Marko Pintera 734f25c36c Deferred destruction of game objects 11 years ago
..
Win32 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 years ago
BsBlendState.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsCameraProxy.cpp fb655afe7f Started work on C# camera 11 years ago
BsCommandQueue.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsComponent.cpp 734f25c36c Deferred destruction of game objects 11 years ago
BsCoreApplication.cpp 90ac2fa06f Properly update handles as soon as selection changes, not a frame later 11 years ago
BsCoreObject.cpp 3d1ffd9d09 Update scene view render target size whenever the view size changes 11 years ago
BsCoreObjectManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 years ago
BsCoreSceneManager.cpp 734f25c36c Deferred destruction of game objects 11 years ago
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: 11 years ago
BsCoreThreadAccessor.cpp eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor 11 years ago
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsDepthStencilState.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer 11 years ago
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsFont.cpp d231b89e53 Fixed OpenGL texture binding 11 years ago
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 years ago
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 years ago
BsGameObjectManager.cpp 734f25c36c Deferred destruction of game objects 11 years ago
BsGpuBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsGpuBufferView.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsGpuParam.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 years ago
BsGpuParamBlock.cpp 86f1d09e68 Updating material proxies uses frame allocator 11 years ago
BsGpuParamBlockBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 years ago
BsGpuParams.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 years ago
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 years ago
BsGpuProgram.cpp 6fa7ffec97 Various fixes to Renderer 11 years ago
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 years ago
BsGpuProgramManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsGpuResource.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsHardwareBufferManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 years ago
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsIndexBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 years ago
BsInput.cpp 90ac2fa06f Properly update handles as soon as selection changes, not a frame later 11 years ago
BsMaterial.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 years ago
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsMaterialParam.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 years ago
BsMaterialProxy.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 years ago
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsMesh.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 years ago
BsMeshBase.cpp 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 years ago
BsMeshData.cpp 8c5ffb497d Various fixes in order to get example model to render 11 years ago
BsMeshHeap.cpp fb6e14ead4 All wire/solid gizmos render properly 11 years ago
BsMeshManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 years ago
BsMeshRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsMultiRenderTexture.cpp 350e767ebf Added support for load/store textures 11 years ago
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsPass.cpp 0e027b8351 Scene picking WIP (untested) 11 years ago
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsPixelData.cpp aef74705f2 Added texture compression and texture mip map generation 11 years ago
BsPixelUtil.cpp 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 years ago
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 years ago
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation 11 years ago
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 years ago
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 years ago
BsRasterizerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsRenderStateManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsRenderSystem.cpp 7ee22c56b5 Set up gizmo picking (icons still don't work) 11 years ago
BsRenderSystemCapabilities.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 years ago
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsRenderTarget.cpp 291d0bb7bd Fixed render target properties so they are updated properly 11 years ago
BsRenderTargetManager.cpp 291d0bb7bd Fixed render target properties so they are updated properly 11 years ago
BsRenderTexture.cpp 291d0bb7bd Fixed render target properties so they are updated properly 11 years ago
BsRenderWindow.cpp 291d0bb7bd Fixed render target properties so they are updated properly 11 years ago
BsRenderWindowManager.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 years ago
BsRenderer.cpp 486c2e9a0b Fixed handle rendering 11 years ago
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 years ago
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 years ago
BsResourceHandle.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 years ago
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 years ago
BsResources.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 years ago
BsSamplerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsSceneObject.cpp 734f25c36c Deferred destruction of game objects 11 years ago
BsShader.cpp 350e767ebf Added support for load/store textures 11 years ago
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsTexture.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 years ago
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project 11 years ago
BsTextureManager.cpp eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor 11 years ago
BsTextureView.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsTransientMesh.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 years ago
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsVertexBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 years ago
BsVertexData.cpp 4101088f37 Massive refactor due to work on Renderer 11 years ago
BsVertexDataDesc.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsVertexDeclaration.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 years ago
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 years ago
BsViewport.cpp ff8ed9021c Refactored Renderable into RenderableHandler 11 years ago