BsGUITabbedTitleBar.cpp 12 KB

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  1. #include "BsGUITabbedTitleBar.h"
  2. #include "BsGUIArea.h"
  3. #include "BsGUILayout.h"
  4. #include "BsGUITexture.h"
  5. #include "BsGUIButton.h"
  6. #include "BsGUITabButton.h"
  7. #include "BsGUISpace.h"
  8. #include "BsGUIWindowDropArea.h"
  9. #include "BsEngineGUI.h"
  10. #include "BsGUIWidget.h"
  11. #include "CmMath.h"
  12. #include "CmPlatform.h"
  13. using namespace CamelotFramework;
  14. using namespace BansheeEngine;
  15. namespace BansheeEditor
  16. {
  17. const UINT32 GUITabbedTitleBar::TAB_SPACING = 20;
  18. const UINT32 GUITabbedTitleBar::OPTION_BTN_SPACING = 3;
  19. GUITabbedTitleBar::GUITabbedTitleBar(GUIWidget& parent, RenderWindow* parentWindow, GUIElementStyle* backgroundStyle, GUIElementStyle* tabBtnStyle,
  20. GUIElementStyle* minBtnStyle, GUIElementStyle* closeBtnStyle, const GUILayoutOptions& layoutOptions)
  21. :GUIElement(parent, &GUISkin::DefaultStyle, layoutOptions, false), mParentWindow(parentWindow), mMinBtn(nullptr),
  22. mCloseBtn(nullptr), mParentWidget(&parent), mBackgroundImage(nullptr), mUniqueTabIdx(0), mActiveTabIdx(0),
  23. mDragInProgress(false), mDraggedBtn(nullptr), mDragBtnOffset(0), mInitialDragOffset(0), mBackgroundStyle(backgroundStyle),
  24. mTabBtnStyle(tabBtnStyle), mMinimizeBtnStyle(minBtnStyle), mCloseBtnStyle(closeBtnStyle)
  25. {
  26. if(mBackgroundStyle == nullptr)
  27. mBackgroundStyle = parent.getSkin().getStyle("TitleBarBackground");
  28. if(mMinimizeBtnStyle == nullptr)
  29. mMinimizeBtnStyle = parent.getSkin().getStyle("WinMinimizeBtn");
  30. if(mCloseBtnStyle == nullptr)
  31. mCloseBtnStyle = parent.getSkin().getStyle("WinCloseBtn");
  32. if(mTabBtnStyle == nullptr)
  33. mTabBtnStyle = parent.getSkin().getStyle("TabbedBarBtn");
  34. mBackgroundImage = GUITexture::create(parent, mBackgroundStyle);
  35. mMinBtn = GUIButton::create(parent, HString(L""), mMinimizeBtnStyle);
  36. mCloseBtn = GUIButton::create(parent, HString(L""), mCloseBtnStyle);
  37. mCloseBtn->onClick.connect(boost::bind(&GUITabbedTitleBar::tabClosed, this));
  38. mTabToggleGroup = GUIToggle::createToggleGroup();
  39. }
  40. GUITabbedTitleBar::~GUITabbedTitleBar()
  41. {
  42. GUIElement::destroy(mBackgroundImage);
  43. GUIElement::destroy(mMinBtn);
  44. GUIElement::destroy(mCloseBtn);
  45. for(auto& tabButton : mTabButtons)
  46. {
  47. GUIElement::destroy(tabButton);
  48. }
  49. }
  50. GUITabbedTitleBar* GUITabbedTitleBar::create(GUIWidget& parent, RenderWindow* parentWindow, GUIElementStyle* backgroundStyle,
  51. GUIElementStyle* tabBtnStyle, GUIElementStyle* minBtnStyle, GUIElementStyle* closeBtnStyle)
