BsScriptCamera.cpp 13 KB

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  1. #include "BsScriptCamera.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoUtil.h"
  7. #include "BsApplication.h"
  8. #include "BsCameraHandler.h"
  9. namespace BansheeEngine
  10. {
  11. ScriptCamera::ScriptCamera(MonoObject* managedInstance)
  12. :ScriptObject(managedInstance), mCameraHandler(nullptr)
  13. {
  14. ViewportPtr primaryViewport = gApplication().getPrimaryViewport();
  15. mCameraHandler = bs_new<CameraHandler>(primaryViewport->getTarget());
  16. }
  17. ScriptCamera::~ScriptCamera()
  18. {
  19. bs_delete(mCameraHandler);
  20. }
  21. void ScriptCamera::initRuntimeData()
  22. {
  23. metaData.scriptClass->addInternalCall("Internal_GetAspect", &ScriptCamera::internal_GetAspect);
  24. metaData.scriptClass->addInternalCall("Internal_SetAspect", &ScriptCamera::internal_GetAspect);
  25. metaData.scriptClass->addInternalCall("Internal_GetNearClip", &ScriptCamera::internal_GetAspect);
  26. metaData.scriptClass->addInternalCall("Internal_SetNearClip", &ScriptCamera::internal_GetAspect);
  27. metaData.scriptClass->addInternalCall("Internal_GetFarClip", &ScriptCamera::internal_GetAspect);
  28. metaData.scriptClass->addInternalCall("Internal_SetFarClip", &ScriptCamera::internal_GetAspect);
  29. metaData.scriptClass->addInternalCall("Internal_GetFieldOfView", &ScriptCamera::internal_GetAspect);
  30. metaData.scriptClass->addInternalCall("Internal_SetFieldOfView", &ScriptCamera::internal_GetAspect);
  31. metaData.scriptClass->addInternalCall("Internal_GetViewportRect", &ScriptCamera::internal_GetAspect);
  32. metaData.scriptClass->addInternalCall("Internal_SetViewportRect", &ScriptCamera::internal_GetAspect);
  33. metaData.scriptClass->addInternalCall("Internal_GetProjectionType", &ScriptCamera::internal_GetAspect);
  34. metaData.scriptClass->addInternalCall("Internal_SetProjectionType", &ScriptCamera::internal_GetAspect);
  35. metaData.scriptClass->addInternalCall("Internal_GetOrthographicHeight", &ScriptCamera::internal_GetAspect);
  36. metaData.scriptClass->addInternalCall("Internal_SetOrthographicHeight", &ScriptCamera::internal_GetAspect);
  37. metaData.scriptClass->addInternalCall("Internal_GetOrthographicWidth", &ScriptCamera::internal_GetAspect);
  38. metaData.scriptClass->addInternalCall("Internal_GetClearColor", &ScriptCamera::internal_GetAspect);
  39. metaData.scriptClass->addInternalCall("Internal_SetClearColor", &ScriptCamera::internal_GetAspect);
  40. metaData.scriptClass->addInternalCall("Internal_GetDepthClearValue", &ScriptCamera::internal_GetAspect);
  41. metaData.scriptClass->addInternalCall("Internal_SetDepthClearValue", &ScriptCamera::internal_GetAspect);
  42. metaData.scriptClass->addInternalCall("Internal_GetStencilClearValue", &ScriptCamera::internal_GetAspect);
  43. metaData.scriptClass->addInternalCall("Internal_SetStencilClearValue", &ScriptCamera::internal_GetAspect);
  44. metaData.scriptClass->addInternalCall("Internal_GetClearFlags", &ScriptCamera::internal_GetAspect);
  45. metaData.scriptClass->addInternalCall("Internal_SetClearFlags", &ScriptCamera::internal_GetAspect);
  46. metaData.scriptClass->addInternalCall("Internal_GetPriority", &ScriptCamera::internal_GetAspect);
  47. metaData.scriptClass->addInternalCall("Internal_SetPriority", &ScriptCamera::internal_GetAspect);
  48. metaData.scriptClass->addInternalCall("Internal_GetLayers", &ScriptCamera::internal_GetAspect);
  49. metaData.scriptClass->addInternalCall("Internal_SetLayers", &ScriptCamera::internal_GetAspect);
  50. metaData.scriptClass->addInternalCall("Internal_GetProjMatrix", &ScriptCamera::internal_GetAspect);
  51. metaData.scriptClass->addInternalCall("Internal_GetProjMatrixInv", &ScriptCamera::internal_GetAspect);
