10093. ret = GLEW_ARB_texture_multisample;
  10094. continue;
  10095. }
  10096. #endif
  10097. #ifdef GL_ARB_texture_non_power_of_two
  10098. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
  10099. {
  10100. ret = GLEW_ARB_texture_non_power_of_two;
  10101. continue;
  10102. }
  10103. #endif
  10104. #ifdef GL_ARB_texture_query_lod
  10105. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17))
  10106. {
  10107. ret = GLEW_ARB_texture_query_lod;
  10108. continue;
  10109. }
  10110. #endif
  10111. #ifdef GL_ARB_texture_rectangle
  10112. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
  10113. {
  10114. ret = GLEW_ARB_texture_rectangle;
  10115. continue;
  10116. }
  10117. #endif
  10118. #ifdef GL_ARB_texture_rg
  10119. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10))
  10120. {
  10121. ret = GLEW_ARB_texture_rg;
  10122. continue;
  10123. }
  10124. #endif
  10125. #ifdef GL_ARB_texture_rgb10_a2ui
  10126. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18))
  10127. {
  10128. ret = GLEW_ARB_texture_rgb10_a2ui;
  10129. continue;
  10130. }
  10131. #endif
  10132. #ifdef GL_ARB_texture_swizzle
  10133. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
  10134. {
  10135. ret = GLEW_ARB_texture_swizzle;
  10136. continue;
  10137. }
  10138. #endif
  10139. #ifdef GL_ARB_timer_query
  10140. if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
  10141. {
  10142. ret = GLEW_ARB_timer_query;
  10143. continue;
  10144. }
  10145. #endif
  10146. #ifdef GL_ARB_transform_feedback2
  10147. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
  10148. {
  10149. ret = GLEW_ARB_transform_feedback2;
  10150. continue;
  10151. }
  10152. #endif
  10153. #ifdef GL_ARB_transform_feedback3
  10154. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19))
  10155. {
  10156. ret = GLEW_ARB_transform_feedback3;
  10157. continue;
  10158. }
  10159. #endif
  10160. #ifdef GL_ARB_transpose_matrix
  10161. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
  10162. {
  10163. ret = GLEW_ARB_transpose_matrix;
  10164. continue;
  10165. }
  10166. #endif
  10167. #ifdef GL_ARB_uniform_buffer_object
  10168. if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21))
  10169. {
  10170. ret = GLEW_ARB_uniform_buffer_object;
  10171. continue;
  10172. }
  10173. #endif
  10174. #ifdef GL_ARB_vertex_array_bgra
  10175. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
  10176. {
  10177. ret = GLEW_ARB_vertex_array_bgra;
  10178. continue;
  10179. }
  10180. #endif
  10181. #ifdef GL_ARB_vertex_array_object
  10182. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
  10183. {
  10184. ret = GLEW_ARB_vertex_array_object;
  10185. continue;
  10186. }
  10187. #endif
  10188. #ifdef GL_ARB_vertex_attrib_64bit
  10189. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
  10190. {
  10191. ret = GLEW_ARB_vertex_attrib_64bit;
  10192. continue;
  10193. }
  10194. #endif
  10195. #ifdef GL_ARB_vertex_blend
  10196. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
  10197. {
  10198. ret = GLEW_ARB_vertex_blend;
  10199. continue;
  10200. }
  10201. #endif
  10202. #ifdef GL_ARB_vertex_buffer_object
  10203. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
  10204. {
  10205. ret = GLEW_ARB_vertex_buffer_object;
  10206. continue;
  10207. }
  10208. #endif
  10209. #ifdef GL_ARB_vertex_program
  10210. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
  10211. {
  10212. ret = GLEW_ARB_vertex_program;
  10213. continue;
  10214. }
  10215. #endif
  10216. #ifdef GL_ARB_vertex_shader
  10217. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
  10218. {
  10219. ret = GLEW_ARB_vertex_shader;
  10220. continue;
  10221. }
  10222. #endif
  10223. #ifdef GL_ARB_vertex_type_2_10_10_10_rev
  10224. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26))
  10225. {
  10226. ret = GLEW_ARB_vertex_type_2_10_10_10_rev;
  10227. continue;
  10228. }
  10229. #endif
  10230. #ifdef GL_ARB_viewport_array
  10231. if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14))
  10232. {
  10233. ret = GLEW_ARB_viewport_array;
  10234. continue;
  10235. }
  10236. #endif
  10237. #ifdef GL_ARB_window_pos
  10238. if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
  10239. {
  10240. ret = GLEW_ARB_window_pos;
  10241. continue;
  10242. }
  10243. #endif
  10244. }
  10245. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
  10246. {
  10247. #ifdef GL_ATIX_point_sprites
  10248. if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
  10249. {
  10250. ret = GLEW_ATIX_point_sprites;
  10251. continue;
  10252. }
  10253. #endif
  10254. #ifdef GL_ATIX_texture_env_combine3
  10255. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
  10256. {
  10257. ret = GLEW_ATIX_texture_env_combine3;
  10258. continue;
  10259. }
  10260. #endif
  10261. #ifdef GL_ATIX_texture_env_route
  10262. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
  10263. {
  10264. ret = GLEW_ATIX_texture_env_route;
  10265. continue;
  10266. }
  10267. #endif
  10268. #ifdef GL_ATIX_vertex_shader_output_point_size
  10269. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
  10270. {
  10271. ret = GLEW_ATIX_vertex_shader_output_point_size;
  10272. continue;
  10273. }
  10274. #endif
  10275. }
  10276. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
  10277. {
  10278. #ifdef GL_ATI_draw_buffers
  10279. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
  10280. {
  10281. ret = GLEW_ATI_draw_buffers;
  10282. continue;
  10283. }
  10284. #endif
  10285. #ifdef GL_ATI_element_array
  10286. if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
  10287. {
  10288. ret = GLEW_ATI_element_array;
  10289. continue;
  10290. }
  10291. #endif
  10292. #ifdef GL_ATI_envmap_bumpmap
  10293. if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
  10294. {
  10295. ret = GLEW_ATI_envmap_bumpmap;
  10296. continue;
  10297. }
  10298. #endif
  10299. #ifdef GL_ATI_fragment_shader
  10300. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
  10301. {
  10302. ret = GLEW_ATI_fragment_shader;
  10303. continue;
  10304. }
  10305. #endif
  10306. #ifdef GL_ATI_map_object_buffer
  10307. if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
  10308. {
  10309. ret = GLEW_ATI_map_object_buffer;
  10310. continue;
  10311. }
  10312. #endif
  10313. #ifdef GL_ATI_meminfo
  10314. if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7))
  10315. {
  10316. ret = GLEW_ATI_meminfo;
  10317. continue;
  10318. }
  10319. #endif
  10320. #ifdef GL_ATI_pn_triangles
  10321. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
  10322. {
  10323. ret = GLEW_ATI_pn_triangles;
  10324. continue;
  10325. }
  10326. #endif
  10327. #ifdef GL_ATI_separate_stencil
  10328. if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
  10329. {
  10330. ret = GLEW_ATI_separate_stencil;
  10331. continue;
  10332. }
  10333. #endif
  10334. #ifdef GL_ATI_shader_texture_lod
  10335. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
  10336. {
  10337. ret = GLEW_ATI_shader_texture_lod;
  10338. continue;
  10339. }
  10340. #endif
  10341. #ifdef GL_ATI_text_fragment_shader
  10342. if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
  10343. {
  10344. ret = GLEW_ATI_text_fragment_shader;
  10345. continue;
  10346. }
  10347. #endif
  10348. #ifdef GL_ATI_texture_compression_3dc
  10349. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
  10350. {
  10351. ret = GLEW_ATI_texture_compression_3dc;
  10352. continue;
  10353. }
  10354. #endif
  10355. #ifdef GL_ATI_texture_env_combine3
  10356. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
  10357. {
  10358. ret = GLEW_ATI_texture_env_combine3;
  10359. continue;
  10360. }
  10361. #endif
  10362. #ifdef GL_ATI_texture_float
  10363. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
  10364. {
  10365. ret = GLEW_ATI_texture_float;
  10366. continue;
  10367. }
  10368. #endif
  10369. #ifdef GL_ATI_texture_mirror_once
  10370. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
  10371. {
  10372. ret = GLEW_ATI_texture_mirror_once;
  10373. continue;
  10374. }
  10375. #endif
  10376. #ifdef GL_ATI_vertex_array_object
  10377. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
  10378. {
  10379. ret = GLEW_ATI_vertex_array_object;
  10380. continue;
  10381. }
  10382. #endif
  10383. #ifdef GL_ATI_vertex_attrib_array_object
  10384. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
  10385. {
  10386. ret = GLEW_ATI_vertex_attrib_array_object;
  10387. continue;
  10388. }
  10389. #endif
  10390. #ifdef GL_ATI_vertex_streams
  10391. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
  10392. {
  10393. ret = GLEW_ATI_vertex_streams;
  10394. continue;
  10395. }
  10396. #endif
  10397. }
  10398. if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
  10399. {
  10400. #ifdef GL_EXT_422_pixels
  10401. if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
  10402. {
  10403. ret = GLEW_EXT_422_pixels;
  10404. continue;
  10405. }
  10406. #endif
  10407. #ifdef GL_EXT_Cg_shader
  10408. if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
  10409. {
  10410. ret = GLEW_EXT_Cg_shader;
  10411. continue;
  10412. }
  10413. #endif
  10414. #ifdef GL_EXT_abgr
  10415. if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
  10416. {
  10417. ret = GLEW_EXT_abgr;
  10418. continue;
  10419. }
  10420. #endif
  10421. #ifdef GL_EXT_bgra
  10422. if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
  10423. {
  10424. ret = GLEW_EXT_bgra;
  10425. continue;
  10426. }
  10427. #endif
  10428. #ifdef GL_EXT_bindable_uniform
  10429. if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
  10430. {
  10431. ret = GLEW_EXT_bindable_uniform;
  10432. continue;
  10433. }
  10434. #endif
  10435. #ifdef GL_EXT_blend_color
  10436. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
  10437. {
  10438. ret = GLEW_EXT_blend_color;
  10439. continue;
  10440. }
  10441. #endif
  10442. #ifdef GL_EXT_blend_equation_separate
  10443. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
  10444. {
  10445. ret = GLEW_EXT_blend_equation_separate;
  10446. continue;
  10447. }
  10448. #endif
  10449. #ifdef GL_EXT_blend_func_separate
  10450. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
  10451. {
  10452. ret = GLEW_EXT_blend_func_separate;
  10453. continue;
  10454. }
  10455. #endif
  10456. #ifdef GL_EXT_blend_logic_op
  10457. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
