Marko Pintera 7606eeff33 Renamed filenames as well 13 лет назад
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CmApplication.h 89fa56ba91 Camera as component 13 лет назад
CmCamera.h 89fa56ba91 Camera as component 13 лет назад
CmCgProgram.h 506d8e10b3 Added Cg (untested) 13 лет назад
CmCgProgramFactory.h 629eb64471 Cg works on DX but not on GL 13 лет назад
CmCommon.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmComponent.h 89fa56ba91 Camera as component 13 лет назад
CmConfigOptionMap.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9Device.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9DeviceManager.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9Driver.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9DriverList.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9GpuProgram.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9GpuProgramManager.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9HLSLProgram.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9HLSLProgramFactory.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9HardwareBufferManager.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9HardwareIndexBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9HardwareOcclusionQuery.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9HardwarePixelBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9HardwareVertexBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9Mappings.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9MultiRenderTarget.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9Prerequisites.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9RenderSystem.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9RenderSystemFactory.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9RenderWindow.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9Resource.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9ResourceManager.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9Texture.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9TextureManager.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9VertexDeclaration.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9VideoMode.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmD3D9VideoModeList.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmDefaultHardwareBufferManager.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmGameObject.h 89fa56ba91 Camera as component 13 лет назад
CmGpuProgram.h 3da577fc99 Cg up and running 13 лет назад
CmGpuProgramManager.h 3da577fc99 Cg up and running 13 лет назад
CmGpuProgramParams.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmHardwareBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmHardwareBufferManager.h c39c84f059 Removed singleton 13 лет назад
CmHardwareIndexBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmHardwareOcclusionQuery.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmHardwarePixelBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmHardwareVertexBuffer.h 25fa780823 Mesh RTTI class and renamed all *ST classes to *RTTI 13 лет назад
CmHighLevelGpuProgram.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmHighLevelGpuProgramManager.h c39c84f059 Removed singleton 13 лет назад
CmImporter.h 7cdfa405af Texture loading works 13 лет назад
CmMesh.h 25fa780823 Mesh RTTI class and renamed all *ST classes to *RTTI 13 лет назад
CmMeshData.h 25fa780823 Mesh RTTI class and renamed all *ST classes to *RTTI 13 лет назад
CmMeshDataRTTI.h 7606eeff33 Renamed filenames as well 13 лет назад
CmPrerequisites.h 25fa780823 Mesh RTTI class and renamed all *ST classes to *RTTI 13 лет назад
CmRenderOperation.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmRenderSystem.h 7b0a310ce5 Merged camera and frustum 13 лет назад
CmRenderSystemCapabilities.h 3da577fc99 Cg up and running 13 лет назад
CmRenderSystemFactory.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmRenderSystemManager.h 0e66e5a89f Loading from DLL works 13 лет назад
CmRenderTarget.h 08f61d9d01 Separated viewport from RenderTarget 13 лет назад
CmRenderTexture.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmRenderWindow.h 08f61d9d01 Separated viewport from RenderTarget 13 лет назад
CmResource.h 25fa780823 Mesh RTTI class and renamed all *ST classes to *RTTI 13 лет назад
CmResourceRTTI.h 7606eeff33 Renamed filenames as well 13 лет назад
CmResources.h a9af94b318 Textures save/load - tested 13 лет назад
CmSceneManager.h 0c7f1425ac Few more scene/gameobject related changes 13 лет назад
CmSpecificImporter.h 7f69beadfe FBX import mostly implemented - except VS2012 support... 13 лет назад
CmTexture.h 25fa780823 Mesh RTTI class and renamed all *ST classes to *RTTI 13 лет назад
CmTextureManager.h 3a44bae9a6 Started porting stuff from singleton to module 13 лет назад
CmTextureRTTI.h 7606eeff33 Renamed filenames as well 13 лет назад
CmTextureState.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmVertexDeclarationRTTI.h 7606eeff33 Renamed filenames as well 13 лет назад
CmVertexIndexData.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmViewport.h 7b0a310ce5 Merged camera and frustum 13 лет назад
CmWindowEventUtilities.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
stdafx.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
targetver.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад