Marko Pintera 783ead2ce7 Transform & transform updates há 13 anos atrás
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CmApplication.h 268cccd97b Enabled depth test (wth is it disabled by default?) há 13 anos atrás
CmCamera.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmCgProgram.h 506d8e10b3 Added Cg (untested) há 13 anos atrás
CmCgProgramFactory.h 629eb64471 Cg works on DX but not on GL há 13 anos atrás
CmCommon.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmConfigOptionMap.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9Device.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9DeviceManager.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9Driver.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9DriverList.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9GpuProgram.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9GpuProgramManager.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9HLSLProgram.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9HLSLProgramFactory.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9HardwareBufferManager.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9HardwareIndexBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9HardwareOcclusionQuery.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9HardwarePixelBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9HardwareVertexBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9Mappings.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9MultiRenderTarget.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9Prerequisites.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9RenderSystem.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9RenderSystemFactory.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9RenderWindow.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9Resource.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9ResourceManager.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9Texture.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9TextureManager.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9VertexDeclaration.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9VideoMode.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmD3D9VideoModeList.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmDefaultHardwareBufferManager.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmFrustum.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmGameObject.h 783ead2ce7 Transform & transform updates há 13 anos atrás
CmGpuProgram.h 3da577fc99 Cg up and running há 13 anos atrás
CmGpuProgramManager.h 3da577fc99 Cg up and running há 13 anos atrás
CmGpuProgramParams.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmHardwareBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmHardwareBufferManager.h c39c84f059 Removed singleton há 13 anos atrás
CmHardwareIndexBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmHardwareOcclusionQuery.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmHardwarePixelBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmHardwareVertexBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmHighLevelGpuProgram.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmHighLevelGpuProgramManager.h c39c84f059 Removed singleton há 13 anos atrás
CmImporter.h 7cdfa405af Texture loading works há 13 anos atrás
CmPrerequisites.h b377957703 CamelotUtility is now .dll há 13 anos atrás
CmRenderOperation.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmRenderSystem.h 3a44bae9a6 Started porting stuff from singleton to module há 13 anos atrás
CmRenderSystemCapabilities.h 3da577fc99 Cg up and running há 13 anos atrás
CmRenderSystemFactory.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmRenderSystemManager.h 0e66e5a89f Loading from DLL works há 13 anos atrás
CmRenderTarget.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmRenderTexture.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmRenderWindow.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmResource.h 84e4923d77 Added RTTI class hierarchy (Needs further testing) há 13 anos atrás
CmResourceST.h 6b543d1fae RTTI newObject now returns a shared ptr há 13 anos atrás
CmResources.h a9af94b318 Textures save/load - tested há 13 anos atrás
CmSpecificImporter.h b294baa059 Now textures load properly há 13 anos atrás
CmTexture.h 84e4923d77 Added RTTI class hierarchy (Needs further testing) há 13 anos atrás
CmTextureManager.h 3a44bae9a6 Started porting stuff from singleton to module há 13 anos atrás
CmTextureST.h 6b543d1fae RTTI newObject now returns a shared ptr há 13 anos atrás
CmTextureState.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmVertexIndexData.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmViewport.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
CmWindowEventUtilities.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
stdafx.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás
targetver.h 2abf1aa49c Split GL and D3D9 into separate dlls há 13 anos atrás