  10458. {
  10459. ret = GLEW_EXT_blend_logic_op;
  10460. continue;
  10461. }
  10462. #endif
  10463. #ifdef GL_EXT_blend_minmax
  10464. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
  10465. {
  10466. ret = GLEW_EXT_blend_minmax;
  10467. continue;
  10468. }
  10469. #endif
  10470. #ifdef GL_EXT_blend_subtract
  10471. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
  10472. {
  10473. ret = GLEW_EXT_blend_subtract;
  10474. continue;
  10475. }
  10476. #endif
  10477. #ifdef GL_EXT_clip_volume_hint
  10478. if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
  10479. {
  10480. ret = GLEW_EXT_clip_volume_hint;
  10481. continue;
  10482. }
  10483. #endif
  10484. #ifdef GL_EXT_cmyka
  10485. if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
  10486. {
  10487. ret = GLEW_EXT_cmyka;
  10488. continue;
  10489. }
  10490. #endif
  10491. #ifdef GL_EXT_color_subtable
  10492. if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
  10493. {
  10494. ret = GLEW_EXT_color_subtable;
  10495. continue;
  10496. }
  10497. #endif
  10498. #ifdef GL_EXT_compiled_vertex_array
  10499. if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
  10500. {
  10501. ret = GLEW_EXT_compiled_vertex_array;
  10502. continue;
  10503. }
  10504. #endif
  10505. #ifdef GL_EXT_convolution
  10506. if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
  10507. {
  10508. ret = GLEW_EXT_convolution;
  10509. continue;
  10510. }
  10511. #endif
  10512. #ifdef GL_EXT_coordinate_frame
  10513. if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
  10514. {
  10515. ret = GLEW_EXT_coordinate_frame;
  10516. continue;
  10517. }
  10518. #endif
  10519. #ifdef GL_EXT_copy_texture
  10520. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
  10521. {
  10522. ret = GLEW_EXT_copy_texture;
  10523. continue;
  10524. }
  10525. #endif
  10526. #ifdef GL_EXT_cull_vertex
  10527. if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
  10528. {
  10529. ret = GLEW_EXT_cull_vertex;
  10530. continue;
  10531. }
  10532. #endif
  10533. #ifdef GL_EXT_depth_bounds_test
  10534. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
  10535. {
  10536. ret = GLEW_EXT_depth_bounds_test;
  10537. continue;
  10538. }
  10539. #endif
  10540. #ifdef GL_EXT_direct_state_access
  10541. if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
  10542. {
  10543. ret = GLEW_EXT_direct_state_access;
  10544. continue;
  10545. }
  10546. #endif
  10547. #ifdef GL_EXT_draw_buffers2
  10548. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
  10549. {
  10550. ret = GLEW_EXT_draw_buffers2;
  10551. continue;
  10552. }
  10553. #endif
  10554. #ifdef GL_EXT_draw_instanced
  10555. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
  10556. {
  10557. ret = GLEW_EXT_draw_instanced;
  10558. continue;
  10559. }
  10560. #endif
  10561. #ifdef GL_EXT_draw_range_elements
  10562. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
  10563. {
  10564. ret = GLEW_EXT_draw_range_elements;
  10565. continue;
  10566. }
  10567. #endif
  10568. #ifdef GL_EXT_fog_coord
  10569. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
  10570. {
  10571. ret = GLEW_EXT_fog_coord;
  10572. continue;
  10573. }
  10574. #endif
  10575. #ifdef GL_EXT_fragment_lighting
  10576. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
  10577. {
  10578. ret = GLEW_EXT_fragment_lighting;
  10579. continue;
  10580. }
  10581. #endif
  10582. #ifdef GL_EXT_framebuffer_blit
  10583. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
  10584. {
  10585. ret = GLEW_EXT_framebuffer_blit;
  10586. continue;
  10587. }
  10588. #endif
  10589. #ifdef GL_EXT_framebuffer_multisample
  10590. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
  10591. {
  10592. ret = GLEW_EXT_framebuffer_multisample;
  10593. continue;
  10594. }
  10595. #endif
  10596. #ifdef GL_EXT_framebuffer_object
  10597. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
  10598. {
  10599. ret = GLEW_EXT_framebuffer_object;
  10600. continue;
  10601. }
  10602. #endif
  10603. #ifdef GL_EXT_framebuffer_sRGB
  10604. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
  10605. {
  10606. ret = GLEW_EXT_framebuffer_sRGB;
  10607. continue;
  10608. }
  10609. #endif
  10610. #ifdef GL_EXT_geometry_shader4
  10611. if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
  10612. {
  10613. ret = GLEW_EXT_geometry_shader4;
  10614. continue;
  10615. }
  10616. #endif
  10617. #ifdef GL_EXT_gpu_program_parameters
  10618. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
  10619. {
  10620. ret = GLEW_EXT_gpu_program_parameters;
  10621. continue;
  10622. }
  10623. #endif
  10624. #ifdef GL_EXT_gpu_shader4
  10625. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
  10626. {
  10627. ret = GLEW_EXT_gpu_shader4;
  10628. continue;
  10629. }
  10630. #endif
  10631. #ifdef GL_EXT_histogram
  10632. if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
  10633. {
  10634. ret = GLEW_EXT_histogram;
  10635. continue;
  10636. }
  10637. #endif
  10638. #ifdef GL_EXT_index_array_formats
  10639. if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
  10640. {
  10641. ret = GLEW_EXT_index_array_formats;
  10642. continue;
  10643. }
  10644. #endif
  10645. #ifdef GL_EXT_index_func
  10646. if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
  10647. {
  10648. ret = GLEW_EXT_index_func;
  10649. continue;
  10650. }
  10651. #endif
  10652. #ifdef GL_EXT_index_material
  10653. if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
  10654. {
  10655. ret = GLEW_EXT_index_material;
  10656. continue;
  10657. }
  10658. #endif
  10659. #ifdef GL_EXT_index_texture
  10660. if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
  10661. {
  10662. ret = GLEW_EXT_index_texture;
  10663. continue;
  10664. }
  10665. #endif
  10666. #ifdef GL_EXT_light_texture
  10667. if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
  10668. {
  10669. ret = GLEW_EXT_light_texture;
  10670. continue;
  10671. }
  10672. #endif
  10673. #ifdef GL_EXT_misc_attribute
  10674. if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
  10675. {
  10676. ret = GLEW_EXT_misc_attribute;
  10677. continue;
  10678. }
  10679. #endif
  10680. #ifdef GL_EXT_multi_draw_arrays
  10681. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
  10682. {
  10683. ret = GLEW_EXT_multi_draw_arrays;
  10684. continue;
  10685. }
  10686. #endif
  10687. #ifdef GL_EXT_multisample
  10688. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  10689. {
  10690. ret = GLEW_EXT_multisample;
  10691. continue;
  10692. }
  10693. #endif
  10694. #ifdef GL_EXT_packed_depth_stencil
  10695. if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
  10696. {
  10697. ret = GLEW_EXT_packed_depth_stencil;
  10698. continue;
  10699. }
  10700. #endif
  10701. #ifdef GL_EXT_packed_float
  10702. if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
  10703. {
  10704. ret = GLEW_EXT_packed_float;
  10705. continue;
  10706. }
  10707. #endif
  10708. #ifdef GL_EXT_packed_pixels
  10709. if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
  10710. {
  10711. ret = GLEW_EXT_packed_pixels;
  10712. continue;
  10713. }
  10714. #endif
  10715. #ifdef GL_EXT_paletted_texture
  10716. if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
  10717. {
  10718. ret = GLEW_EXT_paletted_texture;
  10719. continue;
  10720. }
  10721. #endif
  10722. #ifdef GL_EXT_pixel_buffer_object
  10723. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
  10724. {
  10725. ret = GLEW_EXT_pixel_buffer_object;
  10726. continue;
  10727. }
  10728. #endif
  10729. #ifdef GL_EXT_pixel_transform
  10730. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
  10731. {
  10732. ret = GLEW_EXT_pixel_transform;
  10733. continue;
  10734. }
  10735. #endif
  10736. #ifdef GL_EXT_pixel_transform_color_table
  10737. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
  10738. {
  10739. ret = GLEW_EXT_pixel_transform_color_table;
  10740. continue;
  10741. }
  10742. #endif
  10743. #ifdef GL_EXT_point_parameters
  10744. if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
  10745. {
  10746. ret = GLEW_EXT_point_parameters;
  10747. continue;
  10748. }
  10749. #endif
  10750. #ifdef GL_EXT_polygon_offset
  10751. if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
  10752. {
  10753. ret = GLEW_EXT_polygon_offset;
  10754. continue;
  10755. }
  10756. #endif
  10757. #ifdef GL_EXT_provoking_vertex
  10758. if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
  10759. {
  10760. ret = GLEW_EXT_provoking_vertex;
  10761. continue;
  10762. }
  10763. #endif
  10764. #ifdef GL_EXT_rescale_normal
  10765. if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
  10766. {
  10767. ret = GLEW_EXT_rescale_normal;
  10768. continue;
  10769. }
  10770. #endif
  10771. #ifdef GL_EXT_scene_marker
  10772. if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
  10773. {
  10774. ret = GLEW_EXT_scene_marker;
  10775. continue;
  10776. }
  10777. #endif
  10778. #ifdef GL_EXT_secondary_color
  10779. if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
  10780. {
  10781. ret = GLEW_EXT_secondary_color;
  10782. continue;
  10783. }
  10784. #endif
  10785. #ifdef GL_EXT_separate_shader_objects
  10786. if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
  10787. {
  10788. ret = GLEW_EXT_separate_shader_objects;
  10789. continue;
  10790. }
  10791. #endif
  10792. #ifdef GL_EXT_separate_specular_color
  10793. if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
  10794. {
  10795. ret = GLEW_EXT_separate_specular_color;
  10796. continue;
  10797. }
  10798. #endif
  10799. #ifdef GL_EXT_shader_image_load_store
  10800. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
  10801. {
  10802. ret = GLEW_EXT_shader_image_load_store;
  10803. continue;
  10804. }
  10805. #endif
  10806. #ifdef GL_EXT_shadow_funcs
  10807. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
  10808. {
  10809. ret = GLEW_EXT_shadow_funcs;
  10810. continue;
  10811. }
  10812. #endif
  10813. #ifdef GL_EXT_shared_texture_palette
  10814. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
  10815. {
  10816. ret = GLEW_EXT_shared_texture_palette;
  10817. continue;
  10818. }
  10819. #endif
  10820. #ifdef GL_EXT_stencil_clear_tag
  10821. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
  10822. {
  10823. ret = GLEW_EXT_stencil_clear_tag;
  10824. continue;
  10825. }
