BearishSun cf708239e6 Fixed a bug with scene view where the render texture would get stretched at smaller sizes 10 年之前
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CustomHandle.cs eea035e168 Documentation 10 年之前
DefaultHandle.cs eea035e168 Documentation 10 年之前
DefaultHandleManager.cs 7184765d9d Properly calculate bounds for managed Renderable components 10 年之前
DrawGizmo.cs eea035e168 Documentation 10 年之前
Gizmos.cs eea035e168 Documentation 10 年之前
Handle.cs 6248cf4f7f Documentation 10 年之前
HandleDrawing.cs eea035e168 Documentation 10 年之前
HandleSlider.cs eea035e168 Documentation 10 年之前
HandleSliderDisc.cs eea035e168 Documentation 10 年之前
HandleSliderLine.cs eea035e168 Documentation 10 年之前
HandleSliderPlane.cs eea035e168 Documentation 10 年之前
Handles.cs eea035e168 Documentation 10 年之前
MoveHandle.cs eea035e168 Documentation 10 年之前
RotateHandle.cs eea035e168 Documentation 10 年之前
ScaleHandle.cs eea035e168 Documentation 10 年之前
SceneCamera.cs 22028f04e4 Clear prefab diffs when saving prefabs for build 10 年之前
SceneViewHandler.cs d8d5034b30 Added a way to add basic 3D primitives to the scene 10 年之前
SceneWindow.cs cf708239e6 Fixed a bug with scene view where the render texture would get stretched at smaller sizes 10 年之前