BearishSun 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 лет назад
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BsEngineScriptLibrary.cpp 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always 10 лет назад
BsGameResourceManager.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 лет назад
BsManagedComponent.cpp 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 лет назад
BsManagedDiff.cpp 4474b5f0c1 Encoded managed diffs are now in a format appropriate for querying and modifying game object handles 10 лет назад
BsManagedResource.cpp 78355169a1 Resource handle refactor (part 4) 10 лет назад
BsManagedResourceManager.cpp 78355169a1 Resource handle refactor (part 4) 10 лет назад
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 лет назад
BsManagedSerializableArray.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsManagedSerializableDictionary.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsManagedSerializableDiff.cpp 8042c0b9e3 Don't record an empty managed serializable diff if no changes are detected 10 лет назад
BsManagedSerializableField.cpp b5bfb88590 Resource handle refactor complete 10 лет назад
BsManagedSerializableList.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsManagedSerializableObject.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 лет назад
BsManagedSerializableObjectInfo.cpp d3b00942e8 In-editor compilation 10 лет назад
BsPlayInEditorManager.cpp 10b54dfe89 Getting Play/Pause to work 10 лет назад
BsScriptAssemblyManager.cpp d3b00942e8 In-editor compilation 10 лет назад
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method 11 лет назад
BsScriptBoneWeight.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 лет назад
BsScriptBuiltin.cpp d8d5034b30 Added a way to add basic 3D primitives to the scene 10 лет назад
BsScriptCamera.cpp 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 лет назад
BsScriptColor.cpp d5d2171319 Added C# PixelData 11 лет назад
BsScriptComponent.cpp 145a44e4ca Duplicate in scene window now works 10 лет назад
BsScriptContextMenu.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsScriptCursor.cpp d5d2171319 Added C# PixelData 11 лет назад
BsScriptDebug.cpp b5bfb88590 Resource handle refactor complete 10 лет назад
BsScriptEnginePlugin.cpp 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always 10 лет назад
BsScriptFont.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 лет назад
BsScriptFontBitmap.cpp 2116ef0d9f Added a simpler way to specify renderer materials 10 лет назад
BsScriptGUIButton.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 лет назад
BsScriptGUIContent.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 лет назад
BsScriptGUIContentImages.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 лет назад
BsScriptGUIElement.cpp b5bfb88590 Resource handle refactor complete 10 лет назад
BsScriptGUIElementStateStyle.cpp bb3af44595 Added a generic way to create new instance of serializable objects 10 лет назад
BsScriptGUIElementStyle.cpp bb3af44595 Added a generic way to create new instance of serializable objects 10 лет назад
BsScriptGUIFixedSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope 10 лет назад
BsScriptGUIFlexibleSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope 10 лет назад
BsScriptGUIInputBox.cpp b5bfb88590 Resource handle refactor complete 10 лет назад
BsScriptGUILabel.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 лет назад
BsScriptGUILayout.cpp 5d37714175 Fixed a bug when retrieving layout children that was causing a crash when refreshing list of projects in the project window 10 лет назад
BsScriptGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 лет назад
BsScriptGUIListBox.cpp e99b926919 Added multi-select list boxes (untested) 10 лет назад
BsScriptGUIProgressBar.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 лет назад
BsScriptGUIRenderTexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 лет назад
BsScriptGUIScrollArea.cpp 770cb6bd2e Assembly refresh: 10 лет назад
BsScriptGUISkin.cpp dba1e7bfba Multiple assembly reload works 10 лет назад
BsScriptGUISlider.cpp bf16de13f1 Added a GUISliderField and extended normal sliders with a range and step increment 10 лет назад
BsScriptGUITexture.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 лет назад
BsScriptGUIToggle.cpp 200ca8179a WIP project window 10 лет назад
BsScriptGUIToggleGroup.cpp 8cc7fecd61 Saving a scene properly re-loads the scene 10 лет назад
BsScriptGameObject.cpp 778de71b66 Reverting game object finalizer fix as another solution is needed 10 лет назад
BsScriptGameObjectManager.cpp 10b54dfe89 Getting Play/Pause to work 10 лет назад
BsScriptHString.cpp b5bfb88590 Resource handle refactor complete 10 лет назад
BsScriptInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 лет назад
BsScriptInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 лет назад
BsScriptLight.cpp 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 лет назад
BsScriptLogEntry.cpp bd06130f5d Console window now displays entries that were added to the log before the window was opened 10 лет назад
BsScriptManagedResource.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 лет назад
BsScriptMaterial.cpp dba1e7bfba Multiple assembly reload works 10 лет назад
BsScriptMesh.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 лет назад
BsScriptMeshData.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 лет назад
BsScriptObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) 11 лет назад
BsScriptObjectImpl.cpp b59b26a228 Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window 10 лет назад
BsScriptObjectManager.cpp 770cb6bd2e Assembly refresh: 10 лет назад
BsScriptPixelData.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsScriptPixelUtility.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsScriptPlainText.cpp b5bfb88590 Resource handle refactor complete 10 лет назад
BsScriptPrefab.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 лет назад
BsScriptProfilerOverlayInternal.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 лет назад
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget 11 лет назад
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget 11 лет назад
BsScriptRenderTexture2D.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 лет назад
BsScriptRenderable.cpp 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 лет назад
BsScriptResource.cpp b5bfb88590 Resource handle refactor complete 10 лет назад
BsScriptResourceManager.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 лет назад
BsScriptResourceRef.cpp b5bfb88590 Resource handle refactor complete 10 лет назад
BsScriptResources.cpp b5bfb88590 Resource handle refactor complete 10 лет назад
BsScriptScene.cpp 00d78189f3 More work on Play in editor 10 лет назад
BsScriptSceneObject.cpp b5bfb88590 Resource handle refactor complete 10 лет назад
BsScriptScriptCode.cpp b5bfb88590 Resource handle refactor complete 10 лет назад
BsScriptSerializableArray.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 лет назад
BsScriptSerializableDictionary.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 лет назад
BsScriptSerializableField.cpp b5bfb88590 Resource handle refactor complete 10 лет назад
BsScriptSerializableList.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 лет назад
BsScriptSerializableObject.cpp 153a11a96e Material inspector 10 лет назад
BsScriptSerializableProperty.cpp 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 лет назад
BsScriptSerializableUtility.cpp bb3af44595 Added a generic way to create new instance of serializable objects 10 лет назад
BsScriptShader.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 лет назад
BsScriptShaderInclude.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 лет назад
BsScriptSpriteTexture.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 лет назад
BsScriptStringTable.cpp b5bfb88590 Resource handle refactor complete 10 лет назад
BsScriptStringTableManager.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 лет назад
BsScriptTexture.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 лет назад
BsScriptTexture2D.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 лет назад
BsScriptTexture3D.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 лет назад
BsScriptTextureCube.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 лет назад
BsScriptTime.cpp e92ee3b052 IsPlaying/IsPaused/FrameStep interface exposed to API 10 лет назад
BsScriptVector.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 лет назад
BsScriptVector2I.cpp 474830fefa C# input and virtual input work 11 лет назад
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work 11 лет назад
BsScriptVirtualInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 лет назад