  10826. #endif
  10827. #ifdef GL_EXT_stencil_two_side
  10828. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
  10829. {
  10830. ret = GLEW_EXT_stencil_two_side;
  10831. continue;
  10832. }
  10833. #endif
  10834. #ifdef GL_EXT_stencil_wrap
  10835. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
  10836. {
  10837. ret = GLEW_EXT_stencil_wrap;
  10838. continue;
  10839. }
  10840. #endif
  10841. #ifdef GL_EXT_subtexture
  10842. if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
  10843. {
  10844. ret = GLEW_EXT_subtexture;
  10845. continue;
  10846. }
  10847. #endif
  10848. #ifdef GL_EXT_texture
  10849. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
  10850. {
  10851. ret = GLEW_EXT_texture;
  10852. continue;
  10853. }
  10854. #endif
  10855. #ifdef GL_EXT_texture3D
  10856. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
  10857. {
  10858. ret = GLEW_EXT_texture3D;
  10859. continue;
  10860. }
  10861. #endif
  10862. #ifdef GL_EXT_texture_array
  10863. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
  10864. {
  10865. ret = GLEW_EXT_texture_array;
  10866. continue;
  10867. }
  10868. #endif
  10869. #ifdef GL_EXT_texture_buffer_object
  10870. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
  10871. {
  10872. ret = GLEW_EXT_texture_buffer_object;
  10873. continue;
  10874. }
  10875. #endif
  10876. #ifdef GL_EXT_texture_compression_dxt1
  10877. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
  10878. {
  10879. ret = GLEW_EXT_texture_compression_dxt1;
  10880. continue;
  10881. }
  10882. #endif
  10883. #ifdef GL_EXT_texture_compression_latc
  10884. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
  10885. {
  10886. ret = GLEW_EXT_texture_compression_latc;
  10887. continue;
  10888. }
  10889. #endif
  10890. #ifdef GL_EXT_texture_compression_rgtc
  10891. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
  10892. {
  10893. ret = GLEW_EXT_texture_compression_rgtc;
  10894. continue;
  10895. }
  10896. #endif
  10897. #ifdef GL_EXT_texture_compression_s3tc
  10898. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
  10899. {
  10900. ret = GLEW_EXT_texture_compression_s3tc;
  10901. continue;
  10902. }
  10903. #endif
  10904. #ifdef GL_EXT_texture_cube_map
  10905. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
  10906. {
  10907. ret = GLEW_EXT_texture_cube_map;
  10908. continue;
  10909. }
  10910. #endif
  10911. #ifdef GL_EXT_texture_edge_clamp
  10912. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
  10913. {
  10914. ret = GLEW_EXT_texture_edge_clamp;
  10915. continue;
  10916. }
  10917. #endif
  10918. #ifdef GL_EXT_texture_env
  10919. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
  10920. {
  10921. ret = GLEW_EXT_texture_env;
  10922. continue;
  10923. }
  10924. #endif
  10925. #ifdef GL_EXT_texture_env_add
  10926. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
  10927. {
  10928. ret = GLEW_EXT_texture_env_add;
  10929. continue;
  10930. }
  10931. #endif
  10932. #ifdef GL_EXT_texture_env_combine
  10933. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
  10934. {
  10935. ret = GLEW_EXT_texture_env_combine;
  10936. continue;
  10937. }
  10938. #endif
  10939. #ifdef GL_EXT_texture_env_dot3
  10940. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
  10941. {
  10942. ret = GLEW_EXT_texture_env_dot3;
  10943. continue;
  10944. }
  10945. #endif
  10946. #ifdef GL_EXT_texture_filter_anisotropic
  10947. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
  10948. {
  10949. ret = GLEW_EXT_texture_filter_anisotropic;
  10950. continue;
  10951. }
  10952. #endif
  10953. #ifdef GL_EXT_texture_integer
  10954. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
  10955. {
  10956. ret = GLEW_EXT_texture_integer;
  10957. continue;
  10958. }
  10959. #endif
  10960. #ifdef GL_EXT_texture_lod_bias
  10961. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
  10962. {
  10963. ret = GLEW_EXT_texture_lod_bias;
  10964. continue;
  10965. }
  10966. #endif
  10967. #ifdef GL_EXT_texture_mirror_clamp
  10968. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
  10969. {
  10970. ret = GLEW_EXT_texture_mirror_clamp;
  10971. continue;
  10972. }
  10973. #endif
  10974. #ifdef GL_EXT_texture_object
  10975. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
  10976. {
  10977. ret = GLEW_EXT_texture_object;
  10978. continue;
  10979. }
  10980. #endif
  10981. #ifdef GL_EXT_texture_perturb_normal
  10982. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
  10983. {
  10984. ret = GLEW_EXT_texture_perturb_normal;
  10985. continue;
  10986. }
  10987. #endif
  10988. #ifdef GL_EXT_texture_rectangle
  10989. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
  10990. {
  10991. ret = GLEW_EXT_texture_rectangle;
  10992. continue;
  10993. }
  10994. #endif
  10995. #ifdef GL_EXT_texture_sRGB
  10996. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
  10997. {
  10998. ret = GLEW_EXT_texture_sRGB;
  10999. continue;
  11000. }
  11001. #endif
  11002. #ifdef GL_EXT_texture_shared_exponent
  11003. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
  11004. {
  11005. ret = GLEW_EXT_texture_shared_exponent;
  11006. continue;
  11007. }
  11008. #endif
  11009. #ifdef GL_EXT_texture_snorm
  11010. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13))
  11011. {
  11012. ret = GLEW_EXT_texture_snorm;
  11013. continue;
  11014. }
  11015. #endif
  11016. #ifdef GL_EXT_texture_swizzle
  11017. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
  11018. {
  11019. ret = GLEW_EXT_texture_swizzle;
  11020. continue;
  11021. }
  11022. #endif
  11023. #ifdef GL_EXT_timer_query
  11024. if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
  11025. {
  11026. ret = GLEW_EXT_timer_query;
  11027. continue;
  11028. }
  11029. #endif
  11030. #ifdef GL_EXT_transform_feedback
  11031. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
  11032. {
  11033. ret = GLEW_EXT_transform_feedback;
  11034. continue;
  11035. }
  11036. #endif
  11037. #ifdef GL_EXT_vertex_array
  11038. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
  11039. {
  11040. ret = GLEW_EXT_vertex_array;
  11041. continue;
  11042. }
  11043. #endif
  11044. #ifdef GL_EXT_vertex_array_bgra
  11045. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
  11046. {
  11047. ret = GLEW_EXT_vertex_array_bgra;
  11048. continue;
  11049. }
  11050. #endif
  11051. #ifdef GL_EXT_vertex_attrib_64bit
  11052. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
  11053. {
  11054. ret = GLEW_EXT_vertex_attrib_64bit;
  11055. continue;
  11056. }
  11057. #endif
  11058. #ifdef GL_EXT_vertex_shader
  11059. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
  11060. {
  11061. ret = GLEW_EXT_vertex_shader;
  11062. continue;
  11063. }
  11064. #endif
  11065. #ifdef GL_EXT_vertex_weighting
  11066. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
  11067. {
  11068. ret = GLEW_EXT_vertex_weighting;
  11069. continue;
  11070. }
  11071. #endif
  11072. }
  11073. if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
  11074. {
  11075. #ifdef GL_GREMEDY_frame_terminator
  11076. if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16))
  11077. {
  11078. ret = GLEW_GREMEDY_frame_terminator;
  11079. continue;
  11080. }
  11081. #endif
  11082. #ifdef GL_GREMEDY_string_marker
  11083. if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
  11084. {
  11085. ret = GLEW_GREMEDY_string_marker;
  11086. continue;
  11087. }
  11088. #endif
  11089. }
  11090. if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
  11091. {
  11092. #ifdef GL_HP_convolution_border_modes
  11093. if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
  11094. {
  11095. ret = GLEW_HP_convolution_border_modes;
  11096. continue;
  11097. }
  11098. #endif
  11099. #ifdef GL_HP_image_transform
  11100. if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
  11101. {
  11102. ret = GLEW_HP_image_transform;
  11103. continue;
  11104. }
  11105. #endif
  11106. #ifdef GL_HP_occlusion_test
  11107. if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
  11108. {
  11109. ret = GLEW_HP_occlusion_test;
  11110. continue;
  11111. }
  11112. #endif
  11113. #ifdef GL_HP_texture_lighting
  11114. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
  11115. {
  11116. ret = GLEW_HP_texture_lighting;
  11117. continue;
  11118. }
  11119. #endif
  11120. }
  11121. if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
  11122. {
  11123. #ifdef GL_IBM_cull_vertex
  11124. if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
  11125. {
  11126. ret = GLEW_IBM_cull_vertex;
  11127. continue;
  11128. }
  11129. #endif
  11130. #ifdef GL_IBM_multimode_draw_arrays
  11131. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
  11132. {
  11133. ret = GLEW_IBM_multimode_draw_arrays;
  11134. continue;
  11135. }
  11136. #endif
  11137. #ifdef GL_IBM_rasterpos_clip
  11138. if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
  11139. {
  11140. ret = GLEW_IBM_rasterpos_clip;
  11141. continue;
  11142. }
  11143. #endif
  11144. #ifdef GL_IBM_static_data
  11145. if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
  11146. {
  11147. ret = GLEW_IBM_static_data;
  11148. continue;
  11149. }
  11150. #endif
  11151. #ifdef GL_IBM_texture_mirrored_repeat
  11152. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
  11153. {
  11154. ret = GLEW_IBM_texture_mirrored_repeat;
  11155. continue;
  11156. }
  11157. #endif
  11158. #ifdef GL_IBM_vertex_array_lists
  11159. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
  11160. {
  11161. ret = GLEW_IBM_vertex_array_lists;
  11162. continue;
  11163. }
  11164. #endif
  11165. }
  11166. if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
  11167. {
  11168. #ifdef GL_INGR_color_clamp
  11169. if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
  11170. {
  11171. ret = GLEW_INGR_color_clamp;
  11172. continue;
  11173. }
  11174. #endif
  11175. #ifdef GL_INGR_interlace_read
  11176. if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
  11177. {
  11178. ret = GLEW_INGR_interlace_read;
  11179. continue;
  11180. }
  11181. #endif
  11182. }
  11183. if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
  11184. {
  11185. #ifdef GL_INTEL_parallel_arrays
  11186. if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
  11187. {
  11188. ret = GLEW_INTEL_parallel_arrays;
  11189. continue;
  11190. }