  52. metaData.scriptClass->addInternalCall("Internal_GetViewMatrix", &ScriptCamera::internal_GetAspect);
  53. metaData.scriptClass->addInternalCall("Internal_GetViewMatrixInv", &ScriptCamera::internal_GetAspect);
  54. metaData.scriptClass->addInternalCall("Internal_GetWidthPixels", &ScriptCamera::internal_GetAspect);
  55. metaData.scriptClass->addInternalCall("Internal_GetHeightPixels", &ScriptCamera::internal_GetAspect);
  56. metaData.scriptClass->addInternalCall("Internal_WorldToScreen", &ScriptCamera::internal_GetAspect);
  57. metaData.scriptClass->addInternalCall("Internal_WorldToClip", &ScriptCamera::internal_GetAspect);
  58. metaData.scriptClass->addInternalCall("Internal_WorldToView", &ScriptCamera::internal_GetAspect);
  59. metaData.scriptClass->addInternalCall("Internal_ScreenToWorld", &ScriptCamera::internal_GetAspect);
  60. metaData.scriptClass->addInternalCall("Internal_ScreenToView", &ScriptCamera::internal_GetAspect);
  61. metaData.scriptClass->addInternalCall("Internal_ScreenToClip", &ScriptCamera::internal_GetAspect);
  62. metaData.scriptClass->addInternalCall("Internal_ViewToWorld", &ScriptCamera::internal_GetAspect);
  63. metaData.scriptClass->addInternalCall("Internal_ViewToScreen", &ScriptCamera::internal_GetAspect);
  64. metaData.scriptClass->addInternalCall("Internal_ViewToClip", &ScriptCamera::internal_GetAspect);
  65. metaData.scriptClass->addInternalCall("Internal_ClipToWorld", &ScriptCamera::internal_GetAspect);
  66. metaData.scriptClass->addInternalCall("Internal_ClipToView", &ScriptCamera::internal_GetAspect);
  67. metaData.scriptClass->addInternalCall("Internal_ClipToScreen", &ScriptCamera::internal_GetAspect);
  68. metaData.scriptClass->addInternalCall("Internal_ScreenToWorldRay", &ScriptCamera::internal_GetAspect);
  69. metaData.scriptClass->addInternalCall("Internal_ProjectPoint", &ScriptCamera::internal_GetAspect);
  70. metaData.scriptClass->addInternalCall("Internal_UnprojectPoint", &ScriptCamera::internal_GetAspect);
  71. // TODO
  72. // metaData.scriptClass->addInternalCall("Internal_SetRenderTexture", &ScriptCamera::internal_SetRenderTexture);
  73. // metaData.scriptClass->addInternalCall("Internal_GetRenderTexture", &ScriptCamera::internal_GetRenderTexture);
  74. }
  75. float ScriptCamera::internal_GetAspect(ScriptCamera* instance)
  76. {
  77. return instance->mCameraHandler->getAspectRatio();
  78. }
  79. void ScriptCamera::internal_SetAspect(ScriptCamera* instance, float value)
  80. {
  81. instance->mCameraHandler->setAspectRatio(value);
  82. }
  83. float ScriptCamera::internal_GetNearClip(ScriptCamera* instance)
  84. {
  85. return instance->mCameraHandler->getNearClipDistance();
  86. }
  87. void ScriptCamera::internal_SetNearClip(ScriptCamera* instance, float value)
  88. {
  89. instance->mCameraHandler->setNearClipDistance(value);
  90. }
  91. float ScriptCamera::internal_GetFarClip(ScriptCamera* instance)
  92. {
  93. return instance->mCameraHandler->getFarClipDistance();
  94. }
  95. void ScriptCamera::internal_SetFarClip(ScriptCamera* instance, float value)
  96. {
  97. instance->mCameraHandler->setFarClipDistance(value);
  98. }
  99. Degree ScriptCamera::internal_GetFieldOfView(ScriptCamera* instance)
  100. {
  101. return instance->mCameraHandler->getHorzFOV();
  102. }
  103. void ScriptCamera::internal_SetFieldOfView(ScriptCamera* instance, Degree value)
  104. {
  105. instance->mCameraHandler->setHorzFOV(value);
  106. }
  107. Rect2 ScriptCamera::internal_GetViewportRect(ScriptCamera* instance)
  108. {
  109. return instance->mCameraHandler->getViewport()->getNormArea();
  110. }
  111. void ScriptCamera::internal_SetViewportRect(ScriptCamera* instance, Rect2 value)
  112. {
  113. instance->mCameraHandler->getViewport()->setArea(value.x, value.y, value.width, value.height);
