#3d #game-engine #engine #gamedev

Marko Pintera 6f2b30ed4e Added dynamic sized handle for scroll bar 12 lat temu
BansheeEngine 6f2b30ed4e Added dynamic sized handle for scroll bar 12 lat temu
BansheeForwardRenderer 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 lat temu
BansheeOctreeSM d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CamelotClient c477bb4e76 Working scroll view (only vertical) 12 lat temu
CamelotCore d68636c4da Fixing caret/selection so it work with word wrap properly 12 lat temu
CamelotD3D11RenderSystem 63b75b834b Move/resize work adequately 12 lat temu
CamelotD3D9Renderer 63b75b834b Move/resize work adequately 12 lat temu
CamelotEditor d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CamelotFBXImporter 8c982e0422 Moved the core thread outside of the render system 12 lat temu
CamelotFontImporter 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 lat temu
CamelotFreeImgImporter 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 lat temu
CamelotGLRenderer 63b75b834b Move/resize work adequately 12 lat temu
CamelotOISInput 0f201050b2 Better handling of focus changed events 12 lat temu
CamelotUtility 269c01c4e7 Added ability to update offset/clip rect without recreating entire GUIElement mesh 12 lat temu
BansheeEngine.sln 3856bcb79d Refactored D3D9 RenderWindow a bit 12 lat temu
CSharpWrap.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 lat temu
Dependencies.txt 1c48c8a736 Hooked up custom OIS 12 lat temu
Notes.txt c477bb4e76 Working scroll view (only vertical) 12 lat temu
TODO.txt c477bb4e76 Working scroll view (only vertical) 12 lat temu
TODODoc.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 lat temu
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 12 lat temu
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 12 lat temu