  11191. #endif
  11192. #ifdef GL_INTEL_texture_scissor
  11193. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
  11194. {
  11195. ret = GLEW_INTEL_texture_scissor;
  11196. continue;
  11197. }
  11198. #endif
  11199. }
  11200. if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
  11201. {
  11202. #ifdef GL_KTX_buffer_region
  11203. if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
  11204. {
  11205. ret = GLEW_KTX_buffer_region;
  11206. continue;
  11207. }
  11208. #endif
  11209. }
  11210. if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
  11211. {
  11212. #ifdef GL_MESAX_texture_stack
  11213. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
  11214. {
  11215. ret = GLEW_MESAX_texture_stack;
  11216. continue;
  11217. }
  11218. #endif
  11219. }
  11220. if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
  11221. {
  11222. #ifdef GL_MESA_pack_invert
  11223. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
  11224. {
  11225. ret = GLEW_MESA_pack_invert;
  11226. continue;
  11227. }
  11228. #endif
  11229. #ifdef GL_MESA_resize_buffers
  11230. if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
  11231. {
  11232. ret = GLEW_MESA_resize_buffers;
  11233. continue;
  11234. }
  11235. #endif
  11236. #ifdef GL_MESA_window_pos
  11237. if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
  11238. {
  11239. ret = GLEW_MESA_window_pos;
  11240. continue;
  11241. }
  11242. #endif
  11243. #ifdef GL_MESA_ycbcr_texture
  11244. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
  11245. {
  11246. ret = GLEW_MESA_ycbcr_texture;
  11247. continue;
  11248. }
  11249. #endif
  11250. }
  11251. if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
  11252. {
  11253. #ifdef GL_NV_blend_square
  11254. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
  11255. {
  11256. ret = GLEW_NV_blend_square;
  11257. continue;
  11258. }
  11259. #endif
  11260. #ifdef GL_NV_conditional_render
  11261. if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
  11262. {
  11263. ret = GLEW_NV_conditional_render;
  11264. continue;
  11265. }
  11266. #endif
  11267. #ifdef GL_NV_copy_depth_to_color
  11268. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
  11269. {
  11270. ret = GLEW_NV_copy_depth_to_color;
  11271. continue;
  11272. }
  11273. #endif
  11274. #ifdef GL_NV_copy_image
  11275. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
  11276. {
  11277. ret = GLEW_NV_copy_image;
  11278. continue;
  11279. }
  11280. #endif
  11281. #ifdef GL_NV_depth_buffer_float
  11282. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
  11283. {
  11284. ret = GLEW_NV_depth_buffer_float;
  11285. continue;
  11286. }
  11287. #endif
  11288. #ifdef GL_NV_depth_clamp
  11289. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
  11290. {
  11291. ret = GLEW_NV_depth_clamp;
  11292. continue;
  11293. }
  11294. #endif
  11295. #ifdef GL_NV_depth_range_unclamped
  11296. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
  11297. {
  11298. ret = GLEW_NV_depth_range_unclamped;
  11299. continue;
  11300. }
  11301. #endif
  11302. #ifdef GL_NV_evaluators
  11303. if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
  11304. {
  11305. ret = GLEW_NV_evaluators;
  11306. continue;
  11307. }
  11308. #endif
  11309. #ifdef GL_NV_explicit_multisample
  11310. if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20))
  11311. {
  11312. ret = GLEW_NV_explicit_multisample;
  11313. continue;
  11314. }
  11315. #endif
  11316. #ifdef GL_NV_fence
  11317. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
  11318. {
  11319. ret = GLEW_NV_fence;
  11320. continue;
  11321. }
  11322. #endif
  11323. #ifdef GL_NV_float_buffer
  11324. if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
  11325. {
  11326. ret = GLEW_NV_float_buffer;
  11327. continue;
  11328. }
  11329. #endif
  11330. #ifdef GL_NV_fog_distance
  11331. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
  11332. {
  11333. ret = GLEW_NV_fog_distance;
  11334. continue;
  11335. }
  11336. #endif
  11337. #ifdef GL_NV_fragment_program
  11338. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
  11339. {
  11340. ret = GLEW_NV_fragment_program;
  11341. continue;
  11342. }
  11343. #endif
  11344. #ifdef GL_NV_fragment_program2
  11345. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
  11346. {
  11347. ret = GLEW_NV_fragment_program2;
  11348. continue;
  11349. }
  11350. #endif
  11351. #ifdef GL_NV_fragment_program4
  11352. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
  11353. {
  11354. ret = GLEW_NV_fragment_program4;
  11355. continue;
  11356. }
  11357. #endif
  11358. #ifdef GL_NV_fragment_program_option
  11359. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
  11360. {
  11361. ret = GLEW_NV_fragment_program_option;
  11362. continue;
  11363. }
  11364. #endif
  11365. #ifdef GL_NV_framebuffer_multisample_coverage
  11366. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
  11367. {
  11368. ret = GLEW_NV_framebuffer_multisample_coverage;
  11369. continue;
  11370. }
  11371. #endif
  11372. #ifdef GL_NV_geometry_program4
  11373. if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
  11374. {
  11375. ret = GLEW_NV_geometry_program4;
  11376. continue;
  11377. }
  11378. #endif
  11379. #ifdef GL_NV_geometry_shader4
  11380. if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
  11381. {
  11382. ret = GLEW_NV_geometry_shader4;
  11383. continue;
  11384. }
  11385. #endif
  11386. #ifdef GL_NV_gpu_program4
  11387. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
  11388. {
  11389. ret = GLEW_NV_gpu_program4;
  11390. continue;
  11391. }
  11392. #endif
  11393. #ifdef GL_NV_gpu_program5
  11394. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12))
  11395. {
  11396. ret = GLEW_NV_gpu_program5;
  11397. continue;
  11398. }
  11399. #endif
  11400. #ifdef GL_NV_gpu_program_fp64
  11401. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16))
  11402. {
  11403. ret = GLEW_NV_gpu_program_fp64;
  11404. continue;
  11405. }
  11406. #endif
  11407. #ifdef GL_NV_gpu_shader5
  11408. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
  11409. {
  11410. ret = GLEW_NV_gpu_shader5;
  11411. continue;
  11412. }
  11413. #endif
  11414. #ifdef GL_NV_half_float
  11415. if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
  11416. {
  11417. ret = GLEW_NV_half_float;
  11418. continue;
  11419. }
  11420. #endif
  11421. #ifdef GL_NV_light_max_exponent
  11422. if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
  11423. {
  11424. ret = GLEW_NV_light_max_exponent;
  11425. continue;
  11426. }
  11427. #endif
  11428. #ifdef GL_NV_multisample_coverage
  11429. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
  11430. {
  11431. ret = GLEW_NV_multisample_coverage;
  11432. continue;
  11433. }
  11434. #endif
  11435. #ifdef GL_NV_multisample_filter_hint
  11436. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
  11437. {
  11438. ret = GLEW_NV_multisample_filter_hint;
  11439. continue;
  11440. }
  11441. #endif
  11442. #ifdef GL_NV_occlusion_query
  11443. if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
  11444. {
  11445. ret = GLEW_NV_occlusion_query;
  11446. continue;
  11447. }
  11448. #endif
  11449. #ifdef GL_NV_packed_depth_stencil
  11450. if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
  11451. {
  11452. ret = GLEW_NV_packed_depth_stencil;
  11453. continue;
  11454. }
  11455. #endif
  11456. #ifdef GL_NV_parameter_buffer_object
  11457. if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
  11458. {
  11459. ret = GLEW_NV_parameter_buffer_object;
  11460. continue;
  11461. }
  11462. #endif
  11463. #ifdef GL_NV_parameter_buffer_object2
  11464. if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24))
  11465. {
  11466. ret = GLEW_NV_parameter_buffer_object2;
  11467. continue;
  11468. }
  11469. #endif
  11470. #ifdef GL_NV_pixel_data_range
  11471. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
  11472. {
  11473. ret = GLEW_NV_pixel_data_range;
  11474. continue;
  11475. }
  11476. #endif
  11477. #ifdef GL_NV_point_sprite
  11478. if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
  11479. {
  11480. ret = GLEW_NV_point_sprite;
  11481. continue;
  11482. }
  11483. #endif
  11484. #ifdef GL_NV_present_video
  11485. if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
  11486. {
  11487. ret = GLEW_NV_present_video;
  11488. continue;
  11489. }
  11490. #endif
  11491. #ifdef GL_NV_primitive_restart
  11492. if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
  11493. {
  11494. ret = GLEW_NV_primitive_restart;
  11495. continue;
  11496. }
  11497. #endif
  11498. #ifdef GL_NV_register_combiners
  11499. if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
  11500. {
  11501. ret = GLEW_NV_register_combiners;
  11502. continue;
  11503. }
  11504. #endif
  11505. #ifdef GL_NV_register_combiners2
  11506. if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
  11507. {
  11508. ret = GLEW_NV_register_combiners2;
  11509. continue;
  11510. }
  11511. #endif
  11512. #ifdef GL_NV_shader_buffer_load
  11513. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18))
  11514. {
  11515. ret = GLEW_NV_shader_buffer_load;
  11516. continue;
  11517. }
  11518. #endif
  11519. #ifdef GL_NV_tessellation_program5
  11520. if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21))
  11521. {
  11522. ret = GLEW_NV_tessellation_program5;
  11523. continue;
  11524. }
  11525. #endif
  11526. #ifdef GL_NV_texgen_emboss
  11527. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
  11528. {
  11529. ret = GLEW_NV_texgen_emboss;
  11530. continue;
  11531. }
  11532. #endif
  11533. #ifdef GL_NV_texgen_reflection
  11534. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
  11535. {
  11536. ret = GLEW_NV_texgen_reflection;
  11537. continue;
  11538. }
  11539. #endif
  11540. #ifdef GL_NV_texture_barrier
  11541. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
  11542. {
  11543. ret = GLEW_NV_texture_barrier;
  11544. continue;
  11545. }
  11546. #endif
  11547. #ifdef GL_NV_texture_compression_vtc
  11548. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
  11549. {
  11550. ret = GLEW_NV_texture_compression_vtc;
  11551. continue;
  11552. }
  11553. #endif
  11554. #ifdef GL_NV_texture_env_combine4
  11555. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
  11556. {
  11557. ret = GLEW_NV_texture_env_combine4;
