BearishSun b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 år sedan
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BsEngineScriptLibrary.h c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 år sedan
BsGameResourceManager.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 år sedan
BsManagedComponent.h 22028f04e4 Clear prefab diffs when saving prefabs for build 10 år sedan
BsManagedComponentRTTI.h 4e1e58c98b Saving/Loading scene now properly restore managed object values 10 år sedan
BsManagedDiff.h 9a0e9b0b78 Linked native and managed diff 10 år sedan
BsManagedResource.h 78355169a1 Resource handle refactor (part 4) 10 år sedan
BsManagedResourceManager.h 78355169a1 Resource handle refactor (part 4) 10 år sedan
BsManagedResourceMetaData.h 598f1785c6 Documentation 10 år sedan
BsManagedResourceMetaDataRTTI.h 2c35a0c825 Removed all the unused allocators 10 år sedan
BsManagedResourceRTTI.h eb562f23fc Documentation 10 år sedan
BsManagedSerializableArray.h a9b0455b1c Documentation 10 år sedan
BsManagedSerializableArrayRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 år sedan
BsManagedSerializableDictionary.h 4527457d2f Documentation 10 år sedan
BsManagedSerializableDictionaryRTTI.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 år sedan
BsManagedSerializableDiff.h 145a44e4ca Duplicate in scene window now works 10 år sedan
BsManagedSerializableDiffRTTI.h 2c35a0c825 Removed all the unused allocators 10 år sedan
BsManagedSerializableField.h bb3af44595 Added a generic way to create new instance of serializable objects 10 år sedan
BsManagedSerializableFieldRTTI.h c46c7f741a Finding resource dependencies will now properly consider resource handles that aren't loaded yet 10 år sedan
BsManagedSerializableList.h 4527457d2f Documentation 10 år sedan
BsManagedSerializableListRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 år sedan
BsManagedSerializableObject.h 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 år sedan
BsManagedSerializableObjectInfo.h d3b00942e8 In-editor compilation 10 år sedan
BsManagedSerializableObjectInfoRTTI.h 8042c0b9e3 Don't record an empty managed serializable diff if no changes are detected 10 år sedan
BsManagedSerializableObjectRTTI.h 9a0e9b0b78 Linked native and managed diff 10 år sedan
BsPlayInEditorManager.h 10b54dfe89 Getting Play/Pause to work 10 år sedan
BsScriptAssemblyManager.h a92c1b167f Added GUIDictionaryField (WIP) 10 år sedan
BsScriptAsyncOp.h 598f1785c6 Documentation 10 år sedan
BsScriptBoneWeight.h 598f1785c6 Documentation 10 år sedan
BsScriptBuiltin.h d8d5034b30 Added a way to add basic 3D primitives to the scene 10 år sedan
BsScriptCamera.h 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 år sedan
BsScriptColor.h 598f1785c6 Documentation 10 år sedan
BsScriptComponent.h 778de71b66 Reverting game object finalizer fix as another solution is needed 10 år sedan
BsScriptContextMenu.h 598f1785c6 Documentation 10 år sedan
BsScriptCursor.h 598f1785c6 Documentation 10 år sedan
BsScriptDebug.h bd06130f5d Console window now displays entries that were added to the log before the window was opened 10 år sedan
BsScriptEnginePrerequisites.h b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 år sedan
BsScriptFont.h 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 år sedan
BsScriptFontBitmap.h 098f8865e1 Font C# interface 10 år sedan
BsScriptGUIButton.h 9565409788 Documentation 10 år sedan
BsScriptGUIContent.h 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 år sedan
BsScriptGUIContentImages.h 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 år sedan
BsScriptGUIElement.h f65d75410c More work on the console window (finished for now) 10 år sedan
BsScriptGUIElementStateStyle.h bb3af44595 Added a generic way to create new instance of serializable objects 10 år sedan
BsScriptGUIElementStyle.h bb3af44595 Added a generic way to create new instance of serializable objects 10 år sedan
BsScriptGUIFixedSpace.h 9565409788 Documentation 10 år sedan
BsScriptGUIFlexibleSpace.h 9565409788 Documentation 10 år sedan
BsScriptGUIInputBox.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 år sedan
BsScriptGUILabel.h e3d3e734a2 Documentation 10 år sedan
BsScriptGUILayout.h 770cb6bd2e Assembly refresh: 10 år sedan
BsScriptGUILayoutUtility.h e3d3e734a2 Documentation 10 år sedan
BsScriptGUIListBox.h e99b926919 Added multi-select list boxes (untested) 10 år sedan
BsScriptGUIProgressBar.h e3d3e734a2 Documentation 10 år sedan