  52. {
  53. return new (cm_alloc<GUITabbedTitleBar, PoolAlloc>()) GUITabbedTitleBar(parent, parentWindow, backgroundStyle, tabBtnStyle,
  54. minBtnStyle, closeBtnStyle, GUILayoutOptions::create(&GUISkin::DefaultStyle));
  55. }
  56. GUITabbedTitleBar* GUITabbedTitleBar::create(GUIWidget& parent, RenderWindow* parentWindow, const GUILayoutOptions& layoutOptions)
  57. {
  58. return new (cm_alloc<GUITabbedTitleBar, PoolAlloc>()) GUITabbedTitleBar(parent, parentWindow, nullptr, nullptr,
  59. nullptr, nullptr, layoutOptions);
  60. }
  61. GUITabbedTitleBar* GUITabbedTitleBar::create(GUIWidget& parent, RenderWindow* parentWindow, const GUILayoutOptions& layoutOptions,
  62. GUIElementStyle* backgroundStyle, GUIElementStyle* tabBtnStyle, GUIElementStyle* minBtnStyle, GUIElementStyle* closeBtnStyle)
  63. {
  64. return new (cm_alloc<GUITabbedTitleBar, PoolAlloc>()) GUITabbedTitleBar(parent, parentWindow, backgroundStyle, tabBtnStyle,
  65. minBtnStyle, closeBtnStyle, layoutOptions);
  66. }
  67. void GUITabbedTitleBar::addTab(const CM::HString& name)
  68. {
  69. insertTab((UINT32)mTabButtons.size(), name);
  70. }
  71. void GUITabbedTitleBar::insertTab(UINT32 idx, const CM::HString& name)
  72. {
  73. GUITabButton* newTabToggle = GUITabButton::create(*mParentWidget, mTabToggleGroup, mUniqueTabIdx, name, mTabBtnStyle);
  74. idx = Math::clamp(idx, 0U, (UINT32)mTabButtons.size());
  75. newTabToggle->onToggled.connect(boost::bind(&GUITabbedTitleBar::tabToggled, this, mUniqueTabIdx));
  76. newTabToggle->onDragged.connect(boost::bind(&GUITabbedTitleBar::tabDragged, this, _1, _2));
  77. newTabToggle->onDragEnd.connect(boost::bind(&GUITabbedTitleBar::tabDragEnd, this, _1, _2));
  78. mTabButtons.insert(mTabButtons.begin() + idx, newTabToggle);
  79. mUniqueTabIdx++;
  80. }
  81. void GUITabbedTitleBar::removeTab(UINT32 idx)
  82. {
  83. if(mTabButtons.size() == 0)
  84. return;
  85. idx = Math::clamp(idx, 0U, (UINT32)mTabButtons.size() - 1);
  86. GUIElement::destroy(mTabButtons[idx]);
  87. mTabButtons.erase(mTabButtons.begin() + idx);
  88. }
  89. UINT32 GUITabbedTitleBar::getNumRenderElements() const
  90. {
  91. return 0;
  92. }
  93. const GUIMaterialInfo& GUITabbedTitleBar::getMaterial(UINT32 renderElementIdx) const
  94. {
  95. CM_EXCEPT(InvalidStateException, "Trying to retrieve a material from an element with no render elements.");
  96. }
  97. UINT32 GUITabbedTitleBar::getNumQuads(UINT32 renderElementIdx) const
  98. {
  99. return 0;
  100. }
  101. void GUITabbedTitleBar::updateClippedBounds()
  102. {
  103. mClippedBounds = RectI(0, 0, 0, 0); // We don't want any mouse input for this element. This is just a container.