  11558. continue;
  11559. }
  11560. #endif
  11561. #ifdef GL_NV_texture_expand_normal
  11562. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
  11563. {
  11564. ret = GLEW_NV_texture_expand_normal;
  11565. continue;
  11566. }
  11567. #endif
  11568. #ifdef GL_NV_texture_rectangle
  11569. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
  11570. {
  11571. ret = GLEW_NV_texture_rectangle;
  11572. continue;
  11573. }
  11574. #endif
  11575. #ifdef GL_NV_texture_shader
  11576. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
  11577. {
  11578. ret = GLEW_NV_texture_shader;
  11579. continue;
  11580. }
  11581. #endif
  11582. #ifdef GL_NV_texture_shader2
  11583. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
  11584. {
  11585. ret = GLEW_NV_texture_shader2;
  11586. continue;
  11587. }
  11588. #endif
  11589. #ifdef GL_NV_texture_shader3
  11590. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
  11591. {
  11592. ret = GLEW_NV_texture_shader3;
  11593. continue;
  11594. }
  11595. #endif
  11596. #ifdef GL_NV_transform_feedback
  11597. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
  11598. {
  11599. ret = GLEW_NV_transform_feedback;
  11600. continue;
  11601. }
  11602. #endif
  11603. #ifdef GL_NV_transform_feedback2
  11604. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
  11605. {
  11606. ret = GLEW_NV_transform_feedback2;
  11607. continue;
  11608. }
  11609. #endif
  11610. #ifdef GL_NV_vdpau_interop
  11611. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13))
  11612. {
  11613. ret = GLEW_NV_vdpau_interop;
  11614. continue;
  11615. }
  11616. #endif
  11617. #ifdef GL_NV_vertex_array_range
  11618. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
  11619. {
  11620. ret = GLEW_NV_vertex_array_range;
  11621. continue;
  11622. }
  11623. #endif
  11624. #ifdef GL_NV_vertex_array_range2
  11625. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
  11626. {
  11627. ret = GLEW_NV_vertex_array_range2;
  11628. continue;
  11629. }
  11630. #endif
  11631. #ifdef GL_NV_vertex_attrib_integer_64bit
  11632. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27))
  11633. {
  11634. ret = GLEW_NV_vertex_attrib_integer_64bit;
  11635. continue;
  11636. }
  11637. #endif
  11638. #ifdef GL_NV_vertex_buffer_unified_memory
  11639. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28))
  11640. {
  11641. ret = GLEW_NV_vertex_buffer_unified_memory;
  11642. continue;
  11643. }
  11644. #endif
  11645. #ifdef GL_NV_vertex_program
  11646. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
  11647. {
  11648. ret = GLEW_NV_vertex_program;
  11649. continue;
  11650. }
  11651. #endif
  11652. #ifdef GL_NV_vertex_program1_1
  11653. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
  11654. {
  11655. ret = GLEW_NV_vertex_program1_1;
  11656. continue;
  11657. }
  11658. #endif
  11659. #ifdef GL_NV_vertex_program2
  11660. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
  11661. {
  11662. ret = GLEW_NV_vertex_program2;
  11663. continue;
  11664. }
  11665. #endif
  11666. #ifdef GL_NV_vertex_program2_option
  11667. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
  11668. {
  11669. ret = GLEW_NV_vertex_program2_option;
  11670. continue;
  11671. }
  11672. #endif
  11673. #ifdef GL_NV_vertex_program3
  11674. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
  11675. {
  11676. ret = GLEW_NV_vertex_program3;
  11677. continue;
  11678. }
  11679. #endif
  11680. #ifdef GL_NV_vertex_program4
  11681. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
  11682. {
  11683. ret = GLEW_NV_vertex_program4;
  11684. continue;
  11685. }
  11686. #endif
  11687. }
  11688. if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
  11689. {
  11690. #ifdef GL_OES_byte_coordinates
  11691. if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
  11692. {
  11693. ret = GLEW_OES_byte_coordinates;
  11694. continue;
  11695. }
  11696. #endif
  11697. #ifdef GL_OES_compressed_paletted_texture
  11698. if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
  11699. {
  11700. ret = GLEW_OES_compressed_paletted_texture;
  11701. continue;
  11702. }
  11703. #endif
  11704. #ifdef GL_OES_read_format
  11705. if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
  11706. {
  11707. ret = GLEW_OES_read_format;
  11708. continue;
  11709. }
  11710. #endif
  11711. #ifdef GL_OES_single_precision
  11712. if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
  11713. {
  11714. ret = GLEW_OES_single_precision;
  11715. continue;
  11716. }
  11717. #endif
  11718. }
  11719. if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
  11720. {
  11721. #ifdef GL_OML_interlace
  11722. if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
  11723. {
  11724. ret = GLEW_OML_interlace;
  11725. continue;
  11726. }
  11727. #endif
  11728. #ifdef GL_OML_resample
  11729. if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
  11730. {
  11731. ret = GLEW_OML_resample;
  11732. continue;
  11733. }
  11734. #endif
  11735. #ifdef GL_OML_subsample
  11736. if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
  11737. {
  11738. ret = GLEW_OML_subsample;
  11739. continue;
  11740. }
  11741. #endif
  11742. }
  11743. if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
  11744. {
  11745. #ifdef GL_PGI_misc_hints
  11746. if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
  11747. {
  11748. ret = GLEW_PGI_misc_hints;
  11749. continue;
  11750. }
  11751. #endif
  11752. #ifdef GL_PGI_vertex_hints
  11753. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
  11754. {
  11755. ret = GLEW_PGI_vertex_hints;
  11756. continue;
  11757. }
  11758. #endif
  11759. }
  11760. if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
  11761. {
  11762. #ifdef GL_REND_screen_coordinates
  11763. if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
  11764. {
  11765. ret = GLEW_REND_screen_coordinates;
  11766. continue;
  11767. }
  11768. #endif
  11769. }
  11770. if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
  11771. {
  11772. #ifdef GL_S3_s3tc
  11773. if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
  11774. {
  11775. ret = GLEW_S3_s3tc;
  11776. continue;
  11777. }
  11778. #endif
  11779. }
  11780. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
  11781. {
  11782. #ifdef GL_SGIS_color_range
  11783. if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
  11784. {
  11785. ret = GLEW_SGIS_color_range;
  11786. continue;
  11787. }
  11788. #endif
  11789. #ifdef GL_SGIS_detail_texture
  11790. if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
  11791. {
  11792. ret = GLEW_SGIS_detail_texture;
  11793. continue;
  11794. }
  11795. #endif
  11796. #ifdef GL_SGIS_fog_function
  11797. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
  11798. {
  11799. ret = GLEW_SGIS_fog_function;
  11800. continue;
  11801. }
  11802. #endif
  11803. #ifdef GL_SGIS_generate_mipmap
  11804. if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
  11805. {
  11806. ret = GLEW_SGIS_generate_mipmap;
  11807. continue;
  11808. }
  11809. #endif
  11810. #ifdef GL_SGIS_multisample
  11811. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  11812. {
  11813. ret = GLEW_SGIS_multisample;
  11814. continue;
  11815. }
  11816. #endif
  11817. #ifdef GL_SGIS_pixel_texture
  11818. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
  11819. {
  11820. ret = GLEW_SGIS_pixel_texture;
  11821. continue;
  11822. }
  11823. #endif
  11824. #ifdef GL_SGIS_point_line_texgen
  11825. if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17))
  11826. {
  11827. ret = GLEW_SGIS_point_line_texgen;
  11828. continue;
  11829. }
  11830. #endif
  11831. #ifdef GL_SGIS_sharpen_texture
  11832. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
  11833. {
  11834. ret = GLEW_SGIS_sharpen_texture;
  11835. continue;
  11836. }
  11837. #endif
  11838. #ifdef GL_SGIS_texture4D
  11839. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
  11840. {
  11841. ret = GLEW_SGIS_texture4D;
  11842. continue;
  11843. }
  11844. #endif
  11845. #ifdef GL_SGIS_texture_border_clamp
  11846. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
  11847. {
  11848. ret = GLEW_SGIS_texture_border_clamp;
  11849. continue;
  11850. }
  11851. #endif
  11852. #ifdef GL_SGIS_texture_edge_clamp
  11853. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
  11854. {
  11855. ret = GLEW_SGIS_texture_edge_clamp;
  11856. continue;
  11857. }
  11858. #endif
  11859. #ifdef GL_SGIS_texture_filter4
  11860. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
  11861. {
  11862. ret = GLEW_SGIS_texture_filter4;
  11863. continue;
  11864. }
  11865. #endif
  11866. #ifdef GL_SGIS_texture_lod
  11867. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
  11868. {
  11869. ret = GLEW_SGIS_texture_lod;
  11870. continue;
  11871. }
  11872. #endif
  11873. #ifdef GL_SGIS_texture_select
  11874. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
  11875. {
  11876. ret = GLEW_SGIS_texture_select;
  11877. continue;
  11878. }
  11879. #endif
  11880. }
  11881. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
  11882. {
  11883. #ifdef GL_SGIX_async
  11884. if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
  11885. {
  11886. ret = GLEW_SGIX_async;
  11887. continue;
  11888. }
  11889. #endif
  11890. #ifdef GL_SGIX_async_histogram
  11891. if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
  11892. {
  11893. ret = GLEW_SGIX_async_histogram;
  11894. continue;
  11895. }
  11896. #endif
  11897. #ifdef GL_SGIX_async_pixel
  11898. if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
  11899. {
  11900. ret = GLEW_SGIX_async_pixel;
  11901. continue;
  11902. }
  11903. #endif
  11904. #ifdef GL_SGIX_blend_alpha_minmax
  11905. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
  11906. {
  11907. ret = GLEW_SGIX_blend_alpha_minmax;
  11908. continue;
  11909. }
  11910. #endif
  11911. #ifdef GL_SGIX_clipmap
  11912. if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
  11913. {
  11914. ret = GLEW_SGIX_clipmap;
  11915. continue;
  11916. }
  11917. #endif
  11918. #ifdef GL_SGIX_convolution_accuracy
  11919. if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20))
  11920. {
  11921. ret = GLEW_SGIX_convolution_accuracy;
  11922. continue;
  11923. }
  11924. #endif
  11925. #ifdef GL_SGIX_depth_texture
  11926. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