  114. }
  115. UINT32 ScriptCamera::internal_GetProjectionType(ScriptCamera* instance)
  116. {
  117. return instance->mCameraHandler->getProjectionType();
  118. }
  119. void ScriptCamera::internal_SetProjectionType(ScriptCamera* instance, UINT32 value)
  120. {
  121. instance->mCameraHandler->setProjectionType((ProjectionType)value);
  122. }
  123. float ScriptCamera::internal_GetOrthographicHeight(ScriptCamera* instance)
  124. {
  125. return instance->mCameraHandler->getOrthoWindowHeight();
  126. }
  127. void ScriptCamera::internal_SetOrthographicHeight(ScriptCamera* instance, float value)
  128. {
  129. instance->mCameraHandler->setOrthoWindowHeight(value);
  130. }
  131. float ScriptCamera::internal_GetOrthographicWidth(ScriptCamera* instance)
  132. {
  133. return instance->mCameraHandler->getOrthoWindowWidth();
  134. }
  135. Color ScriptCamera::internal_GetClearColor(ScriptCamera* instance)
  136. {
  137. return instance->mCameraHandler->getViewport()->getClearColor();
  138. }
  139. void ScriptCamera::internal_SetClearColor(ScriptCamera* instance, Color value)
  140. {
  141. ViewportPtr vp = instance->mCameraHandler->getViewport();
  142. vp->setClearValues(value, vp->getClearDepthValue(), vp->getClearStencilValue());
  143. }
  144. float ScriptCamera::internal_GetDepthClearValue(ScriptCamera* instance)
  145. {
  146. return instance->mCameraHandler->getViewport()->getClearDepthValue();
  147. }
  148. void ScriptCamera::internal_SetDepthClearValue(ScriptCamera* instance, float value)
  149. {
  150. ViewportPtr vp = instance->mCameraHandler->getViewport();
  151. vp->setClearValues(vp->getClearColor(), value, vp->getClearStencilValue());
  152. }
  153. UINT16 ScriptCamera::internal_GetStencilClearValue(ScriptCamera* instance)
  154. {
  155. return instance->mCameraHandler->getViewport()->getClearStencilValue();
  156. }
  157. void ScriptCamera::internal_SetStencilClearValue(ScriptCamera* instance, UINT16 value)
  158. {
  159. ViewportPtr vp = instance->mCameraHandler->getViewport();
  160. vp->setClearValues(vp->getClearColor(), vp->getClearDepthValue(), value);
  161. }
  162. UINT32 ScriptCamera::internal_GetClearFlags(ScriptCamera* instance)
  163. {
  164. ViewportPtr vp = instance->mCameraHandler->getViewport();
  165. UINT32 clearFlags = 0;
  166. clearFlags |= vp->getRequiresColorClear() ? 0x01 : 0;
  167. clearFlags |= vp->getRequiresDepthClear() ? 0x02 : 0;
  168. clearFlags |= vp->getRequiresStencilClear() ? 0x04 : 0;
  169. return clearFlags;
  170. }
  171. void ScriptCamera::internal_SetClearFlags(ScriptCamera* instance, UINT32 value)
  172. {
  173. ViewportPtr vp = instance->mCameraHandler->getViewport();
  174. vp->setRequiresClear((value & 0x01) != 0,
  175. (value & 0x02) != 0, (value & 0x04) != 0);
  176. }
  177. int ScriptCamera::internal_GetPriority(ScriptCamera* instance)
  178. {
  179. return instance->mCameraHandler->getPriority();
  180. }
  181. void ScriptCamera::internal_SetPriority(ScriptCamera* instance, int value)
  182. {
  183. instance->mCameraHandler->setPriority(value);
  184. }
  185. UINT64 ScriptCamera::internal_GetLayers(ScriptCamera* instance)
  186. {
  187. return instance->mCameraHandler->getLayers();
  188. }
  189. void ScriptCamera::internal_SetLayers(ScriptCamera* instance, UINT64 value)
  190. {
  191. instance->mCameraHandler->setLayers(value);
  192. }
  193. Matrix4 ScriptCamera::internal_GetProjMatrix(ScriptCamera* instance)
  194. {
  195. return instance->mCameraHandler->getProjectionMatrixRS();
  196. }
  197. Matrix4 ScriptCamera::internal_GetProjMatrixInv(ScriptCamera* instance)
  198. {
  199. return instance->mCameraHandler->getProjectionMatrixRSInv();
  200. }
  201. Matrix4 ScriptCamera::internal_GetViewMatrix(ScriptCamera* instance)