  104. }
  105. void GUITabbedTitleBar::fillBuffer(UINT8* vertices, UINT8* uv, UINT32* indices, UINT32 startingQuad, UINT32 maxNumQuads,
  106. UINT32 vertexStride, UINT32 indexStride, UINT32 renderElementIdx) const
  107. { }
  108. bool GUITabbedTitleBar::mouseEvent(const GUIMouseEvent& ev)
  109. {
  110. // TODO
  111. return false;
  112. }
  113. Vector2I GUITabbedTitleBar::_getOptimalSize() const
  114. {
  115. return Vector2I();
  116. }
  117. void GUITabbedTitleBar::_changeParentWidget(GUIWidget* widget)
  118. {
  119. GUIElement::_changeParentWidget(widget);
  120. mBackgroundImage->_changeParentWidget(widget);
  121. mMinBtn->_changeParentWidget(widget);
  122. mCloseBtn->_changeParentWidget(widget);
  123. for(auto& tabButton : mTabButtons)
  124. {
  125. tabButton->_changeParentWidget(widget);
  126. }
  127. }
  128. void GUITabbedTitleBar::_updateLayoutInternal(INT32 x, INT32 y, UINT32 width, UINT32 height,
  129. RectI clipRect, UINT8 widgetDepth, UINT16 areaDepth)
  130. {
  131. CM::Vector<CM::RectI>::type nonClientAreas;
  132. {
  133. Vector2I optimalSize = mBackgroundImage->_getOptimalSize();
  134. Vector2I offset(x + 1, y + 1);
  135. mBackgroundImage->_setOffset(offset);
  136. mBackgroundImage->_setWidth(width - 2);
  137. mBackgroundImage->_setHeight(optimalSize.y);
  138. mBackgroundImage->_setAreaDepth(areaDepth + 1);
  139. mBackgroundImage->_setWidgetDepth(widgetDepth);
  140. RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height);
  141. mBackgroundImage->_setClipRect(elemClipRect);
  142. }
  143. UINT32 curX = x + 1;
  144. UINT32 curY = y;
  145. UINT32 tabBtnHeight = 0;
  146. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  147. {
  148. GUITabButton* btn = mTabButtons[i];
  149. Vector2I optimalSize = btn->_getOptimalSize();
  150. tabBtnHeight = optimalSize.y;
  151. nonClientAreas.push_back(RectI(curX, curY, TAB_SPACING, tabBtnHeight));
  152. curX += TAB_SPACING;
  153. Vector2I offset(curX, curY);
  154. if(mDragInProgress && btn == mDraggedBtn)
  155. offset.x = mDragBtnOffset;
  156. btn->_setOffset(offset);
  157. btn->_setWidth(optimalSize.x);
  158. btn->_setHeight(optimalSize.y);
  159. btn->_setAreaDepth(areaDepth);
  160. btn->_setWidgetDepth(widgetDepth);
  161. RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height);
  162. btn->_setClipRect(elemClipRect);
  163. curX += optimalSize.x;
  164. }
  165. Vector2I minBtnOptimalSize = mMinBtn->_getOptimalSize();
  166. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  167. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING;
  168. UINT32 remainingWidth = (UINT32)std::max(0, (INT32)(width - curX - endButtonWidth - 1));
  169. nonClientAreas.push_back(RectI(curX, curY, remainingWidth, tabBtnHeight));
  170. INT32 optionBtnXPos = x + width - endButtonWidth - 1;
  171. {
  172. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - minBtnOptimalSize.y) * 0.5f);
  173. Vector2I offset(optionBtnXPos, optionBtnYPos);
  174. mMinBtn->_setOffset(offset);
  175. mMinBtn->_setWidth(minBtnOptimalSize.x);
  176. mMinBtn->_setHeight(minBtnOptimalSize.y);
  177. mMinBtn->_setAreaDepth(areaDepth);
  178. mMinBtn->_setWidgetDepth(widgetDepth);
  179. RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height);
  180. mMinBtn->_setClipRect(elemClipRect);
  181. }
  182. optionBtnXPos += minBtnOptimalSize.x + OPTION_BTN_SPACING;
  183. {
  184. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - closeBtnOptimalSize.y) * 0.5f);
  185. Vector2I offset(optionBtnXPos, optionBtnYPos);
  186. mCloseBtn->_setOffset(offset);
  187. mCloseBtn->_setWidth(closeBtnOptimalSize.x);
  188. mCloseBtn->_setHeight(closeBtnOptimalSize.y);
  189. mCloseBtn->_setAreaDepth(areaDepth);
