Marko Pintera 783ead2ce7 Transform & transform updates 13 anni fa
..
CamelotRenderer.cpp 8c342cec9e New structure compiles 13 anni fa
CmApplication.cpp 3da577fc99 Cg up and running 13 anni fa
CmCamera.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmCgProgram.cpp 3da577fc99 Cg up and running 13 anni fa
CmCgProgramFactory.cpp 506d8e10b3 Added Cg (untested) 13 anni fa
CmD3D9Device.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9DeviceManager.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9Driver.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9DriverList.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9GpuProgram.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9GpuProgramManager.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9HLSLProgram.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9HLSLProgramFactory.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9HardwareBufferManager.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9HardwareIndexBuffer.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9HardwareOcclusionQuery.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9HardwarePixelBuffer.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9HardwareVertexBuffer.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9Mappings.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9MultiRenderTarget.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9RenderSystem.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9RenderSystemFactory.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9RenderWindow.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9Resource.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9ResourceManager.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9Texture.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9TextureManager.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9VertexDeclaration.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9VideoMode.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmD3D9VideoModeList.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmDefaultHardwareBufferManager.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmFrustum.cpp c39c84f059 Removed singleton 13 anni fa
CmGameObject.cpp 783ead2ce7 Transform & transform updates 13 anni fa
CmGpuProgram.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmGpuProgramManager.cpp 3da577fc99 Cg up and running 13 anni fa
CmGpuProgramParams.cpp 3a44bae9a6 Started porting stuff from singleton to module 13 anni fa
CmHardwareBufferManager.cpp c39c84f059 Removed singleton 13 anni fa
CmHardwareIndexBuffer.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmHardwareOcclusionQuery.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmHardwarePixelBuffer.cpp a884d33548 Exception ported 13 anni fa
CmHardwareVertexBuffer.cpp c39c84f059 Removed singleton 13 anni fa
CmHighLevelGpuProgram.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmHighLevelGpuProgramManager.cpp c39c84f059 Removed singleton 13 anni fa
CmImporter.cpp b294baa059 Now textures load properly 13 anni fa
CmRenderSystem.cpp 3a44bae9a6 Started porting stuff from singleton to module 13 anni fa
CmRenderSystemCapabilities.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmRenderSystemManager.cpp 3a44bae9a6 Started porting stuff from singleton to module 13 anni fa
CmRenderTarget.cpp a884d33548 Exception ported 13 anni fa
CmRenderTexture.cpp a884d33548 Exception ported 13 anni fa
CmRenderWindow.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmResource.cpp 84e4923d77 Added RTTI class hierarchy (Needs further testing) 13 anni fa
CmResources.cpp a9af94b318 Textures save/load - tested 13 anni fa
CmTexture.cpp a9af94b318 Textures save/load - tested 13 anni fa
CmTextureManager.cpp 3a44bae9a6 Started porting stuff from singleton to module 13 anni fa
CmTextureState.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmVertexIndexData.cpp c39c84f059 Removed singleton 13 anni fa
CmViewport.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
CmWindowEventUtilities.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa
stdafx.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 anni fa