BsScriptGUIRenderTexture.h e3d3e734a2 Documentation 10 år sedan
BsScriptGUIScrollArea.h 770cb6bd2e Assembly refresh: 10 år sedan
BsScriptGUISkin.h dba1e7bfba Multiple assembly reload works 10 år sedan
BsScriptGUISlider.h bf16de13f1 Added a GUISliderField and extended normal sliders with a range and step increment 10 år sedan
BsScriptGUITexture.h e3d3e734a2 Documentation 10 år sedan
BsScriptGUIToggle.h 200ca8179a WIP project window 10 år sedan
BsScriptGUIToggleGroup.h 8cc7fecd61 Saving a scene properly re-loads the scene 10 år sedan
BsScriptGameObject.h 778de71b66 Reverting game object finalizer fix as another solution is needed 10 år sedan
BsScriptGameObjectManager.h b492b132a2 Added a way to specify application taskbar icon 10 år sedan
BsScriptHString.h fedd162d57 Various bug fixes relating to new project loading system: 10 år sedan
BsScriptInput.h 8dbbf30c09 Documentation 10 år sedan
BsScriptInputConfiguration.h 8dbbf30c09 Documentation 10 år sedan
BsScriptLight.h 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 år sedan
BsScriptLogEntry.h bd06130f5d Console window now displays entries that were added to the log before the window was opened 10 år sedan
BsScriptManagedResource.h 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 år sedan
BsScriptMaterial.h dba1e7bfba Multiple assembly reload works 10 år sedan
BsScriptMesh.h 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 år sedan
BsScriptMeshData.h a2831fc54b Documentation 10 år sedan
BsScriptObject.h 778de71b66 Reverting game object finalizer fix as another solution is needed 10 år sedan
BsScriptObjectImpl.h a2831fc54b Documentation 10 år sedan
BsScriptObjectManager.h e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload 10 år sedan
BsScriptPixelData.h a2831fc54b Documentation 10 år sedan
BsScriptPixelUtility.h a2831fc54b Documentation 10 år sedan
BsScriptPlainText.h 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 år sedan
BsScriptPrefab.h 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 år sedan
BsScriptProfilerOverlayInternal.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 år sedan
BsScriptRenderTarget.h a2831fc54b Documentation 10 år sedan
BsScriptRenderTexture.h a2831fc54b Documentation 10 år sedan
BsScriptRenderTexture2D.h a2831fc54b Documentation 10 år sedan
BsScriptRenderable.h 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 år sedan
BsScriptResource.h e24c1c9270 Resource handle refactor (part 3) 10 år sedan
BsScriptResourceManager.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 år sedan
BsScriptResourceRef.h b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 år sedan
BsScriptResources.h b5bfb88590 Resource handle refactor complete 10 år sedan
BsScriptScene.h fcb7247e94 Added "main" attribute to camera 10 år sedan
BsScriptSceneObject.h 059d757ac5 Added a way to find scene objects by name 10 år sedan
BsScriptScriptCode.h 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 år sedan
BsScriptSerializableArray.h 6d0bba2023 Documentation 10 år sedan
BsScriptSerializableDictionary.h 6d0bba2023 Documentation 10 år sedan
BsScriptSerializableField.h 6d0bba2023 Documentation 10 år sedan
BsScriptSerializableList.h 6d0bba2023 Documentation 10 år sedan
BsScriptSerializableObject.h 6d0bba2023 Documentation 10 år sedan
BsScriptSerializableProperty.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 år sedan
BsScriptSerializableUtility.h bb3af44595 Added a generic way to create new instance of serializable objects 10 år sedan
BsScriptShader.h 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 år sedan
BsScriptShaderInclude.h 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 år sedan
BsScriptSpriteTexture.h 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 år sedan
BsScriptStringTable.h dba1e7bfba Multiple assembly reload works 10 år sedan
BsScriptStringTableManager.h 6d0bba2023 Documentation 10 år sedan
BsScriptTexture.h 6d0bba2023 Documentation 10 år sedan
BsScriptTexture2D.h 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 år sedan
BsScriptTexture3D.h 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 år sedan
BsScriptTextureCube.h 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 år sedan
BsScriptTime.h e92ee3b052 IsPlaying/IsPaused/FrameStep interface exposed to API 10 år sedan
BsScriptVector.h 6d0bba2023 Documentation 10 år sedan
BsScriptVector2I.h 6d0bba2023 Documentation 10 år sedan
BsScriptVirtualButton.h 6d0bba2023 Documentation 10 år sedan
BsScriptVirtualInput.h 6d0bba2023 Documentation 10 år sedan