  11927. {
  11928. ret = GLEW_SGIX_depth_texture;
  11929. continue;
  11930. }
  11931. #endif
  11932. #ifdef GL_SGIX_flush_raster
  11933. if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
  11934. {
  11935. ret = GLEW_SGIX_flush_raster;
  11936. continue;
  11937. }
  11938. #endif
  11939. #ifdef GL_SGIX_fog_offset
  11940. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
  11941. {
  11942. ret = GLEW_SGIX_fog_offset;
  11943. continue;
  11944. }
  11945. #endif
  11946. #ifdef GL_SGIX_fog_texture
  11947. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
  11948. {
  11949. ret = GLEW_SGIX_fog_texture;
  11950. continue;
  11951. }
  11952. #endif
  11953. #ifdef GL_SGIX_fragment_specular_lighting
  11954. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
  11955. {
  11956. ret = GLEW_SGIX_fragment_specular_lighting;
  11957. continue;
  11958. }
  11959. #endif
  11960. #ifdef GL_SGIX_framezoom
  11961. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
  11962. {
  11963. ret = GLEW_SGIX_framezoom;
  11964. continue;
  11965. }
  11966. #endif
  11967. #ifdef GL_SGIX_interlace
  11968. if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
  11969. {
  11970. ret = GLEW_SGIX_interlace;
  11971. continue;
  11972. }
  11973. #endif
  11974. #ifdef GL_SGIX_ir_instrument1
  11975. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
  11976. {
  11977. ret = GLEW_SGIX_ir_instrument1;
  11978. continue;
  11979. }
  11980. #endif
  11981. #ifdef GL_SGIX_list_priority
  11982. if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
  11983. {
  11984. ret = GLEW_SGIX_list_priority;
  11985. continue;
  11986. }
  11987. #endif
  11988. #ifdef GL_SGIX_pixel_texture
  11989. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
  11990. {
  11991. ret = GLEW_SGIX_pixel_texture;
  11992. continue;
  11993. }
  11994. #endif
  11995. #ifdef GL_SGIX_pixel_texture_bits
  11996. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
  11997. {
  11998. ret = GLEW_SGIX_pixel_texture_bits;
  11999. continue;
  12000. }
  12001. #endif
  12002. #ifdef GL_SGIX_reference_plane
  12003. if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
  12004. {
  12005. ret = GLEW_SGIX_reference_plane;
  12006. continue;
  12007. }
  12008. #endif
  12009. #ifdef GL_SGIX_resample
  12010. if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
  12011. {
  12012. ret = GLEW_SGIX_resample;
  12013. continue;
  12014. }
  12015. #endif
  12016. #ifdef GL_SGIX_shadow
  12017. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
  12018. {
  12019. ret = GLEW_SGIX_shadow;
  12020. continue;
  12021. }
  12022. #endif
  12023. #ifdef GL_SGIX_shadow_ambient
  12024. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
  12025. {
  12026. ret = GLEW_SGIX_shadow_ambient;
  12027. continue;
  12028. }
  12029. #endif
  12030. #ifdef GL_SGIX_sprite
  12031. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
  12032. {
  12033. ret = GLEW_SGIX_sprite;
  12034. continue;
  12035. }
  12036. #endif
  12037. #ifdef GL_SGIX_tag_sample_buffer
  12038. if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
  12039. {
  12040. ret = GLEW_SGIX_tag_sample_buffer;
  12041. continue;
  12042. }
  12043. #endif
  12044. #ifdef GL_SGIX_texture_add_env
  12045. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
  12046. {
  12047. ret = GLEW_SGIX_texture_add_env;
  12048. continue;
  12049. }
  12050. #endif
  12051. #ifdef GL_SGIX_texture_coordinate_clamp
  12052. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
  12053. {
  12054. ret = GLEW_SGIX_texture_coordinate_clamp;
  12055. continue;
  12056. }
  12057. #endif
  12058. #ifdef GL_SGIX_texture_lod_bias
  12059. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
  12060. {
  12061. ret = GLEW_SGIX_texture_lod_bias;
  12062. continue;
  12063. }
  12064. #endif
  12065. #ifdef GL_SGIX_texture_multi_buffer
  12066. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
  12067. {
  12068. ret = GLEW_SGIX_texture_multi_buffer;
  12069. continue;
  12070. }
  12071. #endif
  12072. #ifdef GL_SGIX_texture_range
  12073. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
  12074. {
  12075. ret = GLEW_SGIX_texture_range;
  12076. continue;
  12077. }
  12078. #endif
  12079. #ifdef GL_SGIX_texture_scale_bias
  12080. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
  12081. {
  12082. ret = GLEW_SGIX_texture_scale_bias;
  12083. continue;
  12084. }
  12085. #endif
  12086. #ifdef GL_SGIX_vertex_preclip
  12087. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
  12088. {
  12089. ret = GLEW_SGIX_vertex_preclip;
  12090. continue;
  12091. }
  12092. #endif
  12093. #ifdef GL_SGIX_vertex_preclip_hint
  12094. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
  12095. {
  12096. ret = GLEW_SGIX_vertex_preclip_hint;
  12097. continue;
  12098. }
  12099. #endif
  12100. #ifdef GL_SGIX_ycrcb
  12101. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
  12102. {
  12103. ret = GLEW_SGIX_ycrcb;
  12104. continue;
  12105. }
  12106. #endif
  12107. }
  12108. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
  12109. {
  12110. #ifdef GL_SGI_color_matrix
  12111. if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
  12112. {
  12113. ret = GLEW_SGI_color_matrix;
  12114. continue;
  12115. }
  12116. #endif
  12117. #ifdef GL_SGI_color_table
  12118. if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
  12119. {
  12120. ret = GLEW_SGI_color_table;
  12121. continue;
  12122. }
  12123. #endif
  12124. #ifdef GL_SGI_texture_color_table
  12125. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
  12126. {
  12127. ret = GLEW_SGI_texture_color_table;
  12128. continue;
  12129. }
  12130. #endif
  12131. }
  12132. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
  12133. {
  12134. #ifdef GL_SUNX_constant_data
  12135. if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
  12136. {
  12137. ret = GLEW_SUNX_constant_data;
  12138. continue;
  12139. }
  12140. #endif
  12141. }
  12142. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
  12143. {
  12144. #ifdef GL_SUN_convolution_border_modes
  12145. if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
  12146. {
  12147. ret = GLEW_SUN_convolution_border_modes;
  12148. continue;
  12149. }
  12150. #endif
  12151. #ifdef GL_SUN_global_alpha
  12152. if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
  12153. {
  12154. ret = GLEW_SUN_global_alpha;
  12155. continue;
  12156. }
  12157. #endif
  12158. #ifdef GL_SUN_mesh_array
  12159. if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
  12160. {
  12161. ret = GLEW_SUN_mesh_array;
  12162. continue;
  12163. }
  12164. #endif
  12165. #ifdef GL_SUN_read_video_pixels
  12166. if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
  12167. {
  12168. ret = GLEW_SUN_read_video_pixels;
  12169. continue;
  12170. }
  12171. #endif
  12172. #ifdef GL_SUN_slice_accum
  12173. if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
  12174. {
  12175. ret = GLEW_SUN_slice_accum;
  12176. continue;
  12177. }
  12178. #endif
  12179. #ifdef GL_SUN_triangle_list
  12180. if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
  12181. {
  12182. ret = GLEW_SUN_triangle_list;
  12183. continue;
  12184. }
  12185. #endif
  12186. #ifdef GL_SUN_vertex
  12187. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
  12188. {
  12189. ret = GLEW_SUN_vertex;
  12190. continue;
  12191. }
  12192. #endif
  12193. }
  12194. if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
  12195. {
  12196. #ifdef GL_WIN_phong_shading
  12197. if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
  12198. {
  12199. ret = GLEW_WIN_phong_shading;
  12200. continue;
  12201. }
  12202. #endif
  12203. #ifdef GL_WIN_specular_fog
  12204. if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
  12205. {
  12206. ret = GLEW_WIN_specular_fog;
  12207. continue;
  12208. }
  12209. #endif
  12210. #ifdef GL_WIN_swap_hint
  12211. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
  12212. {
  12213. ret = GLEW_WIN_swap_hint;
  12214. continue;
  12215. }
  12216. #endif
  12217. }
  12218. }
  12219. ret = (len == 0);
  12220. }
  12221. return ret;
  12222. }
  12223. #if defined(_WIN32)
  12224. #if defined(GLEW_MX)
  12225. GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name)
  12226. #else
  12227. GLboolean wglewIsSupported (const char* name)
  12228. #endif
  12229. {
  12230. GLubyte* pos = (GLubyte*)name;
  12231. GLuint len = _glewStrLen(pos);
  12232. GLboolean ret = GL_TRUE;
  12233. while (ret && len > 0)
  12234. {
  12235. if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
  12236. {
  12237. if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
  12238. {
  12239. #ifdef WGL_3DFX_multisample
  12240. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  12241. {
  12242. ret = WGLEW_3DFX_multisample;
  12243. continue;
  12244. }
  12245. #endif
  12246. }
  12247. if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
  12248. {
  12249. #ifdef WGL_3DL_stereo_control
  12250. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
  12251. {
  12252. ret = WGLEW_3DL_stereo_control;
  12253. continue;
  12254. }
  12255. #endif
  12256. }
  12257. if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
  12258. {
  12259. #ifdef WGL_AMD_gpu_association
  12260. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
  12261. {
  12262. ret = WGLEW_AMD_gpu_association;
  12263. continue;
  12264. }
  12265. #endif
  12266. }
  12267. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
  12268. {
  12269. #ifdef WGL_ARB_buffer_region
  12270. if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
  12271. {
  12272. ret = WGLEW_ARB_buffer_region;
  12273. continue;
  12274. }
  12275. #endif
  12276. #ifdef WGL_ARB_create_context
  12277. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
  12278. {
  12279. ret = WGLEW_ARB_create_context;
  12280. continue;
  12281. }
  12282. #endif
  12283. #ifdef WGL_ARB_create_context_profile
  12284. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
  12285. {
  12286. ret = WGLEW_ARB_create_context_profile;
  12287. continue;
  12288. }
  12289. #endif
  12290. #ifdef WGL_ARB_create_context_robustness
  12291. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
  12292. {
  12293. ret = WGLEW_ARB_create_context_robustness;
  12294. continue;
  12295. }
  12296. #endif
  12297. #ifdef WGL_ARB_extensions_string
  12298. if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
