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Eric-DawnEngine 5cf3aa3e7b Solved C3861 __cpuid&__rdtsc identifier not found 8 жил өмнө
..
Win32 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsAnimation.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAnimationClip.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAnimationCurve.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAnimationManager.cpp d611dbe10a Added UV coordinates and tangent frame to built-in mesh types 8 жил өмнө
BsAnimationUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAudio.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAudioClip.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAudioClipImportOptions.cpp d4d0bb0360 More user manuals and minor usability tweaks 9 жил өмнө
BsAudioListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAudioManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAudioSource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAudioUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsBlendState.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCAnimation.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsCAudioListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCAudioSource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCBone.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsCBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCCamera.cpp 40966221f2 More fixes regarding the new component handing - most functionality seems to be restored 8 жил өмнө
BsCCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCJoint.cpp e51517f40e More work on user manuals 9 жил өмнө
BsCLight.cpp 40966221f2 More fixes regarding the new component handing - most functionality seems to be restored 8 жил өмнө
BsCMeshCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCReflectionProbe.cpp 3e10138c98 Added a skybox component 8 жил өмнө
BsCRenderable.cpp 40966221f2 More fixes regarding the new component handing - most functionality seems to be restored 8 жил өмнө
BsCRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCSkybox.cpp b905718c34 Skybox related fixes 8 жил өмнө
BsCSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCamera.cpp 720cf52617 Added an example for testing the initial PBS implementation 8 жил өмнө
BsCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCommandBuffer.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 жил өмнө
BsCommandBufferManager.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 жил өмнө
BsCommandQueue.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsComponent.cpp 01946d1a00 Getting the new component system to work 8 жил өмнө
BsCoreApplication.cpp 40966221f2 More fixes regarding the new component handing - most functionality seems to be restored 8 жил өмнө
BsCoreObject.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 жил өмнө
BsCoreObjectCore.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 жил өмнө
BsCoreObjectManager.cpp cdc8db06bc Textures are now properly hot-loaded and their changes will be immediately reflected in scene after reimport 8 жил өмнө
BsCoreThread.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 жил өмнө
BsCoreThreadQueue.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 жил өмнө
BsD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsDeferredCallManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsDepthStencilState.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsEventQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 жил өмнө
BsFCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsFJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsFont.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsFontImportOptions.cpp d4d0bb0360 More user manuals and minor usability tweaks 9 жил өмнө
BsFontManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsGameObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsGameObjectHandle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsGameObjectManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsGpuBuffer.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsGpuParam.cpp 8531a656fd Bulk of code for deferred rendering MSAA 9 жил өмнө
BsGpuParamBlockBuffer.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsGpuParams.cpp 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 жил өмнө
BsGpuParamsSet.cpp c0bd8e8f9f Fixing an issue with bone matrices weren't being properly bound for skinned animation 8 жил өмнө
BsGpuPipelineParamInfo.cpp c41585f7af Vulkan: Fixing a few issues related to binding sampled buffers and non-sampled buffers in the same shader 9 жил өмнө
BsGpuPipelineState.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsGpuProgram.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsGpuProgramManager.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsGpuResourceData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsHString.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsHardwareBufferManager.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsIResourceListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsIconUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsImportOptions.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsIndexBuffer.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsLight.cpp 44a4cc02b2 Better auto-attenuation calculation for lights 8 жил өмнө
BsMaterial.cpp cdc8db06bc Textures are now properly hot-loaded and their changes will be immediately reflected in scene after reimport 8 жил өмнө
BsMaterialManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsMaterialParam.cpp cdc8db06bc Textures are now properly hot-loaded and their changes will be immediately reflected in scene after reimport 8 жил өмнө
BsMaterialParams.cpp cdc8db06bc Textures are now properly hot-loaded and their changes will be immediately reflected in scene after reimport 8 жил өмнө
BsMaterialRTTI.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsMesh.cpp 8531a656fd Bulk of code for deferred rendering MSAA 9 жил өмнө
BsMeshBase.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsMeshCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsMeshData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsMeshHeap.cpp 8531a656fd Bulk of code for deferred rendering MSAA 9 жил өмнө