  190. mCloseBtn->_setWidgetDepth(widgetDepth);
  191. RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height);
  192. mCloseBtn->_setClipRect(elemClipRect);
  193. }
  194. Platform::setCaptionNonClientAreas(*mParentWindow, nonClientAreas);
  195. }
  196. void GUITabbedTitleBar::tabToggled(CM::UINT32 tabIdx)
  197. {
  198. INT32 idx = uniqueIdxToSeqIdx(tabIdx);
  199. if(idx != -1)
  200. {
  201. if(!onTabActivated.empty())
  202. onTabActivated(idx);
  203. }
  204. mActiveTabIdx = tabIdx;
  205. }
  206. void GUITabbedTitleBar::tabClosed()
  207. {
  208. INT32 idx = uniqueIdxToSeqIdx(mActiveTabIdx);
  209. if(idx != -1)
  210. {
  211. removeTab(idx);
  212. if(mTabButtons.size() > 0)
  213. mActiveTabIdx = mTabButtons[0]->getIndex();
  214. if(!onTabClosed.empty())
  215. onTabClosed(idx);
  216. }
  217. }
  218. void GUITabbedTitleBar::tabDragged(CM::UINT32 tabIdx, const Vector2I& dragPos)
  219. {
  220. INT32 idx = uniqueIdxToSeqIdx(tabIdx);
  221. if(idx != -1)
  222. {
  223. RectI bounds = getBounds();
  224. if(bounds.contains(dragPos))
  225. {
  226. mDraggedBtn = mTabButtons[idx];
  227. if(!mDragInProgress)
  228. {
  229. Vector2I offset = mDraggedBtn->_getOffset();
  230. mInitialDragOffset = (dragPos.x - offset.x);
  231. mDragInProgress = true;
  232. }
  233. mDragBtnOffset = dragPos.x - bounds.x - mInitialDragOffset;
  234. Vector2I offset = mDraggedBtn->_getOffset();
  235. INT32 diff = mDragBtnOffset - offset.x;
  236. offset.x += diff;
  237. mDraggedBtn->_setOffset(offset);
  238. RectI clipRect = mDraggedBtn->_getClipRect();
  239. clipRect.x -= diff;
  240. mDraggedBtn->_setClipRect(clipRect);
  241. mDragInProgress = true;
  242. for(INT32 i = 0; i < idx; i++)
  243. {
  244. UINT32 width = mTabButtons[i]->_getWidth();
  245. INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2;
  246. if(dragPos.x < centerX)
  247. {
  248. GUITabButton* temp = mTabButtons[i];
  249. mTabButtons[i] = mTabButtons[idx];
  250. mTabButtons[idx] = temp;
  251. break;
  252. }
  253. }
  254. for(UINT32 i = idx + 1; i < (UINT32)mTabButtons.size(); i++)
  255. {
  256. UINT32 width = mTabButtons[i]->_getWidth();
  257. INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2;
  258. if(dragPos.x > centerX)
  259. {
  260. GUITabButton* temp = mTabButtons[i];
  261. mTabButtons[i] = mTabButtons[idx];
  262. mTabButtons[idx] = temp;
  263. break;
  264. }
  265. }
  266. }
  267. else
  268. {
  269. mDragInProgress = false;
  270. mDraggedBtn = nullptr;
  271. if(!onTabDraggedOff.empty())
  272. onTabDraggedOff(idx);
  273. }
  274. }
  275. }
  276. void GUITabbedTitleBar::tabDragEnd(CM::UINT32 tabIdx, const Vector2I& dragPos)
  277. {
  278. mDragInProgress = false;
  279. mDraggedBtn = nullptr;
  280. markContentAsDirty();
  281. // HACK - Remove once EditorWidgetContainer is a proper GUI object
  282. RectI bounds = getBounds();
  283. _updateLayoutInternal(bounds.x, bounds.y, bounds.width, bounds.height,
  284. _getClipRect(), mParent->getDepth(), 9900);
  285. }
  286. void GUITabbedTitleBar::tabDraggedOn(CM::UINT32 tabIdx)
  287. {
  288. INT32 idx = uniqueIdxToSeqIdx(tabIdx);
  289. if(idx != -1)
  290. {
  291. if(!onTabDraggedOn.empty())
  292. onTabDraggedOn(idx + 1);
  293. }
  294. }
  295. CM::INT32 GUITabbedTitleBar::uniqueIdxToSeqIdx(CM::UINT32 uniqueIdx) const
  296. {
  297. UINT32 idx = 0;
  298. for(auto& tab : mTabButtons)
  299. {
  300. if(tab->getIndex() == uniqueIdx)
  301. return idx;
  302. idx++;
  303. }
  304. return -1;
  305. }
  306. const String& GUITabbedTitleBar::getGUITypeName()
  307. {
  308. static String typeName = "TabbedTitleBar";
  309. return typeName;
  310. }
  311. }