BearishSun 76cef38e81 Scene color added to deferred renderer and removed dummy light since we now have an ambient term há 10 anos atrás
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Win32 a2124e6be1 Default code editor is hooked up at editor startup há 10 anos atrás
BsBuildManager.cpp ab1231720c Use separate debug and release assemblies when building há 10 anos atrás
BsBuiltinEditorResources.cpp 839ae0f784 Better icons for the console window há 10 anos atrás
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) há 10 anos atrás
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) há 10 anos atrás
BsCmdDeleteSO.cpp b5906002ab GUISceneTreeView elements can be deleted há 10 anos atrás
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: há 10 anos atrás
BsCmdRecordSO.cpp b5906002ab GUISceneTreeView elements can be deleted há 10 anos atrás
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) há 10 anos atrás
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test há 10 anos atrás
BsCodeEditor.cpp a2124e6be1 Default code editor is hooked up at editor startup há 10 anos atrás
BsDockManager.cpp 197996bed2 Refactored renderer utility methods into their own class há 10 anos atrás
BsDockManagerLayout.cpp 05bcc32e89 EditorWindow maximize/restore works há 10 anos atrás
BsDropDownWindow.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore há 10 anos atrás
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) há 10 anos atrás
BsEditorApplication.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) há 10 anos atrás
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted há 10 anos atrás
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings há 10 anos atrás
BsEditorTestSuite.cpp 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle há 10 anos atrás
BsEditorUtility.cpp 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh há 10 anos atrás
BsEditorWidget.cpp c9a85f77da Added a (working) way to specify default size for editor windows há 10 anos atrás
BsEditorWidgetContainer.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows há 10 anos atrás
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore há 11 anos atrás
BsEditorWidgetManager.cpp c9a85f77da Added a (working) way to specify default size for editor windows há 10 anos atrás
BsEditorWindow.cpp 05bcc32e89 EditorWindow maximize/restore works há 10 anos atrás
BsEditorWindowBase.cpp 76cef38e81 Scene color added to deferred renderer and removed dummy light since we now have an ambient term há 10 anos atrás
BsEditorWindowManager.cpp 09ea24b888 C# DialogBox class ready to use há 10 anos atrás
BsGUIColor.cpp a393b43fc3 Hooked up color picker to the color field há 10 anos atrás
BsGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field há 10 anos atrás
BsGUIDockSlider.cpp 3494782d81 Disabled GUI elements now ignore input há 10 anos atrás
BsGUIDropButton.cpp 3494782d81 Disabled GUI elements now ignore input há 10 anos atrás
BsGUIFieldBase.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore há 10 anos atrás
BsGUIFloatField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input há 10 anos atrás
BsGUIHoverHitBox.cpp d1c685013d Fixed an issue with non-client mouse events not having proper coordinates há 10 anos atrás
BsGUIIntField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input há 10 anos atrás
BsGUIListBoxField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps há 10 anos atrás
BsGUIMenuBar.cpp a13e94a825 Added ability to toggle toolbar items on or off há 10 anos atrás
BsGUIResourceTreeView.cpp 4df60970a4 Fixed GUIElement flags so they're set correctly when re-parenting elements há 10 anos atrás
BsGUISceneTreeView.cpp 370a2188b5 Selection from Hierarchy window now properly works after assembly refresh há 10 anos atrás
BsGUISliderField.cpp 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField há 10 anos atrás
BsGUIStatusBar.cpp 839ae0f784 Better icons for the console window há 10 anos atrás
BsGUITabButton.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states há 10 anos atrás
BsGUITabbedTitleBar.cpp 808233c114 Added modal window title bar and added a slight fix for menu bar há 10 anos atrás
BsGUITextField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input há 10 anos atrás
BsGUIToggleField.cpp edd6cd973e Removed requirement for inspector GUI objects to track if changes were made in order to reduce their code size há 10 anos atrás
BsGUITreeView.cpp e55e173aed Fixed infinite loop when deleting multiple meshes há 10 anos atrás
BsGUITreeViewEditBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input há 10 anos atrás
BsGUIVector2Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input há 10 anos atrás
BsGUIVector3Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input há 10 anos atrás
BsGUIVector4Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input há 10 anos atrás
BsGUIWindowFrame.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore há 10 anos atrás
BsGUIWindowFrameWidget.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows há 10 anos atrás
BsGizmoManager.cpp 197996bed2 Refactored renderer utility methods into their own class há 10 anos atrás
BsHandleDrawManager.cpp 197996bed2 Refactored renderer utility methods into their own class há 10 anos atrás
BsHandleManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names há 10 anos atrás
BsHandleSlider.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names há 10 anos atrás
BsHandleSliderDisc.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names há 10 anos atrás
BsHandleSliderLine.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names há 10 anos atrás
BsHandleSliderManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names há 10 anos atrás
BsHandleSliderPlane.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names há 10 anos atrás
BsMainEditorWindow.cpp 0b330761b8 Top level menu items are not properly ordered há 10 anos atrás
BsModalWindow.cpp 8cc7fecd61 Saving a scene properly re-loads the scene há 10 anos atrás
BsPlatformInfo.cpp 97730cb3c5 Added new platform options to the build system há 10 anos atrás
BsProjectLibrary.cpp 78355169a1 Resource handle refactor (part 4) há 10 anos atrás
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators há 10 anos atrás
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone há 10 anos atrás
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings há 10 anos atrás
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes há 11 anos atrás
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window há 11 anos atrás
BsSceneGrid.cpp e78cf10282 Scene grid now renders behind the handles há 10 anos atrás
BsScenePicking.cpp 76cef38e81 Scene color added to deferred renderer and removed dummy light since we now have an ambient term há 10 anos atrás
BsSceneViewHandler.cpp a68f21b818 Additively selecting scene elements now works há 10 anos atrás
BsSelection.cpp bae75227c1 Project library: há 10 anos atrás
BsSelectionRenderer.cpp 197996bed2 Refactored renderer utility methods into their own class há 10 anos atrás
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings há 10 anos atrás
BsShaderIncludeHandler.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) há 10 anos atrás
BsUndoRedo.cpp 6befb8663f Objects with no material can now be picked in scene há 10 anos atrás