  202. {
  203. return instance->mCameraHandler->getViewMatrix();
  204. }
  205. Matrix4 ScriptCamera::internal_GetViewMatrixInv(ScriptCamera* instance)
  206. {
  207. return instance->mCameraHandler->getViewMatrixInv();
  208. }
  209. int ScriptCamera::internal_GetWidthPixels(ScriptCamera* instance)
  210. {
  211. ViewportPtr vp = instance->mCameraHandler->getViewport();
  212. return vp->getWidth();
  213. }
  214. int ScriptCamera::internal_GetHeightPixels(ScriptCamera* instance)
  215. {
  216. ViewportPtr vp = instance->mCameraHandler->getViewport();
  217. return vp->getHeight();
  218. }
  219. Vector2I ScriptCamera::internal_WorldToScreen(ScriptCamera* instance, Vector3 value)
  220. {
  221. return instance->mCameraHandler->worldToScreenPoint(value);
  222. }
  223. Vector2 ScriptCamera::internal_WorldToClip(ScriptCamera* instance, Vector3 value)
  224. {
  225. return instance->mCameraHandler->worldToClipPoint(value);
  226. }
  227. Vector3 ScriptCamera::internal_WorldToView(ScriptCamera* instance, Vector3 value)
  228. {
  229. return instance->mCameraHandler->worldToViewPoint(value);
  230. }
  231. Vector3 ScriptCamera::internal_ScreenToWorld(ScriptCamera* instance, Vector2I value)
  232. {
  233. return instance->mCameraHandler->screenToWorldPoint(value);
  234. }
  235. Vector3 ScriptCamera::internal_ScreenToView(ScriptCamera* instance, Vector2I value)
  236. {
  237. return instance->mCameraHandler->screenToViewPoint(value);
  238. }
  239. Vector2 ScriptCamera::internal_ScreenToClip(ScriptCamera* instance, Vector2I value)
  240. {
  241. return instance->mCameraHandler->screenToClipPoint(value);
  242. }
  243. Vector3 ScriptCamera::internal_ViewToWorld(ScriptCamera* instance, Vector3 value)
  244. {
  245. return instance->mCameraHandler->viewToWorldPoint(value);
  246. }
  247. Vector2I ScriptCamera::internal_ViewToScreen(ScriptCamera* instance, Vector3 value)
  248. {
  249. return instance->mCameraHandler->viewToScreenPoint(value);
  250. }
  251. Vector2 ScriptCamera::internal_ViewToClip(ScriptCamera* instance, Vector3 value)
  252. {
  253. return instance->mCameraHandler->viewToClipPoint(value);
  254. }
  255. Vector3 ScriptCamera::internal_ClipToWorld(ScriptCamera* instance, Vector2 value)
  256. {
  257. return instance->mCameraHandler->clipToWorldPoint(value);
  258. }
  259. Vector3 ScriptCamera::internal_ClipToView(ScriptCamera* instance, Vector2 value)
  260. {
  261. return instance->mCameraHandler->clipToViewPoint(value);
  262. }
  263. Vector2I ScriptCamera::internal_ClipToScreen(ScriptCamera* instance, Vector2 value)
  264. {
  265. return instance->mCameraHandler->clipToScreenPoint(value);
  266. }
  267. Ray ScriptCamera::internal_ScreenToWorldRay(ScriptCamera* instance, Vector2I value)
  268. {
  269. return instance->mCameraHandler->screenPointToRay(value);
  270. }
  271. Vector3 ScriptCamera::internal_ProjectPoint(ScriptCamera* instance, Vector3 value)
  272. {
  273. return instance->mCameraHandler->projectPoint(value);
  274. }
  275. Vector3 ScriptCamera::internal_UnprojectPoint(ScriptCamera* instance, Vector3 value)
  276. {
  277. return instance->mCameraHandler->unprojectPoint(value);
  278. }
  279. MonoObject* ScriptCamera::internal_GetRenderTexture(ScriptCamera* instance)
  280. {
  281. // TODO - Not implemented
  282. return nullptr;
  283. }
  284. void ScriptCamera::internal_SetRenderTexture(ScriptCamera* instance, MonoObject* textureObj)
  285. {
  286. if (textureObj == nullptr)
  287. {
  288. ViewportPtr primaryViewport = gApplication().getPrimaryViewport();
  289. instance->mCameraHandler->getViewport()->setTarget(primaryViewport->getTarget());
  290. }
  291. else
  292. {
  293. // TODO - Not implemented
  294. }
  295. }
  296. }