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BsApplication.h
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69f264dc21
Better looking project window
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10 lat temu |
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BsBuiltinResources.h
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2116ef0d9f
Added a simpler way to specify renderer materials
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10 lat temu |
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BsCCamera.h
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6c9390b79b
Dock overlay no longer uses the sim thread rendering callback
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10 lat temu |
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BsCCameraRTTI.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 lat temu |
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BsCGUIWidget.h
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9d54de245b
Fixed a memory corruption issue in GUIManager that happened when a widget was deleted
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10 lat temu |
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BsCGUIWidgetRTTI.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 lat temu |
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BsCLight.h
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6c9390b79b
Dock overlay no longer uses the sim thread rendering callback
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10 lat temu |
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BsCLightRTTI.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 lat temu |
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BsCRenderable.h
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6c9390b79b
Dock overlay no longer uses the sim thread rendering callback
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10 lat temu |
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BsCRenderableRTTI.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 lat temu |
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BsCamera.h
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caabd3721e
Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations
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10 lat temu |
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BsCameraRTTI.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 lat temu |
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BsCursor.h
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d5d2171319
Added C# PixelData
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11 lat temu |
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BsDragAndDropManager.h
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ddef406ac9
C# profiler overlay
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10 lat temu |
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BsDrawHelper.h
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298de470a6
Refactored draw helper so it can sort meshes based on distance from camera
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11 lat temu |
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BsDrawHelperTemplate.h
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0dac075862
Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing
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11 lat temu |
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BsDropDownAreaPlacement.h
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9f802264bf
Clicking on a parent of a GUI menu item now properly closes the sub menu if its currently open
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10 lat temu |
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BsEnums.h
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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10 lat temu |
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BsGUIButton.h
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2c35a0c825
Removed all the unused allocators
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10 lat temu |
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BsGUIButtonBase.h
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e99b926919
Added multi-select list boxes (untested)
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10 lat temu |
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BsGUICommandEvent.h
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62a8cf15a2
More documentation
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11 lat temu |
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BsGUIContent.h
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cd3174bc2a
Localized strings no longer use a callback to notify owners about changes
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10 lat temu |
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BsGUIContextMenu.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 lat temu |
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BsGUIDimensions.h
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33ab6e3f79
Refactored GUILayoutOptions:
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10 lat temu |
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BsGUIDropDownBoxManager.h
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9f802264bf
Clicking on a parent of a GUI menu item now properly closes the sub menu if its currently open
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10 lat temu |
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BsGUIDropDownContent.h
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0e88d4f0cb
Various fixes to multi-select list boxes
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10 lat temu |
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BsGUIDropDownHitBox.h
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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10 lat temu |
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BsGUIDropDownMenu.h
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0e88d4f0cb
Various fixes to multi-select list boxes
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10 lat temu |
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BsGUIElement.h
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bf16de13f1
Added a GUISliderField and extended normal sliders with a range and step increment
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10 lat temu |
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BsGUIElementBase.h
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84f21fceed
Modified GUI element set enabled/visible logic so that child objects can perist their states when parent states change
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10 lat temu |
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BsGUIElementContainer.h
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e93725619e
Each docked editor widget container is now rendered in its own GUIWidget to better partition GUI updates
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10 lat temu |
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BsGUIElementStyle.h
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28dde26bec
Documentation
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10 lat temu |
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BsGUIElementStyleRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 lat temu |
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BsGUIHelper.h
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d693b8733c
Renamed GUiLayoutExplicit -> GUIPanel
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10 lat temu |
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BsGUIInputBox.h
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b8a17676e9
Documentation
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10 lat temu |
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BsGUIInputCaret.h
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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11 lat temu |
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BsGUIInputSelection.h
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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11 lat temu |
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BsGUIInputTool.h
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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11 lat temu |
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BsGUILabel.h
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cd3174bc2a
Localized strings no longer use a callback to notify owners about changes
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10 lat temu |
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BsGUILayout.h
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b489b88a5a
Fixed a GUI layout squishing issue that was caused by GUI panels not having their minimal layout size calculated
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10 lat temu |
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BsGUILayoutData.h
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baf74e865e
Fixing various GUI issues to get it back to working state after the recent refactors
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10 lat temu |
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BsGUILayoutUtility.h
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57cc31e562
Documentation
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10 lat temu |
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BsGUILayoutX.h
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b489b88a5a
Fixed a GUI layout squishing issue that was caused by GUI panels not having their minimal layout size calculated
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10 lat temu |
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BsGUILayoutY.h
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b489b88a5a
Fixed a GUI layout squishing issue that was caused by GUI panels not having their minimal layout size calculated
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10 lat temu |
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BsGUIListBox.h
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0e88d4f0cb
Various fixes to multi-select list boxes
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10 lat temu |
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BsGUIManager.h
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9d54de245b
Fixed a memory corruption issue in GUIManager that happened when a widget was deleted
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10 lat temu |
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BsGUIMaterialInfo.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 lat temu |
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BsGUIMaterialManager.h
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6b920a90d8
- Moved all shaders to BSL
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10 lat temu |
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BsGUIMenu.h
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4f0d194556
Documentation
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10 lat temu |
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BsGUIMouseEvent.h
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2b0aadfb00
Int/Float field drag to increment/decrement works again
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10 lat temu |
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BsGUIOptions.h
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57cc31e562
Documentation
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10 lat temu |
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BsGUIPanel.h
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b489b88a5a
Fixed a GUI layout squishing issue that was caused by GUI panels not having their minimal layout size calculated