BsMeshImportOptions.cpp e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 жил өмнө
BsMeshManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 жил өмнө
BsMeshUtility.cpp d611dbe10a Added UV coordinates and tangent frame to built-in mesh types 8 жил өмнө
BsMorphShapes.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsOSInputHandler.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsOcclusionQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 жил өмнө
BsParamBlocks.cpp 8531a656fd Bulk of code for deferred rendering MSAA 9 жил өмнө
BsPass.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsPhysics.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPhysicsManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPhysicsMaterial.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPhysicsMesh.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPixelData.cpp ddf6204f9e Fixing cylindrical/spherical environment map import 9 жил өмнө
BsPixelUtil.cpp ec7d23c815 Fixing an issue with texture compression and mipmap generation 8 жил өмнө
BsPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPlatform.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPostProcessSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPrefab.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPrefabDiff.cpp d8e62567db Native components can now be in paused or stopped state, in an attempt to unify native/managed component logic 8 жил өмнө
BsPrefabUtility.cpp 64535d3e8c Fixing an issue where applying a prefab diff to an uninstantiated scene object would instatiate it 8 жил өмнө
BsProfilerCPU.cpp 5cf3aa3e7b Solved C3861 __cpuid&__rdtsc identifier not found 8 жил өмнө
BsProfilerGPU.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 жил өмнө
BsProfilingManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsQueryManager.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 жил өмнө
BsRasterizerState.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsReflectionProbe.cpp 96af487db1 Planar reflections won't be supported this iteration (way too expensive to use in majority of cases anyway) 8 жил өмнө
BsRenderAPI.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsRenderAPICapabilities.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsRenderAPIManager.cpp f171405be5 RenderAPICore -> ct::RenderAPI 9 жил өмнө
BsRenderStateManager.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsRenderTarget.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsRenderTexture.cpp e3472f8f9b OpenGL: Rendering to sRGB texture now properly de-linearizes written values 9 жил өмнө
BsRenderWindow.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsRenderWindowManager.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsRenderable.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsRenderer.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsRendererExtension.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsRendererManager.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsRendererMeshData.cpp d611dbe10a Added UV coordinates and tangent frame to built-in mesh types 8 жил өмнө
BsResource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsResourceHandle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsResourceListenerManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsResourceManifest.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsResourceMetaData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsResources.cpp 6e1c80700f More work on reflection probes 8 жил өмнө
BsRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSamplerState.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsSavedResourceData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSceneManager.cpp f04992fbd4 Added skeleton code for reflection probes 8 жил өмнө
BsSceneObject.cpp d8e62567db Native components can now be in paused or stopped state, in an attempt to unify native/managed component logic 8 жил өмнө
BsShader.cpp b2dd0ffa03 Work on transparent rendering path 9 жил өмнө
BsShaderDefines.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsShaderImportOptions.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsShaderInclude.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsShaderIncludeImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsShaderManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSkeleton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSkeletonMask.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSkybox.cpp abf3c6d06f Added a property to modify brightness of the image-based sky light 8 жил өмнө
BsSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSpecificImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsStringTable.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsStringTableManager.cpp 39627c97f2 More work on user manuals 9 жил өмнө
BsTechnique.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsTextData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsTexture.cpp 319c6c756f Specific mip & level can now be specified when binding sampled textures 9 жил өмнө
BsTextureImportOptions.cpp c90bcb072b Added cubemap import with support for list, cross, spherical and cylindrical sources (untested) 9 жил өмнө
BsTextureManager.cpp d2aa2bd074 Properly initialize a texture created with initial pixel data 9 жил өмнө
BsTextureView.cpp dee5d3b4a2 DirectX 11: Fixing texture leak due to circular dependencies 9 жил өмнө
BsTimerQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 жил өмнө
BsTransientMesh.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsUUID.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsUtility.cpp 65b502721c Added an utility for searching all components of a certain type in the scene object tree 8 жил өмнө
BsVertexBuffer.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsVertexData.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsVertexDataDesc.cpp d611dbe10a Added UV coordinates and tangent frame to built-in mesh types 8 жил өмнө
BsVertexDeclaration.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsVideoModeInfo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsViewport.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө