#3d #game-engine #engine #gamedev

Marko Pintera 772eefea5e - In OpenGL primary window is always at 0 index 11 лет назад
BansheeEditor e22d917c50 DirectX 9 device reset works properly 11 лет назад
BansheeEditorExec e22d917c50 DirectX 9 device reset works properly 11 лет назад
BansheeEngine 716de5f09a Reorganized some code in order to delete many small source files 11 лет назад
BansheeForwardRenderer 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
BansheeMono 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally 11 лет назад
BansheeOctreeSM 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally 11 лет назад
CamelotCore 772eefea5e - In OpenGL primary window is always at 0 index 11 лет назад
CamelotD3D11RenderSystem 772eefea5e - In OpenGL primary window is always at 0 index 11 лет назад
CamelotD3D9Renderer 772eefea5e - In OpenGL primary window is always at 0 index 11 лет назад
CamelotFBXImporter 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CamelotFontImporter 75b0d168ec OpenGL finally works again 11 лет назад
CamelotFreeImgImporter 75b0d168ec OpenGL finally works again 11 лет назад
CamelotGLRenderer 772eefea5e - In OpenGL primary window is always at 0 index 11 лет назад
CamelotOISInput 716de5f09a Reorganized some code in order to delete many small source files 11 лет назад
CamelotUtility 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally 11 лет назад
ExampleProject 6288a3f0d5 Minor fix to DX11 start-up as it was crashing 11 лет назад
MBansheeEditor ae856ed0f4 WIP UndoRedo group system 11 лет назад
MBansheeEngine 27d6c98bb2 Fixed various issues with Inspector element areas 11 лет назад
SBansheeEditor 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 лет назад
SBansheeEngine b349c98754 Work on GPUProfiler 11 лет назад
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned 11 лет назад
BansheeEngine.sln 57d22576dd More documentation 11 лет назад
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout 12 лет назад
Dependencies.txt c454e2d14f VS 2013 port stage 1 11 лет назад
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 лет назад
EditorWindowDock.txt 053df91815 Better modal window test case 11 лет назад
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 11 лет назад
Inspector.txt 927fb6c3e5 More documentation 11 лет назад
MonoIntegrationGuide.txt 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
Notes.txt 87c63a50e6 Added Occlusion queries 11 лет назад
Opts.txt 99f545b06f Added frame allocator 12 лет назад
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
Polish.txt 7514a2b4f6 Renamed FSAA->multisampling 11 лет назад
ProjectLibrary.txt 942eb008db EditorWidgetManager 11 лет назад
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
ResourceBundles.txt e51cbce52c Started work on scripting 12 лет назад
SpriteTexture.txt c58b45571a Added managed HString 12 лет назад
TODO.txt 87c63a50e6 Added Occlusion queries 11 лет назад
TODODoc.txt cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode 11 лет назад
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly 11 лет назад
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) 12 лет назад
UndoRedo.txt 88c83017de Started work on undo/redo system 12 лет назад