  12299. {
  12300. ret = WGLEW_ARB_extensions_string;
  12301. continue;
  12302. }
  12303. #endif
  12304. #ifdef WGL_ARB_framebuffer_sRGB
  12305. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
  12306. {
  12307. ret = WGLEW_ARB_framebuffer_sRGB;
  12308. continue;
  12309. }
  12310. #endif
  12311. #ifdef WGL_ARB_make_current_read
  12312. if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
  12313. {
  12314. ret = WGLEW_ARB_make_current_read;
  12315. continue;
  12316. }
  12317. #endif
  12318. #ifdef WGL_ARB_multisample
  12319. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  12320. {
  12321. ret = WGLEW_ARB_multisample;
  12322. continue;
  12323. }
  12324. #endif
  12325. #ifdef WGL_ARB_pbuffer
  12326. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
  12327. {
  12328. ret = WGLEW_ARB_pbuffer;
  12329. continue;
  12330. }
  12331. #endif
  12332. #ifdef WGL_ARB_pixel_format
  12333. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
  12334. {
  12335. ret = WGLEW_ARB_pixel_format;
  12336. continue;
  12337. }
  12338. #endif
  12339. #ifdef WGL_ARB_pixel_format_float
  12340. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
  12341. {
  12342. ret = WGLEW_ARB_pixel_format_float;
  12343. continue;
  12344. }
  12345. #endif
  12346. #ifdef WGL_ARB_render_texture
  12347. if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
  12348. {
  12349. ret = WGLEW_ARB_render_texture;
  12350. continue;
  12351. }
  12352. #endif
  12353. }
  12354. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
  12355. {
  12356. #ifdef WGL_ATI_pixel_format_float
  12357. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
  12358. {
  12359. ret = WGLEW_ATI_pixel_format_float;
  12360. continue;
  12361. }
  12362. #endif
  12363. #ifdef WGL_ATI_render_texture_rectangle
  12364. if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
  12365. {
  12366. ret = WGLEW_ATI_render_texture_rectangle;
  12367. continue;
  12368. }
  12369. #endif
  12370. }
  12371. if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
  12372. {
  12373. #ifdef WGL_EXT_create_context_es2_profile
  12374. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
  12375. {
  12376. ret = WGLEW_EXT_create_context_es2_profile;
  12377. continue;
  12378. }
  12379. #endif
  12380. #ifdef WGL_EXT_depth_float
  12381. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
  12382. {
  12383. ret = WGLEW_EXT_depth_float;
  12384. continue;
  12385. }
  12386. #endif
  12387. #ifdef WGL_EXT_display_color_table
  12388. if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
  12389. {
  12390. ret = WGLEW_EXT_display_color_table;
  12391. continue;
  12392. }
  12393. #endif
  12394. #ifdef WGL_EXT_extensions_string
  12395. if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
  12396. {
  12397. ret = WGLEW_EXT_extensions_string;
  12398. continue;
  12399. }
  12400. #endif
  12401. #ifdef WGL_EXT_framebuffer_sRGB
  12402. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
  12403. {
  12404. ret = WGLEW_EXT_framebuffer_sRGB;
  12405. continue;
  12406. }
  12407. #endif
  12408. #ifdef WGL_EXT_make_current_read
  12409. if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
  12410. {
  12411. ret = WGLEW_EXT_make_current_read;
  12412. continue;
  12413. }
  12414. #endif
  12415. #ifdef WGL_EXT_multisample
  12416. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  12417. {
  12418. ret = WGLEW_EXT_multisample;
  12419. continue;
  12420. }
  12421. #endif
  12422. #ifdef WGL_EXT_pbuffer
  12423. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
  12424. {
  12425. ret = WGLEW_EXT_pbuffer;
  12426. continue;
  12427. }
  12428. #endif
  12429. #ifdef WGL_EXT_pixel_format
  12430. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
  12431. {
  12432. ret = WGLEW_EXT_pixel_format;
  12433. continue;
  12434. }
  12435. #endif
  12436. #ifdef WGL_EXT_pixel_format_packed_float
  12437. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
  12438. {
  12439. ret = WGLEW_EXT_pixel_format_packed_float;
  12440. continue;
  12441. }
  12442. #endif
  12443. #ifdef WGL_EXT_swap_control
  12444. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
  12445. {
  12446. ret = WGLEW_EXT_swap_control;
  12447. continue;
  12448. }
  12449. #endif
  12450. }
  12451. if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
  12452. {
  12453. #ifdef WGL_I3D_digital_video_control
  12454. if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
  12455. {
  12456. ret = WGLEW_I3D_digital_video_control;
  12457. continue;
  12458. }
  12459. #endif
  12460. #ifdef WGL_I3D_gamma
  12461. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
  12462. {
  12463. ret = WGLEW_I3D_gamma;
  12464. continue;
  12465. }
  12466. #endif
  12467. #ifdef WGL_I3D_genlock
  12468. if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
  12469. {
  12470. ret = WGLEW_I3D_genlock;
  12471. continue;
  12472. }
  12473. #endif
  12474. #ifdef WGL_I3D_image_buffer
  12475. if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
  12476. {
  12477. ret = WGLEW_I3D_image_buffer;
  12478. continue;
  12479. }
  12480. #endif
  12481. #ifdef WGL_I3D_swap_frame_lock
  12482. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
  12483. {
  12484. ret = WGLEW_I3D_swap_frame_lock;
  12485. continue;
  12486. }
  12487. #endif
  12488. #ifdef WGL_I3D_swap_frame_usage
  12489. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
  12490. {
  12491. ret = WGLEW_I3D_swap_frame_usage;
  12492. continue;
  12493. }
  12494. #endif
  12495. }
  12496. if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
  12497. {
  12498. #ifdef WGL_NV_copy_image
  12499. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
  12500. {
  12501. ret = WGLEW_NV_copy_image;
  12502. continue;
  12503. }
  12504. #endif
  12505. #ifdef WGL_NV_float_buffer
  12506. if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
  12507. {
  12508. ret = WGLEW_NV_float_buffer;
  12509. continue;
  12510. }
  12511. #endif
  12512. #ifdef WGL_NV_gpu_affinity
  12513. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
  12514. {
  12515. ret = WGLEW_NV_gpu_affinity;
  12516. continue;
  12517. }
  12518. #endif
  12519. #ifdef WGL_NV_multisample_coverage
  12520. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
  12521. {
  12522. ret = WGLEW_NV_multisample_coverage;
  12523. continue;
  12524. }
  12525. #endif
  12526. #ifdef WGL_NV_present_video
  12527. if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
  12528. {
  12529. ret = WGLEW_NV_present_video;
  12530. continue;
  12531. }
  12532. #endif
  12533. #ifdef WGL_NV_render_depth_texture
  12534. if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
  12535. {
  12536. ret = WGLEW_NV_render_depth_texture;
  12537. continue;
  12538. }
  12539. #endif
  12540. #ifdef WGL_NV_render_texture_rectangle
  12541. if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
  12542. {
  12543. ret = WGLEW_NV_render_texture_rectangle;
  12544. continue;
  12545. }
  12546. #endif
  12547. #ifdef WGL_NV_swap_group
  12548. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
  12549. {
  12550. ret = WGLEW_NV_swap_group;
  12551. continue;
  12552. }
  12553. #endif
  12554. #ifdef WGL_NV_vertex_array_range
  12555. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
  12556. {
  12557. ret = WGLEW_NV_vertex_array_range;
  12558. continue;
  12559. }
  12560. #endif
  12561. #ifdef WGL_NV_video_output
  12562. if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
  12563. {
  12564. ret = WGLEW_NV_video_output;
  12565. continue;
  12566. }
  12567. #endif
  12568. }
  12569. if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
  12570. {
  12571. #ifdef WGL_OML_sync_control
  12572. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
  12573. {
  12574. ret = WGLEW_OML_sync_control;
  12575. continue;
  12576. }
  12577. #endif
  12578. }
  12579. }
  12580. ret = (len == 0);
  12581. }
  12582. return ret;
  12583. }
  12584. #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
  12585. #if defined(GLEW_MX)
  12586. GLboolean glxewContextIsSupported (GLXEWContext* ctx, const char* name)
  12587. #else
  12588. GLboolean glxewIsSupported (const char* name)
  12589. #endif
  12590. {
  12591. GLubyte* pos = (GLubyte*)name;
  12592. GLuint len = _glewStrLen(pos);
  12593. GLboolean ret = GL_TRUE;
  12594. while (ret && len > 0)
  12595. {
  12596. if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
  12597. {
  12598. if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
  12599. {
  12600. #ifdef GLX_VERSION_1_2
  12601. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
  12602. {
  12603. ret = GLXEW_VERSION_1_2;
  12604. continue;
  12605. }
  12606. #endif
  12607. #ifdef GLX_VERSION_1_3
  12608. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
  12609. {
  12610. ret = GLXEW_VERSION_1_3;
  12611. continue;
  12612. }
  12613. #endif
  12614. #ifdef GLX_VERSION_1_4
  12615. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
  12616. {
  12617. ret = GLXEW_VERSION_1_4;
  12618. continue;
  12619. }
  12620. #endif
  12621. }
  12622. if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
  12623. {
  12624. #ifdef GLX_3DFX_multisample
  12625. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  12626. {
  12627. ret = GLXEW_3DFX_multisample;
  12628. continue;
  12629. }
  12630. #endif
  12631. }
  12632. if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
  12633. {
  12634. #ifdef GLX_AMD_gpu_association
  12635. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
  12636. {
  12637. ret = GLXEW_AMD_gpu_association;
  12638. continue;
  12639. }
  12640. #endif
  12641. }
  12642. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
  12643. {
  12644. #ifdef GLX_ARB_create_context
  12645. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
  12646. {
  12647. ret = GLXEW_ARB_create_context;
  12648. continue;
  12649. }
  12650. #endif
  12651. #ifdef GLX_ARB_create_context_profile
  12652. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
  12653. {
  12654. ret = GLXEW_ARB_create_context_profile;
  12655. continue;
  12656. }
  12657. #endif
  12658. #ifdef GLX_ARB_create_context_robustness
  12659. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
  12660. {
  12661. ret = GLXEW_ARB_create_context_robustness;
  12662. continue;
  12663. }
  12664. #endif
  12665. #ifdef GLX_ARB_fbconfig_float
