Marko Pintera 4cb382b7f3 Updated glew to 4.4 пре 12 година
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GL 4cb382b7f3 Updated glew to 4.4 пре 12 година
CmGLContext.h aa46b8b57a Overhauled OpenGL context handling пре 12 година
CmGLEventQuery.h 7214304ace Added Timer queries пре 12 година
CmGLFrameBufferObject.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmGLGpuBuffer.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers пре 12 година
CmGLGpuParamBlockBuffer.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better пре 12 година
CmGLGpuProgramManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmGLHardwareBufferManager.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better пре 12 година
CmGLIndexBuffer.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers пре 12 година
CmGLMultiRenderTexture.h 1e0c79d624 Made getCustomAttribute const пре 12 година
CmGLOcclusionQuery.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmGLPixelBuffer.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect пре 12 година
CmGLPixelFormat.h fde4ac7233 Mono scripting start and first Script class пре 12 година
CmGLPrerequisites.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmGLQueryManager.h 04132bc6d9 Queries WIP пре 12 година
CmGLRenderSystem.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect пре 12 година
CmGLRenderSystemFactory.h ea7362503f Added wide strings пре 12 година
CmGLRenderTexture.h 044b85e1e0 Ensuring that texture fields are immutable (WIP for DX9 and DX11) пре 12 година
CmGLRenderWindowManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmGLSLProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmGLSupport.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes пре 12 година
CmGLTexture.h d8d41821ad Improved performance of static Texture write updates пре 12 година
CmGLTextureManager.h 8737226e5f Added a dummy texture and a dummy mesh пре 12 година
CmGLTimerQuery.h 7214304ace Added Timer queries пре 12 година
CmGLVertexBuffer.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers пре 12 година
CmWin32Context.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmWin32GLSupport.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes пре 12 година
CmWin32Prerequisites.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmWin32Window.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect пре 12 година