#3d #game-engine #engine #gamedev

Marko Pintera 6fa7ffec97 Various fixes to Renderer 11 anni fa
BansheeCore 6fa7ffec97 Various fixes to Renderer 11 anni fa
BansheeD3D11RenderSystem 6fa7ffec97 Various fixes to Renderer 11 anni fa
BansheeD3D9RenderSystem 6fa7ffec97 Various fixes to Renderer 11 anni fa
BansheeEditor 6fa7ffec97 Various fixes to Renderer 11 anni fa
BansheeEditorExec 6fa7ffec97 Various fixes to Renderer 11 anni fa
BansheeEngine 6fa7ffec97 Various fixes to Renderer 11 anni fa
BansheeFBXImporter 4101088f37 Massive refactor due to work on Renderer 11 anni fa
BansheeFontImporter 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BansheeFreeImgImporter 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BansheeGLRenderSystem 6fa7ffec97 Various fixes to Renderer 11 anni fa
BansheeMono 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BansheeOISInput 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BansheeRenderer 6fa7ffec97 Various fixes to Renderer 11 anni fa
BansheeSceneManager 97744d0baf A lot more renderer and proxy refactoring 11 anni fa
BansheeUtility 5f6fe3b27f Updated how are GpuParamBlocks handled on the core thread and compile fixes 11 anni fa
ExampleProject eb114847f2 Added default shaders for BansheeRenderer 11 anni fa
MBansheeEditor ae856ed0f4 WIP UndoRedo group system 11 anni fa
MBansheeEngine 27d6c98bb2 Fixed various issues with Inspector element areas 11 anni fa
SBansheeEditor 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 anni fa
SBansheeEngine 17afc600a7 Massive Cm->Bs file rename 11 anni fa
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned 11 anni fa
BansheeEngine.sln 4101088f37 Massive refactor due to work on Renderer 11 anni fa
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout 12 anni fa
Dependencies.txt c454e2d14f VS 2013 port stage 1 11 anni fa
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 anni fa
EditorWindowDock.txt 053df91815 Better modal window test case 11 anni fa
GameGUI.txt a0160383af More documentation 11 anni fa
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 11 anni fa
Inspector.txt 927fb6c3e5 More documentation 11 anni fa
MonoIntegrationGuide.txt 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anni fa
Notes.txt 87c63a50e6 Added Occlusion queries 11 anni fa
Opts.txt 99f545b06f Added frame allocator 12 anni fa
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 anni fa
Polish.txt 3cac336f4d More documentation 11 anni fa
ProjectLibrary.txt 942eb008db EditorWidgetManager 11 anni fa
Renderer.txt eb114847f2 Added default shaders for BansheeRenderer 11 anni fa
ResourceBundles.txt e51cbce52c Started work on scripting 12 anni fa
SpriteTexture.txt c58b45571a Added managed HString 12 anni fa
TODO.txt 87c63a50e6 Added Occlusion queries 11 anni fa
TODODoc.txt cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode 11 anni fa
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly 11 anni fa
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) 12 anni fa
UndoRedo.txt 88c83017de Started work on undo/redo system 12 anni fa