BearishSun 8251636f5f Bugfix: Fixed a crash when switching to a custom material (or initializing a material with a null shader) 8 jaren geleden
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BsGpuParamsSet.cpp af46409c10 Feature: Linux is now a fully supported platform 8 jaren geleden
BsGpuParamsSet.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsMaterial.cpp 8251636f5f Bugfix: Fixed a crash when switching to a custom material (or initializing a material with a null shader) 8 jaren geleden
BsMaterial.h b90e5e6484 Bugfix: Changing material properties will now properly sync those changes to the core thread 8 jaren geleden
BsMaterialManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsMaterialManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsMaterialParam.cpp 441b7dc7dc WIP: Editor polish and cleanup 8 jaren geleden
BsMaterialParam.h 266484ff97 WIP: Linux port 8 jaren geleden
BsMaterialParams.cpp 266484ff97 WIP: Linux port 8 jaren geleden
BsMaterialParams.h 24a1f44cd8 Refactor: Cleaned up custom allocators 8 jaren geleden
BsPass.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 jaren geleden
BsPass.h 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet 8 jaren geleden
BsShader.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 jaren geleden
BsShader.h 8b8713b054 WIP: Script bindings 8 jaren geleden
BsShaderDefines.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsShaderDefines.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsShaderInclude.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsShaderInclude.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsShaderManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsShaderManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsTechnique.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 jaren geleden
BsTechnique.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden