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AnimationClipInspector.cs
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a774a03552
AnimationClip foundation
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9 лет назад |
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AnimationInspector.cs
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58df159860
Improving look of morph shape display in the animation inspector
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9 лет назад |
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AudioClipInspector.cs
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e02f45f2f0
Fixing 24-bit audio clip import
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9 лет назад |
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AudioListenerInspector.cs
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ab2bf04b9d
Exposed AudioSource and AudioListener to managed code
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9 лет назад |
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AudioSourceInspector.cs
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 лет назад |
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BoneInspector.cs
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3d8f1c0e2e
Mesh and related classes ported to script binding generation
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8 лет назад |
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BoxColliderInspector.cs
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92321a6b19
Updated manuals
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9 лет назад |
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CameraInspector.cs
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0e00b1241f
Move some render specific flags from Camera to RenderSettings
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8 лет назад |
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CapsuleColliderInspector.cs
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92321a6b19
Updated manuals
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9 лет назад |
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CharacterControllerInspector.cs
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92321a6b19
Updated manuals
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9 лет назад |
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ColliderInspector.cs
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92321a6b19
Updated manuals
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9 лет назад |
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D6JointInspector.cs
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bbfbc8ba37
More tweaks to joint visualizations and transforms in order to make them more intuitive
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9 лет назад |
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DistanceJointInspector.cs
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bbfbc8ba37
More tweaks to joint visualizations and transforms in order to make them more intuitive
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9 лет назад |
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FixedJointInspector.cs
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bbfbc8ba37
More tweaks to joint visualizations and transforms in order to make them more intuitive
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9 лет назад |
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FontInspector.cs
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a2da2fe804
Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++
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8 лет назад |
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GUISkinInspector.cs
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58a9f821fe
Various frontend improvements to animation editor
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9 лет назад |
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GUIWidgetInspector.cs
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92321a6b19
Updated manuals
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9 лет назад |
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HingeJointInspector.cs
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bbfbc8ba37
More tweaks to joint visualizations and transforms in order to make them more intuitive
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9 лет назад |
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JointInspector.cs
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bbfbc8ba37
More tweaks to joint visualizations and transforms in order to make them more intuitive
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9 лет назад |
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LightInspector.cs
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49a338f456
Area light sources (WIP)
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8 лет назад |
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LimitInspectors.cs
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a335a217a8
More work on joints:
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9 лет назад |
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MaterialInspector.cs
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a2da2fe804
Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++
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8 лет назад |
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MeshColliderInspector.cs
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92321a6b19
Updated manuals
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9 лет назад |
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MeshInspector.cs
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e99d8c1dd0
Removed the CPUREADABLE flag from textures and meshes as it's no longer used
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9 лет назад |
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PhysicsMaterialInspector.cs
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92321a6b19
Updated manuals
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9 лет назад |
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PhysicsMeshInspector.cs
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92321a6b19
Updated manuals
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9 лет назад |
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PlainTextInspector.cs
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58a9f821fe
Various frontend improvements to animation editor
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9 лет назад |
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PlaneColliderInspector.cs
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92321a6b19
Updated manuals
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9 лет назад |
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PrefabInspector.cs
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92321a6b19
Updated manuals
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9 лет назад |
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RenderSettingsInspector.cs
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0e00b1241f
Move some render specific flags from Camera to RenderSettings
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8 лет назад |
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RenderableInspector.cs
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ee492c4c87
Disabled object construction when deserializing managed code (there are no guarantees an object will have a parameterless constructor)
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9 лет назад |
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RigidbodyInspector.cs
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f92ea8ea21
Removed unused Physics code
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9 лет назад |
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ScriptCodeInspector.cs
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58a9f821fe
Various frontend improvements to animation editor
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9 лет назад |
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ShaderInspector.cs
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92321a6b19
Updated manuals
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9 лет назад |
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SliderJointInspector.cs
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bbfbc8ba37
More tweaks to joint visualizations and transforms in order to make them more intuitive
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9 лет назад |
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SphereColliderInspector.cs
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92321a6b19
Updated manuals
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9 лет назад |
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SphericalJointInspector.cs
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bbfbc8ba37
More tweaks to joint visualizations and transforms in order to make them more intuitive
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9 лет назад |
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SpriteTextureInspector.cs
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a2da2fe804
Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++
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8 лет назад |
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StringTableInspector.cs
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92321a6b19
Updated manuals
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9 лет назад |
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TextureInspector.cs
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a2da2fe804
Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++
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8 лет назад |