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10 lat temu |
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BsGUIProgressBar.h
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57cc31e562
Documentation
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10 lat temu |
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BsGUIRenderTexture.h
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57cc31e562
Documentation
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10 lat temu |
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BsGUIScrollArea.h
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b2dcd9bf9f
Optimized ScrollArea layout updates
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10 lat temu |
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BsGUIScrollBar.h
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2c35a0c825
Removed all the unused allocators
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10 lat temu |
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BsGUIScrollBarHorz.h
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7798f0d4a7
Various ProjectWindow fixes, mostly relating to drag and drop functionality
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10 lat temu |
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BsGUIScrollBarVert.h
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d693b8733c
Renamed GUiLayoutExplicit -> GUIPanel
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10 lat temu |
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BsGUISkin.h
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b8a17676e9
Documentation
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10 lat temu |
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BsGUISkinRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 lat temu |
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BsGUISlider.h
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bf16de13f1
Added a GUISliderField and extended normal sliders with a range and step increment
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10 lat temu |
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BsGUISliderHandle.h
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bf16de13f1
Added a GUISliderField and extended normal sliders with a range and step increment
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10 lat temu |
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BsGUISpace.h
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38c4bc107a
Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame
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10 lat temu |
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BsGUITextInputEvent.h
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60ee2232d7
More documentation
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11 lat temu |
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BsGUITexture.h
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b8a17676e9
Documentation
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10 lat temu |
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BsGUIToggle.h
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0ddc6c09b5
Working on new UI
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10 lat temu |
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BsGUIToggleGroup.h
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60ee2232d7
More documentation
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11 lat temu |
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BsGUIViewport.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 lat temu |
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BsGUIVirtualButtonEvent.h
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60ee2232d7
More documentation
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11 lat temu |
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BsHEString.h
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cd3174bc2a
Localized strings no longer use a callback to notify owners about changes
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10 lat temu |
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BsImageSprite.h
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c1d0163465
Minimized allocations when updating TextSprite
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10 lat temu |
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BsInputConfiguration.h
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0ddc6c09b5
Working on new UI
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10 lat temu |
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BsLight.h
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3882f40373
Added bounds meshes to lights in the renderer
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10 lat temu |
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BsLightRTTI.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 lat temu |
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BsPlainText.h
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1f31bf9385
Documentation
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10 lat temu |
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BsPlainTextImporter.h
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d195e06084
Added prefab importer so that prefabs are recognized by the project library
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10 lat temu |
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BsPlainTextRTTI.h
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e366d25700
WIP VS project generation
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10 lat temu |
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BsPrerequisites.h
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e99b926919
Added multi-select list boxes (untested)
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10 lat temu |
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BsProfilerOverlay.h
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1f31bf9385
Documentation
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10 lat temu |
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BsProfilerOverlayRTTI.h
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4704613fa4
Modified profiler overlay so it doesn't render under the geometry
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10 lat temu |
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BsRectOffset.h
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55d20b27b9
Added RTTI for GUISkin and GUIElementStyle
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10 lat temu |
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BsRenderQueue.h
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0f7c76eb01
When rendering reduce state switching when possible
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10 lat temu |
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BsRenderable.h
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4511ec8735
Renderable inspector (not tested)
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10 lat temu |
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BsRenderableElement.h
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6c12ea130c
Sampler state overrides working
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10 lat temu |
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BsRenderableHandler.h
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fc73944aef
Better renderer param buffer binding
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10 lat temu |
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BsRenderableRTTI.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 lat temu |
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BsRenderer.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 lat temu |
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BsRendererMaterial.h
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2116ef0d9f
Added a simpler way to specify renderer materials
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10 lat temu |
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BsRendererMaterialManager.h
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2116ef0d9f
Added a simpler way to specify renderer materials
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10 lat temu |
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BsSceneManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 lat temu |
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BsScriptCode.h
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7a6945b210
Added ScriptCode inspector
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10 lat temu |
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BsScriptCodeImportOptions.h
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4f0d194556
Documentation
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10 lat temu |
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BsScriptCodeImportOptionsRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 lat temu |
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BsScriptCodeImporter.h
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d195e06084
Added prefab importer so that prefabs are recognized by the project library
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10 lat temu |
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BsScriptCodeRTTI.h
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1b1895f796
WIP VisualStudio project syncing
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10 lat temu |
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BsScriptManager.h
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e1eaa8bfe2
Modified managed assembly loading so it's possible to reload it on project reload
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10 lat temu |
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BsShapeMeshes2D.h
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0dac075862
Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing
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11 lat temu |
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BsShapeMeshes3D.h
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3882f40373
Added bounds meshes to lights in the renderer
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10 lat temu |
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BsShortcutKey.h
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eedeb41ab4
WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys
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10 lat temu |
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BsShortcutManager.h
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eedeb41ab4
WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys
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10 lat temu |
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BsSprite.h
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c1d0163465
Minimized allocations when updating TextSprite
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10 lat temu |
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BsSpriteTexture.h
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504158d944
C# interface for sprite texture
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10 lat temu |
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BsSpriteTextureRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 lat temu |
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BsTextSprite.h
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c1d0163465
Minimized allocations when updating TextSprite
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10 lat temu |
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BsVirtualInput.h
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24bfe213ef
Added serialization for SceneObject transform
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10 lat temu |