  12666. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
  12667. {
  12668. ret = GLXEW_ARB_fbconfig_float;
  12669. continue;
  12670. }
  12671. #endif
  12672. #ifdef GLX_ARB_framebuffer_sRGB
  12673. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
  12674. {
  12675. ret = GLXEW_ARB_framebuffer_sRGB;
  12676. continue;
  12677. }
  12678. #endif
  12679. #ifdef GLX_ARB_get_proc_address
  12680. if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
  12681. {
  12682. ret = GLXEW_ARB_get_proc_address;
  12683. continue;
  12684. }
  12685. #endif
  12686. #ifdef GLX_ARB_multisample
  12687. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  12688. {
  12689. ret = GLXEW_ARB_multisample;
  12690. continue;
  12691. }
  12692. #endif
  12693. #ifdef GLX_ARB_vertex_buffer_object
  12694. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
  12695. {
  12696. ret = GLXEW_ARB_vertex_buffer_object;
  12697. continue;
  12698. }
  12699. #endif
  12700. }
  12701. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
  12702. {
  12703. #ifdef GLX_ATI_pixel_format_float
  12704. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
  12705. {
  12706. ret = GLXEW_ATI_pixel_format_float;
  12707. continue;
  12708. }
  12709. #endif
  12710. #ifdef GLX_ATI_render_texture
  12711. if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
  12712. {
  12713. ret = GLXEW_ATI_render_texture;
  12714. continue;
  12715. }
  12716. #endif
  12717. }
  12718. if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
  12719. {
  12720. #ifdef GLX_EXT_create_context_es2_profile
  12721. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
  12722. {
  12723. ret = GLXEW_EXT_create_context_es2_profile;
  12724. continue;
  12725. }
  12726. #endif
  12727. #ifdef GLX_EXT_fbconfig_packed_float
  12728. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
  12729. {
  12730. ret = GLXEW_EXT_fbconfig_packed_float;
  12731. continue;
  12732. }
  12733. #endif
  12734. #ifdef GLX_EXT_framebuffer_sRGB
  12735. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
  12736. {
  12737. ret = GLXEW_EXT_framebuffer_sRGB;
  12738. continue;
  12739. }
  12740. #endif
  12741. #ifdef GLX_EXT_import_context
  12742. if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
  12743. {
  12744. ret = GLXEW_EXT_import_context;
  12745. continue;
  12746. }
  12747. #endif
  12748. #ifdef GLX_EXT_scene_marker
  12749. if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
  12750. {
  12751. ret = GLXEW_EXT_scene_marker;
  12752. continue;
  12753. }
  12754. #endif
  12755. #ifdef GLX_EXT_swap_control
  12756. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
  12757. {
  12758. ret = GLXEW_EXT_swap_control;
  12759. continue;
  12760. }
  12761. #endif
  12762. #ifdef GLX_EXT_texture_from_pixmap
  12763. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
  12764. {
  12765. ret = GLXEW_EXT_texture_from_pixmap;
  12766. continue;
  12767. }
  12768. #endif
  12769. #ifdef GLX_EXT_visual_info
  12770. if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
  12771. {
  12772. ret = GLXEW_EXT_visual_info;
  12773. continue;
  12774. }
  12775. #endif
  12776. #ifdef GLX_EXT_visual_rating
  12777. if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
  12778. {
  12779. ret = GLXEW_EXT_visual_rating;
  12780. continue;
  12781. }
  12782. #endif
  12783. }
  12784. if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
  12785. {
  12786. #ifdef GLX_INTEL_swap_event
  12787. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10))
  12788. {
  12789. ret = GLXEW_INTEL_swap_event;
  12790. continue;
  12791. }
  12792. #endif
  12793. }
  12794. if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
  12795. {
  12796. #ifdef GLX_MESA_agp_offset
  12797. if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
  12798. {
  12799. ret = GLXEW_MESA_agp_offset;
  12800. continue;
  12801. }
  12802. #endif
  12803. #ifdef GLX_MESA_copy_sub_buffer
  12804. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
  12805. {
  12806. ret = GLXEW_MESA_copy_sub_buffer;
  12807. continue;
  12808. }
  12809. #endif
  12810. #ifdef GLX_MESA_pixmap_colormap
  12811. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
  12812. {
  12813. ret = GLXEW_MESA_pixmap_colormap;
  12814. continue;
  12815. }
  12816. #endif
  12817. #ifdef GLX_MESA_release_buffers
  12818. if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
  12819. {
  12820. ret = GLXEW_MESA_release_buffers;
  12821. continue;
  12822. }
  12823. #endif
  12824. #ifdef GLX_MESA_set_3dfx_mode
  12825. if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
  12826. {
  12827. ret = GLXEW_MESA_set_3dfx_mode;
  12828. continue;
  12829. }
  12830. #endif
  12831. }
  12832. if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
  12833. {
  12834. #ifdef GLX_NV_copy_image
  12835. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
  12836. {
  12837. ret = GLXEW_NV_copy_image;
  12838. continue;
  12839. }
  12840. #endif
  12841. #ifdef GLX_NV_float_buffer
  12842. if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
  12843. {
  12844. ret = GLXEW_NV_float_buffer;
  12845. continue;
  12846. }
  12847. #endif
  12848. #ifdef GLX_NV_multisample_coverage
  12849. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
  12850. {
  12851. ret = GLXEW_NV_multisample_coverage;
  12852. continue;
  12853. }
  12854. #endif
  12855. #ifdef GLX_NV_present_video
  12856. if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
  12857. {
  12858. ret = GLXEW_NV_present_video;
  12859. continue;
  12860. }
  12861. #endif
  12862. #ifdef GLX_NV_swap_group
  12863. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
  12864. {
  12865. ret = GLXEW_NV_swap_group;
  12866. continue;
  12867. }
  12868. #endif
  12869. #ifdef GLX_NV_vertex_array_range
  12870. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
  12871. {
  12872. ret = GLXEW_NV_vertex_array_range;
  12873. continue;
  12874. }
  12875. #endif
  12876. #ifdef GLX_NV_video_output
  12877. if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
  12878. {
  12879. ret = GLXEW_NV_video_output;
  12880. continue;
  12881. }
  12882. #endif
  12883. }
  12884. if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
  12885. {
  12886. #ifdef GLX_OML_swap_method
  12887. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
  12888. {
  12889. ret = GLXEW_OML_swap_method;
  12890. continue;
  12891. }
  12892. #endif
  12893. #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
  12894. #include <inttypes.h>
  12895. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
  12896. {
  12897. ret = GLXEW_OML_sync_control;
  12898. continue;
  12899. }
  12900. #endif
  12901. }
  12902. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
  12903. {
  12904. #ifdef GLX_SGIS_blended_overlay
  12905. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
  12906. {
  12907. ret = GLXEW_SGIS_blended_overlay;
  12908. continue;
  12909. }
  12910. #endif
  12911. #ifdef GLX_SGIS_color_range
  12912. if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
  12913. {
  12914. ret = GLXEW_SGIS_color_range;
  12915. continue;
  12916. }
  12917. #endif
  12918. #ifdef GLX_SGIS_multisample
  12919. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  12920. {
  12921. ret = GLXEW_SGIS_multisample;
  12922. continue;
  12923. }
  12924. #endif
  12925. #ifdef GLX_SGIS_shared_multisample
  12926. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
  12927. {
  12928. ret = GLXEW_SGIS_shared_multisample;
  12929. continue;
  12930. }
  12931. #endif
  12932. }
  12933. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
  12934. {
  12935. #ifdef GLX_SGIX_fbconfig
  12936. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
  12937. {
  12938. ret = GLXEW_SGIX_fbconfig;
  12939. continue;
  12940. }
  12941. #endif
  12942. #ifdef GLX_SGIX_hyperpipe
  12943. if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
  12944. {
  12945. ret = GLXEW_SGIX_hyperpipe;
  12946. continue;
  12947. }
  12948. #endif
  12949. #ifdef GLX_SGIX_pbuffer
  12950. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
  12951. {
  12952. ret = GLXEW_SGIX_pbuffer;
  12953. continue;
  12954. }
  12955. #endif
  12956. #ifdef GLX_SGIX_swap_barrier
  12957. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
  12958. {
  12959. ret = GLXEW_SGIX_swap_barrier;
  12960. continue;
  12961. }
  12962. #endif
  12963. #ifdef GLX_SGIX_swap_group
  12964. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
  12965. {
  12966. ret = GLXEW_SGIX_swap_group;
  12967. continue;
  12968. }
  12969. #endif
  12970. #ifdef GLX_SGIX_video_resize
  12971. if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
  12972. {
  12973. ret = GLXEW_SGIX_video_resize;
  12974. continue;
  12975. }
  12976. #endif
  12977. #ifdef GLX_SGIX_visual_select_group
  12978. if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
  12979. {
  12980. ret = GLXEW_SGIX_visual_select_group;
  12981. continue;
  12982. }
  12983. #endif
  12984. }
  12985. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
  12986. {
  12987. #ifdef GLX_SGI_cushion
  12988. if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
  12989. {
  12990. ret = GLXEW_SGI_cushion;
  12991. continue;
  12992. }
  12993. #endif
  12994. #ifdef GLX_SGI_make_current_read
  12995. if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
  12996. {
  12997. ret = GLXEW_SGI_make_current_read;
  12998. continue;
  12999. }
  13000. #endif
  13001. #ifdef GLX_SGI_swap_control
  13002. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
  13003. {
  13004. ret = GLXEW_SGI_swap_control;
  13005. continue;
  13006. }
  13007. #endif
  13008. #ifdef GLX_SGI_video_sync
  13009. if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
  13010. {
  13011. ret = GLXEW_SGI_video_sync;
  13012. continue;
  13013. }
  13014. #endif
  13015. }
  13016. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
  13017. {
  13018. #ifdef GLX_SUN_get_transparent_index
  13019. if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
  13020. {
  13021. ret = GLXEW_SUN_get_transparent_index;
  13022. continue;
  13023. }
  13024. #endif
  13025. #ifdef GLX_SUN_video_resize
  13026. if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
  13027. {
  13028. ret = GLXEW_SUN_video_resize;
  13029. continue;
  13030. }
  13031. #endif
  13032. }
  13033. }
  13034. ret = (len == 0);
  13035. }
  13036. return ret;
  13037. }
  13038. #endif /* _WIN32 */