#3d #game-engine #engine #gamedev

Marko Pintera 7d2fed1ebb Sub-render target clear works on DX9 and GL пре 12 година
BansheeEngine 7e61e8215e GUIViewport works пре 12 година
BansheeForwardRenderer 7e61e8215e GUIViewport works пре 12 година
BansheeOctreeSM b19b034abb Added DebugRelease build пре 12 година
CamelotClient 7d2fed1ebb Sub-render target clear works on DX9 and GL пре 12 година
CamelotCore 7e61e8215e GUIViewport works пре 12 година
CamelotD3D11RenderSystem 7e61e8215e GUIViewport works пре 12 година
CamelotD3D9Renderer 7d2fed1ebb Sub-render target clear works on DX9 and GL пре 12 година
CamelotEditor b19b034abb Added DebugRelease build пре 12 година
CamelotFBXImporter 5d165cbee2 Renamed waitUntilLoaded and waitUntilInitialized to "synchonize()" пре 12 година
CamelotFontImporter 5d165cbee2 Renamed waitUntilLoaded and waitUntilInitialized to "synchonize()" пре 12 година
CamelotFreeImgImporter 5d165cbee2 Renamed waitUntilLoaded and waitUntilInitialized to "synchonize()" пре 12 година
CamelotGLRenderer 7d2fed1ebb Sub-render target clear works on DX9 and GL пре 12 година
CamelotOISInput b19b034abb Added DebugRelease build пре 12 година
CamelotUtility 7e61e8215e GUIViewport works пре 12 година
BansheeEngine.sln 4eefb96dec First step of refactoring EditorWindow into separate widget, widget container and window classes (PART 1) пре 12 година
CSharpWrap.txt 3856bcb79d Refactored D3D9 RenderWindow a bit пре 12 година
Dependencies.txt b19b034abb Added DebugRelease build пре 12 година
EditorWindowDock.txt 7e61e8215e GUIViewport works пре 12 година
Notes.txt c477bb4e76 Working scroll view (only vertical) пре 12 година
TODO.txt 6b1dfdc6be Refactored RenderTarget a bit to make is prettier (no real funcionality added) пре 12 година
TODODoc.txt 3856bcb79d Refactored D3D9 RenderWindow a bit пре 12 година
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI пре 13 година
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI пре 13 година